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![[Post New]](/s/i/i.gif) 2012/10/02 16:34:13
Subject: CSM RULES OUT
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Spawn of Chaos
Northern Saudi Arabia
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Thunder hammer
scourge
missile launcher
additional fist
heavy bolter
reaper
plasma cannon
lascannon
combibolter/heavyflamer
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one-one-eight-nine-six |
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![[Post New]](/s/i/i.gif) 2012/10/02 16:34:49
Subject: CSM RULES OUT
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Foxy Wildborne
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ThatEdGuy wrote:What options does the Hellbrute have for weapons? Can it take marks?
Comes with PF+ MM as standard. No integrated weapon in the fist to start with!
Can replace MM with TLHB, RAC, PC, TLLC, or another fist.
Any fist may be upgraded with a combi-bolter of heavy flamer.
One fist may be replaced with a missile launcher.
Any fist may be replaced with a thunder hammer or power scourge.
No marks or vehicle upgrades.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/10/02 16:35:09
Subject: Re:CSM RULES OUT
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Blood Angel Neophyte Undergoing Surgeries
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Quick rundown of Lucius please?
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3k Bad Moon Rizin'
3,000 Sonic Assault
8,000+ Reinforced Battle Company!! |
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![[Post New]](/s/i/i.gif) 2012/10/02 16:36:55
Subject: CSM RULES OUT
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Foxy Wildborne
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As further evidence that GW hates Tzeentch, the MoT only gives a 6++ base if the model did not already have an invulnerable.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/10/02 16:43:04
Subject: Re:CSM RULES OUT
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Been Around the Block
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He's pretty much the same except that his attack value is equal to his opponents WS in a challenge.
edit: Forgot that lash doesn't count as an extra CCW, but gives all his CC attacks shred.
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This message was edited 1 time. Last update was at 2012/10/02 16:44:26
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![[Post New]](/s/i/i.gif) 2012/10/02 16:47:25
Subject: Re:CSM RULES OUT
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Ruthless Interrogator
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Do Possessed have the Daemon special rule?
Regarding terminators: How much is MoN? How much are combi weapons? What CC options, and how much?
Again, thanks so much for the replies. I've got mine pre-ordered at my FLGS, but I am not a patient man.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2012/10/02 16:49:35
Subject: CSM RULES OUT
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Foxy Wildborne
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lord_blackfang wrote:As further evidence that GW hates Tzeentch, the MoT only gives a 6++ base if the model did not already have an invulnerable.
Continued:
Characters have access to Chainaxes and Blight Grenades, but not sonic weaponry or inferno bolts.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/10/02 16:52:12
Subject: Re:CSM RULES OUT
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Been Around the Block
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Starfarer wrote:Do Possessed have the Daemon special rule?
Regarding terminators: How much is MoN? How much are combi weapons? What CC options, and how much?
Again, thanks so much for the replies. I've got mine pre-ordered at my FLGS, but I am not a patient man.
Same here. I've been working on several lists for the past few hours.
Okay Terminators. They're slightly more expensive then last codex, but the LC/DualLC and PF options are way cheaper. Heavy flamers are more expensive and combiweapons/reapers are the same. One less LD but with the Veterans upgrade their basically the same. Marks are about twice what normal CSM pay for.
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![[Post New]](/s/i/i.gif) 2012/10/02 16:59:44
Subject: CSM RULES OUT
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Devious Space Marine dedicated to Tzeentch
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Actually Termies come with Combis now.
Question Since you have the book.
Looking at the defiler it has 2 PowerFist and you can add 1.
In the profile it lists x attacks if we have 3 powerfists and 1 Powerscurge is it x +3 (Powerfists) + 1 Powersurge?
Termies are slightly more expensive base, but the LC/DualLC/PF options are way cheaper and the come with combiweapons. Heavy flamers are more expensive and reapers are the same. They pay more for marks and can get the same leadership.... with an upgrade.
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This message was edited 1 time. Last update was at 2012/10/02 17:02:50
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![[Post New]](/s/i/i.gif) 2012/10/02 17:00:13
Subject: CSM RULES OUT
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Spawn of Chaos
Northern Saudi Arabia
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here's a big one that may go unoticed.
Any tank can take a havoc launcher at for just 12 more
Thats a twinlinked 48inch range small blast at st5 on every tank!
