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![[Post New]](/s/i/i.gif) 2012/10/21 08:53:26
Subject: Necron tactica
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Proud Triarch Praetorian
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Lukus83 wrote:As I regularly bring 7 fliers to the table having a re-roll that only costs 20pts is a bargain and potentially a life saver. Also doesn't use an HQ slot. Sure reserves come in easier anyway but when you absolutely have to deliver your contents (and thus the alpha strike) this is what I would use. My list is meant to roll on as one to cripple the enemy and if that doesn't happen I'm left vulnerable in places. A total 70pt investment that is cheap, can't be killed and hard to remove my presence from fits the bill perfectly.
Then I'm assuming the Skyshield would do squat for you, right?
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![[Post New]](/s/i/i.gif) 2012/10/21 09:17:06
Subject: Necron tactica
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Decrepit Dakkanaut
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skoffs wrote:How about Necrons and Fortifications?
Does anyone run any?
I'd assume a ADL with Comms Relay would be pretty popular, what with Flyer spam.
Would anyone even consider running that thing with 'Crons?
Lamecrons should always run one of these to get their flyers on the field asap.
I occasionally run an ADL with my Destrocourt, finally gives that Chronotek a weapon he can make use of
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![[Post New]](/s/i/i.gif) 2012/10/21 09:48:34
Subject: Necron tactica
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Blackclad Wayfarer
From England. Living in Shanghai
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I can see the Skyshield doing great things for a gunline. IG get the most benefit from it I think, though it would also do nice things for a DD Ark or two. Haven't tested it out personally, just an opinion.
However I have had experience with my fliers and Comms Relay. When it works properly it's just beautiful.
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Looking for games in Shanghai? Send a PM |
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![[Post New]](/s/i/i.gif) 2012/10/21 10:58:02
Subject: Necron tactica
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Proud Triarch Praetorian
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Ok, so, let's say we want to try the 2x Doomsday Arks on top of a Skyshield idea.
How would we get them up there?
(they WOULD be able to get up there, wouldn't they?)
Also, you think it'd be possible to fit a Stalker up there, too?
(never actually seen one to compare dimensions, so I'm not altogether sure)
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![[Post New]](/s/i/i.gif) 2012/10/21 11:24:52
Subject: Necron tactica
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Pyro Pilot of a Triach Stalker
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Well sky shield can be be deployed in your deployment zone. And you can deploy friendllies into fortifications so your DD arks can start on it. Less there being a vehicle restriction to deployment in fortifications that I don't know about. Also skimmers move over terrain and end in it just like anything else and I think there was a special rule for vehicles to ignore the difficult terrain test for the sky shield, though I don't have the BrB with me at the moment.. I also don't own a skyshield so if it is taller than 6" you may have to flatout to have a good position on the platform.
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![[Post New]](/s/i/i.gif) 2012/10/22 02:27:13
Subject: Necron tactica
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Dakka Veteran
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What is the best way to use the overlord? What have you found to be the most effective?
I
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Successful trades since 2011 with GREY88, Theophony, midget_overlord, Stricknasty, ratmkith, Swissgeese, djones520, ArcSoll, LValx, Joravi,... |
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![[Post New]](/s/i/i.gif) 2012/10/22 05:00:50
Subject: Necron tactica
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Pyro Pilot of a Triach Stalker
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I like to use the Overlord to lead a squad of Immortals in a Nightscythe. Trick him out with MSS, Warscythe, SW, and a Phase Shifter.
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![[Post New]](/s/i/i.gif) 2012/10/22 05:09:23
Subject: Necron tactica
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Blackclad Wayfarer
From England. Living in Shanghai
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I simply use mine to unlock Courts. They can be used as a nice counter assault unit what with all their special abilities, but I personally would just rather unlock access to more models (Crypteks specifically).
