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Made in us
Regular Dakkanaut




With the latest GK FAQ, Unyielding anvil says:
“The nominated units can
control objectives as if they were scoring units.”

The Relic mission says:
"A model in a scoring unit can seize the Relic by moving into
base contact during the Movement phase - that model then
automatically picks it up at the end of the phase"

So since all UA does is let you control objectives (it doesn't actually make the unit scoring), that would mean that any non-troop GK unit cannot seize the Relic (UA or not). Correct?
   
Made in us
Longtime Dakkanaut






Folsom, CA, just outside Sacramento

if they are a scoring unit they can pick up the relic, if they are "treated as a scoring unit" i would assume they are a scoring unit.

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Decrepit Dakkanaut




The relic is an Objective
   
Made in us
Fixture of Dakka





San Jose, CA

I would say yes, they can pick up the Relic. When you count as a scoring unit, you are for all intents and purposes a scoring unit relative to any objectives.


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Made in us
Regular Dakkanaut




jordanis wrote:if they are a scoring unit they can pick up the relic, if they are "treated as a scoring unit" i would assume they are a scoring unit.

I quoted the exact text and "treated as a scoring unit" is nowhere to be found.

nosferatu1001 wrote:The relic is an Objective

Seizing the Relic is the mission's Primary Objective, but I don't see how the relic is itself an objective which can be controlled (the type discussed on Page 123). Objectives are controlled simply by being within 3", and can be denied by the enemy being within 3". Neither of these conditions apply to the Relic , making is substantially different than an objective in my mind. Although that is somewhat moot since you don't control a relic.

jy2 wrote:I would say yes, they can pick up the Relic. When you count as a scoring unit, you are for all intents and purposes a scoring unit relative to any objectives.

But they don't count as a scoring unit, they just "can control objectives as if they were scoring units.” UA gives specific permission to do one thing "control objectives", but the Relic is not an objective (it is a Relic) and even if it were controlling it does nothing anyway. In fact there are no rules for controlling a Relic, you seize a relic, which is done quite differently than controlling objectives.

If a vehicle had an upgrade which stated "A vehicle with this upgrade can ignore terrain moved over as if it were a skimmer", that wouldn't make it count as skimmer or give it any of the other qualities or abilities of a skimmer (no jink, skyfire would still have to snap shot at it, it doesn't crash when immobilized while moving flat-out, etc.).

This message was edited 1 time. Last update was at 2012/12/05 08:25:30


 
   
Made in ca
Grisly Ghost Ark Driver





By virtue of being the 'primary objective' the relic is 'an' objective in my opinion.

As that is what objectives are: mission parameters defined in the 'primary' and 'secondary' objective rules-text.

   
Made in us
Heroic Senior Officer





Woodbridge, VA

How do you control the Relic (objective)? You pick it up. Can the unit control the relic? Yes, Ergo, it can pick it up.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Regular Dakkanaut




 Neorealist wrote:
By virtue of being the 'primary objective' the relic is 'an' objective in my opinion.

As that is what objectives are: mission parameters defined in the 'primary' and 'secondary' objective rules-text.


That makes sense on a superficial level but, is not 100% accurate (in my opinion). The Primary objective is not "the relic", it is "seizing the relic". It's a slight difference but it makes more sense if you look at the other missions as well. For example in Big Guns, the Primary objective is not "Enemy HS units", it is "Destroying HS enemy Units".

By that logic, in Big Guns, "By virtue of being the 'primary objective' an enemy HS unit is 'an' objective" (Which is obviously non-sense. Are they Mysterious Objectives also?).

There's a distinction that needs to be made between the mission objectives (listed under victory conditions) and objective markers (that are placed on the battlefield). Only one of those is controlled by units on the battlefield.

And while it's certainly not even remotely conclusive, if the Relic is an "Objective" it would be the only Mission with objectives that doesn't include the Mysterious Objectives rule.

How do you control the Relic (objective)? You pick it up. Can the unit control the relic? Yes, Ergo, it can pick it up.

I see rules for Controlling Objectives on page 123, and I see rules for Seizing the Relic on page 131 which are quite different. If Unyielding Anvil read "the nominated units are scoring" there'd be no argument, but all UA lets them do is one very specific thing, "control objectives as if they were scoring units”. Even if we assume that the Relic is an Objective, being able to control it (pg. 123) is not the same as Seizing it (pg. 131) and the victory conditions for the mission make no mention of controlling the Relic so it doesn't do anything for you anyway.
   
Made in us
Loyal Necron Lychguard






The rules on page 122 tell you that missions will explain how to deal with objectives.

Also, controlling an objective is being within 3" of it and if you're in B2B contact with it you're still within 3" of it and are controlling it by holding it.
   
Made in ca
Grisly Ghost Ark Driver





Bugs_N_Orks wrote:By that logic, in Big Guns, "By virtue of being the 'primary objective' an enemy HS unit is 'an' objective" (Which is obviously non-sense. Are they Mysterious Objectives also?)

Figured i'd address this: The enemy HS are 'not' objectives in and of themselves for that scenario, though killing them is, by virtue of being part of the primary objective. (just as seizing the relic is part of the primary objective for the relic mission)

UnYielding Anvil doesn't say that the unit may only control objective 'markers' like you seem to be implying, but rather objectives themselves.

Objectives are defined on page 122 as both primary and secondary objectives, which is quite clear that they include a bunch of other options as detailed in the various missions rather than just physical markers.

This message was edited 2 times. Last update was at 2012/12/06 01:45:19


 
   
 
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