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Made in au
Missionary On A Mission





Australia

Afternoon All,

Just out of curiousity is the forgeworld gear any good? I'm not realy talking quality of the models but the value of what you get to improve your army (running sm). I was thinking of getting a thunderhawk and the deadly looking drop pod with the assualt cannons.

What's everyone's thoughts?

This message was edited 1 time. Last update was at 2012/09/27 06:14:09


: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in us
Douglas Bader






Thunderhawks are superheavies and Apocalypse-only. They're good, but you'll rarely get to use them. Also, you might want to look at the price tag on it and ask yourself if you want to spend that much money and building/painting time (it's a huge model) on what sounds like an impulse buy without any real understanding of what you're getting.

The drop pod is kind of questionable. It costs a lot with the ACs, and it shoots at BS 2 at everything (friend or enemy) within range, but only on the turn it arrives. So if you roll well it can be awesome, or it can be a waste of points, or it can even kill more of your stuff than of your opponent's.

The rest of the stuff varies way too much to say if it's good or not. Some of it sucks, some of it is awesome, and you'd have to narrow it down a lot before you can get a useful answer.

This message was edited 1 time. Last update was at 2012/09/27 05:28:34


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The FW stuff thats made for regular games(stuff with a 40k approved stamp) is decent to meh as far as effectivness is concerned.

Really you run Forge World stuff because its different and cool. Not because its better then what you already have. Around 60% of Forge World stuff is equal to or slightly worse to what's in codices, 35% is a lot worse, and 5% is better.

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in au
Missionary On A Mission





Australia

i was thinking of getting into Apocalypse when i have my shed built (sadly not just for my figurines).

I was thinking about the drop pods just dropping then into the enemy lines on turn two and let rip. thought it was a good tactic.

how about the sm ram and the tarantula hb & las Sentry Turrets?

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

A dread drop pod would be a good investment, especially if you like CC dreads. The Caestus Ram might not be a bad investment either.

Full Frontal Nerdity 
   
Made in us
Douglas Bader






captain bloody fists wrote:
how about the sm ram and the tarantula hb & las Sentry Turrets?


The ram is awesome but costs a ton of points. The sentry guns are just BS 2 twin-linked guns that have to shoot at the closest target, so they're pretty weak.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in au
Missionary On A Mission





Australia

djones520 wrote:
A dread drop pod would be a good investment, especially if you like CC dreads. The Caestus Ram might not be a bad investment either.


oh right so the Ram is basically an armoured drop pod i hadn't honestly checked it out. I don't realy have any cc dreads. I do have one with two twin linked autocannons for infantry.

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in au
Norn Queen






captain bloody fists wrote:
djones520 wrote:
A dread drop pod would be a good investment, especially if you like CC dreads. The Caestus Ram might not be a bad investment either.


oh right so the Ram is basically an armoured drop pod i hadn't honestly checked it out. I don't realy have any cc dreads. I do have one with two twin linked autocannons for infantry.


Where did you get the idea the ram is basically a drop pod? It's a flying land raider. Great armour, great offensive weaponry, and great transport capacity. It costs a ton, but it deserves to.
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





I picked up a Thunderhawk purly because the model is cool, I didnt really give a crap about the rules or if I was ever going to use it. I had a blast building it and painting it was a real challenge and looked mega in my display case.

Can't wait till I move house and have a bigger hobby room where we can field apoc games


 
   
Made in us
Blood-Raging Khorne Berserker





New Jersey

I really wish they had a States side manufacturing plant. All of the bells and whistles forgeworld offers aside, I wish GW would provide failcrap or plastic of all the weapons in thier game. But as a US bro I have to get raked over the coals just to get weapons that should be in upgrade blisters or in the pack. Now coming from a GK army TL ACs... But I hear complaints from my buddies about combis and missiles. The group of people I play with is about 16-20 strong and once a year we pool resources and make one large purchase to get free shipping. That's pretty much the only solution we have atm.

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Made in au
Missionary On A Mission





Australia

 -Loki- wrote:
captain bloody fists wrote:
djones520 wrote:
A dread drop pod would be a good investment, especially if you like CC dreads. The Caestus Ram might not be a bad investment either.


oh right so the Ram is basically an armoured drop pod i hadn't honestly checked it out. I don't realy have any cc dreads. I do have one with two twin linked autocannons for infantry.


