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![[Post New]](/s/i/i.gif) 2013/02/25 09:54:14
Subject: Re:Tyranids on the horizon
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Battle-tested Knight Castellan Pilot
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Either tau or 'nits next would be fine by me though preferably I would like to see all the demos races updated this year to bring more variety back to the table. It's a big ask but they have already started the year in top gear.
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![[Post New]](/s/i/i.gif) 2013/02/25 12:07:01
Subject: Tyranids on the horizon
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Eldercaveman wrote:MajorWesJanson wrote: SickSix wrote:Maybe they used Tyranids to fight the Tau in the obligatory batrep for the Tau getting their new codex 
I expect this to be all it is.
As a non-nid player, I would love to see a plastic Biovore/pyrovore kit with updated profiles- Pyrovore gains Torrent USR on flamer, or can fire as an 18" multimelta, and biovore gains aerospores: S6 AP4 Skyfire Heavy 3.
Make it Strength 7 AP4 Heavy 2, we need something that can actually pen an AV12 flyer, we have plenty of str6 that can shoot at flyers already, that will basically give us a Skyfire Autocannon
High flying spore mines, or suicide gargoyles would be a more interesting and biological solution.
Or perhaps a huge living mobile barrage balloon.
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![[Post New]](/s/i/i.gif) 2013/02/25 13:02:22
Subject: Re:Tyranids on the horizon
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Is 'Eavy Metal Calling?
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Love the idea of kamikaze gargoyles. Not to keen on giant nid zeppelin thou.
Rules against flyers could work as well. I.e. due to sear number of spore mines in the air, any flyer attempting to enter play takes x hits at y strength depending upon number of biovores and gargoyles fielded.
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2013/02/25 13:06:45
Subject: Tyranids on the horizon
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The Hive Mind
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A giant Nid zeppelin would be awesome. Make it a floating Tervigon! With twin linked Str7 AP4 Assault 2 guns or something like that. Give it something like the Heavy rule so it doesn't zoom up into people's faces.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/02/25 13:31:30
Subject: Tyranids on the horizon
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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The new editor seems smitten with them, so maybe he's given a nudge for new toys, or perhaps its just a focus on his army type feature?
As to Tyranids in general, the allies system is certainly a problem for the. Perhaps GW should take a tip from the fluff just once and make Nids the scariest, almost OP army in the game, where other armies almost 'need' to take allies to be on a equal footing.
Would work for me and I'm not a Nid player.
I would say the GW release bandwagon is all over the place at the moment, those new Hobbit releases a couple of days back came out of nowhere, did anyone even have a rumour on them?
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2013/02/25 14:05:58
Subject: Re:Tyranids on the horizon
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Decrepit Dakkanaut
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Eldercaveman wrote: MeanGreenStompa wrote: Kilkrazy wrote: MeanGreenStompa wrote:I do have it on good authority that the 'tyranid problem' was under discussion recently in the design team offices and that the disadvantage tyranids are under due to the allies chart is being talked about.
...
There is of course no way that human intelligence and foresight could have anticipated the problems of introducing an "Allies" system that allows your army to cover its weak spots by recruiting some units from a different army, and excluding some factions from it.
It was anticipated actually, the theory at the time was that tyranid players would improvise by 'buying a second army they could then buy allies for, like... perhaps space marines!'.
I really don't know why they just don't give Nids an additional #% to play with, so a nids army at 2k actually gets 2200pts to spend or something, that would also facilitate buying more models...
***
What I was actually told was 'yes they knew this would put nids at a disadvantage, but with all new editions and shifts in rules, there is a running joke about when the pendulum swings, who ducks to miss it and who gets it in the face'. So they know it's something that needs dealing with and will deal with it at some stage. Although how remains a mystery to me and perhaps they are still mulling over how to do it and remain true to lore (although I made it clear to the concerned that I felt the allies chart had some series issues regarding that).
How is it you have such close ties to the Design team? I was always under the impression that they were based in Nottingham, not America?
*I was not always in America.
