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Made in us
Powerful Phoenix Lord





Buffalo, NY

On a related note. Adamantine mantle (C:BT) says that the model does not suffer ID from a weapon whose strength is at least 2x toughness. I'm assuming if hit with a Daemon Hammer, he'd be immune to ID from Force activation?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Hm, I will have to check my codex, but if that is word-for-word what it says, then yes he would be immune unless the DH was wielded by a Str. 3 Model (Ordo Malleus Inquisitor with Terminator Armor)


Automatically Appended Next Post:
For all you people out there, the rule that Happyjew refers to is:
"The character [equipped with the Adamantine Mantle] does not suffer Instant Death when wounded by a weapon whose Strength is at least twice the character's toughness, instead taking a single wound."

It seems that RAI is clearly different from RAW, but RAW he would be protected from activated daemonhammers.

This message was edited 1 time. Last update was at 2012/12/25 07:48:16


 
   
Made in us
Longtime Dakkanaut





Eye of Terror

The rules for the mantle are really old.

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Springfield, VA

 Dozer Blades wrote:
The rules for the mantle are really old.


Yes. Yes they are.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

The rules for Kharn are really new.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Happyjew wrote:The rules for Kharn are really new.


Unit1126PLL wrote:Yes. Yes they are.
   
Made in us
Daemonic Dreadnought






RAW he's immune to force weapon ID regardless if the source of ID comes from force weapon activation or double toughness. The notion that he's only immune to force weapon activation is pure RAI based on the assumption that the game developers only intended for it to work on activation, and if we discard common sense to follow the letter of the law the argument that kharne is immune to ID caused by double toughness from a force weapon but can still be killed by force weapon activation is as valid as the argument that double t id him cut activation doesn't. Kharnes rules never specifies what source of ID he is immune to when a FW ID him, so without that specification he is immune to all sources of ID if it comes from a FW. The logical and common sense assumption of RAI=only immune to activation is both an assumption and RAI.

In the grim darkness of the far future there is only RAW.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
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 schadenfreude wrote:
RAW he's immune to force weapon ID regardless if the source of ID comes from force weapon activation or double toughness. The notion that he's only immune to force weapon activation is pure RAI based on the assumption that the game developers only intended for it to work on activation, and if we discard common sense to follow the letter of the law the argument that kharne is immune to ID caused by double toughness from a force weapon but can still be killed by force weapon activation is as valid as the argument that double t id him cut activation doesn't. Kharnes rules never specifies what source of ID he is immune to when a FW ID him, so without that specification he is immune to all sources of ID if it comes from a FW. The logical and common sense assumption of RAI=only immune to activation is both an assumption and RAI.

In the grim darkness of the far future there is only RAW.


This post gave me cancer.

But yeah, i think we all understand how this works now. Could it be reversed in a faq?
Certainly.
Until then?
Kharne triumphs over all mind-metal.
   
Made in gb
Decrepit Dakkanaut




DR - there is no context stating FW activation, none at all. The only context is that he is immune to ID caused by Force Weapons. Force Weapons can cause ID EITHER through their activation OR through conferring S twice that of the targets toughness.

Kharne MUST be immune to both, otherwise you are ignoring rules

Dozer - still no rules to back up your houserule?
   
Made in us
Daemonic Dreadnought






Neronoxx wrote:
 schadenfreude wrote:
RAW he's immune to force weapon ID regardless if the source of ID comes from force weapon activation or double toughness. The notion that he's only immune to force weapon activation is pure RAI based on the assumption that the game developers only intended for it to work on activation, and if we discard common sense to follow the letter of the law the argument that kharne is immune to ID caused by double toughness from a force weapon but can still be killed by force weapon activation is as valid as the argument that double t id him cut activation doesn't. Kharnes rules never specifies what source of ID he is immune to when a FW ID him, so without that specification he is immune to all sources of ID if it comes from a FW. The logical and common sense assumption of RAI=only immune to activation is both an assumption and RAI.