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![[Post New]](/s/i/i.gif) 2012/10/22 06:07:14
Subject: Necron tactica
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Tail-spinning Tomb Blade Pilot
New York, USA
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I use my Overlord on a CCB w/scythe, MSS, phylactery and Phase shifter. He flat-outs first turn to draw fire and charge the enemy line/important targets. My attack him, thinking he's my warlord(even though I tell them otherwise) so my DL and wraiths can move in for the kill
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"Surrender and Die."
"To an Immortal, to one among a legion, honor and your word are all that matter" - Phaeron Orionis of the Brotherhood
W-L-D
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![[Post New]](/s/i/i.gif) 2012/10/22 11:55:54
Subject: Re:Necron tactica
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Devestating Grey Knight Dreadknight
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curious but what do you guys think is better, 20 man blocks of warriors or like 10 man squads of immortals? Which is the better troop choices? or something inbetween? (I'd probably use gauss for both)
was thinking of some sort of immortals spam list but not really sure how viable it'd be. Other things in the list would be d.lord (weave + MSS) + wraiths and doomscythes along with some number of lance teks. Throw down an annhiliation barge and some left over points for night scythes.
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/10/22 16:21:58
Subject: Re:Necron tactica
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Bane Lord Tartar Sauce
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sudojoe wrote:curious but what do you guys think is better, 20 man blocks of warriors or like 10 man squads of immortals? Which is the better troop choices? or something inbetween? (I'd probably use gauss for both)
was thinking of some sort of immortals spam list but not really sure how viable it'd be. Other things in the list would be d.lord (weave + MSS) + wraiths and doomscythes along with some number of lance teks. Throw down an annhiliation barge and some left over points for night scythes.
If you are taking Gauss weapons on both, Warriors are far better than immortals. The +1 point of strength and 3+ armour is more than outweighed by the shear number of shots that warriors can put out. That being said, Tesla is generally considered to be the better option on immortals as it's able to put out more wounds on anything with power armour or better.
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![[Post New]](/s/i/i.gif) 2012/10/22 17:35:05
Subject: Re:Necron tactica
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Decrepit Dakkanaut
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RegalPhantom wrote: sudojoe wrote:curious but what do you guys think is better, 20 man blocks of warriors or like 10 man squads of immortals? Which is the better troop choices? or something inbetween? (I'd probably use gauss for both)
was thinking of some sort of immortals spam list but not really sure how viable it'd be. Other things in the list would be d.lord (weave + MSS) + wraiths and doomscythes along with some number of lance teks. Throw down an annhiliation barge and some left over points for night scythes.
If you are taking Gauss weapons on both, Warriors are far better than immortals. The +1 point of strength and 3+ armour is more than outweighed by the shear number of shots that warriors can put out. That being said, Tesla is generally considered to be the better option on immortals as it's able to put out more wounds on anything with power armour or better.
Only at +12''. Gauss is superior at <= 12''.
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![[Post New]](/s/i/i.gif) 2012/10/22 21:50:25
Subject: Re:Necron tactica
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Pyro Pilot of a Triach Stalker
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sudojoe wrote:curious but what do you guys think is better, 20 man blocks of warriors or like 10 man squads of immortals? Which is the better troop choices? or something inbetween? (I'd probably use gauss for both)
was thinking of some sort of immortals spam list but not really sure how viable it'd be. Other things in the list would be d.lord (weave + MSS) + wraiths and doomscythes along with some number of lance teks. Throw down an annhiliation barge and some left over points for night scythes.
I like to have both. I use my warriors so that I can keep a Ghost Ark around which either draws fire, works as an agmented gun platform for the Warriors or is able to repair my warriors which I like to camp on my closes objective. I prefer the Immortals for use as a strike squad and body guard for my lord, as there S5 gun is way better than Gauss Flayers. My rule of thumb is if you are going to have a squad of 10 run Immortals, if you are going to run multiple small squads run Warriors, or obviously if you want a blob squad of 10+ you have to go with Warriors.