*The Internet is a great thing for keeping in contact with people.
*I do not have close ties to anyone currently in the design team.
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![[Post New]](/s/i/i.gif) 2013/02/25 16:15:22
Subject: Tyranids on the horizon
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Terrifying Wraith
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Puscifer wrote:I don't know why they just don't give the Biovore a special AA spore mine:
Range: 48" Str:8 AP:1 Blast Skyfire
Make it unique where you still roll to scatter and it explodes midair only.
I've seen many homebrew 6th ed Tyranids codexes and while many are pretty crap, one or two are truly epic in the way they have fixed the dead 5th ed dex.
One even added Genestealer Cults and Mind Slaves - who remembers them?
Anyway, back on topic... I can't see a new dex coming out for Nids anytime soon. While there are some glaring issues that need sorting out, there are other ranges that need updating badly.
On the other hand, with many of the Nid models being so new and awesome, GW might feel that a Dex update and a minimal model release maybe enough and won't cost them much to produce as opposed to a Tau or Eldar release which needs a lot of new models.
The Mieotic Spore from forge world ( IA vol 4) had the power to go high and blowup flyers. In the last IA update, they removed that rule. Now is time to brig it up
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![[Post New]](/s/i/i.gif) 2013/02/25 16:20:30
Subject: Tyranids on the horizon
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Slippery Ultramarine Scout Biker
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I still haven't run my army with the 5th rules, but I'd be happy for some new models to buy.
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10,000 |
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![[Post New]](/s/i/i.gif) 2013/02/25 16:30:40
Subject: Tyranids on the horizon
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Longtime Dakkanaut
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They could just finally be releasing a Harpy, now that flyers are all the rage for GW.
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2013/02/25 16:55:11
Subject: Tyranids on the horizon
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Nihilistic Necron Lord
The best State-Texas
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I like the Idea of floating Sporemines! Those could really clog up the movement of flyers, and it would be rather cool!
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![[Post New]](/s/i/i.gif) 2013/02/25 17:34:10
Subject: Tyranids on the horizon
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Liche Priest Hierophant
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I need to ask: What was the picture of? New models or just nids in a battlereport?
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![[Post New]](/s/i/i.gif) 2013/02/25 17:34:37
Subject: Tyranids on the horizon
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Decrepit Dakkanaut
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Sasori wrote:I like the Idea of floating Sporemines! Those could really clog up the movement of flyers, and it would be rather cool!
You mean something like these?
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![[Post New]](/s/i/i.gif) 2013/02/25 17:37:06
Subject: Tyranids on the horizon
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Fixture of Dakka
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I think we've exhausted the initial "rumor," and have moved on into wishlisting. Moving this to 40k Discussions.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2013/02/25 17:54:47
Subject: Tyranids on the horizon
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Ladies Love the Vibro-Cannon Operator
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Sasori wrote:I like the Idea of floating Sporemines! Those could really clog up the movement of flyers, and it would be rather cool!
Floating sporemines will hit nothing fast moving in 3D space. Living drones could be the answer.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/02/25 18:08:52
Subject: Tyranids on the horizon
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Waaagh! Warbiker
Burton Latimer, UK
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wuestenfux wrote: Sasori wrote:I like the Idea of floating Sporemines! Those could really clog up the movement of flyers, and it would be rather cool!
Floating sporemines will hit nothing fast moving in 3D space. Living drones could be the answer.
Perhaps the key would be their immensely long tendrils reaching to the ground like barrage balloons, tangling and damaging aircraft.
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/02/25 18:55:03
Subject: Tyranids on the horizon
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Elite Tyranid Warrior
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I had some guy come into my local GW about a month ago that said he knew someone in the design team that said the Tyranids are already finished and probably coming up soon. I didn't know the guy so I just kind of blew it off as standard rumormongering. But I do remember hearing that the codexes released so far have been done for a long time, it was just a matter of pacing them out. So what I heard might not be completely untrue but that could be the same for most, if not all, the codexes.
