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Made in us
Sickening Carrion





Do they?
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Page 69 has your answer.

Left Column, 1st graph, 3rd sentence.

This message was edited 2 times. Last update was at 2012/09/30 19:17:04


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Mighty Chosen Warrior of Chaos





Sorry can't disclose.....infiltrating

Call me..maybe at 215-257- get the rulebook

My Armies :
VC
Warriors of Chaos
Dark Elves
 
   
Made in us
Sickening Carrion





Thanks I found it.
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

What a shame, because Psychic Shriek is just silly if you roll a 6 to hit.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 Brometheus wrote:
What a shame, because Psychic Shriek is just silly if you roll a 6 to hit.
Why is that?

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

It hits once but deals multiple wounds, If you roll a 6 To Hit with a Character...

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

It can deal multiple wounds, but about half the time it hits it does nothing.

This message was edited 1 time. Last update was at 2012/09/30 19:52:47


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Longtime Dakkanaut




I think the point was a character doing Precision shots with all those wounds.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Fragile wrote:
I think the point was a character doing Precision shots with all those wounds.

All what wounds?

You successfully cast the power about 90% of the time on a LD 10, barring additional die abilities, then they get a 6+,5+ or 4+ to deny the witch, then you only hit 66% of the time with a BS 4, and you only get to use precise shot 16.66% of the time, and then they need to fail a LD test at LD 7-10 (most units have a 7,8,9, or 10 LD) and if the unit has a LD of 10 then you will do nothing 1/2 the time, as the 3D6 roll will be 10 or less about 50% of the time.

The power only works if none of those rolls fail.

It is not something to expect to happen in most games.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in au
Guardsman with Flashlight





Melbourne

You can't Precision shot abilities that effects an entire unit.

You can however position your self closest to the model you wish to snipe (which may be a multi-wound model) and force it to take the wounds first or Look Out Sir.

Matt Ward makes me cry. 
   
Made in us
Longtime Dakkanaut




 Prodromus wrote:
You can't Precision shot abilities that effects an entire unit.

You can however position your self closest to the model you wish to snipe (which may be a multi-wound model) and force it to take the wounds first or Look Out Sir.



If any of your character's shots roll a 6 To Hit, these are Precision Shots. Wounds from Precision Shots are allocated against a model (or models) of your choice in the target unit, as long as it is in range, rather than following the normal rules for Wound allocation.

Psychic Shriek is a witchfire power with a range of 12". Roll 3d6 and subtract the target's Leadership -- the target unit suffers a number of Wounds equal to the result.

Witchfire powers are often referred to as psychic shooting attacks. Manifesting witchfire counts as firing an Assault weapon (unless otherwise noted). A witchfire power must roll To Hit, ....


Characters can allocate this power on a 6 to hit.

Your arguing an irrelevant point DR.

   
Made in us
Captain of the Forlorn Hope





Chicago, IL

The point being that it is not something that is going to have much of an effect in about 96 castings out of 100.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Longtime Dakkanaut




 DeathReaper wrote:
The point being that it is not something that is going to have much of an effect in about 96 castings out of 100.


The post was addressing specificly those 4 out of 100 times it does work and just how sick it could potentially be.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

yes about 4% of the time that power is extremely powerful.

And about 75% of the time the power does nothing at all.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Longtime Dakkanaut




It depends greatly on your BS, LD, and target.

My Terv has about a 38% chance for it to go off. Rolling a 10.5 LD on average with 3d6.

12% of the time it will be a 6, rolling an average of 10.5 LD on 3d6.

So yes, a roughly 60% chance of failure and only a 6% chance of rolling a 6 and getting a 10 or higher for Precision. Those odds go down with targeting Psykers, Runes, etc....
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Yea, I went with BS4, as that is probably the most common. Anything less would give even worse results.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Longtime Dakkanaut




But, while rare, nothing stops the Character from Precision strikes with those wounds when it does actually succeed.
   
Made in us
Storm Trooper with Maglight





Combo psychic shriek with a guard psyker battle squad and when it does work it kills everything. "oh hello leadership two squad of [insert thing about to be mind raped here] I'm going to kill you all now"

3200 points > 5400 points
2500 points 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 White Ninja wrote:
Combo psychic shriek with a guard psyker battle squad and when it does work it kills everything. "oh hello leadership two squad of [insert thing about to be mind raped here] I'm going to kill you all now"


And then cry when you roll all 1's...

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Longtime Dakkanaut




Or cry when you expose that PBS and they get blown to bits
   
Made in us
Dakka Veteran




PBS is pretty easy to use, since you only need LoS from one model.

Turn 1: Fire from chimera.
Turn 2: Peek one model out from behind wrecked chimera.
Turn 3: Peek next model out from behind wrecked chimera.
Repeat!
   
Made in us
Killer Klaivex




Oceanside, CA

Pyrian wrote:
PBS is pretty easy to use, since you only need LoS from one model.

Turn 1: Fire from chimera.
Turn 2: Peek one model out from behind wrecked chimera.
Turn 3: Peek next model out from behind wrecked chimera.
Repeat!

It's like a turn counter, only it counts backwards.

It's decent enough if:
1) Your psyker is Ld10
2) Your psyker is BS4
3) You're targeting a non-psyker (to limit deny the witch)
4) You're targeting a Ld9 or worse unit.

I did see a trio of zoanthropes drop in an assassinate a whole squad of terminators with a trio of psychic shrieks.
Each shriek has a ~50% chance of passing the Ld, passing the deny the witch, and making the to hit roll. Then it's just the 3D6 vs leadership, which isn't all that bad against 9, and pretty good vs 8.

