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Made in au
Dipping With Wood Stain






Definitely think that the beer barrel is a sweet addition, I think it fits him perfectly and just adds to that bulky bulldog feel of him.

 
   
Made in de
Khorne Chosen Marine Riding a Juggernaut





Germany

Thanks a lot, guys!

While I am not yet 100% sure whether I'll keep the beer cask, I'll admit it does add a little "je ne sais quoi" to the model

And thanks for the kind words all around about Revas: I have to be honest with you, he is rapidly turning into one of my favourites as well, if I do say so myself.

@ kencotter: Cheers, mate! I feel honoured! Will comment in more detail over on your thread ASAP!

My World Eaters thread here on Dakka

My INQ28 thread here on Dakka

My Legio Custodes thread here on Dakka

My Greenskin thread here on Dakka

Check out my blog: http://www.eternalhunt.wordpress.com 
   
Made in gb
Drop Trooper with Demo Charge





Surbiton

I prefer E, if E had more of a scrawny neck.

Lord Steptoe of the Inquisition. You could also make his beefy "son".
   
Made in gb
Mighty Gouge-Horn






Sorry Kraut, I must have looked at this threads hundreds of times for inspiration and I never realized I'd been so awestruck I've never actually commented!

I just wanted to say that your flare for this is astounding, your ability to capture character and the gothic feel of 40k is really inspiring, since seeing your stuff I have noticed myself unthinkingly taking more time on each figure, adding more gubbins, trying to imitate the uniqueness of your models.

I will en-devour to comment more often, in the mean time, dont stop!

   
Made in gb
Sadistic Inquisitorial Excruciator





Preston/England/United Kingdom

I am afraid to say I am not a fan of the barrel...it just doesn't quite work for, I think it is too big. Perhaps a small barrel on his belt sort of water bottle sized would be better.

I think his back should have random bionic vent type thing...you know what I mean.

I really want to see some paint on the duellist.

This message was edited 1 time. Last update was at 2013/03/11 23:07:47


 
   
Made in gb
Aspirant Tech-Adept






Maybe an oil drum type barrel? The wooden barrel looks a bit archaic. Or maybe just a beer hat.

 
   
Made in de
Khorne Chosen Marine Riding a Juggernaut





Germany

Thanks, guys!

@ J-Paint: Aww, that is very nice of you to say, mate! i really appreciate it!

@ PDH & Bruticus: I agree that the barrel is a bit much -- especially for a 40k character. I may just cut off the small beer mug and use that on his belt. It's smaller and it may still work as a small visual cue. I won't be going overbard with bionics on this guy, though, since I want Inquisitor Gotthardt's retinue to look somewhat less dark and foreboding and more "normal", for lack of a better word

My World Eaters thread here on Dakka

My INQ28 thread here on Dakka

My Legio Custodes thread here on Dakka

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Made in dk
Fresh-Faced New User




Nice work

As Peter - I would love to see some paint on the duelist

Cheers

Janushedemann

   
Made in de
Khorne Chosen Marine Riding a Juggernaut





Germany

Cheers, Janus! As would I! Maybe once I manage to stop obsessing over what colours to use on him...

Alright, I realise it's been some time since the last update, but I have been far from idle! Apart from a top secret project (more on that soon...), I've been messing around with all kinds of INQ28-related models. Some new threads and blogs - among which the fabulous Officio Convertorum warrants a special mention - have been a tremendous inspiration, so I have quite a few new things to show you. Most of the following models are still heavily work in progress, so your input on any of these is especially welcome

First up, a couple of cultists / hive scum:



Just a couple of simple headswaps, these. They'll either end up painted as regular traitors for my Traitor Guard, as some kind of hive scum or even as ragtag followers to an Inquisitor? Not sure yet...

I've also started to build a pretty old-skool Hive Ganger, based on an old Necromunda plastic Orlock:





Got the plastic starter models from an auction a while ago, and they were in horrible shape! So I am slowly rebuilding this guy (new head and right arm so far). Nothing spectacular yet, although I am thinking of giving him a classic "Mad Max" colour scheme, as soon as it's time to paint the model...

Then there's this interesting fellow:





The base model was a Skaven Herder from the WFB starter box. The addition of a chaos cultist gas mask added a certain je ne sais quoi to the model, although I am lost regarding what hands/weapons to give him (gave away the original warpstone staff he came with) -- any suggestions?