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![[Post New]](/s/i/i.gif) 2012/10/23 02:19:39
Subject: Necron tactica
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Stormblade
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What is Necrons weakest matchup?
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![[Post New]](/s/i/i.gif) 2012/10/23 02:49:33
Subject: Necron tactica
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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NecronLord3 wrote:I like to use the Overlord to lead a squad of Immortals in a Nightscythe. Trick him out with MSS, Warscythe, SW, and a Phase Shifter.
Yes
I love orb Overlord with Immortals in Nightscythes. VERY mobile tough unit. Super phenomenal for low risk scoring unit delivery into your opponent's backfield.
Automatically Appended Next Post:
While I HATE "List v. List" comparisons (because it's a game of "Player v. Player"), horde Orks tend to give me the most trouble because it is very tough to kill 120-180 greenskins before they hit you.
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This message was edited 1 time. Last update was at 2012/10/23 02:58:54
Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2012/10/23 04:33:42
Subject: Re:Necron tactica
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Longtime Dakkanaut
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Played a Khorn army with my heavily close combat oriented Crons over the weekend and was really proud of the way my dudes out CC'ed one of the better CC armies in the game. Granted, after getting the +1 save for his Demon Prince (who had taken armor and now had a 2+ save) my DLord one shot the poor bastard with a Tachyon Arrow to the face. I'm pretty sure I would have beat him anyway but that made it a route.
I continue to love the DLord is my MVP. I run him SW/MSS/RO standard, although I'm seriously considering taking the TA more often now. I also run a near full unit of Triarch Praetorians, a full Warrior blob with Imo and a Chronotek, and a full squad of Flayed Ones, as well as a 6x3WhipCoil Wraith squad. It gives the DLord 3 squads (plus the Wraiths, though I prefer not too as they don't get RO love) to hop around too and spread PE/RO love as needed. It's a really fun and flexible army, and quite effective. Also, with the CC focus, I don't suffer much from Imo's NF on my turn.
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![[Post New]](/s/i/i.gif) 2012/10/23 09:27:02
Subject: Necron tactica
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Devestating Grey Knight Dreadknight
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I've been kind of thinking of necrons from an anti-necron point of view as we already have 3-4 necron players and more people are thinking of joining the crowd as people hate to lose especially given that the CSM codex doesn't seem that powerful but just fun.
Already recognize that flier vs flier is mostly who comes on second but thinking from the infantry side of things.
Guess if everyone's recommending warrior blocks, would then that make gauss immortals better cause of AP4 to be the counter "meta" ?
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/10/23 18:28:58
Subject: Necron tactica
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Tail-spinning Tomb Blade Pilot
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Re Obyron... is there any scope in having him with a shard, jumping across the battle, either on his own or with Nemesor, and having him warp the shard into enemy lines, and using two shooting attacks BEL?
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15k+
3k+
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![[Post New]](/s/i/i.gif) 2030/10/05 18:55:14
Subject: Necron tactica
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Pyro Pilot of a Triach Stalker
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Obyron can't join the C'tan as it is always a single model unit and not an IC. Only way to move it around like that is through a Monolith portal. But that is like Minimum 4 turns into the game for it to be able to assault. Doesn't work at all.
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![[Post New]](/s/i/i.gif) 2012/10/23 21:54:28
Subject: Re:Necron tactica
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Freaky Flayed One
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Personally I can't get enough of the Annihilation Barge, I ran 3 in 5th and love the thing and now in 6th its even better. Reliable anti-flyer, amazing anti-infantry and good anti-light tank the unit is bargain I can't see a time I won't field one.
My biggest issue atm is trying how to field a Necron Overlord, the CCB isn't as good as it used to be, though used wisely it can still be a great unit. I'd like to be able to use a Royal Court but I don't want to pay the Overlord tax since my go to HQ is the Destroyer Lord and was thinking whats the best use of a Footslogging Overlord.
