azreal13 wrote:So our local club has been going almost a year now, we have a healthy membership, a reasonably diverse game base and a decent sized venue.
I'm thinking of approaching the committee with the idea of trying to develop a regular show with an eye to trying to grow it into something significant and hell, maybe even profitable.
There are several other communities of both tabletop and
CCG gamers all within fairly sensible travel times so I think getting good numbers for some tourneys is achievable.
My request from Dakka is what, if you were starting from scratch, would you look to offer or like to see from a new show and if anyone has any experience organising one, what advice would you offer?
If anyone has ideas of how to get retailers to show up that would be great, I'd be happy to offer free space as a startup thing but as we're based a long way from centrally it would be a long trip for some of the bigger names with no guarantee it would be worthwhile.
Hmmm.....
Advice?
start small, build interest, and make sure you have a venue sorted out before you have the guest list.
Profits, but not for you.
Organization and planning is the key.
If you have a few inside tracks from store owners, industry, or game reps, they can help in a big way.
Depending on the games involved, you might start by contacting the representatives for customer relations.
For instance, If I wanted Mongoose, I'd get in contact with Matt, over there. Or if It was On the Lamb, I'd get in touch with thier reps here, If I was to try to get
PP, I'd branch out to the local press ganger, and then thier boss in
PP.
For the Venue, Your going to need one according to your needs, RSVP's from the reps, then you drum up intetrest at the local schools, hang outs,
FLGS's, send a few of your own spokespersons around, drum up support, post flyers, keep in contact with your venue, your caterer, your reps, your security, drum up some prize support through your earnings, or from the companies themselves, and if you have never done one before, you go find someone else, or go to one and get pointers PRIOR to starting the endevor.
Just a few thoughts on one I worked with many moons ago...
LONG LONG HOURS, not a lot of profits, pays, or rewards, and alot of discussions and more long hours with a heck of alot more people then I ever expected.
I was a mite on the butt of the beast, so to speak.
LONG BEFORE THE CON, build up a play by play of what your doing. design the con and map it out several times in advance, and have room for manuver.
Be realistic in your plans and don't let the thing take off on its own, or it becomes a cat herding contest more then it already will be.
You seem to have a venue, already.
Do you have an established area/ community?
Have they already had? have a convention in the works, or already schedualed?
What games and venue are we talking about?
WHO exactly is the audience?
Do you have a guess at the numbers? HOW MUCH are we looking at for entery fee's/ table fee's? HOW MUCH will the guests cost to book? Are you ready for guests?
etc.etc.etc.....
deja vu all over again.
MY advice? Get help before you continue, and don't go it alone.
If you have an established D and D group/ following- get with them. Warhammer/
40K- get with them,
PP, etc... You go to the source, put together a discussion package and start getting feedback from people who either this is geared tword, or from past experiences.
What worked, what didn't, what are we doing, what are we looking to do, etc.etc.etc....
Adeptocon, Gencon, Salute.... are heavy hitters. Don't start out setting your sights that high, but you can be sure that there are things that you can emulate, and do on your own.
Small as in local area, and fill in the skeleton...
Digging into the old noodle is pretty fun between the dirty deeds and the mean thoughts in there.
You have 1 local club... how about others? Have you branched this idea out there?
What was the feedback?
Hardest thing too? Local law enforcement. Do you need any legal representation? None accountability statements, for when one of the gamers gets drunk and pukes all over the table.
Documentation for the size of the hall. fire code. legal ramifications. insurance. safety. security. ( how far is your goon going to go? is Mace involved? What sorts of crimes, incidents, accidents are we looking to have happen?)
We didn't think of a few of these, If I recall.
Is the venue insured? Are you going to have to pay for damages? Is there alcohol or drugs expected in or around the premisis?
How are your local cops on these sorts of past deals?
These are just a few musings, by the way. And.. not all including, either. Theres more stuff also that I forgot/ wasn't involved in.
Like I said.
Herding cats.....