Then there's a mutant based on an old Gorkamorka Orc:





Those Crypt Ghoul heads are sooo useful

And here's a model I am already pretty fond of. I am thinking of him as some kind of sanctioned psyker:





The right arm needs a bit of work, of course, to make that thing he holds look more like a sceptre of some sort. Or I could use something a bit more like a staff:



(ignore the top of the staff -- that would need to go, of course).

He's just tacked together for now -- any ideas or suggestions?

Oh, and a bitz drop courtesy of Gerner gave me a new and promising head for that WIP-Xenos Inquisitor I posted some time ago:





What do you think?

And finally, I also managed to get something painted -- at least in part... Here's a look at the mutant bounty hunter / tracker based on some Quovandius artwork from the Inquisitor Rulebook:





The paintjob's not quite there yet, but I guess you can see where this is headed.

So yeah, that's my unsorted Idea dump for now! Any and all C&C much appreciated, as always!

Thanks for looking and stay tuned for more!


My World Eaters thread here on Dakka

My INQ28 thread here on Dakka

My Legio Custodes thread here on Dakka

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Check out my blog: http://www.eternalhunt.wordpress.com 
   
Made in at
Student Curious About Xenos




Vienna, Austria

Some really cool models you've got there! I like the use of the Skaven body. Neat idea! The mutant bount hunter looks great!

Cheers,
Monsterzonk

   
Made in us
Blood Angel Captain Wracked with Visions






Very nice work there, especially on the old Orlock figure, are you thinking of maybe a tire chain, or tire iron to tie into the Mad Max vibe?

 KrautScientist wrote:





The base model was a Skaven Herder from the WFB starter box. The addition of a chaos cultist gas mask added a certain je ne sais quoi to the model, although I am lost regarding what hands/weapons to give him (gave away the original warpstone staff he came with) -- any suggestions?

I don't know why but that screams deranged doctor to me, maybe its the robe with the bare arms that makes me think it. Maybe a taloned left hand from a DV cultist and syringe from the Catachan HQ box set would complete the look as if he is reaching down to subdue a wounded individual to use later as a specimen.

 
   
Made in us
Ghastly Grave Guard





The cold reaches of space

I envy you and your extensive bits box. The kitbashes are all really sweet looking - damn me for not considering using Skaven bodies...

One teeeeny nitpick - The Psyker pose and clothes look great. The head is a great fit style-wise for the Sanctioned Psyker look. However, something about the head is a little off to me... too big?

Oh yea... still got most of those original Orlocks on the sprue... I'll be back to my parents' house over the weekend to pick up my pup, and will try to get them into my possession.

-Remi

 
   
Made in gb
Rampaging Reaver Titan Princeps





Earlobe deep in doo doo

I like the original wand myself it's simplistic and looks more like a Magicians wand than a Wizard's staff which appeals to me. Wheres the head from by the way?

"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
 
   
Made in gb
Massive Knarloc Rider





Exeter

Officio Convertorum is an excellent find! Really like this guys work, and I love the red and white paintscheme. Decisions decisions...


As for your miniatures, they're fantastic! I'm about to update my blog, but afterwords I'll revisit here and go step by step through some of your miniatures, it's the least I can do; you do the same for me!

Check out my (new) blog at https://neonrust.home.blog
 
   
Made in it
Growlin' Guntrukk Driver with Killacannon






Nice addition to the Inquisimunda world over all.
The Xenos inquisitor head looks perfect on him, It really makes him "on the job"!

Welcome to the Krazy Pak. P&M Blog http://www.dakkadakka.com/dakkaforum/posts/list/420957.page
The Inquisimunda World of Saky http://www.dakkadakka.com/dakkaforum/posts/list/534593.page
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May Gork and Mork drive your WAAAAAAAAAGH! 
   
Made in dk
Xenohunter with First Contact




Denmark

 KrautScientist wrote:



(ignore the top of the staff -- that would need to go, of course).

He's just tacked together for now -- any ideas or suggestions?

Oh, and a bitz drop courtesy of Gerner gave me a new and promising head for that WIP-Xenos Inquisitor I posted some time ago:



What an update mate!!

Good to see you use the bits, I'm still hunting down my mailman for my package.

About the psyker I actual think that if you shorten it down (or maybe just keep it) you could do some flames in the top part, throw on some purity seals, maybe a censer and then I think it will be awesome. Try it out atleast!

Anyways, good stuff as always!