In 1K5 games I have all my troops in Night Scythes (only 3 as taking any more in counter productive and lets face it, annoying for your opponent) and they only get out to claim objectives or some Rapid fire death. So what benefit or than a very expensive melee deterrent/ unit buff could a Overlord bring?
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![[Post New]](/s/i/i.gif) 2012/10/23 22:13:44
Subject: Necron tactica
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Pyro Pilot of a Triach Stalker
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Without wargear an Overlord serves no purpose. He really is just 90pts to unlock Crypteks, and lets face it that would be the only reason to take a plain Overlord, other than to spend the minimum on HQ. Don't forget about the special characters that can add some flavor to your army and unlock the RC. Anrakyr is a bargain for points if you want to boost a couple units with special rules and his MiM can be nice and it is still debated if you can use it on a CCB. If the event you are playing at allows it he is amazing on a CCB.
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This message was edited 1 time. Last update was at 2012/10/23 22:16:55
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![[Post New]](/s/i/i.gif) 2012/10/24 19:37:18
Subject: Re:Necron tactica
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Fresh-Faced New User
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ShadarLogoth wrote:Played a Khorn army with my heavily close combat oriented Crons over the weekend and was really proud of the way my dudes out CC'ed one of the better CC armies in the game. Granted, after getting the +1 save for his Demon Prince (who had taken armor and now had a 2+ save) my DLord one shot the poor bastard with a Tachyon Arrow to the face. I'm pretty sure I would have beat him anyway but that made it a route.
I continue to love the DLord is my MVP. I run him SW/ MSS/ RO standard, although I'm seriously considering taking the TA more often now. I also run a near full unit of Triarch Praetorians, a full Warrior blob with Imo and a Chronotek, and a full squad of Flayed Ones, as well as a 6x3WhipCoil Wraith squad. It gives the DLord 3 squads (plus the Wraiths, though I prefer not too as they don't get RO love) to hop around too and spread PE/ RO love as needed. It's a really fun and flexible army, and quite effective. Also, with the CC focus, I don't suffer much from Imo's NF on my turn.
I like the Tachyon arrow fluff wise, but I think its a waste of points. For just 5 more points you could get a lancetek. I have yet to play a game with the current codex without an overlord in my ranks. He's always equipped with an orb and I usually leave him stock other than that. Throw him in warrior or immortal squad aboard a nightscythe or ocassionally footslog with a vieltek. Staff of light is a decent weapon to help with MEQ. I think just the benefit of having the royal court is reason enough to take one.
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![[Post New]](/s/i/i.gif) 2012/10/24 20:41:54
Subject: Necron tactica
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Loyal Necron Lychguard
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Tachyon arrow would be better if standard lords could take it.
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![[Post New]](/s/i/i.gif) 2012/10/24 21:38:44
Subject: Necron tactica
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Stormblade
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Tachyon arrow isn't that bad with a Destroyer Lord. Preferred enemy pretty nice, sis.
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![[Post New]](/s/i/i.gif) 2012/10/24 21:43:55
Subject: Re:Necron tactica
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Fresh-Faced New User
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I take two doomsday barges. the traveler on CCB. 2 units of 6 wraiths with coils. 1 unit of warriors ~15 of them with an overlord and cryptek with veil. 1 unit of ~ 10 immortals tesla with lord and cryptek with veil. 1 ghost ark full of warriors sometimes with tremor cryptek.
If they are mech heavy army I port the big unit of warriors over and glance them. Wraiths attack and get into it as quick as possible. Command Barge I take in as well.
Most missions are objective claiming. If this happens I place my objects far away from each other and with some form of cover next to them. Wait till last turn and teleport my warriors and immortals to objectives. Has won me many of tournaments.
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![[Post New]](/s/i/i.gif) 2012/02/25 02:16:09
Subject: Necron tactica
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Stormblade
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Who else wishes lychguards could be able to run shields and warscythes in the same unit? If they were able to mix and match I would use them in casual play without a doubt.
