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![[Post New]](/s/i/i.gif) 2012/10/23 14:51:24
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Been wanting to try out Mordrak with his "First to the Fray" special rule in a themed army. I'm thinking this could be a viable approach.
H.Q.
Grand Master Mordrak
5x Ghost Knights: Brotherhood Banner, 2x Halberds, Hammer, Sword -425
Librarian
Might of Titan, The Summoning, Shrouding, Warp Rift, 2x Servo-Skulls -180
Troops
Grey Knight Terminators 10x
Justicar w/Halberd, 3x Halberds, 2x Hammers, 2x Sword/Psycannons, 2x Swords -450
Grey Knight Terminators 10x
Justicar w/Halberd, 3x Halberds, 2x Hammers, 2x Sword/Psycannons, 2x Swords -450
Heavy Support
Nemesis Dreadknight
Personal Teleporter, Heavy Incinerator, Nemesis Greatsword -260
Nemesis Dreadknight
Personal Teleporter, Heavy Incinerator -235
Total: 2000
Idea is simple really. Deploy the 2 Terminator units and Dreadknights. Bring down Mordrak and Crew while moving up the Dreadknights in support. Turn 2, summon up 1 of the Terminator units and have them arrive on the enemies home objective while the rest of the army goes to work.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 14:53:37
Subject: Re:[2000] Grey Knights: Making Mordrak work for me
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Savage Khorne Berserker Biker
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your going to be very spread thin, plasma will kill you, and nrugle lists with range will be the end of you ( if they kill 20 modles their own or yours they ignore armor saves )
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:02:05
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Not planning on trying to cover the whole table with the army. I figure strong arming one side of the table along with reliably resilient units will work well.
Yeah, Plasma Kills just about anything but that's why the Shrouding will be extra helpful as well as overwhelming a single point will work to my advantage. 14 Plasma Guns sure are scary, then again, so is having to deal 19 Wounds with a 2+/5++ between 3 separate units in a turn.
Nurgle lists won't really end me unless of course you're expecting someone to have epididemus rolling with them. Not too concerned in that regard as that would either assume Chaos Daemons or Daemons allies. Nurgle Daemons don't have that much AP2, Chaos Space Marines can bring a good amount of plasma; however, not enough to make the Tally a serious threat. Besides, if they have the Tally, I've already lost most of my army.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:05:45
Subject: [2000] Grey Knights: Making Mordrak work for me
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Savage Khorne Berserker Biker
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Unholy_Martyr wrote:Not planning on trying to cover the whole table with the army. I figure strong arming one side of the table along with reliably resilient units will work well.
Yeah, Plasma Kills just about anything but that's why the Shrouding will be extra helpful as well as overwhelming a single point will work to my advantage. 14 Plasma Guns sure are scary, then again, so is having to deal 19 Wounds with a 2+/5++ between 3 separate units in a turn.
Nurgle lists won't really end me unless of course you're expecting someone to have epididemus rolling with them. Not too concerned in that regard as that would either assume Chaos Daemons or Daemons allies. Nurgle Daemons don't have that much AP2, Chaos Space Marines can bring a good amount of plasma; however, not enough to make the Tally a serious threat. Besides, if they have the Tally, I've already lost most of my army.
they can bring 20 cultists and typhus can use his ability to kill all his culitsts and they get an instant 20 stack and cultsts are only 50 points for 10 man Automatically Appended Next Post: and yes dealing with your army will be difficult if your not prepared for it, but just keep in mind alot of unlucky roles an half your amy is gone, note i dont hate your play style i prefer it, its just that i hate it that i get out numbered so much that they wipe me out with my horrable horrable roles :L
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This message was edited 1 time. Last update was at 2012/10/23 15:07:14
we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:10:53
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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The trick with Typhus is a nifty one; however, that's assuming he kills his cultists and not I. If I see Typhus in a blob of Cultists...I'll have those cultists gone in a heartbeat. Killing Cultists is a 2 way street.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:12:13
Subject: [2000] Grey Knights: Making Mordrak work for me
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Savage Khorne Berserker Biker
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Unholy_Martyr wrote:The trick with Typhus is a nifty one; however, that's assuming he kills his cultists and not I. If I see Typhus in a blob of Cultists...I'll have those cultists gone in a heartbeat. Killing Cultists is a 2 way street.
well assuming you get there by turn 2 or 3 to stop him and if he hasnt killed them already
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:16:28
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Oddly enough, that's the point of this army.