Sons of Sek
Inq28 / Dark Heresy


Currently Reading: Blood & Steel

"You can have peace, or you can have freedom. Don’t ever count on having both at once." - Robert A. Heinlein
 
   
Made in de
Painting Within the Lines




Hamburg Germany

The psycher: keep the pose with the staff stretched out forward, please! In combo with the "comm-thingie" posture of the left arm it looks so... professional! Every stupid little hedge wizzard carries around a large staff to lean on, that's like actually having "wizzard" stitched on your pointy hat. This guy has a staff - and he knows how to handle it! It's like the difference in western movies. One guy carries a gun, the other wears it.
   
Made in gb
Massive Knarloc Rider





Exeter

Hey Buddy, sorry for keeping you waiting. After I posted last night, a certain lady had a fatal hair malfunction (My fingers squashed her hair in other words) so I had to spend the rest of the evening painstakingly redoing it. She's finished though, and I'd love to see what you think of her! But anyway, onto your miniatures. Quite a little update you've come out with, so I'll go through each miniature step by step, saying what I like about them, what I'm not such a fan of, and what could be improved. Figure you doing it to me has helped me improve my miniatures a lot, so I hope it'll do the same for you.So, let's get our game faces on, and start from the top!



I like these guys, the head swaps might be simple, as you said, but they add a bunch of extra character to the miniatures, giving them more of a backstory, as opposed to being just 'faceless' gunmen. I envision the one on the far right being a lunatic escaped from an asylum, or something similar; the iron maiden esque cage on his head, along with the gun-ho attitude of running at his enemies with a barbed metal pipe, gives off a real manic appearance. That said, I can't really see him as anything really else; obviously he could be a cultist, as those guys are crazy(!) but his kit doesn't really fit the image of a Hive scum, or a Henchmen. The guy front and center, I really like, I can see him as either a henchmen, or a Scummer; the key thing is to remove the little chaotic iconography from him, and you're set to go. But as I said, he's very characterful, and I must say I'm a big fan. Man on the left? He just says cultist to me. I think if he was painted in inquisitorial colours you could get away with him being a henchmen (chaos trinkets removed, of course) but I can't really see a rough and ready scummer running around in flapping robes. That said, this is the 41st millennium, I'm sure anything goes! Overall, these guys are a solid addition to your Inq28 miniatures.



Ah, restoration work! I am a fan. Let's see then, I'd say this guy has a lot of potential, simply because you don't see old miniatures so much anymore, and as such, he'll be fairly unique in comparison to everyone else. Am I right in saying the miniature is an Orlock Juve? If that's right, he could make for a great little sidekick to one of your Inquisitors, maybe a young kid who was the sole survivor of some atrocity, and the Inquisitor brought him along for the ride, grooming him to be an Interrogator...? (Hmm, that sounds suspiciously like my Huss character, haha!) Regardless of what you plan for him, I really like how he's coming along, the chunky laspistol is sexy!



Very interested with what you plan for this. It's early days, but I'm assuming he'll be heading for your muties? The gasmask gives him either a disturbingly large head, mutants are creepy afterall, or he's a young one, a gangling kid. Either works well! Now as for weapons, he's quite a slight miniature, so I'd say the hands should probably be from the ghoul box (If you can stand making him seem like a haemonculous) the long spindly fingers would really add to his sinister vibe, plus the plethora of bits and pieces the ghoul miniatures hold could give you some ideas. Remember, he doesn't necessarily have to be holding anything, he could just be bare handed, using his long spindly fingers to strangle the life out of his victims... ooh the shudders! Not sure if youalready have or not, but remember to remove his rat tail!



I really like what you're doing with the gorkamorka orks; I used to have a few of them myself, I always liked them. They also really add some identity, a unifying factor to the disparate Muties, tying them convincingly together, which allows for more outlandish skin tones. Now, what I'm not such a fan of with his guy his his spear arm? I'm not really sure about it, it looks a bit superfluous, especially when he's also wielding a mean looking blade in his other hand. Again, he could have anything in that other hand, a hand holding severed heads? A piece of junk he's examining? It really could be anything, but currently, I'm not so convinced by the bladearm. Still, I will reserve any judgement until I've seen him painted up, or if you explain the thought process behind it.



