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2013/02/01 23:23:41
Subject: New Warmachine faction- Convergence of Cyriss
Point's been made, job's a good 'un, everybody move on?
I'll update the OP with the pics etc that are posted now when I can get to a PC, but they're easy to find in the thread. I'm still at TempleCon so bye for now
Automatically Appended Next Post: Yes about answer to infantrmachine! I'm very excited to run jack heavy like I do beast heavy in Hordes
This message was edited 1 time. Last update was at 2013/02/01 23:24:45
2013/02/01 23:26:35
Subject: New Warmachine faction- Convergence of Cyriss
chaos0xomega wrote: Saying inspired by art deco (they are) is very different from saying they are art deco (which is what is being claimed).
...
Just to point out (again) this is wrong. Will Shick very clearly and unambiguously states "one of the biggest inspirations for the Convergence of Cyrra when we were concepting it was the art deco...".
It's also rather interesting that the argument has gone from...
chaos0xomega wrote: I feel like it doesnt fit the rest of their range at all... also apparrently they have no idea what art deco meanslol
To "inspired by art deco (they are)" in only two pages.
chaos0xomega wrote: Saying inspired by art deco (they are) is very different from saying they are art deco (which is what is being claimed).
And I did actually STUDY the various styles, perhaps not every but certainly many, its actually semi-required in my current job to know the differences and I actually have to deal with true professionals that have degrees in this stuff on a regular basis.
Funny, my job requires that too.
I did assert they were inspired by art deco, another poster claimed they did not in any way have art deco features which prompted my replies.
I still assert they are a mix of art deco and art nouveau with 1950's era futurism mixed in.
That you are equating art nouveau and deco shows you don't know the difference between the two and are just trolling.
The "influenced by art deco in an attempt to make these look like the giant robots that came out of the golden age of science fiction." claim sounds more like a it was thought up by marketing to throw at people than to people who are familiar with the subjects. Art deco is normally more associated with the Pulp Era than Golden Age of Science Fiction, which is normally post-WW2 and Art Deco/Pulp is pre-WW2.
*Edit* Back on to the miniatures, is there a release date for the Iron Mother? Art Deco or not, it is still a cool concept
This message was edited 1 time. Last update was at 2013/02/01 23:35:52
2013/02/01 23:33:36
Subject: New Warmachine faction- Convergence of Cyriss
I get a hybrid Vibe of Metropolis robot, OZ steampunk robots and UNIT from X-men
They very, very, very much used watch parts as the basis for a ton of individual parts, I'm not talking the cogs, the shield shapes are based off of Automatic watch weights, and there are a ton of other bits recognizable as well. Which is actually really cool.
Not normally a big fan of the warmahorde aesthetic, but these work pretty nicely for me. Good job PP!
Polite note to the thread: further off-topic discussion of art nouveau or art deco will be treated as willfully derailing the thread, and the malefactor...handled...accordingly.
Quis Custodiet Ipsos Custodes?
2013/02/02 00:18:24
Subject: Re:New Warmachine faction- Convergence of Cyriss
Im kinda happy I havent bought into Cryx yet, I think ill wait for these instead
Also, this is probably the fourth or fifth time this has appeared, but hey-ho:
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
2013/02/02 01:07:02
Subject: New Warmachine faction- Convergence of Cyriss
RiTides wrote: Point's been made, job's a good 'un, everybody move on?
I'll update the OP with the pics etc that are posted now when I can get to a PC, but they're easy to find in the thread. I'm still at TempleCon so bye for now
Automatically Appended Next Post: Yes about answer to infantrmachine! I'm very excited to run jack heavy like I do beast heavy in Hordes
I myself am waiting for more pics of supportmachine where I run as much
infantry as I can get away with supported by two or three 'jacks.
Plus, I want to learn to paint NMM Chrome before I start getting this stuff...
This message was edited 1 time. Last update was at 2013/02/02 01:09:54
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
2013/02/02 01:14:50
Subject: New Warmachine faction- Convergence of Cyriss
They're worshippers of the Goddess Cyriss, Maiden of Gears and Mother of Mathematics. The Cult (historically, anyway) has plotted to bring a part of her to Caen and give it mechanikal (or clockwork, not entirely clear, and yes there's a difference) form. The fact that we haven't seen any meatsacks yet means that this might have happened (speculation). In the Witchfire Trilogy, we also run across a nest of evil Cyriss cultists wanting to create a clockwork overlord for the entire world of Caen.
There's also the distinct possibility that Cyriss actually has a physical embodiment on Caen already, in the form of a nearly undetectable world orbiting the same star (that most call the Dark Wanderer). Apparently it's a living clockwork being, and would imply that none of Cyriss' priests draw their power from Urcaen. If true, that's particularly worrisome because it means she's not a god as we know them and is instead something entirely different.
Whatever she is, her followers relocate their souls into clockwork bodies, the lowliest of those enshrined formerly being her Clockwork Priests, which were highly powerful clerics before becoming unstoppable war machines on top of it. The fact that we're seeing the entirety of her congregation apparently allowed to transfer their souls into shells is most certainly a new development.