Turn 1 Mordrak and his unit (including the Librarian) will be landing where I want them to. The Dreadknights will be able to be in my opponents deployment zone turn 1 and by turn 2 I'll have 10 more Terminators right next to it all.
Don't forget, Mordrak's unit Depp Strikes in Turn 1 and doesn't scatter.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:17:37
Subject: Re:[2000] Grey Knights: Making Mordrak work for me
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Savage Khorne Berserker Biker
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you can dp turn 1? how?
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:23:55
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Modrak's Special Rule: First to the Fray.
He and his unit of Ghost Knights Deep Strike Turn 1 with no scatter. It's like Deathwing assault but cooler.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:25:03
Subject: Re:[2000] Grey Knights: Making Mordrak work for me
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Savage Khorne Berserker Biker
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how did i miss that XD
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:25:43
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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It happens, that's why it pays to know your foe...and knowing is half the battle
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:26:26
Subject: [2000] Grey Knights: Making Mordrak work for me
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Savage Khorne Berserker Biker
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Unholy_Martyr wrote:It happens, that's why it pays to know your foe...and knowing is half the battle 
i do know that, i bought ALL of the codexs >.>
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:27:54
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Yikes...well umm...pg. 40 Grey Knight Codex.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:28:26
Subject: [2000] Grey Knights: Making Mordrak work for me
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Savage Khorne Berserker Biker
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already looked it up thanks though
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2012/10/23 15:35:31
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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No problem.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 16:44:26
Subject: [2000] Grey Knights: Making Mordrak work for me
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Judgemental Grey Knight Justicar
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well what I would say, I dont think you need anything else but halberds on the ghost knights, I mean mordy already haves 4-5 hammer attacks of him own so that should be good enough lol
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/10/23 17:35:48
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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I was thinking about the same, Swords giving a 4++ is nice though so I'm twmpted to make a split.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 17:51:30
Subject: Re:[2000] Grey Knights: Making Mordrak work for me
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Did Fulgrim Just Behead Ferrus?
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I would go with halberds on the terminator squads instead of swords. Striking at I6 is a good thing, especially since the 4++ from the swords only applies in close combat. And don't forget the Psybolt ammo. S5 Stormbolters are also great. I personally always take Divination on my Librarians. The primaris power alone is just too good. I've wiped squads of marines with a single Termie squad that has Prescience and Psybolt ammo. I understand the allure of Summoning, but with Mordrak on the board Turn 1, you can cast Psychic Communion to bring any reserve units in on Turn 2 with a roll of 2+. You could theoretically put your entire force in reserve and DS all of them on turn 2.
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This message was edited 2 times. Last update was at 2012/10/23 17:53:20
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks |
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![[Post New]](/s/i/i.gif) 2012/10/23 17:58:08
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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With the normal Terminators, I like to keep a mix as I don't want to go heavy handed in the event I'm stuck in with an actual Close Combat unit (i.e. TH/SS Terminators).
With regards to Psybolt Ammo, it is exceptionally useful; however, cost prohibitive here. If not, I'd have to drop a Heavy Incinerator from a Dreadknight and I'm not too keen on that idea.
As much as I like divination, the powers here serve a greater purpose. Re-rolling to hit doesn't mean much when the unit he's with just has Storm Bolters; however, an auto penetrating template that can remove entire units from play is huge. Not to mention, being able to be S8 with 2d6 Armor Penetration or other nasty combos. Also, I need the unit to survive as long as possible. If that means I land them in a building so they can have a 2+ cover save, I'll do it.
With regards to Deep Striking the whole army in, that's actually a rather large risk that I would prefer not to take. With all of those units bunched up like that, you set yourself up for large amounts of blast weapon hits as well as having to stand and take it. At most I would Deep Strike one unit of Terminators while leaving 1 on the board in my DZ. Automatically Appended Next Post: Also though, I can go with Divination if it works better on the fly so no big deal there.
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This message was edited 1 time. Last update was at 2012/10/23 17:58:35
"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 19:00:55
Subject: [2000] Grey Knights: Making Mordrak work for me
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Judgemental Grey Knight Justicar
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well and remember the whole 50% reserve fiasco 6th ed brought in
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/10/23 19:20:16
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Yeah, that too...I'd rather have a few bodies on the board so I don't go down in the bottom of the 2nd Ali/Frasier style.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/23 19:27:34
Subject: [2000] Grey Knights: Making Mordrak work for me
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Dakka Veteran
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Unholy_Martyr wrote:With regards to Psybolt Ammo, it is exceptionally useful; however, cost prohibitive here. If not, I'd have to drop a Heavy Incinerator from a Dreadknight and I'm not too keen on that idea.
