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Made in us
Mekboy Hammerin' Somethin'




Kansas City, Missouri

So i played in a mega battle today; *shudders* the guy i was more or less fighting for the rest of my allies was greyknights. I am familar with a large portion of the codex but he was doing something that seemed REALLY weird to me!

He brought up casting Hammerhand multiple times in one unit stacking. For example he had Draigo, grand master, and paladins all casting hammerhand giving them a +3 to strength as opposed to +1 insisting it stacked. I didn't see a clairifcation in FAQ or in the basic wording of his codex but it seemed REALLLLLLLY powerful to me to effectively be Strength 9, init 6 AP;3 power weapons to me. I allowed it without even a dice roll but it would seem like to me hammerhand would act more or less like a blessing which wouldn't stack over and over again... but this is grey knights we are talking about so i wanted to ask if anyone had heard of this (which i am sure someone has... right?)

Please let me know if that works this way, other than that thanks for your time.

" I don't lead da Waagh I build it! " - Big-Mek Wurrzog

List of Da Propahly Zogged!!!
 
   
Made in dk
Stormin' Stompa





Yes, multiple casts of Hammerhand stacks.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

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Made in us
Brainy Zoanthrope





Northern Colorado

yep.

   
Made in us
Mekboy Hammerin' Somethin'




Kansas City, Missouri

Starting to see why most 40k players hate Matt Ward now... and the lovely joys of psyko nades... *shakes head*

" I don't lead da Waagh I build it! " - Big-Mek Wurrzog

List of Da Propahly Zogged!!!
 
   
Made in au
Frenzied Berserker Terminator






How'd they get up to S9?
   
Made in dk
Stormin' Stompa





Yeah, I can only get it to effectively strength 8 with three Hammerhands and Rad Grenades (and "effectively strength 8" is still a misnomer).

Perhaps a Furious Charge from somewhere?

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

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Made in au
Terrifying Treeman






The Fallen Realm of Umbar

Might of Titan from a Libby?

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Made in us
Longtime Dakkanaut




Yeah, Hammerhand is the perfect example of a completely stupid rule design. Building the rule so that it breaks almost every other basic rule to use it. Stacking, applies before multipliers etc...
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

keep in mind that its very difficult to get more then 2 stackings.


To get up to Str9 you would need the Unit and 4 other characters(or 3 characters with 1 being a Librarian, or with 2 librarians)

Thats alot of points in one unit.


Ok, I've got my super deathstar of doom. 10 Terminators led by a Librarian, Grandmaster, and a Techmarine just so I could get another hammerhand.

Thats 5 psychic tests. Really tempting the odds for a perils there. Its almost into statistically assured territory.


And really, the only reason Str8-9 would come into play vs Str5-6 is in the case of Vehicles or really tough Monstrous Creatures. In which case I just need to cast Might of Titan/save the squads power for their force weapons.

its entirely pointless to cast that many Hammerhands/Might of Titans.


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

I agree with Grey Templar. Stacking Hammerhand is not foul play nor a bad design by Mr. M. Two demolisher cannon shots is all she wrote.
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Hammerhand stacking is a stupid rule, but we will be seeing less and less of it the further we get into 6th as the bandwagon players hop on the next codex.

Though honestly GK taking nercon allies has all my rage right now.

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Made in ca
Grisly Ghost Ark Driver





I tend to see being able to effectively use the abilities of your HQs 'and' the units they are attached to as something that should be encouraged for the purposes of tactical gameplay.

The rules for 'blessings' (which i believe they are as of 6th edition) indicate they'd stack just fine so long as they are 'different'; though of course many (especially eldar) psychic powers do explicitly say this (that they do not stack with other manifestations of themselves).

This message was edited 1 time. Last update was at 2012/09/24 17:53:32


 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

The only Eldar power that specifically states that it doors not stack, is Enhance. All the rest of the powers grant a set bonus, is an attack, our allows something to be re-rolled.

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Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

 Grey Templar wrote:
keep in mind that its very difficult to get more then 2 stackings.


To get up to Str9 you would need the Unit and 4 other characters(or 3 characters with 1 being a Librarian, or with 2 librarians)

Thats alot of points in one unit.


Ok, I've got my super deathstar of doom. 10 Terminators led by a Librarian, Grandmaster, and a Techmarine just so I could get another hammerhand.

Thats 5 psychic tests. Really tempting the odds for a perils there. Its almost into statistically assured territory.


And really, the only reason Str8-9 would come into play vs Str5-6 is in the case of Vehicles or really tough Monstrous Creatures. In which case I just need to cast Might of Titan/save the squads power for their force weapons.

its entirely pointless to cast that many Hammerhands/Might of Titans.



If my math is right you have a 25% chance of 1 Perils happening on 5 test, but everything else you said I agree with.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in ca
Grisly Ghost Ark Driver





Happyjew wrote:
The only Eldar power that specifically states that it doors not stack, is Enhance. All the rest of the powers grant a set bonus, is an attack, our allows something to be re-rolled.


Indeed, all of which in the last category (the 'grants or forces a re-roll' powers) do not have any cumulative effect either.
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

1 test @ Ld9 and 4 tests @ Ld 10, the chance of having at least 1 peril is almost 50%
1-(.8333*.9166^4)=0.41180572454

This message was edited 1 time. Last update was at 2012/09/24 23:23:17


 
   
Made in fi
Dakka Veteran




leohart wrote:
1 test @ Ld9 and 4 tests @ Ld 10, the chance of having at least 1 peril is almost 50%1-(.8333*.9166^4)=0.41180572454
Perils only happen at double 1 or double 6, your leadership isn't taken into account at all. Your calculation tells us the chance of failing at least one of the psychic tests, but the chance for perils is 1-0.944^5 = 0.249, so jbunny is mostly right. There is 25% chance of at least one perils happening on five tests.
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

Nevermind me. My mind was apparently not clear.
   
Made in us
Mekboy Hammerin' Somethin'




Kansas City, Missouri

really wish magic /psykers were a little more balanced for gameplay... i don't mind it but it really frustrates me that is makes such a huge difference in some games. Be it fantasy or 40k

" I don't lead da Waagh I build it! " - Big-Mek Wurrzog

List of Da Propahly Zogged!!!
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Given what Psykers have been able to do in the past, what we have today is very subdued.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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