This message was edited 1 time. Last update was at 2013/02/02 01:15:08
2013/02/02 01:25:07
Subject: New Warmachine faction- Convergence of Cyriss
They're worshippers of the Goddess Cyriss, Maiden of Gears and Mother of Mathematics. The Cult (historically, anyway) has plotted to bring a part of her to Caen and give it mechanikal (or clockwork, not entirely clear, and yes there's a difference) form. The fact that we haven't seen any meatsacks yet means that this might have happened (speculation). In the Witchfire Trilogy, we also run across a nest of evil Cyriss cultists wanting to create a clockwork overlord for the entire world of Caen.
There's also the distinct possibility that Cyriss actually has a physical embodiment on Caen already, in the form of a nearly undetectable world orbiting the same star (that most call the Dark Wanderer). Apparently it's a living clockwork being, and would imply that none of Cyriss' priests draw their power from Urcaen. If true, that's particularly worrisome because it means she's not a god as we know them and is instead something entirely different.
Whatever she is, her followers relocate their souls into clockwork bodies, the lowliest of those enshrined formerly being her Clockwork Priests, which were highly powerful clerics before becoming unstoppable war machines on top of it. The fact that we're seeing the entirety of her congregation apparently allowed to transfer their souls into shells is most certainly a new development.
Also, wasn't Mortenebra a cultist or something at one point?
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
2013/02/02 01:33:14
Subject: New Warmachine faction- Convergence of Cyriss
They're worshippers of the Goddess Cyriss, Maiden of Gears and Mother of Mathematics. The Cult (historically, anyway) has plotted to bring a part of her to Caen and give it mechanikal (or clockwork, not entirely clear, and yes there's a difference) form. The fact that we haven't seen any meatsacks yet means that this might have happened (speculation). In the Witchfire Trilogy, we also run across a nest of evil Cyriss cultists wanting to create a clockwork overlord for the entire world of Caen.
There's also the distinct possibility that Cyriss actually has a physical embodiment on Caen already, in the form of a nearly undetectable world orbiting the same star (that most call the Dark Wanderer). Apparently it's a living clockwork being, and would imply that none of Cyriss' priests draw their power from Urcaen. If true, that's particularly worrisome because it means she's not a god as we know them and is instead something entirely different.
Whatever she is, her followers relocate their souls into clockwork bodies, the lowliest of those enshrined formerly being her Clockwork Priests, which were highly powerful clerics before becoming unstoppable war machines on top of it. The fact that we're seeing the entirety of her congregation apparently allowed to transfer their souls into shells is most certainly a new development.
Also, wasn't Mortenebra a cultist or something at one point?
you guys arent observing
there are infantry with several different weapons, a clawed/jackhammer heavy, and a bunch of misc different guys, what looks to be a cloaked servitor looking dude, a heavy with two maces, and another light in the backroudn starting at 5:17
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2013/02/02 02:12:50
Subject: New Warmachine faction- Convergence of Cyriss
I expect them to release w roughly the same stuff as ret, so expect SOME options (though im partially worried that they will justify fewer warjack releases by the "but your jacks change w every warcaster" argument.... actually that might be interesting, fewer warjacks but tons of casters?
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2013/02/02 02:19:53
Subject: New Warmachine faction- Convergence of Cyriss
Five warcasters on release, just like Ret. Don't know how often
they'll actually BE released as models, but expect five.
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
2013/02/02 02:21:00
Subject: New Warmachine faction- Convergence of Cyriss
I like the idea of the game mechanics they described, but I'm not really getting behind the design aesthetics, The casters look cool and all. The infantry are decent I guess. Don't really care for the piles of machinery vibe that I get off of their jacks. Don't think it;s a faction I'd jump into with what I've seen so far, but I do look forward to people commissioning me to build awesome constructs for them.
2013/02/02 02:36:17
Subject: New Warmachine faction- Convergence of Cyriss
I like the idea of getting into warmachine with figures I can cross over to 40K. Maybe I'll dump my other miniatures plans and go with this. A little magenetization, and hey presto!
2013/02/02 02:40:43
Subject: New Warmachine faction- Convergence of Cyriss
AduroT wrote: I like the idea of the game mechanics they described, but I'm not really getting behind the design aesthetics, The casters look cool and all. The infantry are decent I guess. Don't really care for the piles of machinery vibe that I get off of their jacks. Don't think it;s a faction I'd jump into with what I've seen so far, but I do look forward to people commissioning me to build awesome constructs for them.
Yeah the casters are cool but the rest of the minis are kind of a letdown for me.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2013/02/02 03:32:57
Subject: New Warmachine faction- Convergence of Cyriss
With 4 full warmahordes armies on my painting table at once right now, I really can't buy into another faction just yet. Once I clear my slate, I may do these side by side Cryx, Retribution, Mercs or Trollbloods.
This message was edited 1 time. Last update was at 2013/02/02 03:33:28
TechMarine1 wrote: Love the models and idea of the army. My only concern is that this faction will break Mk 2 the same way that Retribution of Scyrah broke Mk 1.
...Ret came out in Mark 2.
2013/02/02 05:19:20
Subject: New Warmachine faction- Convergence of Cyriss
TechMarine1 wrote: Love the models and idea of the army. My only concern is that this faction will break Mk 2 the same way that Retribution of Scyrah broke Mk 1.
...Ret came out in Mark 2.
Yeah, Legends broke Mk1 long before Ret arrived.
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
2013/02/02 05:21:26
Subject: New Warmachine faction- Convergence of Cyriss