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Made in dk
Focused Fire Warrior





Denmark

 BrassScorpion wrote:
Daemonic Instability kicks in when you loose combat
That's LOSE combat, not loose.


Thanks a million for clearing that up. To repay you for your help please make a post in my native language of Danish and I will correct minor mistakes for you in that post.


@Lysander:

The sternguard and Lysander was joined and charged the unengaged flamers at the same time. So overwatch could have gone to Lysander who tanked them on his 2+

EDIT:
More stuff from the batrep:

- Pink Horrors have a mastery level based on the number of models left

- Daemonprinces are indeed HQ choices

- The Beast of Nurgle ''charge in opponents phase'' rule is not mentioned anywhere that I saw

- The Soulgrinder changes it's firing mode to skyfire in the last two turns and killed a flyer in each of those turns



This message was edited 1 time. Last update was at 2013/02/22 16:59:17


Saddened on behalf of all the Ultramarines, Salamanders and White Scars players who got their Codex rolled into Codex: Black Templars.  
   
Made in us
Dakka Veteran





 Gorlack wrote:
 BrassScorpion wrote:
Daemonic Instability kicks in when you loose combat
That's LOSE combat, not loose.


Thanks a million for clearing that up. To repay you for your help please make a post in my native language of Danish and I will correct minor mistakes for you in that post.


@Lysander:

The sternguard and Lysander was joined and charged the unengaged flamers at the same time. So overwatch could have gone to Lysander who tanked them on his 2+


Or it's a standard White Dwarf battle report spoiler where some big rule is forgotten.
   
Made in us
Nihilistic Necron Lord




The best State-Texas

 Gorlack wrote:
 BrassScorpion wrote:
Daemonic Instability kicks in when you loose combat
That's LOSE combat, not loose.


Thanks a million for clearing that up. To repay you for your help please make a post in my native language of Danish and I will correct minor mistakes for you in that post.


@Lysander:

The sternguard and Lysander was joined and charged the unengaged flamers at the same time. So overwatch could have gone to Lysander who tanked them on his 2+


BrassScorpion is just being a jerk. Thank you for the info.

Unless breath of chaos changed, it should still ignore all armor saves, so he would have had to make a lot of 3++s, or 2+s if the ability has changed.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Imagine the outrage if they were made useless. After the WD update they must have sold a ton of them as people filled up three slots with nine each! Suddenly, if they are useless, people are going to FREAK OUT.
   
Made in us
Nihilistic Necron Lord




The best State-Texas

More stuff from the batrep:

- Pink Horrors have a mastery level based on the number of models left

- Daemonprinces are indeed HQ choices

- The Beast of Nurgle ''charge in opponents phase'' rule is not mentioned anywhere that I saw

- The Soulgrinder changes it's firing mode to skyfire in the last two turns and killed a flyer in each of those turns


Most of this sounds very very cool. The Mastery Level, and Skyfire Soulgrinder sound really fantastic!

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Regular Dakkanaut




Ohio

Not every demons player went for the bandwagon. If FotM players get the shaft, I'm kind of OK with that.
   
Made in gb
Fixture of Dakka





Southampton

 Gorlack wrote:
 BrassScorpion wrote:
Daemonic Instability kicks in when you loose combat
That's LOSE combat, not loose.


Thanks a million for clearing that up. To repay you for your help please make a post in my native language of Danish and I will correct minor mistakes for you in that post.


I at this. Having been to Copenhagen a couple of times, the Danes' willingness to switch from Danish to English without batting an eyelid never ceases to amaze me.

Germans tend do so as well, but with a pitying look in their eyes, whereas the French just look at you as though you're stupid.

Gorlack, I love your country

This message was edited 1 time. Last update was at 2013/02/22 17:16:57


   
Made in us
Jovial Plaguebearer of Nurgle




Somewhere in GA

 matphat wrote:
Imagine the outrage if they were made useless. After the WD update they must have sold a ton of them as people filled up three slots with nine each! Suddenly, if they are useless, people are going to FREAK OUT.


Maybe the bangwagon jumpers. Most people that played Daemons prior to the update won't be surprised. I know I am not and even the guys that play those types of lists in my store are not either. We knew something like this would come. The easy fix to the unit would be to just make them SnP and leave them otherwise as they are. That way they cannot overwatch or spread out after arriving.