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![[Post New]](/s/i/i.gif) 2012/10/25 02:47:46
Subject: Necron tactica
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Longtime Dakkanaut
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sounddemon wrote:Tachyon arrow isn't that bad with a Destroyer Lord. Preferred enemy pretty nice, sis.
^^^^ This. Plus, you get precision shot with it now, FWIW. With PE you have like a 77.8% chance to hit with it and a 97% chance to wound with it. Throw him in with a chronotek the round he shoots with it and it's damn near an auto wound. Double Ts toughness 5 and can one shot LRs.
Don't get me wrong, I use to never take it on a DLord. But with PE working the way it does now...man, it's really, really nice. Sure, it won't always work, but when it does it's a complete game changer. Plus, I love my DLord. Why not make him even more secsie  ?
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![[Post New]](/s/i/i.gif) 2012/10/25 03:26:44
Subject: Necron tactica
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Loyal Necron Lychguard
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ShadarLogoth wrote: sounddemon wrote:Tachyon arrow isn't that bad with a Destroyer Lord. Preferred enemy pretty nice, sis.
^^^^ This. Plus, you get precision shot with it now, FWIW. With PE you have like a 77.8% chance to hit with it and a 97% chance to wound with it. Throw him in with a chronotek the round he shoots with it and it's damn near an auto wound. Double Ts toughness 5 and can one shot LRs.
Don't get me wrong, I use to never take it on a DLord. But with PE working the way it does now...man, it's really, really nice. Sure, it won't always work, but when it does it's a complete game changer. Plus, I love my DLord. Why not make him even more secsie  ?
Why not throw in zahndrekh for some tank hunter goodness too.
The problem is that most anything on foot that you'd want to use it on has an invul save. It'll pen light armor with ease, sure, but there's still only a 33% chance to pen armor 14 (and on a one shot weapon, that's not great odds). 17% chance to do basically nothing, and 50% chance to do nothing.
It's a decent piece of gear, all things said and done, but quite honestly with only have a maximum of 2 guys with one in a standard single FOC game...it's just not useful enough. With gauss weaponry able to wreck face on vehicles, who really cares about a single str 10 ap 1 shot.
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![[Post New]](/s/i/i.gif) 2015/01/13 02:28:55
Subject: Necron tactica
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Longtime Dakkanaut
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The problem is that most anything on foot that you'd want to use it on has an invul save. It'll pen light armor with ease, sure, but there's still only a 33% chance to pen armor 14 (and on a one shot weapon, that's not great odds). 17% chance to do basically nothing, and 50% chance to do nothing.
True, but on that 50 or 66% chance they fail their invulnerable save or your Pen and destroy a Land Raider, you just took out a 200+ point unit with a 30 point piece of Wargear. That's the thing, even if it only helps you out in say, one out of every 4 games, its a complete game changer when it does. Not too many other investments you can make that can say the same thing. Even if it's just taking out a Psyflman dread or Ravager the first turn (something it has a pretty high chance of doing), that's a a significant amount of firepower being removed for a pretty cheap price.
It's a decent piece of gear, all things said and done, but quite honestly with only have a maximum of 2 guys with one in a standard single FOC game...it's just not useful enough. With gauss weaponry able to wreck face on vehicles, who really cares about a single str 10 ap 1 shot.
The guy who loses a Land Raider or Demon Prince on the first turn cares about it, I can tell you that  ,
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![[Post New]](/s/i/i.gif) 2012/10/25 05:16:59
Subject: Necron tactica
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Pyro Pilot of a Triach Stalker
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The tachyon arrow on a D. Lord is most useful, IMO, for popping a transport so you can assault the contents. Though last time I ran this I ended up killing a grot with it because it was turn 4 and I had nothing worth shooting it at... It got many laughs.
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