I like him, and I'm also a bit reserved about him. His pose is great; if you swap out his magic wand with some kind of staff, he'll look very much the part. My only concerns are his proportions right now. He's got a big old cranium, and large hands, a teeny tiny waist, and little feet. This can be easily fixed though. If you bulk out his waist, which you can d without and modelling putty; just add some baggage around there, imperial guard water cannister, pouches, crazy technological watsits, anything, but it can really mask the slightness of the elf legs, and he'll still look great. Then just replace his little feet with some chunkier boots. Imperial guard Cadian or Catachan work equally as well; it'll make him look the same proportions as his hands and head, and he'll look a lot more cohesive. What I am a fan of is his head. Man, the Grey Knight heads seem designed for this kin of thing! They work perfectly as Butchers Nails, Psyker heads, all sorts! I really must get my grubby hands of some, they're perfect conversion fodder! I love the slightly wry smile on the face too, it makes the Psyker appear arrogant, and well aware of his power; I can see him thinking of himself as an equal to the Inquisitor he's with (especially if said Inquisitor isn't really psychically inclined, and relies on the Psyker to do the magic when required) giving the Psyker a sense of self worth. Maybe I'm reading too much into it! haha!



obviously still a WIP, so everything is subject to change, but I think he could do with a weapon swap, on both hands. A more elegant sword is definitely needed; maybe a rapier from the Baneblade commander, possibly an Eldar sword if he's Ordo Xenos. The Pistol could be a very nice basis for a 40kification. It could do with maybe a laspack, or a bolter cartridge on it's undercarriage, or something else to denote it as a futuristic pistol, and not a medieval firearm. Now, I am completely torn about the head and tie. On the one hand, I love that head, where is it from?! But on the other hand, it's not saying Inquisitor to me at all. It seems much more like a Guard Veteran, or a gunslingers head. Maybe it's just completely at odds with his attire? The crevatte/ tie is very regal, imperial authoritan esque; whereas the head seems like a rough and ready soldier. It doesn't mesh very well, for me at least. Speaking of the tie, it seems right under his chin, and a bit impractical? It might be just easier to modelling putty one than go the plastic route. But at the same time, I love the little I detail at the bottom! I'm really torn haha. My advice would be a different head, reserve that one for something else, and maybe shave down the tie a bit, or shorten it? Sorry I cant be of anymore help, but I'm not sure what else to say! I think he has the potential to look brilliant, and the base design is there, but not everything is quite there yet.



Well, feth me! He's just brilliant. No other way of putting it. I love the skin tone, the bulging muscles, his gun, everything! The head is particularly good, it's one of the better ones in the ghoul kit I think; very mean. He looks like the Muties big boss (though I'm sure you've got something else planned for the leader already knowing you ). He looks very cruel. The paintjob is superb too. I really like your flesh tones, they look brilliant, and no more so than on this guy, it's fantastic! The rust on the shoulder plate is very nice too. And you say he's not quite done yet?! I eagerly await his completion then!


I hope these observations help you in some way, your blogs are a joy to watch grow, and I love seeing them progress! Now, I have to go fiddle with a tiny female armature some more before I post her up here. She's close to finishing, but I can't quite get there myself. I'm fighting the urge to give her a backpack currently!

Check out my (new) blog at https://neonrust.home.blog
 
   
Made in de
Khorne Chosen Marine Riding a Juggernaut





Germany

Thanks a lot, guys, especially to ghosty, for the well-considered feedback! Let's take it model by model, if it's all the same to you:



The thing with these guys is that I haven't decided what to use them as yet. If they were to become Hive Scum and/or Inquisitorial retainers, I would obviously have to change some weapons, remove the chaos icons etc. Right now, I guess the left one's either Hive scum or a cultist, the middle one could end up as a warband member for an Inquisitor with a bit of work, and the right one will be either chaos or a follower of a particularly zealous Inquisitor of the "fire & brimstone" persuasion -- nothing's decided yet, though.



The Hive Ganger probably won't become a major player in one of the retinues, but rather an NPC model or something like that.
@ Dreadclaw60: The idea of adding a tire chain or tire iron is pure genius, mate! I'll definitely look into it! Maybe I'll just use the improvised weapons from one of the DV cultists -- that might work as well.

Regarding the gas mask mutant, thanks for pointing me in the direction of ghoul parts (and thanks for the "deranged doctor" idea, Dreadclaw69!). I realised I still had some of the supremely creepy ghoul hands lying around and chose one holding a skull. For the other hand, I used a horrible bladelike contraption from the Talos/Cronos kit. Here's where the model's at right now:





I also added a bit of greenstuff to build up the neck area. And the rat tail was removed, of course. I am quite pleased with the new developments. What do you guys think?



I basically built this guy ages ago (with a more human head). Back then, the rationale behind his replacement hand was to make him look more like a mutant in the first place. With the head now replaced, that's certainly no longer an issue, but I have grown strangely fond of the hand for some reason. I guess the paintjob will definitely help to sort this guy out, though!



