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Made in us
Battleship Captain






oooo... Orks should totally get drop roks. A small Rok that turns into fortification that works like a drop pod holding boys, and hurts the enemy. I see new trukk boyz, Roka Boyz kauz Orkz mad fer rokin.
   
Made in us
Incubus





Roks would be so cool!!!!!!

Deepstriking with rocks in the middle of the enemy charge when they are charging at your tau. Im going to enjoy 6th edition. Alot. With close combat suits that might have flachette dischargers. MWAA HA MWA HA MWA HA HACK HA HACK HACK HACK gasp....


Oh. Got a pun. Between a Rok and Hard Boys

Quote from chromedog
and 40k was like McDonalds - you could get it anywhere - it wouldn't necessarily satisfy, but it was probably better than nothing.
 
   
Made in is
Cackling Chaos Conscript




This is what my boyz need!

5000  
   
Made in nz
Longtime Dakkanaut





New Zealand

Roks would hardly be difficult ruleswise - if BA can deploy their land raiders by dropping them from mid-air, then orks doing the same with BWs makes perfect sense
   
Made in us
Battleship Captain






I feel like we should rename the ork codex from Orks to Adapteus Orkisus - we are more likely to get drop pods and the sort.

ie the drop rock.

This message was edited 1 time. Last update was at 2012/12/05 06:18:47


 
   
Made in us
Heroic Senior Officer





Western Kentucky

 cormadepanda wrote:
I feel like we should rename the ork codex from Orks to Adapteus Orkisus - we are more likely to get drop pods and the sort.

ie the drop rock.


Now yer startin ta fink like a proppa blood axe there mate!

As for roks, as awesome as they would be, we'll never get them. They'd be far too easy to proxy and GW wouldn't make any money on them.

I mean, unless they bank on most gamers being such recluses that they'll never step outside to grab a real rock. in which case, that'd be a new pinnacle in stupidity, even for GW

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in gb
Rampagin' Boarboy





United Kingdom

Fine, give us drillas then
   
Made in us
Beautiful and Deadly Keeper of Secrets





 MrMoustaffa wrote:
 cormadepanda wrote:
I feel like we should rename the ork codex from Orks to Adapteus Orkisus - we are more likely to get drop pods and the sort.

ie the drop rock.


Now yer startin ta fink like a proppa blood axe there mate!

As for roks, as awesome as they would be, we'll never get them. They'd be far too easy to proxy and GW wouldn't make any money on them.

I mean, unless they bank on most gamers being such recluses that they'll never step outside to grab a real rock. in which case, that'd be a new pinnacle in stupidity, even for GW


Honestly, I'd love to see Roks done like the Dawn of War games, that grant fortifications when they land, or grant special area's for the orks, like a Tellyporta rok allows orks in reserve to move from within it.
   
Made in us
Heroic Senior Officer





Western Kentucky

You could give em a "'omin beacon", where there's just a giant target painted on top of it to help the tellyportas figure out where to land

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Battleship Captain






SO special ork fortification.

i say maybe 100-200pts but i have no way really to say.

Ork Fortress of Ain en Da Uss

AV 13 all around
weapons, 1 killa kannaon
4 big shoota
transport cap - 15 orks.

Special rules - rock, meltas and the sort dont get a extra d6 to pen
- deep strike
- burnin entra

When the AeNU deep strikes place 1 strength 10 ap 1 ignores cover where the fortress where land. After resolving the template place the fortress and any living unit that would be in the way 3d6inch scatter away as they are knocked back. Stopping if they would come into another piece of terrain, but suffer d6 strength 4 hits as a result. Saving throws allowed.

This message was edited 1 time. Last update was at 2012/12/05 07:25:17


 
   
Made in de
Decrepit Dakkanaut







A lot of wild wishlisting not connected to rumours here

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Battleship Captain






 Kroothawk wrote:
A lot of wild wishlisting not connected to rumours here


you sure theses are not rumors? after are they are just as likely to come true. Maybe gw read this thread..and the new orks all over the place. Kroot you also seem to keep the legit threads running so why not start a legit rumor thread?
   
Made in dk
Rogue Grot Kannon Gunna





In your bits box

 cormadepanda wrote:
 Kroothawk wrote:
A lot of wild wishlisting not connected to rumours here


you sure theses are not rumors? after are they are just as likely to come true. Maybe gw read this thread..and the new orks all over the place. Kroot you also seem to keep the legit threads running so why not start a legit rumor thread?


I sincerely doubt that GW takes any input from forums into consideration. The thing with wishlisting is that you often end up with ideas that are good, but unbalanced compared to the long term planning of game balance. And yes, i do think they finally learned to do just that... plan far ahead.

Evil Sunz
The Dark Pact
 
   
Made in us
Mutilatin' Mad Dok





LaLa Land

 Kroothawk wrote:
A lot of wild wishlisting not connected to rumours here


This
Every time I see this thread get bumped I get chubby, then I see "Proposed rules" and I feel all let down. Moar rumors less wish listing!

Team Zero Comp
5th edition tourny record 85-32-16 (2010-12) 6th 18-16-4
check out my Orky City of Death http://www.dakkadakka.com/dakkaforum/posts/skipread/336388.page 
   
Made in gb
Foolproof Falcon Pilot





Livingston, United Kingdom

I want initiative 10 Orks with 4+ rending. It is the ONLY way to balance the game. You know it to be true...
   