-Matt


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Longtime Dakkanaut




Pyrian wrote:
PBS is pretty easy to use, since you only need LoS from one model.

Turn 1: Fire from chimera.
Turn 2: Peek one model out from behind wrecked chimera.
Turn 3: Peek next model out from behind wrecked chimera.
Repeat!



Well not so much. Your forgetting that Shriek is 12" range. Which greatly narrows its ability. Weaken Resolve is not listed as a PSA, therefore it cannot use a Fire point to use it, so they must exit the vehicle. Also they are only T3 models so if they are in the vehicle when it blows up, odds are you will lose most of them.

The Primaris Psyker is decently protectable being an IC, but still suffers from the fact he must get to within 12" and not be locked in combat to use his power.
   
Made in us
Dakka Veteran




Fragile wrote:
Your forgetting that Shriek is 12" range.
I don't see what that has to do with the PBS, whose range is 36".

Fragile wrote:
Weaken Resolve is not listed as a PSA, therefore it cannot use a Fire point to use it, so they must exit the vehicle. Also they are only T3 models so if they are in the vehicle when it blows up, odds are you will lose most of them.
Good points, so they don't start in a vehicle. You're still looking at exposing one model a turn.

Fragile wrote:
The Primaris Psyker is decently protectable being an IC, but still suffers from the fact he must get to within 12" and not be locked in combat to use his power.
Seems to me that this guy is the weak point of the combo, but its worth noting that while Psychic Shriek is a lot less powerful without Weaken Resolve, the PBS is still useful without the Primaris.

This message was edited 1 time. Last update was at 2012/10/03 16:54:50


 
   
Made in us
Longtime Dakkanaut




Pyrian wrote:
Fragile wrote:
Your forgetting that Shriek is 12" range.
I don't see what that has to do with the PBS, whose range is 36".

Fragile wrote:
Weaken Resolve is not listed as a PSA, therefore it cannot use a Fire point to use it, so they must exit the vehicle. Also they are only T3 models so if they are in the vehicle when it blows up, odds are you will lose most of them.
Good points, so they don't start in a vehicle. You're still looking at exposing one model a turn.

Fragile wrote:
The Primaris Psyker is decently protectable being an IC, but still suffers from the fact he must get to within 12" and not be locked in combat to use his power.
Seems to me that this guy is the weak point of the combo, but its worth noting that while Psychic Shriek is a lot less powerful without Weaken Resolve, the PBS is still useful without the Primaris.


Correct, the issue i was talking about was how effective the combo of Shriek plus Weaken Resolve was.
   
Made in bg
Cosmic Joe





Bulgaria

Fragile wrote:
Pyrian wrote:
PBS is pretty easy to use, since you only need LoS from one model.

Turn 1: Fire from chimera.
Turn 2: Peek one model out from behind wrecked chimera.
Turn 3: Peek next model out from behind wrecked chimera.
Repeat!



Well not so much. Your forgetting that Shriek is 12" range. Which greatly narrows its ability. Weaken Resolve is not listed as a PSA, therefore it cannot use a Fire point to use it, so they must exit the vehicle. Also they are only T3 models so if they are in the vehicle when it blows up, odds are you will lose most of them.

The Primaris Psyker is decently protectable being an IC, but still suffers from the fact he must get to within 12" and not be locked in combat to use his power.

Weaken resolve isn't 12" however so the guys can be quite far out, and i'm pretty sure when he said shooting out he meant soulstorm.
Either way an allied psyker with shriek can have a bike or jetpack and pretty good armor to go with the mind-raping potential.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Longtime Dakkanaut




 HoverBoy wrote:
Fragile wrote:
Pyrian wrote:
PBS is pretty easy to use, since you only need LoS from one model.

Turn 1: Fire from chimera.
Turn 2: Peek one model out from behind wrecked chimera.
Turn 3: Peek next model out from behind wrecked chimera.
Repeat!



Well not so much. Your forgetting that Shriek is 12" range. Which greatly narrows its ability. Weaken Resolve is not listed as a PSA, therefore it cannot use a Fire point to use it, so they must exit the vehicle. Also they are only T3 models so if they are in the vehicle when it blows up, odds are you will lose most of them.

The Primaris Psyker is decently protectable being an IC, but still suffers from the fact he must get to within 12" and not be locked in combat to use his power.

Weaken resolve isn't 12" however so the guys can be quite far out, and i'm pretty sure when he said shooting out he meant soulstorm.
Either way an allied psyker with shriek can have a bike or jetpack and pretty good armor to go with the mind-raping potential.


Yes, WR is 36", but we were referring to this combo...

Combo psychic shriek with a guard psyker battle squad and when it does work it kills everything. "oh hello leadership two squad of [insert thing about to be mind raped here] I'm going to kill you all now"


so I assumed he was "shooting" with the WR, which doesnt quite work.
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

Here are the odds with a LD 10 Caster, BS4 against LD 10 unit

5 wounds 4.7%
4 wounds 8.25%
3 wounds 13.2%
2 wounds 19.09%
1 wound 25.46%

Chance of rolling a 6 to hit and causing 1 wound is 6.36%

This is before cover and Inv saves. You have a 55.5% chance of causing 1 wound with a Plasma pistol or Melta gun, but you have zero chance of harming multiple models with those guns.

Chance of rolling 6 with Melta/Plasma pistol 13.89%

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
 
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