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2000 pt Calgar list with contemptor mortis dreads.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Regular Dakkanaut





I have 2 contemptor mortis dreads ariving from FW very soon and wanted to get some feedback on a proposed list including them.

HQ:

Calgar in termi armour - 265pts

Elite:

Tactical termies(10) + 2 assault cannons - 460pts

Dreadnought + TLLC and ML - 145pts

Dreadnought + TLLC and ML - 145pts

Troops:

TAC squad(10) + ML and Meltgun - 180pts
Razorback + TL assault cannon - 75pts

TAC squad(10) + ML and Meltgun - 180pts
Razorback + TL assault cannon - 75pts

Scouts(5) + Snipers and Telion

Heavy support:

Contemptor mortis dread + Kheres assault cannons - 180pts

Contemptor mortis dread + Kheres assault cannons - 180pts

So what does you guys think? I feel that the one thing I'm really lacking is any high mobility stuff but I'm somwhat used to playing fairly static gunline marine lists. I really would like to include Calgar the tac termies and of course my new FW dreads but I'm flexible as to how the rest of the points are spent.

I for one welcome our new revenant titan overlords... 
   
Made in nz
Death-Dealing Ultramarine Devastator






For 2k points you are lacking troops. Probably want to chuck another tactical squad in there.

There is no such thing as innocence, only varying levels of guilt.  
   
Made in us
Crushing Black Templar Crusader Pilot






With Calgar your strength resides in the fact that you essentially don't care about moral tests.
It's actually a good time to use some devastators since you know that they won't break easily.

I would lose the 2 regular dreads and throw a devastator squad in there, or another tact squad that you keep in the back for fire support.

I would also add the CMLs on the contemptors for extra range.
   
Made in gb
Regular Dakkanaut





 phoenix darkus wrote:
With Calgar your strength resides in the fact that you essentially don't care about moral tests.
It's actually a good time to use some devastators since you know that they won't break easily.

I would lose the 2 regular dreads and throw a devastator squad in there, or another tact squad that you keep in the back for fire support.

I would also add the CMLs on the contemptors for extra range.


I was actually thinking of a similar change last nitght, but dropping the scouts too so I can fit an extra TAC squad in an assaultback to beef up my scoring units as CappyBen suggested.

New list:

HQ:

Calgar in termi armour - 265pts

Elite:

Tactical termies(10) + 2 assault cannons & 2 chain fists - 460pts

Troops:

TAC squad(10) + ML and Meltgun - 180pts
Razorback + TL assault cannon - 75pts

TAC squad(10) + ML and Meltgun - 180pts
Razorback + TL assault cannon - 75pts

TAC squad(10) + ML and Meltgun - 180pts
Razorback + TL assault cannon - 75pts

Heavy support:

Dev Squad(5) + 4 ML - 150pts

Contemptor mortis dread + Kheres assault cannons - 180pts

Contemptor mortis dread + Kheres assault cannons - 180pts

-----------------------------------------------------------------------------------------------

More scoring models on the board.

Dev squad in cover is more survivable than dreads in most cases.

Termies now have 2 chain fists which is always a bonus.

No points spare for the cyclone launchers sadly unless I swapped razorbacks for rhino's which is of course an option, I'd just need to order the extra FW parts.

This message was edited 2 times. Last update was at 2012/10/22 20:39:23


I for one welcome our new revenant titan overlords... 
   
 
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