Made in us
Mutilatin' Mad Dok





LaLa Land

 Charles Rampant wrote:
I want initiative 10 Orks with 4+ rending. It is the ONLY way to balance the game. You know it to be true...


You sir, are a Git!

Team Zero Comp
5th edition tourny record 85-32-16 (2010-12) 6th 18-16-4
check out my Orky City of Death http://www.dakkadakka.com/dakkaforum/posts/skipread/336388.page 
   
Made in us
Lead-Footed Trukkboy Driver



Oklahoma

 Charles Rampant wrote:
I want initiative 10 Orks with 4+ rending. It is the ONLY way to balance the game. You know it to be true...


LOL then our max green tide squads would be a whole three models
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Charles Rampant wrote:
I want initiative 10 Orks with 4+ rending. It is the ONLY way to balance the game. You know it to be true...


They should be Initiative 11! Not 10.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Why stop there?

Mob rule should be changed so that not just ld, but all stats can be substituted with the number of orks in the unit. I dare to deal 250 wounds to 30 T10 models!

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut






Model leak?

Edit: ah crap. Browsing on my phone and missed that I wasnt on the last page. Think I was asking about new buggies? Something like that?

This message was edited 1 time. Last update was at 2012/12/07 16:59:01


 
   
Made in us
Badass "Sister Sin"






Camas, WA

 streamdragon wrote:
Model leak?

Not at all.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut






Sorry, see my edit. I was responding to somethingfrom several pages ago I guess. Heres hoping buggies get some love in a new book!
   
Made in us
Battleship Captain






New buggies sure? white dwarf supporting release...not even rumored. Maybe orks will get a small white update; who knows. I will look around for it.
   
Made in us
Infiltrating Broodlord





 cormadepanda wrote:
New buggies sure? white dwarf supporting release...not even rumored. Maybe orks will get a small white update; who knows. I will look around for it.


Looks like this new codex, is going to rok!

I refuse to join any club that would have me as a member. -Groucho Marx

 
   
Made in gb
Foolproof Falcon Pilot





Livingston, United Kingdom

 H.B.M.C. wrote:
 Charles Rampant wrote:
I want initiative 10 Orks with 4+ rending. It is the ONLY way to balance the game. You know it to be true...


They should be Initiative 11! Not 10.


Whoa, whoa, let's not get carried away here.
   
Made in us
Infiltrating Broodlord





 Charles Rampant wrote:
 H.B.M.C. wrote:
 Charles Rampant wrote:
I want initiative 10 Orks with 4+ rending. It is the ONLY way to balance the game. You know it to be true...


They should be Initiative 11! Not 10.


Whoa, whoa, let's not get carried away here.


pfft, you're missing the whole point! They're orks! T5 with FNP on a 3+ S4 base with furious charge and pass DTW on a 2+ and can run and charge during the waagh turn, which gives them the cinematic Waggh charge bonus of +2 strength.

I refuse to join any club that would have me as a member. -Groucho Marx

 
   
Made in us
Heroic Senior Officer





Western Kentucky

So the total rumors I'm hearing right now is

Plastic Meganobs
tankbusta/flashgitz kit
deffrolla added to battlewagon box (which means the damn thing will probably cost 80+ dollars soon)
deff copta kit
maybe some sort of new ork flyer if that leaked product release date is to be believed from a while back.
maybe an ork fortification

Has anyone heard anything otherwise? That seems to be all I've heard going around, for an early spring release

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Battlewagon Driver with Charged Engine





How would the plastic meganobz box work? They just released them in finecast, I cant imagine them boxing them up in something like 5 per box like terminators and selling them for around $50 when they are trying to sell them for $22 a pop in finecast. If they wanted them in regular plastic they wouldn't have bothered with the finecast release right?

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Lead-Footed Trukkboy Driver



Oklahoma

 Billagio wrote:
How would the plastic meganobz box work? They just released them in finecast, I cant imagine them boxing them up in something like 5 per box like terminators and selling them for around $50 when they are trying to sell them for $22 a pop in finecast. If they wanted them in regular plastic they wouldn't have bothered with the finecast release right?


My theory is that they used the existing mold and just use resin instead of metal, hence the failcast turnout. As it stands currently, I personally have never seen a Meganob that wasn't a conversion (including my own) the sheer expense of one model doesn't justify buying it from GW, but instead converting something else in any way possible to make the cost more decent.

so a 50 dollar, or even 60 dollar plastic kit with some nice extras (like how the current two gw sells in failcast do not have the basic twin linked shoota, so maybe basics ffs.) Would make me actually think about purchasing one.

I for one would love to see a converters kit of some sort. We have so many units that require converting right now, its better to just capitalize on our love of converting existing models. (like a warboss mega armor/warbike kit, flashgit weapon kits etc.)
   
Made in us
Arch Magos w/ 4 Meg of RAM






Paitryn wrote:

so a 80 dollar, or even 90 dollar plastic kit without any nice extras (like how the current two gw sells in failcast do not have the basic twin linked shoota, so maybe basics ffs.) Would make me actually think about purchasing one.


Realigned your quote with reality

Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
 
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