DS:80S++G++M—IPw40k99/re++D+++A++/sWD-R+++T(T)DM+++

 paulson games wrote:

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Made in us
Ancient Chaos Terminator





Satellite of Love

 Flashman wrote:
Thanks a million for clearing that up. To repay you for your help please make a post in my native language of Danish and I will correct minor mistakes for you in that post.


Most of the time I see this error (and I see it a lot) on Dakkadakka it's from English speaking countries like the UK, US, and Australia. I wasn't really picking on you which is why I didn't reference the quote. Believe me I wish I could speak or write in Danish. I also wish more of my fellow first-language-is-English users here on the forum could write a coherent sentence in English.

This message was edited 4 times. Last update was at 2013/02/22 17:25:04


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Made in us
Judgemental Grey Knight Justicar




USA

 newbis wrote:
Not every demons player went for the bandwagon. If FotM players get the shaft, I'm kind of OK with that.

I started playing Daemons in 5th, and while I didn't spam Flamers after they were buffed, I will admit to picking up a few more of them.

With that said, I'm not sad to see them nerfed (if this is actually happening), as I felt a bit dirty using them.

Skyfire on Souldgrinders sounds nice though. They'll need to add something to the Heavy choices to make up for moving DPs to HQ.

Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page 
   
Made in gb
Longtime Dakkanaut







 undertow wrote:
 newbis wrote:
Not every demons player went for the bandwagon. If FotM players get the shaft, I'm kind of OK with that.

I started playing Daemons in 5th, and while I didn't spam Flamers after they were buffed, I will admit to picking up a few more of them.

With that said, I'm not sad to see them nerfed (if this is actually happening), as I felt a bit dirty using them.

Skyfire on Souldgrinders sounds nice though. They'll need to add something to the Heavy choices to make up for moving DPs to HQ.


Chariot's (The new model ones) and that new daemon engine, are both heavy support. Bit of an obvious ploy to sell new models by GW there, wouldn't be surprised if the soul-grinder went elite too xD

This message was edited 1 time. Last update was at 2013/02/22 17:31:43


 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

Evileyes wrote:
 undertow wrote:
 newbis wrote:
Not every demons player went for the bandwagon. If FotM players get the shaft, I'm kind of OK with that.

I started playing Daemons in 5th, and while I didn't spam Flamers after they were buffed, I will admit to picking up a few more of them.

With that said, I'm not sad to see them nerfed (if this is actually happening), as I felt a bit dirty using them.

Skyfire on Souldgrinders sounds nice though. They'll need to add something to the Heavy choices to make up for moving DPs to HQ.


Chariot's (The new model ones) and that new daemon engine, are both heavy support. Bit of an obvious ploy to sell new models by GW there, wouldn't be surprised if the soul-grinder went elite too xD


The Flamer Chariot, and the Skull Cannon are both, Heavy support? Confirmed? There isn't a new Daemon Engine, as far as I know.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in gb
Longtime Dakkanaut







 Sasori wrote:
Evileyes wrote:
 undertow wrote:
 newbis wrote:
Not every demons player went for the bandwagon. If FotM players get the shaft, I'm kind of OK with that.

I started playing Daemons in 5th, and while I didn't spam Flamers after they were buffed, I will admit to picking up a few more of them.

With that said, I'm not sad to see them nerfed (if this is actually happening), as I felt a bit dirty using them.

Skyfire on Souldgrinders sounds nice though. They'll need to add something to the Heavy choices to make up for moving DPs to HQ.


Chariot's (The new model ones) and that new daemon engine, are both heavy support. Bit of an obvious ploy to sell new models by GW there, wouldn't be surprised if the soul-grinder went elite too xD


The Flamer Chariot, and the Skull Cannon are both, Heavy support? Confirmed? There isn't a new Daemon Engine, as far as I know.


As far as I can tell, the chariot's are, yes.

And as for the daemon engine, that was among the earlier rumors, that "We would get a daemon engine, that was not the same as the ones for the chaos space marine codex". I can't imagine that would be anything other than heavy support.