Drop one Ghost Knight and get them for both units. Or you can drop sword + 3 powers/skulls from Libby.
Unholy_Martyr wrote: As much as I like divination, the powers here serve a greater purpose. Re-rolling to hit doesn't mean much when the unit he's with just has Storm Bolters; however, an auto penetrating template that can remove entire units from play is huge. Not to mention, being able to be S8 with 2d6 Armor Penetration or other nasty combos.
Well, single HH will mean that Mordrak Squad will get 10 attacks at S10, generally enough to drop most vehicles. Ok, it's not as sure as Might of Titan, but it really should suffice for everything except multi-charging Landraiders or Monoliths.
Unholy_Martyr wrote:Also, I need the unit to survive as long as possible. If that means I land them in a building so they can have a 2+ cover save, I'll do it.
You won't get 2+ cover though. Shrouding gives Stealth. Ghost Knights already have Stealth and those don't stack. Warp rift can be good, extremely good against low I models like Necrons and tight parking lots, but divination has some extremely good powers in it.
Automatically Appended Next Post:
Also though, I can go with Divination if it works better on the fly so no big deal there. Try it out.
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![[Post New]](/s/i/i.gif) 2012/10/23 19:38:00
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Good call on shrouding, guess I can drop that/switch it out.
Also, a good call on dropping a Ghost Knight for Psybolt ammo.
I like Might of Titan also for the +1 Strength more than anything. The 2d6 armor penetration is just icing on the cake.
I'll see how Divination fits in this list after a few play tests. Mainly wanted to see what I could get out of the book powers.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/28 01:06:20
Subject: Re:[2000] Grey Knights: Making Mordrak work for me
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Judgemental Grey Knight Justicar
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I'm new to 40k, but chose GK after reading through the codexes (yeah, now I know everybody hates GK, but didn't then). I think Mordrak and what he brings to the table is phenomenal, and have been running the following list and killing everybody:
Mordrak
Ghost Knights (5) 2x hammers, 3x halberds
Librarian- Teleport homer, Warp rift, quicksilver, Summoning, Shrouding
Purifiers (5) in a Razorback with the twin-linked heavy bolter, 2x psycannons and psybolt ammo
Strike Squad (10) with a Rhino 2x psycannons, psybolt ammo
Terminator Squad (6) 1x psycannon, 1x hammer, 4x halberd, psybolt ammo
Dreadnought (2) 2x autocannon, psybolt ammo
NDK incinerator, greatsword
Basically, drop Mordrak/Libby into cover (risk the dangerous terrain every time, it always pays off) and zorch whoever is closest with warp rift/stormbolter fire. Ensure the dreadnoughts are in cover but in a place to provide fire support to Mordrak, and leave a Strike Squad (usually break them into two combat squads) with the dreadnoughts to babysit. I also run the Purifiers as quick as possible up to Mordrak, shooting the hell out of everything on the way. The idea is to summon the Termies up to Mordrak using the Libby, but the Purifiers are insurance in case the Libby gets smoked first turn (which is very possible if my opponent knows what's good for them). If the Libby eats it, then I run the termies behind the Rhino with the other Strike Squad wherever they need to cause problems. Let me know if you guys see any flaws in this thinking, so far it's been killer! Mordrak is an animal!
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![[Post New]](/s/i/i.gif) 2012/10/28 01:16:48
Subject: [2000] Grey Knights: Making Mordrak work for me
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Secret Inquisitorial Eldar Xenexecutor
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I bring a couple of razorwings to the fight each time, unload my missiles right from the off and mop up the remnants with disintegrator cannons.
That's 8 blast weapons from 200 points, with a metric feth ton of pain coming from my wyches and wracks right after, how would you counter that as my mobility and firepower could / would / should strip you bare through numbers and attrition?
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![[Post New]](/s/i/i.gif) 2012/10/28 16:49:40
Subject: [2000] Grey Knights: Making Mordrak work for me
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Judgemental Grey Knight Justicar
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kitch102 wrote:I bring a couple of razorwings to the fight each time, unload my missiles right from the off and mop up the remnants with disintegrator cannons.
That's 8 blast weapons from 200 points, with a metric feth ton of pain coming from my wyches and wracks right after, how would you counter that as my mobility and firepower could / would / should strip you bare through numbers and attrition?
I haven't played against Dark Eldar before, so not sure how they'd hold up, but Terminator armor is about as good as it gets. Also, your Razorwing is lighter armor than I'm used to shooting, so I don't see either of them surviving past their first round of shooting. Maybe you've played a GK player who ran Mordrak and spanked him though?