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This message was edited 1 time. Last update was at 2012/10/02 17:04:27
one-one-eight-nine-six |
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![[Post New]](/s/i/i.gif) 2012/10/02 17:04:39
Subject: CSM RULES OUT
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Been Around the Block
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Tyrs13 wrote:Actually Termies come with Combis now.
Question Since you have the book.
Looking at the defiler it has 2 PowerFist and you can add 1.
In the profile it lists x attacks if we have 3 powerfists and 1 Powerscurge is it x +3 (Powerfists) + 1 Powersurge?
Termies are slightly more expensive base, but the LC/DualLC/ PF options are way cheaper and the come with combiweapons. Heavy flamers are more expensive and reapers are the same. They pay more for marks and can get the same leadership.... with an upgrade.
The combibolter is the old twinlinked bolter from the previous codex. They still pay the same amount if they want the combi melta/flamer and plasma.
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![[Post New]](/s/i/i.gif) 2012/10/02 17:07:00
Subject: Re:CSM RULES OUT
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Leutnant
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Any Characters, named or otherwise that Make Chosen count as troops, or scoring(or can take them as like a SM CMD Sqd?). did cultists make it into the book, and if so how can they be armed? Do any characters open up options for alternate allies to represent traitors(IE, IG tank, SM Squads, etc etc)? I know it's a long shot, but any chance Characters get access to heavy weapons(Hvy Flamers, Reapers, etc)? Are Hellbrutes simply there to replace dreadnaughts, or are they a supplement next to them?
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![[Post New]](/s/i/i.gif) 2012/10/02 17:08:15
Subject: CSM RULES OUT
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Decrepit Dakkanaut
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Sweet, normal CSM can take 1 flakk missile in a squad of ten - very useful if you only play vs a few flyers.
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![[Post New]](/s/i/i.gif) 2012/10/02 17:10:33
Subject: CSM RULES OUT
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Dakka Veteran
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Sigvatr wrote:Sweet, normal CSM can take 1 flakk missile in a squad of ten - very useful if you only play vs a few flyers.
The troops cannot get flakk missiles, Havocs pay a few more points to include them with a standard launcher.
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![[Post New]](/s/i/i.gif) 2012/10/02 17:11:19
Subject: Re:CSM RULES OUT
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[DCM]
Et In Arcadia Ego
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We can do without the requests for links to scans, pdfs etc etc please folks.
We've had to tidy this thread somewhat already, if we have to do so again suspensions and warnings will be handed out.
Be smart please people.
Thank you.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2012/10/02 17:12:12
Subject: Re:CSM RULES OUT
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Blood Sacrifice to Khorne
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Is this sheet correct for Chaos Cultists? http://2.bp.blogspot.com/-berDJTN8lLA/UEOImxSDNoI/AAAAAAAAKa4/0DJ6GtjivrE/s1600/Cultist+Screenshot+Cropped.jpg
If not what are the point costs for the models?
are Cultists with CCW the same price as cultists with Autoguns?
Thanks!
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![[Post New]](/s/i/i.gif) 2012/10/02 17:13:27
Subject: Re:CSM RULES OUT
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Dakka Veteran
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Garuss Acine wrote:Any Characters, named or otherwise that Make Chosen count as troops, or scoring(or can take them as like a SM CMD Sqd?). did cultists make it into the book, and if so how can they be armed? Do any characters open up options for alternate allies to represent traitors(IE, IG tank, SM Squads, etc etc)? I know it's a long shot, but any chance Characters get access to heavy weapons(Hvy Flamers, Reapers, etc)? Are Hellbrutes simply there to replace dreadnaughts, or are they a supplement next to them?
- Abby makes choosen troops, generic lords and tzeenth sorc make their cult units troops.
- Nothing dealing really with any form of other book. The book goes over and over again that its bonuses are for its own codex.
- There are no new chars in the book Ahriman is the closest being able to spam powers. as far as heavy weapons.
- Hellbrutes are the new dreads, crazed is very tame now.
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![[Post New]](/s/i/i.gif) 2012/10/02 17:14:15
Subject: CSM RULES OUT
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Regular Dakkanaut
Nocturne
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guess my eldar better stock up on starcannons thers gunna be an swarm of meq armies at my local flgs...
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![[Post New]](/s/i/i.gif) 2012/10/02 17:15:03
Subject: Re:CSM RULES OUT
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Foxy Wildborne
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Complete fabrication.
