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![[Post New]](/s/i/i.gif) 2012/09/05 19:24:55
Subject: GK techmarine, OSR vs CB?
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Judgemental Grey Knight Justicar
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just wondering peoples opinions on a sit-back techmarine with conversion beamer or strike relay? (sorry if this is wrong area) but I was thinking of stuff like this:
Beamer
Pros:
- less scatter distance
- relentless may allow you to move and fire
- cheaper
Cons:
- only small blast
- cannot charge afterwards
- closer target is weaker gun gets
Relay
Pros:
- can fire large blast
- can assault afterwards
- unlimited range
- different ammo types (like the psyk-out bomb, or the lance strike)
Cons:
- costs more
- always scatters full 2d6
- cannot move, even with relentless
- IMHO makes tech marine more of a threat, so more of a target
thoughts?
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/09/05 21:53:00
Subject: GK techmarine, OSR vs CB?
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Mighty Chosen Warrior of Chaos
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I'd take the conversion beamer every time. Orbital strike is too expensive and too inaccurate. Unless you REALLY like taking a gamble, avoid Orbital strike.
Edit: Orbital strike has a chance to do well against hordes or an army that is castling up very tightly. If you knew your opponent was going to do that, it could be worth taking, even if it is still a gamble.
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This message was edited 1 time. Last update was at 2012/09/06 07:38:44
Harry, I'm going to let you in on a little secret. Every day, once a day, give yourself a present. Don't plan it. Don't wait for it. Just let it happen. It could be a new shirt at the men's store, a catnap in your office chair, or two cups of good, hot black coffee. |
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![[Post New]](/s/i/i.gif) 2012/09/06 10:47:59
Subject: GK techmarine, OSR vs CB?
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Veteran Inquisitorial Tyranid Xenokiller
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Benifit for both is that you can take divination psychic power for 25pts (I think) and take a psychic test to reroll your scatter dice for either, and if your really lucky, maybe you'll roll ignore cover saves, and keep that one instead.
With those benifits in mind, I would probably take the OSR, because it gets a slight increase to it's accuracy, or that oppertunity to ignore cover saves like it should have from the onset.(stupid GW naming an attack a barrage without having the barrage rule)
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Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
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![[Post New]](/s/i/i.gif) 2012/09/06 11:44:02
Subject: GK techmarine, OSR vs CB?
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Ferocious Black Templar Castellan
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Coyote81 wrote:Benifit for both is that you can take divination psychic power for 25pts (I think) and take a psychic test to reroll your scatter dice for either, and if your really lucky, maybe you'll roll ignore cover saves, and keep that one instead.
Grey Knight Techmarines don't have access to any psychic powers other than Hammerhand.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/09/06 12:33:03
Subject: GK techmarine, OSR vs CB?
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Devestating Grey Knight Dreadknight
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I like using him to make my acolyte shooter squads get ATSKNF.
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/09/06 12:53:14
Subject: GK techmarine, OSR vs CB?
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Neophyte undergoing Ritual of Detestation
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AlmightyWalrus wrote:
Grey Knight Techmarines don't have access to any psychic powers other than Hammerhand.
Doesn't the GK Techmarine's Psykey Master Level of 1 allow him to choose a single power?
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![[Post New]](/s/i/i.gif) 2012/09/06 12:53:57
Subject: GK techmarine, OSR vs CB?
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Devestating Grey Knight Dreadknight
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Coyote81 wrote:Benifit for both is that you can take divination psychic power for 25pts (I think) and take a psychic test to reroll your scatter dice for either, and if your really lucky, maybe you'll roll ignore cover saves, and keep that one instead.
Just a note, you can re-roll scatter for twin-linked weapons, but Prescience doesn't make them twin-linked.
ClosetRoller wrote: AlmightyWalrus wrote:
Grey Knight Techmarines don't have access to any psychic powers other than Hammerhand.
Doesn't the GK Techmarine's Psykey Master Level of 1 allow him to choose a single power?
No, read the FAQs.
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This message was edited 1 time. Last update was at 2012/09/06 12:54:33
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![[Post New]](/s/i/i.gif) 2012/09/06 17:41:58
Subject: GK techmarine, OSR vs CB?
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Judgemental Grey Knight Justicar
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yeah, the techmarine is mastery level 1, but the FAQ does not give him permission to swap out powers (like inquisitors and libbies) and no one may switch out anything from hammerhand
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This message was edited 1 time. Last update was at 2012/09/06 17:42:13
I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/09/06 17:42:32
Subject: GK techmarine, OSR vs CB?
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Dakka Veteran
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My latest issues with GK have mostly been relating to AV14. I might try this guy out, I was pondering a vindicare otherwise.