I agree that the proportions on this guy are still a little dodgy. The head is indeed too big, although I feel that a psyker may be the one human archetype where I can get away with an enlarged head I'll also add some kit to his waist and legs to better blend in the different body parts. I am tempted to keep the sceptre, however, for the reason it does indeed look more professional: I want this guy to be a professional, military psyker. The huge, baroque staff with the incense burner on top will have to wait for another, more demented character



I'll readily admit that the Xenos Inquisitor is still a little rough along the edges. I am tempted to keep both the head and left arm (and pistol), though: I imagine that a Xenos Inquisitor would have to be a bit of a scientist and explorer, and the googles point towards that a little, in my opinion. Regarding the weapon, I like the heavy, robust look of it. It's definitely some kind of revolver/stub gun, designed to be reliable and make big holes. The sword will have to go, though. An Eldar sword may be a little too on the nose, although I'll be looking at several options...



And, finally, the mutant bounty hunter: The paintjob probably won't need too much more work, just a bit of tidying up here and there. The skin is definitely okay as it is. The clothes and equipment will need some more accents. Don't expect any miracles at this stage, though

Anyway, thanks again for your help. Feel free to add more C&C! I'd love to hear your opinions on any of these!


My World Eaters thread here on Dakka

My INQ28 thread here on Dakka

My Legio Custodes thread here on Dakka

My Greenskin thread here on Dakka

Check out my blog: http://www.eternalhunt.wordpress.com 
   
Made in us
Blood Angel Captain Wracked with Visions






 KrautScientist wrote:
The thing with these guys is that I haven't decided what to use them as yet. If they were to become Hive Scum and/or Inquisitorial retainers, I would obviously have to change some weapons, remove the chaos icons etc. Right now, I guess the left one's either Hive scum or a cultist, the middle one could end up as a warband member for an Inquisitor with a bit of work, and the right one will be either chaos or a follower of a particularly zealous Inquisitor of the "fire & brimstone" persuasion -- nothing's decided yet, though.

I like the one on the left because I can almost picture him as some sort of nomadic raider on a desert world, or Hive city. The middle one looks like a gang leader of some description, or a hired gun. The one on the right would look more fire and brimstone with a burning torch (Mordheim Witch Hunter or Empire Flagellant) if that was the direction you wanted to persue.


 KrautScientist wrote:
@ Dreadclaw60: The idea of adding a tire chain or tire iron is pure genius, mate! I'll definitely look into it! Maybe I'll just use the improvised weapons from one of the DV cultists -- that might work as well.

Regarding the gas mask mutant, thanks for pointing me in the direction of ghoul parts (and thanks for the "deranged doctor" idea, Dreadclaw69!). I realised I still had some of the supremely creepy ghoul hands lying around and chose one holding a skull. For the other hand, I used a horrible bladelike contraption from the Talos/Cronos kit. Here's where the model's at right now:

I know that there are Ork bikers with tire chains, but they might be a little long. Some Dark Eldar kits may have something suitable (the old jetbike models had decent chains)
Happy to help and the model looks awesome too!!

 KrautScientist wrote:
I agree that the proportions on this guy are still a little dodgy. The head is indeed too big, although I feel that a psyker may be the one human archetype where I can get away with an enlarged head I'll also add some kit to his waist and legs to better blend in the different body parts. I am tempted to keep the sceptre, however, for the reason it does indeed look more professional: I want this guy to be a professional, military psyker. The huge, baroque staff with the incense burner on top will have to wait for another, more demented character

I think the model looks fine as it. The slightly overlarge head suits the psyker (although the putty giving it the temporary fix does make the head look a wee bit big). Its nice to see a more military looking Sanctioned Psyker, I can almost see this as his first assignment so he's still very prim, proper and less flamboyant


 KrautScientist wrote:
I'll readily admit that the Xenos Inquisitor is still a little rough along the edges. I am tempted to keep both the head and left arm (and pistol), though: I imagine that a Xenos Inquisitor would have to be a bit of a scientist and explorer, and the googles point towards that a little, in my opinion. Regarding the weapon, I like the heavy, robust look of it. It's definitely some kind of revolver/stub gun, designed to be reliable and make big holes. The sword will have to go, though. An Eldar sword may be a little too on the nose, although I'll be looking at several options...