In the grim darkness of the far future there is only RAW.


This post gave me cancer.

But yeah, i think we all understand how this works now. Could it be reversed in a faq?
Certainly.
Until then?
Kharne triumphs over all mind-metal.


The FDA classifies pure uncut RAW as a carcinogen, it should only be handled per OSHA guidelines.

Yes an errata or FAQ can change it. If GW does get around to it in their next FAQ I would expect it to go along your RAI, until then obey all OSHA guidlines.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Longtime Dakkanaut





Eye of Terror

Another amazingly bad misconceived interpretation.

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 Dozer Blades wrote:
Another amazingly bad misconceived interpretation.


All of the butthurt!!!
Its funny and ironic that you would say that, as one of the people misconceiving it.
Try this.
"Joe billy is immune to ID from all specialist weapons."
Can a power fist ID him?
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

 Dozer Blades wrote:
Another amazingly bad misconceived interpretation.


Are there any rules to back you up?

Or just improper context?


   
Made in us
Captain of the Forlorn Hope





Chicago, IL

nosferatu1001 wrote:
DR - there is no context stating FW activation, none at all. The only context is that he is immune to ID caused by Force Weapons. Force Weapons can cause ID EITHER through their activation OR through conferring S twice that of the targets toughness.

Kharne MUST be immune to both, otherwise you are ignoring rules

Dozer - still no rules to back up your houserule?
And [all] force weapons cause ID based on the Force rule on P.37.

That is the rule that applies to every force weapon, thus that is the context of Kharn's rule.

Ignore the context and house rule it however you wish.

It is not going to affect my army one bit.

This message was edited 1 time. Last update was at 2012/12/25 16:41:45


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
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Eye of Terror

- Removed by insaniak -

This message was edited 1 time. Last update was at 2012/12/25 21:09:18


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Stephens City, VA

 DeathReaper wrote:
nosferatu1001 wrote:
DR - there is no context stating FW activation, none at all. The only context is that he is immune to ID caused by Force Weapons. Force Weapons can cause ID EITHER through their activation OR through conferring S twice that of the targets toughness.

Kharne MUST be immune to both, otherwise you are ignoring rules

Dozer - still no rules to back up your houserule?
And [all] force weapons cause ID based on the Force rule on P.37.

That is the rule that applies to every force weapon, thus that is the context of Kharn's rule.

Ignore the context and house rule it however you wish.

It is not going to affect my army one bit.



Context of the rule. Kharn cannot be ID'd by a FW. Regardless of how it would inflict ID.

As I don't play CSM/IF I did I wouldn't play Kharn agreed to that last bit.

   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Ok. I think it is time for everyone to step back, calm down, enjoy some Christmas beer, uh, cheer, and stop insulting each other.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Edited by AgeOfEgos

This message was edited 1 time. Last update was at 2012/12/25 17:24:34


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

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10k
2k
500 
   
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Captain of the Forlorn Hope





Chicago, IL

7 pages of good discussion without anyone calling anyone names, or breaking any of the tenets of the forum.

And then there is this.
 A GumyBear wrote:
Edited by AgeOfEgos

Or we could discuss it like men (aka grown ups) and not take shots at the other posters by calling them names...

P.S. my IQ is 145 and I have read these rules many times over, so I am neither "ignorant" or "stupid"

This message was edited 2 times. Last update was at 2012/12/25 17:25:29


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Longtime Dakkanaut





Eye of Terror

Words like butthurt are completely unnecessary. Now stop fanning the flame.

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Decrepit Dakkanaut




 DeathReaper wrote:
nosferatu1001 wrote:
DR - there is no context stating FW activation, none at all. The only context is that he is immune to ID caused by Force Weapons. Force Weapons can cause ID EITHER through their activation OR through conferring S twice that of the targets toughness.

Kharne MUST be immune to both, otherwise you are ignoring rules

Dozer - still no rules to back up your houserule?
And [all] force weapons cause ID based on the Force rule on P.37.

