Millenium games in Rochester hosts an invitational tournament at the end of each year - this is a free event for those who qualify with great prize support. It is one of the reasons Millenium is such a great place to play. I qualified for the tournament with a victory in the monthly tournaments while hyv3mynd and Chrispy qualifed at separate events. We posted a discussion of our lists
Army List Discussion
A shot of my army - in all its glory (ignore the unpainted Aegis, the unbased Daemonettes) and admire the nice Zombies as cultists!
Game 1
The first game saw me placed against Nogle (might be Nogel, but that seemed too much like Christmas) from the Beef and Wings team out of Buffalo. Nogle has had a lot of success in 5th edition, but struggled a bit with the advent of 6th edition. He brought with him a foot Blood Angels army with some nasty surprises.
HQ
Astoroth the Grimm
Elites
3x Sanguinary Priests, Brother Corbulo (not sure if he belongs here)
Troops
10x Tactical Marines in Drop Pod w/ Melta, Combi-Melta, Lascannon
10x Assault Marines w/ 2x Flamers
10x Tactical Marines w/ Lascannon, Plasmagun, Combi-Plasma
Fast Attack
Storm Raven w/ Hurricane Bolters
Heavy Support
9x Devastators w/ 4x Heavy Bolters
9x Devastators w/ 4x Missile Launchers
Fortifications
Aegis Defense Line w/ Icarus Lascannon
Deployment
The primed Aegis line is mine - I just did not have the time to get it painted to a good standard.
This is the first time in a while I have had the chance to deploy anything. I need to be cognizant of the drop pod coming in with Flamers on Turn 1 - they can really disrupt my Cultist squad. Also, I want to be far enough away that his Descent of Angels (and drop pod) come in relatively unsupported if they choose to be aggressive. I want to block line of sight to the comms relay so I can have at least one model sitting on it for Turn 2. Finally, I rolled up my psychic powers on Telepathy and I grabbed Dominate, Puppet Master and Terrify. Terrify could be potentially useful, since his Red Thirst replaces
ATSKNF - which might give me the chance to sweep a unit. The other two are blase at best.
My opponent sets up behind his Aegis - in range of Sanguinary Priests, but also really tightly packed given my Battle Cannons and Flamers. He gets Red Thirst on everything except one Devastator squad, so I am going to have to kill them to a man.
This is also the moment I realized that Corbulo gets a 2+ save against everything for his Feel No Pain unless I hit him with a Battle Cannon or Bolt of Tzeetch. That is really good! Also, keep a close eye on that ruin - it is going to help an aweful lot.
We roll up to see if it is Night Fighting and it is not. I have Turn 1 and get ready to blow apart some marines...
The rest of the report is posted up at the
Mandulian Chapel