Where did you get the idea the ram is basically a drop pod? It's a flying land raider. Great armour, great offensive weaponry, and great transport capacity. It costs a ton, but it deserves to.


I was just comparing the two as I only had a very quick look whilst at work.


Automatically Appended Next Post:
Daston wrote:
I picked up a Thunderhawk purly because the model is cool, I didnt really give a crap about the rules or if I was ever going to use it. I had a blast building it and painting it was a real challenge and looked mega in my display case.

Can't wait till I move house and have a bigger hobby room where we can field apoc games


I like the look of it as well. I really would like a titan just to say I have one. I really fo hate how expensive their models are. But in saying that thy really do look quiet nice. The dread I mentioned before is a foreword one it looks quiet spiffy next to my metal ven dread (which I spent a small fortune one).

This message was edited 1 time. Last update was at 2012/09/27 12:57:53


: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in us
Regular Dakkanaut




I agree with Goat.

Really wish they had a states side store/factory. Shipping combined with the already high price of the model and a very long wait for the model to be cast then a long shipping wait from overseas. Makes for a once a year order.

Or wait for it to pop on eBay from a US seller whose wife told him to sell it all or shes leaving.

Nightlords 2,750 Points
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Nurgle Daemons 1750 Points
Death Guard 2250 Points
Thousand Sons 1750 Points 
   
Made in au
Missionary On A Mission





Australia

^lol no doubt this has happened to a great many hobbyists

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

captain bloody fists wrote:Just out of curiousity is the forgeworld gear any good? I'm not realy talking quality of the models but the value of what you get to improve your army (running sm).

FW is notorious for having a difficult time finding the appropriate points cost. Their stuff either costs way more, or way less than it should, pointswise. As such, if you're using FW because you think that your codex is too weak, then only look for the kind of stuff that will break game balance in your favor.

Of course, you should really take a close look at yourself if you're relying on 3rd party game imbalance to be able to win games with your own codex.



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

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Nasty Nob on a Boar






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Sevrin Loth is pretty good for his points

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2000  
   
Made in us
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Forge World stuff varies in effectiveness from unit to unit. There are a few really, really good units: Apocalypse-wise my favorites are probably the Lynx and the Revenant Titan, regular-scale the Vulture, XV-9 battlesuits, and the contents of the Elysians and Corsairs army lists are pretty cool. There are also a few things that range from 'why is this here?' (the Tantalus skimmer looks really cool, but is ultimately a giant waste of cash) to 'why would you ever use this?' (the epic Greater Daemons just don't work on battlefields loaded with Strength D weapons).

Balanced Game: Noun. A game in which all options and choices are worth using.
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Made in us
Douglas Bader






 Ailaros wrote:
Of course, you should really take a close look at yourself if you're relying on 3rd party game imbalance to be able to win games with your own codex.


You're right, if you're bad at the game and try to bring an overpowered fan codex to help you win you should seriously reconsider why you're playing the game. However, what exactly does this have to do with a discussion of rules published by GW?

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

zteknon wrote:
I agree with Goat.

Really wish they had a states side store/factory. Shipping combined with the already high price of the model and a very long wait for the model to be cast then a long shipping wait from overseas. Makes for a once a year order.



? Got my order delivered in under 2 weeks...

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
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Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Mutating Changebringer





New Hampshire, USA

 Peregrine wrote:
However, what exactly does this have to do with a discussion of rules published by GW?


Nothing. This a general discussion about Forgeworld.

Khorne Daemons 4000+pts
 
   
Made in us
Douglas Bader






 DeffDred wrote:
 Peregrine wrote:
However, what exactly does this have to do with a discussion of rules published by GW?


Nothing. This a general discussion about Forgeworld.


Exactly. FW rules are GW rules, therefore Ailaros talking about having to resort to third-party rules to win is completely off-topic.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in pl
Longtime Dakkanaut




I am sorry , but FW is not GW . those are two firms . so its rules used in games made by GW accepted or not , are a third party product .
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

FW rules are FW rules. If GW wants to let them in, that's fine, but it doesn't change the fact that they're still FW rules.