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![[Post New]](/s/i/i.gif) 2012/09/06 17:48:19
Subject: GK techmarine, OSR vs CB?
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Devestating Grey Knight Dreadknight
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BewareOfTom wrote:yeah, the techmarine is mastery level 1, but the FAQ does not give him permission to swap out powers (like inquisitors and libbies) and no one may switch out anything from hammerhand
Wrong, only the Libby is forced to keep Hammerhand.
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![[Post New]](/s/i/i.gif) 2012/09/06 18:32:06
Subject: GK techmarine, OSR vs CB?
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Judgemental Grey Knight Justicar
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well its sorta wrong, I mean the inquisitor can always take communion to swap out instead of hammerhand
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/09/08 09:09:35
Subject: Re:GK techmarine, OSR vs CB?
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Veteran Inquisitorial Tyranid Xenokiller
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Whoops, when I think of OSR I think of inquistors with psychic powers. Don't have my rule book with me. But is an ability allows you to reroll missed hits, doens't that include not rolling a hit on a scatter die? I think it would.
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Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
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![[Post New]](/s/i/i.gif) 2012/09/09 03:39:48
Subject: GK techmarine, OSR vs CB?
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Mighty Chosen Warrior of Chaos
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The OSR scatters even if you roll a hit.
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Harry, I'm going to let you in on a little secret. Every day, once a day, give yourself a present. Don't plan it. Don't wait for it. Just let it happen. It could be a new shirt at the men's store, a catnap in your office chair, or two cups of good, hot black coffee. |
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![[Post New]](/s/i/i.gif) 2012/09/09 12:24:15
Subject: GK techmarine, OSR vs CB?
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Judgemental Grey Knight Justicar
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but he means can you reroll with the primarus power from divination
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/09/09 12:33:45
Subject: GK techmarine, OSR vs CB?
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Dakka Veteran
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And risk larger scatter! I'd say you could twin-link this, but there are probably better options to spend your limited powers on.
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![[Post New]](/s/i/i.gif) 2012/09/09 12:48:00
Subject: GK techmarine, OSR vs CB?
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Judgemental Grey Knight Justicar
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well, if you roll 11 or 12 you cant get a much bigger scatter
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/09/09 13:11:36
Subject: Re:GK techmarine, OSR vs CB?
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Willing Inquisitorial Excruciator
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1) Check the FAQ for who is allowed to swap out the psykic power.
Not every model with a mastery level can take powers from divination. Otherwise, the 10 pt. psyker henchmen would be in every squad giving them re-roll to hit.
Only GK Librarian, Inquisitors (any type) and Coteaz can swap out their powers for Divination.
2) If you want a conversion beamer with re-roll to hit, it is cheaper to take it on a Xeno Inquisitor. Also, you get 3 wounds instead of 1 and you will usually be using a cover save so the loss of armor is not as big of a deal.
3) The OSR is not really worth it. It is too inaccurate and expensive. the only way to attempt to make it work would be to cover the board in servo skulls and hope for the best.
4) The GK Techmarine is one of the best Close-Combat buffing characters around. Hammerhand + Rad Grenades + Psychotroke grenades + 2+ armor + AP2 attacks is great in close combat. He is a little squishy with 1 wound, but the armor protects him from a lot of close combat weapons.
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40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
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![[Post New]](/s/i/i.gif) 2012/09/09 13:13:18
Subject: GK techmarine, OSR vs CB?
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Dakka Veteran
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Sure, but you can certainly scatter terribly again vOv. You have a limited about of psychic powers. Using such a valuable resource on a weapon that's suspect to begin with isn't a great use of your tools available.
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![[Post New]](/s/i/i.gif) 2012/09/09 13:28:06
Subject: Re:GK techmarine, OSR vs CB?
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Longtime Dakkanaut
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3) The OSR is not really worth it. It is too inaccurate and expensive. the only way to attempt to make it work would be to cover the board in servo skulls and hope for the best.
Skulls dont work with orbitals.
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Salamanders W-78 D-55 L-22
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![[Post New]](/s/i/i.gif) 2013/01/09 13:50:20
Subject: GK techmarine, OSR vs CB?
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Neophyte undergoing Ritual of Detestation
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i am wandering...
GK techmarines hasn't relentless... why you say that they are?
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Everything that has rivets, would be made again. |
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![[Post New]](/s/i/i.gif) 2013/01/09 15:06:43
Subject: GK techmarine, OSR vs CB?
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Dakka Veteran
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Rurik wrote:i am wandering...
GK techmarines hasn't relentless... why you say that they are?
He is saying that "not being able to move, even if relentless" is generic downside for OSR. This, because there are relentless GK models who can take OSR.
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This message was edited 1 time. Last update was at 2013/01/09 15:06:59
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