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![[Post New]](/s/i/i.gif) 2013/02/20 03:54:19
Subject: Shooting at enemy units within each other's coherency
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Moldy Mushroom
California
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What are anyone's thoughts on shooting into multiple units that have been mixed for various reasons, most commonly the result of hand to hand combat when the enemy unit has been destroyed?
Example) A mob of lootas are engaged by assault marines. On the following turn a unit of boys join the combat. The orks prevails leaving a mixed group of lootas and boys who are then shot at by a predator. Does the predator target lootas or boyz or the whole taking the closest casualties first?
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![[Post New]](/s/i/i.gif) 2013/02/20 03:57:50
Subject: Re:Shooting at enemy units within each other's coherency
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Beast of Nurgle
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They are still separate units, you choose your target and proceed as normal. Even though both units would be in coherency with each other, you still have to target one and resolve your shooting against it. Outside of blasts and templates, i can't think of any ranged weapons that have permission to wound across several units without special rules.
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This message was edited 1 time. Last update was at 2013/02/20 04:07:49
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![[Post New]](/s/i/i.gif) 2013/02/20 04:03:23
Subject: Shooting at enemy units within each other's coherency
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Sacrifice to the Dark Gods
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They still count as 2 separate units, and you can choose what unit you shoot at. So if you choose to shoot the lootas, only the lootas take casualties.
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![[Post New]](/s/i/i.gif) 2013/02/20 04:08:13
Subject: Re:Shooting at enemy units within each other's coherency
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Moldy Mushroom
California
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Thanks for the info. Do you think friendly units are allowed to enter each other's coherency? can you have a mob of boys inside a mob of Gretchin?
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![[Post New]](/s/i/i.gif) 2013/02/20 04:20:30
Subject: Re:Shooting at enemy units within each other's coherency
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Douglas Bader
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lyle1420 wrote:Thanks for the info. Do you think friendly units are allowed to enter each other's coherency? can you have a mob of boys inside a mob of Gretchin?
Yes.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/02/20 04:22:28
Subject: Re:Shooting at enemy units within each other's coherency
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Beast of Nurgle
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There's nothing prohibiting you from having two or more friendly units "in coherency" with each other. This can even be done intentionally to grant cover saves to one or even both of the units.
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![[Post New]](/s/i/i.gif) 2013/02/20 04:37:33
Subject: Re:Shooting at enemy units within each other's coherency
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Lieutenant General
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pyre wrote:There's nothing prohibiting you from having two or more friendly units "in coherency" with each other. This can even be done intentionally to grant cover saves to one or even both of the units.
Only one unit could receive a cover save by mixing the units together..
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2013/02/20 05:03:18
Subject: Shooting at enemy units within each other's coherency
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[DCM]
Tilter at Windmills
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Units don't get cover saves anymore. Each model would or would not get a cover save depending on whether it was obscured by terrain or the other unit.
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