But either way, I need to come up with a conversion for those plague-rider thing's. They are both far too expencive for what they are, and i'm not a total fan of them. Perhaps some fantasy chaos wolves, ridden by plaguebearers? I could get 10 of those out of 2 boxes, rather than 6 out of 2 boxes, and it would look better IMO, that is, unless the jet cavalry rules make it so they will just act silly without flying bases (Though, if they only jump short distances, I could just play it as them having an ability to leap over terrain, rather than truly flying )
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 Gorlack wrote:


- Pink Horrors have a mastery level based on the number of models left

- The Soulgrinder changes it's firing mode to skyfire in the last two turns and killed a flyer in each of those turns



These points make me happy!

Thank you for sharing!

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in gb
Longtime Dakkanaut







I Guess we will find out all the answers tomorrow anyway, so meh
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

 newbis wrote:
Not every demons player went for the bandwagon. If FotM players get the shaft, I'm kind of OK with that.


Totally agree.
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 matphat wrote:
 newbis wrote:
Not every demons player went for the bandwagon. If FotM players get the shaft, I'm kind of OK with that.


Totally agree.


Couldn't have said it better myself!

*Really* liking the newest rumors regarding Pinkies & the Soul Grinder!
Especially since I always field my main unit of 18 Pinkies w/Changeling in every single list.

 
   
Made in dk
Focused Fire Warrior





Denmark

In the armylist in the batrep both of the chariots are Heavy Support. The plague drones are fast and the Daemon Prince is a HQ choice. The rest is in their usual place.

And with regards to the Skyfire on the Soulgrinder I just realised it could be using a mysterious objective... It doesn't say though. It says: ''The soulgrinder used skyfire to target one of the stormtalons bla bla shaken''. But it doesn't look like it's near any of the objectives in any of the pictures.

In the armylist it has the following upgrades:

''Soul Grinder of Tzeench, with Iron Claw and Phlegm Bombardment''

Oh... And a roll of 10 on the ''warp storm'' table gives the entire army +1 invul save so what ever that table is it's pretty powerfull


Automatically Appended Next Post:
Regarding the chariots they are both actual Chariot unit types in-game.

The Khorne one shoots S8 AP4 Range 36 Large Blasts and the Tzeench one shoots ''either a torrent of flames that will chew through power armor, or a series of high strength low AP shots''.

It then goes on to describe how it is the ultimate vehicle killer, but that in their two previous battles it killed 10 Marines in a single shooting phase, so this time the Marine player knew to kill it in turn 1

This message was edited 1 time. Last update was at 2013/02/22 19:05:24


Saddened on behalf of all the Ultramarines, Salamanders and White Scars players who got their Codex rolled into Codex: Black Templars.  
   
Made in gb
Longtime Dakkanaut







Soulgrinder's can't use objectives to gain skyfire, as only a scoring unit can benefit from the objectives. So either, the soulgrinder's harvester gun has skyfire (Which would be a good way to give it to daemons) or, there is a new psychic power in the book which grant's skyfire, which would be fantastic, pink horror psykers giving skyfire to antitank units
   
Made in us
Water-Caste Negotiator




I don't know if anyone understands this, but mastery level 20 pink horrors is terrifying when combined with, well, pretty much anything in the book. invisibility on your entire army? 10+ psychic shrieks on a deep striking unit? heck, even the biomancy powers would be scary on them.

I'm praying to space pope that whoever wrote the codex thought about the implications of that being brought out to the hordes of minmaxers who care nothing for cinematicity or storyline games, and wrote a proper counterbalancing factor for that.
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Evileyes wrote:
Soulgrinder's can't use objectives to gain skyfire, as only a scoring unit can benefit from the objectives. So either, the soulgrinder's harvester gun has skyfire (Which would be a good way to give it to daemons) or, there is a new psychic power in the book which grant's skyfire, which would be fantastic, pink horror psykers giving skyfire to antitank units

Or they were playing Big Guns Never Tire.


Automatically Appended Next Post:
uberjoras wrote:
I don't know if anyone understands this, but mastery level 20 pink horrors is terrifying when combined with, well, pretty much anything in the book. invisibility on your entire army? 10+ psychic shrieks on a deep striking unit? heck, even the biomancy powers would be scary on them.