I like the Inquisitor, but the sword does look out of place. I think that you're right in looking for a Xenos type sword to give hints to his Ordo Xenos background (maybe a miniature Dawn Blade like Commander Farsight - should be easy to make with plasticard). The pistol looks like Old Reliable - simple to maintain, rugged and goes boom everytime. So perfect for an Inquisitor operating away from base investigating the Xenos

 
   
Made in de
Khorne Chosen Marine Riding a Juggernaut





Germany

Thanks, Dreadclaw69! Again, lots of great suggestions! I love the idea of adding a torch to the guy with the caged face. Plus I agree that the Inquisitor needs some xeno-ish weapon -- I am currently considering using a Dark Elf sword. It doesn't look completely DE, yet it also clearly isn't of Imperial origin.

Anyway, I started to get some paint on the gas mask mutant:







The model may need some fine tuning, but I think it's getting there. Here's a closeup of that fantastically creepy ghoul hand I mentioned:



C&C always welcome!

My World Eaters thread here on Dakka

My INQ28 thread here on Dakka

My Legio Custodes thread here on Dakka

My Greenskin thread here on Dakka

Check out my blog: http://www.eternalhunt.wordpress.com 
   
Made in us
Blood Angel Captain Wracked with Visions






Happy to help. The gas-mask guy looks awesome!

 
   
Made in gb
Massive Knarloc Rider





Exeter

That biomechanical hand is so creepy. What is this guys motivation, and what will he eventually be part of? The Muties, or something more sinister?

Check out my (new) blog at https://neonrust.home.blog
 
   
Made in us
Blood Angel Captain Wracked with Visions






 ghosty wrote:
That biomechanical hand is so creepy. What is this guys motivation, and what will he eventually be part of? The Muties, or something more sinister?

Maybe we finally have the answer to the question "Where do servo-skulls come from?" His back story could be;
As a favour to the Inquisitor the Ad-Mech have dispatched this servant of theirs to collect worthy skulls to become servo skulls for his Ad-Mech master the Inquisitor. This individual was captured from a feral world the Ad-Mech were turning into a Forge World, which had a culture of head hunting and collecting the skulls of their enemies. Those indigenous people who were suitable for the purposes of the Ad-Mech became servitors, Skittarri etc. This one was singled out by the Tech Priests. Those skulls deemed unsuitable he keeps for himself, but to what end is unknown.

This message was edited 1 time. Last update was at 2013/04/07 14:10:45


 
   
Made in gb
Sadistic Inquisitorial Excruciator





Preston/England/United Kingdom

I love that pistol on the Xenos Inquisitor...what kit is that from?
   
Made in gb
Massive Knarloc Rider





Exeter

Dreadclaw I love that idea, so much!


Check out my (new) blog at https://neonrust.home.blog
 
   
Made in dk
Xenohunter with First Contact




Denmark

 PDH wrote:
I love that pistol on the Xenos Inquisitor...what kit is that from?

A dwarf kit, but don't remember which.

Sons of Sek
Inq28 / Dark Heresy


Currently Reading: Blood & Steel

"You can have peace, or you can have freedom. Don’t ever count on having both at once." - Robert A. Heinlein
 
   
Made in us
Blood Angel Captain Wracked with Visions






Thank you I just took the skull idea and ran with it

 
   
Made in de
Khorne Chosen Marine Riding a Juggernaut





Germany

Sorry for not replying earlier, guys: The last few days went by in a bit of a blur due to work-related stuff.

Anyway, regarding the gas mask twist, I really didn't have any plans for his background: He could posssibly be a member of a mutie gang, or a "lab assistant" of the rogue Mechanicus Genetor Amnon Helix, a recurring nemesis of Inquisitor Antrecht. But I also really love Dreadclaw69's suggestion, so it's quite possible I'll stick with it -- thanks, mate!

@ PDH: Ah, now you're just pulling my leg, aren't you?

@ Gerner: Thanks for replying, mate! Just what I was going to answer

My World Eaters thread here on Dakka

My INQ28 thread here on Dakka

My Legio Custodes thread here on Dakka

My Greenskin thread here on Dakka

Check out my blog: http://www.eternalhunt.wordpress.com 
   
Made in us
Blood Angel Captain Wracked with Visions






 KrautScientist wrote:
Anyway, regarding the gas mask twist, I really didn't have any plans for his background: He could posssibly be a member of a mutie gang, or a "lab assistant" of the rogue Mechanicus Genetor Amnon Helix, a recurring nemesis of Inquisitor Antrecht. But I also really love Dreadclaw69's suggestion, so it's quite possible I'll stick with it -- thanks, mate!

Happy to help, especially when the results are as spectacular as these

 
   
 
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