Hello, I'm currently working on my new CSM project, and thought I'd get some C&C before advancing:
Chaos Lord - Jump Pack, Burning Brand of Skalathrax, Mark of Nurgle, Lightning Claw, Sigil of Corruption
Helbrute - Reaper Autocannon
Helbrute - Reaper Autocannon
Plague Marines X5 - 2 Plasma Guns
Plague Marines X5 - 2 Plasma Guns
Plague Marines X5 - 2 Plasma Guns
Heldrake - Bale Flamer
Raptors X5 - Mark of Nurgle, 1 Lightning Claw, 2 Meltaguns
Raptors X5 - Mark of Nurgle, 1 Lightning Claw, 2 Meltaguns
Obliterators X3 - Mark of Nurgle
Battle Plan: Keep the Chaos Lord and Obliterators in reserve (same unit).Deploy the Plague Marines out of sight on T1, preferably in ruins/on objectives. The raptors move up to take out any nasty vehicles/tie up anything bad (like devastators). When the Obliterators and Chaos Lord come down, I'll aim for behind enemy lines. They'll fire, hopefully doing a lot (considering Plasma Cannons + an AP3 flamer kill a lot, in general), then the Chaos Lord will separate to go into CC. Ultimately, the idea is to remove any potential for my opponent to score, whilst keeping my scorers safe.
I may switch out the Plague Marines for regular Chaos Marines, possibly adding in a few cultists for cheap bodies (though I plan to ally Orks to bring this list up to 2000 points in the future).
Thoughts? Automatically Appended Next Post: Alternative Build:
Chaos Lord - Jump Pack, Burning Brand of Skalathrax, Mark of Nurgle, Lightning Claw, Sigil of Corruption
Chaos Lord - Jump Pack, Mark of Nurgle, Lightning Claw, Sigil of Corruption, Possibly the Black Mace
Helbrute - Reaper Autocannon
Helbrute - Reaper Autocannon
Chaos Marines - 1 Plasma Gun, 1 Lightning Claw
Chaos Marines - 1 Plasma Gun, 1 Lightning Claw
Chaos Marines - 1 Plasma Gun, 1 Lightning Claw
Heldrake - Bale Flamer
Raptors X5 - Mark of Nurgle, 1 Lightning Claw, 2 Meltaguns
Raptors X5 - Mark of Nurgle, 1 Lightning Claw, 2 Meltaguns
Obliterators X3 - Mark of Nurgle
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