If you want to say that "tacit approval" is the same as "original content", that's fine, but it doesn't change the fact that the player in question disagrees with the game balance initially put out by the actual original content.

And by disagrees, I mean is whining about losing, and so is redefining game balance by using rules from things outside of his codex.

Preventing individuals from imposing their idea of what "balance" is in order to win more games is precisely why we have codices in the first place, as it preserves at least the semblance of game balance, rather than allowing individuals' powergaming instincts run rampant. Whether its allies or FW rules, the end result is still the same.

The question here isn't if it's legal. The question is if you want to be that kind of person. Do you honestly believe that you have such godlike game design skills that you can create a game that is both more fair to both players AND more likely to give you a win?




This message was edited 1 time. Last update was at 2012/09/28 07:51:37


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Douglas Bader






Makumba wrote:
I am sorry , but FW is not GW . those are two firms . so its rules used in games made by GW accepted or not , are a third party product .


You are wrong. FW is a brand name that is part of GW, just like Citadel models/paints or White Dwarf magazine.

 Ailaros wrote:
FW rules are FW rules. If GW wants to let them in, that's fine, but it doesn't change the fact that they're still FW rules.


They're GW rules because they're published by GW. That's all there is to it. You can complain about FW rules being overpowered (just like you can complain about certain non-FW rules being overpowered, like allies or gunline armies) but it's absolutely ridiculous to say that FW rules are third-party stuff like any random fan codex.


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

*resets clock*

My opinion on the whole rule thing, well I play a Krieg army, without FW there's no way I can play my army, so there.

Edit: That said, I still have a print of the rules.

This message was edited 1 time. Last update was at 2012/09/28 09:04:18


Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

I'm looking at getting FW models to provide some much-needed AA weapons for my Eldar.
As the codex has nothing, FW is the next best bet.

As for the models, I got some vehicle parts for the Eldar Falcon, which need a lot of tweaking to fit. Attaching resin parts to a plastic kit is not as easy as I first thought.

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Made in us
Napoleonics Obsesser






captain bloody fists wrote:
Afternoon All,

Just out of curiousity is the forgeworld gear any good? I'm not realy talking quality of the models but the value of what you get to improve your army (running sm). I was thinking of getting a thunderhawk and the deadly looking drop pod with the assualt cannons.

What's everyone's thoughts?


They're just delicate trinkets that offer nothing in regular games,and make people upset with you, or more importantly, jealous. They look really nice, and they're fun to paint. Plus, they always add a little splash to your army when it's in the cabinet.

I would hold off on buying a thunderhawk until your army is HUGE. Then you can actually use it in Apoc games. They're amazing, from what I've heard.


If only ZUN!bar were here... 
   
Made in us
Longtime Dakkanaut




SM forgeworld stuff is mostly more of the same with just really better models. Occasionally you gets something like an Achilles land raider that is really power jacked (Melta and Lance don't effect it) or looks cool but puts a kink in the army building like a Damocles Rhino (Takes HQ Slot).

Tau and Eldar are about the only armies that really gets an across the board hand from Forgeworld. And this simply becuase of the age of the Codex.

SoB for some reason have a Forgeworld model as an official Codex unit.
   
Made in us
Mutating Changebringer





New Hampshire, USA

 Peregrine wrote:
 DeffDred wrote:
 Peregrine wrote:
However, what exactly does this have to do with a discussion of rules published by GW?


Nothing. This a general discussion about Forgeworld.


Exactly. FW rules are GW rules, therefore Ailaros talking about having to resort to third-party rules to win is completely off-topic.


How is discussing FW in a FW Discussion thread off topic?

Khorne Daemons 4000+pts
 
   
Made in us
Been Around the Block





I enjoy FW and have a couple of their products. My favorite that I use on a semi-normal basis would be the Contemptor Mortis Pattern Dreadnought. They are now a key anti-flyer unit in my SM army and clocking in at over 200 points each they are a sizable investment for the army. I like to run mine with Kheres Assault Cannons and a Cyclone Missile Launcher.

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