I'm praying to space pope that whoever wrote the codex thought about the implications of that being brought out to the hordes of minmaxers who care nothing for cinematicity or storyline games, and wrote a proper counterbalancing factor for that.

It's far more likely they get a mastery level for every 5 or 10 models in the unit.

This message was edited 1 time. Last update was at 2013/02/22 19:19:12


 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in dk
Focused Fire Warrior





Denmark

Oh sorry, I wasn't clear enough then the Pink Horrors started out with 20 and after they are shot at by a squad of Legion of the Damned it says: ''With both of their template weapons in range, the Legion of the Damned killed enough Horrors to reduce their Mastery Level to 2''. So I assume they start out at max 4, not 20

And good catch on the Soulgrinder and objectives. It still has the Harvester Cannon as it is mentioned that it uses it on some marines before plucking flyers out of the sky.

And they where playing the Scouring, so it wasn't because of the mission.

Saddened on behalf of all the Ultramarines, Salamanders and White Scars players who got their Codex rolled into Codex: Black Templars.  
   
Made in us
Haemonculi Flesh Apprentice






uberjoras wrote:
I don't know if anyone understands this, but mastery level 20 pink horrors is terrifying when combined with, well, pretty much anything in the book. invisibility on your entire army? 10+ psychic shrieks on a deep striking unit? heck, even the biomancy powers would be scary on them.

I'm praying to space pope that whoever wrote the codex thought about the implications of that being brought out to the hordes of minmaxers who care nothing for cinematicity or storyline games, and wrote a proper counterbalancing factor for that.


You are assuming it is per horror and not some ratio like say every 9 (T favored number perhaps) meaning 18+ would be mastery level 2.... This makes much more sense IMHO.

   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

 Gorlack wrote:
Oh sorry, I wasn't clear enough then the Pink Horrors started out with 20 and after they are shot at by a squad of Legion of the Damned it says: ''With both of their template weapons in range, the Legion of the Damned killed enough Horrors to reduce their Mastery Level to 2''. So I assume they start out at max 4, not 20

And good catch on the Soulgrinder and objectives. It still has the Harvester Cannon as it is mentioned that it uses it on some marines before plucking flyers out of the sky.

And they where playing the Scouring, so it wasn't because of the mission.

Cool, I'm definitely interested in skyfiring Soulgrinders. Hopefully they start with it and it's not from a spell or warp storm.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

 Red Corsair wrote:
uberjoras wrote:
I don't know if anyone understands this, but mastery level 20 pink horrors is terrifying when combined with, well, pretty much anything in the book. invisibility on your entire army? 10+ psychic shrieks on a deep striking unit? heck, even the biomancy powers would be scary on them.

I'm praying to space pope that whoever wrote the codex thought about the implications of that being brought out to the hordes of minmaxers who care nothing for cinematicity or storyline games, and wrote a proper counterbalancing factor for that.


You are assuming it is per horror and not some ratio like say every 9 (T favored number perhaps) meaning 18+ would be mastery level 2.... This makes much more sense IMHO.



IIRC, the old DoC WHFB book had just that, but then ofcourse with magic: for every 8 (or was it 9?) horrors it's magic level gets 1 higher.
I assume the same will be done to both WHFB and 40K.

   
Made in de
Decrepit Dakkanaut







Here some alternative pics taken from WD, posted by Perturabo:
http://forofreakfactory.mforos.com/1035375/11148828-en-marzo-demonios-rumores-y-fotos-a-dia-22/#101896978
and from this blog: http://diceandbrush.blogspot.de/

Spoilered because of size of pics:
Spoiler:













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Badass "Sister Sin"






Camas, WA

That flaming chariot looks much cooler with fire colored flames and not warp flames.

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Made in ca
Been Around the Block





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Made in gb
Elite Tyranid Warrior





Belfast, Northern Ireland

Those Daemonic Chariots with some conversion work, though not much could make useful WOC Warshrines of Tzeentch or Khorne. For those who don't like the current Warshine model or feel they need more variety an alternative etc.

   
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Battlefortress Driver with Krusha Wheel






Boulder, CO

Hurray! Moonface!
   
 
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