Paitryn wrote:p33 clearly expresses that under any circumstance, they may assault on the turn they disembark, even if it explodes.
This is correct, emphasis mine
Paitryn wrote:Even is the word people keep looking over when trying to say they cannot assault. So they are allowed to assault.
You yourself said they're only allowed to assault on turn they disembark, so why are you arguing that they're somehow allowed to assault on a (player) turn they did
not disembark? Assault vehicle
USR only overrides normal disembarking rules on the (player) turn unit disembarked and normal disembarking rules specify that "Unit cannot declare a charge in
their subsequent Assault Phase".
This means that if I'm player A and I have Assault Vehicle that is destroyed at the Fight sub-phase of either Turn 2A or Turn 2B (=game turn 2), now disembarked unit is not allowed to launch assault during Game Turn 3.
Paitryn wrote:while RAW may be questionable, I haven't found a TO that disagrees with what I think reguarding it, so I'm ok if people on Dakka do not.
RAW is clear. No assaults from that were forced to disembark from Assault Vehicles that did not die during your turn before Charge sub-phase. Now,
TO's often make rulings that are against
RAW and they're completely within their rights to do so. They often make rulings that are against
RAI too, sometimes at same time.
For examples, you can read
NOVA FAQ that has mix of strict
RAW rulings (
FMC's not losing Hard to Hit from Grounded),
RAI rulings, rulings that are against
RAW and
RAI (complicated method of resolving
MSS in challenges, Anrakyr being able to use
MitM while embarked while same not being applied to Coteaz and IBEY)
To recap:
Game Turn 2: Assault vehicle is wrecked. Unit disembarks.
Game Turn 3: Unit is not allowed to declare charge because 1) it is their subsequent Assault Phase and 2) they did not disembark this player turn.
Also note that Assault vehicle doesn't work if the Vehicle suffers exploded result or if the passengers did emergency disembark, because the rule says "Passengers disembarking from
Access Points on a vehicle..."
coredump wrote:Luide wrote:
Timed version:
1) Chariot is alive. Passenger is considered BTB with models that are BTB with Chariot.
2) Chariot gets destroyed. Passenger is no longer considered BTB with models that were BTB with the Chariot
Again, completely agree. And again, analogous to any other combat where you start in base contact, but a model dies and leaves you out of base contact. You are still part of that combat. (Being locked is not a criteria.)
3) Passenger Disembarks, following normal disembark rules for wrecked vehicles or for destroyed vehicles, whichever is the case. (snip) .
Yep, sure does. And then we move to the next
init step, and the appropriate models Pile In.
If they can't get into base contact, we then proceed to Combat Res, and then the final PIle in.
After re-reading the rules, I think you're correct. I got just too focused on the Passenger not being locked in combat (note that he is not locked in combat until someone gets
BTB with him) and equating that with combat ending, but it's not same.
Automatically Appended Next Post: Freyzor wrote:This getting pretty distorted me thinks.
p79 Disembarkation Restrictions give restrictions for a normal Disembark move which takes place in the players movement phase. The player cant charge in the subsequent assault phase and is then referring to the players own in this very same turn. This does not affect future turns by either player. Therefore charging in the players next turn is fine.
You're wrong. Read the rules again. I've cited them multiple times in this thread, you're discounting the "their" from "
their subsequent Shooting/Assault Phase". This means you're reading rules as "next Shooting/Assault Phase" when they actually read "
your next Shooting/Assault Phase".
Freyzor wrote: p79 Emergency Disembarkation overrides this to state that the unit cannot perform any voluntary actions for the rest of the turn. It still does not affect the players future turns. This can happen, and most often will in the enemies turn but the next turn of the disembarking unit will be unaffected still.
This is true. But they still have to follow all restrictions for normal disembark.
Freyzor wrote:Bottom line. You can assault in any following turn regardless of how you disembark. You can only assault with a unit in the turn they disembark if it is their turn and the vehicle the disembark from is an Assault Vehicle.
Absolutely wrong. Rules have changed from 5e. In 6e, disembark restrictions apply to
your next Shooting / Assault Phase.