They're 4 pts, +1 for autogun. May have Marks, but not Icons.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/10/02 17:15:40
Subject: Re:CSM RULES OUT
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Dakka Veteran
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- The sheet is way off, the squad is a point more expensive per model with options being what youd expect for every 10 models.
- Dakka cultists are a point more on top of that.
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![[Post New]](/s/i/i.gif) 2012/10/02 17:16:37
Subject: CSM RULES OUT
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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About Noise Marines: Is it now 110% confirmed that you *must* take 10 men to get a Blastmaster?
- Can the unit carry an Icon/which one/s?
- Are Sonic Blasters still a model-by-model buy, or does the entire squad have to take them?
- Can the unit champion still take both a Sonic Blaster AND a Doom Siren?!
Thank-you kindly!
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![[Post New]](/s/i/i.gif) 2012/10/02 17:17:06
Subject: Re:CSM RULES OUT
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Leutnant
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do cultist get access to plasma guns in the numbers like Vet Squads?
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![[Post New]](/s/i/i.gif) 2012/10/02 17:18:14
Subject: Re:CSM RULES OUT
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Been Around the Block
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They cost more. Have to pay extra to exchange for autoguns. Only the champion gets to buy a shotgun (also only option), and the only special weapons available to the normal cultists are the heavy stubber and flamer. And they get to take marks for cheaper then normal CSM do.
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![[Post New]](/s/i/i.gif) 2012/10/02 17:18:36
Subject: CSM RULES OUT
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Jovial Plaguebearer of Nurgle
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Did Defilers gain It will not die or the Daemonic special rules?
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![[Post New]](/s/i/i.gif) 2012/10/02 17:19:41
Subject: Re:CSM RULES OUT
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Regular Dakkanaut
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Text removed
Reds8n
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This message was edited 1 time. Last update was at 2012/10/02 17:33:28
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![[Post New]](/s/i/i.gif) 2012/10/02 17:20:21
Subject: CSM RULES OUT
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Been Around the Block
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ThatEdGuy wrote:Did Defilers gain It will not die or the Daemonic special rules?
Yes. Basically every daemon engine (not the Hellbrute) gets daemonic possesion, daemon, daemonforge and it will not die.
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This message was edited 2 times. Last update was at 2012/10/02 17:34:02
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![[Post New]](/s/i/i.gif) 2012/10/02 17:25:45
Subject: CSM RULES OUT
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Imperial Guard Landspeeder Pilot
On moon miranda.
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What are Havoc costs like relative to say...Long Fangs?
As a side note, Predators, anything up with them?
To equate approximately with the current CSM's, is a 10man squad with a pfist champ and 2 flamers and CCW's, sporting a basic Icon and VotLW and a Rhino still ~240ish points?
I'm sad Reaper Autocannons are the same, they're grossly overcosted and limited in availability :(
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2012/10/02 17:26:33
Subject: CSM RULES OUT
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Foxy Wildborne
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Experiment 626 wrote:About Noise Marines: Is it now 110% confirmed that you *must* take 10 men to get a Blastmaster?
- Can the unit carry an Icon/which one/s?
- Are Sonic Blasters still a model-by-model buy, or does the entire squad have to take them?
- Can the unit champion still take both a Sonic Blaster AND a Doom Siren?!
Thank-you kindly!
Yes. 1 Blastmaster at 10 guys, 2 at 20.
You can take the FNP Icon.
Model per model.
Champion by RAW cannot have a Sonic Blaster, nor a basic CCW for that matter. Automatically Appended Next Post:
Base cost up a bit, weapon upgrades down a bit. I'll ignore the rest of your questions since they've been known for ages.
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This message was edited 1 time. Last update was at 2012/10/02 17:28:09
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/10/02 17:29:04
Subject: CSM RULES OUT
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Been Around the Block
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What is the base point cost of a Hellbrute and Heldrake?
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Posting on NaziNazi.com since 2012!
"You can't handle the truth!" - Jack Nicholson in A Few Good Men. |
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![[Post New]](/s/i/i.gif) 2012/10/02 17:29:36
Subject: CSM RULES OUT
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Regular Dakkanaut
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What is the point cost of Khorne Berzerkers, what are there options, chainaxes per model? or only the leader.. You could takr 1 plasma pistol per 5 i think before... Are there any other weapons a Khorne berzerker squad can take?
I heard rumors before that they might get to take the equivilent of an Eviscerator per 5 models instead of plasma pistols to fit a more CC oriented squad.
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