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![[Post New]](/s/i/i.gif) 2012/10/28 20:45:13
Subject: [2000] Grey Knights: Making Mordrak work for me
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Stern Iron Priest with Thrall Bodyguard
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Key thing kitch is that where ever those Ghost Knights drop in, you'd better be spread out, otherwise with Warp Rift, there's a healthy chance he can take down 2-3 vehicles, or if you're in the open, mow down a good many Wyches and/or Wracks.
In my case, I usually just hunker down and absorb all of the shooting that Dark Eldar put out because in reality with good spreads and use of cover, disintegrators and missiles aren't super scary. Besides that, you make my job easier if you spread out because I can hit what I need to and if you stay together, life is easier as I can just concentrate.
In regards to a list like Homeskillet, your mobility will help you a little bit; however, with his ranged firepower combined with resiliency, he'll gun you down before you can get into the fight where it matters.
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"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"
"If all else fails, empty the magazine" |
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![[Post New]](/s/i/i.gif) 2012/10/29 06:52:11
Subject: [2000] Grey Knights: Making Mordrak work for me
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Fresh-Faced New User
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Why not to try Justicar Thawn in terminators?
You'll get mini-celestine to take breaking the line and scoring/discoring purposes.
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![[Post New]](/s/i/i.gif) 2012/10/29 07:12:18
Subject: [2000] Grey Knights: Making Mordrak work for me
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Regular Dakkanaut
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If you dropped one dreadknight for a storm raven you might be better off as you'll have some defense against flyers. If your local meta game is relatively flyer free than you don't need it.
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![[Post New]](/s/i/i.gif) 2012/10/29 11:33:27
Subject: [2000] Grey Knights: Making Mordrak work for me
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Secret Inquisitorial Eldar Xenexecutor
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Homeskillet wrote: kitch102 wrote:I bring a couple of razorwings to the fight each time, unload my missiles right from the off and mop up the remnants with disintegrator cannons.
That's 8 blast weapons from 200 points, with a metric feth ton of pain coming from my wyches and wracks right after, how would you counter that as my mobility and firepower could / would / should strip you bare through numbers and attrition?
I haven't played against Dark Eldar before, so not sure how they'd hold up, but Terminator armor is about as good as it gets. Also, your Razorwing is lighter armor than I'm used to shooting, so I don't see either of them surviving past their first round of shooting. Maybe you've played a GK player who ran Mordrak and spanked him though?
Nah, I've never played the GK's, so it's all hyperbole on my part. Don't even know if hyperbole's the right word, but it sounds cool so it'll do
I agree that terminator armour will be a pain in the ass, though we have lots of toys to cause instant death on your small units, or to remove your characters in one shot. Though the biggest weakness that I can see is a lack of anti air, unless I'm missing something...?
How many shots do you put out each turn through your entire force?
Unholy_Martyr wrote:Key thing kitch is that where ever those Ghost Knights drop in, you'd better be spread out, otherwise with Warp Rift, there's a healthy chance he can take down 2-3 vehicles, or if you're in the open, mow down a good many Wyches and/or Wracks.
In my case, I usually just hunker down and absorb all of the shooting that Dark Eldar put out because in reality with good spreads and use of cover, disintegrators and missiles aren't super scary. Besides that, you make my job easier if you spread out because I can hit what I need to and if you stay together, life is easier as I can just concentrate.
In regards to a list like Homeskillet, your mobility will help you a little bit; however, with his ranged firepower combined with resiliency, he'll gun you down before you can get into the fight where it matters.
Absolutely, I'd be spread out relying on my mobility to reinforce where ever is necessary, but with enough distance to make them separate targets. One nice trick is re-roll raiders for splinter-warriors, and grisly venoms to lower morale of my enemy.
Going back to the spreading out thing, I'd be happy for you to concentrate your fire wherever you needed to, as all I have to do is present the targets that I want you to see, before plunging a knife in your back with something else. Dare I say it, Kheradruakh and a squad of mandrakes could be very handy at tying up your lovely small units to allow my Wyches / Bloodbrides in without fear of overwatch...
All of this conversation is purely theory as I haven't tried it out myself for a lot of this, I'm just thinking how I'd counter what's here.
If I know you're bringing Mordrak and his Slimer Kin in on turn 1, then I'll present you with just one target until he's down and run rings round him with too many targets for him to retaliate against!
Ah hell with it! As soon as this hurricans out of the way I'm coming over for a game, this sounds like a lot of fun to play against!
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