Well fancy that!
Me and my gaming buddies have be re enacting our favorite cinematic battles for the last 28 years without any 'wacky fun randomness'.
Have we been doing it wrong for all those years?
Or is it simply the amount of cinamatic flow , narative drive or keen competativness is set by the players not the rules?
And well defined intuitive rules let the players use them in a wider spread of playstyles....
But , at poorly defined and contrived rule set has to lower the bar , and pretend 'more randomness = more fun' perhaps?
Does
GW plc new 'cinematic' rules actualy mean ' too diffuse and over complicated to support anything but narrative games with heavy player patching'?
If cinematic = fast flowing and intuitive .Then
40k is not realy that cinematic is it?(Compardd to other rule sets .)
Or do you think cinematic means players should be forced to think up excuses for disjointed game play .... like Mr Kirby does.
(In the same way customers should fill in gaps correct miscasts in the 'superior' finecast range...

)