That is the rule that applies to every force weapon, thus that is the context of Kharn's rule.

Ignore the context and house rule it however you wish.

It is not going to affect my army one bit.



And ALL weapons cause ID by having S>=2T. Kharne is immune to ID from FW, which includes both activated ID and also Strength.

You are ignoring the rules which state that weapons cause wounds which cause ID.
   
Made in us
Sword-Bearing Inquisitorial Crusader




 Dozer Blades wrote:
Words like butthurt are completely unnecessary. Now stop fanning the flame.


Then maybe accept that this is a perfectly legal ruling with no abuse at all?

Afterall, you've made your case, and were wrong. Being unable to cite any legitamamte defense from the brb and relying on what you would guess to be context (which by the way is being presumptuous as you did not write the book) has proven you wrong, while the opposite side has a clearcut legal defense. Yet people still insist on hashing this out and refusing to read the previous 6 pages where this can all be seen as clear as day.
I'm not fanning any flames here. I'm trying to make a point.
   
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Eye of Terror

Oh so you work for GW as a developer and your word is gold? I don't think so.

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Buffalo, NY

And this is why you do not argue HYWPI against RAW.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Sword-Bearing Inquisitorial Crusader




 Dozer Blades wrote:
Oh so you work for GW as a developer and your word is gold? I don't think so.


i didn't say that, now did i Dozer Blades?
No, all i said was you are relying on a context that you cannot prove is there, and that there is substantial evidence that Kharn cannot be ID'd by any force weapon.
However if you would like to keep posting intelligence-killing posts, be my guest as i have no calms with your behavior. In fact i'm laughing.


Automatically Appended Next Post:
 Happyjew wrote:
And this is why you do not argue HYWPI against RAW.


I don't argue HYWPI. what's the point? Everyone would play it differently.
I only argue RAW. That's the same no matter what (usually.)

This message was edited 1 time. Last update was at 2012/12/25 20:02:57


 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

nosferatu1001 wrote:
And ALL weapons cause ID by having S>=2T. Kharne is immune to ID from FW, which includes both activated ID and also Strength.

You are ignoring the rules which state that weapons cause wounds which cause ID.
All weapons do, not ignoring that, but not all force weapons have Str double tough. Therefore all force weapons do not ID based on S>=2T.

So the only thing Kharn's rule can be referencing is the Force USR, that all force weapons possess, and subsequently how all force weapons cause ID, as noted on P. 37



"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
The Hive Mind





 DeathReaper wrote:
nosferatu1001 wrote:
And ALL weapons cause ID by having S>=2T. Kharne is immune to ID from FW, which includes both activated ID and also Strength.

You are ignoring the rules which state that weapons cause wounds which cause ID.
All weapons do, not ignoring that, but not all force weapons have Str double tough. Therefore all force weapons do not ID based on S>=2T.

All of them can. And Hammers don't always ID on double toughness. This is an irrelevant statement.

So the only thing Kharn's rule can be referencing is the Force USR, that all force weapons possess, and subsequently how all force weapons cause ID, as noted on P. 37

Not true. If he was enfeebled and hit by a double hammer hand NF Sword, it'd double him out. Therefore your assumption is incorrect.

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Deathreaper and Dozer Blades:
Context is RAI. That's not the issue. RAW says Kharn is immune to ID from a Force Weapon. A Force Weapon with the Instant Death special rule and strength twice his toughness, would not ID him. Was the intention? Maybe, maybe not. But that is what context matters for. Context does not matter for RAW.
   
Made in us
The Hive Mind





Actually, no - context matters for RAW, but there's no context in this case that matters.

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Made in us
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kaisshau wrote:
Deathreaper and Dozer Blades:
Context is RAI. That's not the issue. RAW says Kharn is immune to ID from a Force Weapon. A Force Weapon with the Instant Death special rule and strength twice his toughness, would not ID him. Was the intention? Maybe, maybe not. But that is what context matters for. Context does not matter for RAW.


And it's really that simple!
   
 
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