What I think:
small chance of a new codex (this would be awesome!)
moderate chance of a new flyer (as part of the next flyer wave). Either a new FMC designed for AA or a new swarm model, some sort of fly-gaunt that is designed to suicide flyers to destroy them.
moderate chance of a mini-codex, like the one deamons got a little while back.
High chance that nothing major and Tyranids are just in the batrep or armies on display thing.
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Canifex Quote: I love Rhinos. They are crunchy on the outside, and soft and chewy on the inside.
- 3300 painted |
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![[Post New]](/s/i/i.gif) 2013/02/25 21:11:28
Subject: Tyranids on the horizon
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Scuttling Genestealer
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If we were to get a AA Flyer I would want it to have NO guns, but instead give it either:
Option #1: An 18" turbo boost Vector Strike with enough base strength to actually do some damage. Make it base Str 7 but give all of it's attacks AP2.
Or
Option #2: Allow the creature to assault a Zooming Flyer, while Swooping, 2D6 inches (with re-rolls) and use it's normal attack profile (Smash, WS, Bonus modifiers...). Give flyers a WS4 and let the FMCs have at them.
Amend the Flyer's Jink save to work for this particular attack to give it a fighting chance:
Either allow 5+ saves for each hit scored or a 5+ barrel roll maneuver to cause the charge to fail completely.
If the FMC is assaulting from within the Firing Arc of the vehicle, then allow a single weapon to Overwatch (plus POTMS if the vehicle has it) Failing a Grounding tests would obviously spoil the assault.
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![[Post New]](/s/i/i.gif) 2013/02/25 21:29:35
Subject: Tyranids on the horizon
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Dakka Veteran
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I don't care whats in the book at this point, as it could not possibly be any worse that presently written. Wait, if the first 12 pages were pictures of Robin Crudface getting punched in the junk with the lead carnifex model repeatedly, I would buy the limited edition of the codex.
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![[Post New]](/s/i/i.gif) 2013/02/25 21:31:58
Subject: Tyranids on the horizon
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Badass "Sister Sin"
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Phazael wrote:I don't care whats in the book at this point, as it could not possibly be any worse that presently written.
GW wrote:Challenge Accepted!
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![[Post New]](/s/i/i.gif) 2013/02/25 21:48:20
Subject: Tyranids on the horizon
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Dakka Veteran
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Maybe it's nothing more than a good old fashioned price hike!
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![[Post New]](/s/i/i.gif) 2013/02/25 21:53:18
Subject: Tyranids on the horizon
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Fireknife Shas'el
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pretre wrote: Phazael wrote:I don't care whats in the book at this point, as it could not possibly be any worse that presently written.
GW wrote:Challenge Accepted!
Great now we will see what Cruddance can do with his fully operational worst codex ever. T3 Hive tyrants at current cost for the win.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2013/02/25 22:05:42
Subject: Re:Tyranids on the horizon
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Regular Dakkanaut
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MeanGreenStompa wrote:I do have it on good authority that the 'tyranid problem' was under discussion recently in the design team offices and that the disadvantage tyranids are under due to the allies chart is being talked about.
I don't know about a new codex though, perhaps that's how they'll do it but I find it odd we've not heard much of a whisper about it so far, my prediction would be a stop gap provided by FAQs and interim model releases.
I see no reason why they couldnt take Genestealer Cult IG/Tau allies or something along those lines.
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![[Post New]](/s/i/i.gif) 2013/02/26 00:10:55
Subject: Tyranids on the horizon
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Scuttling Genestealer
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I wouldn't be happy with Tyranid Allies... Cultists, maybe if they were done right and there were some great modeling opportunities.
But I would much prefer a Codex that is full of units that are all pretty even in their destructive output. Internal/External balance are the number one things in my book.
Make it hard for me to choose unit x over y because they are both pretty good at what they do. Don't just give me 5 units that work in the current meta, and 25 that don't.
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![[Post New]](/s/i/i.gif) 2013/02/26 00:29:03
Subject: Tyranids on the horizon
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Norn Queen
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Yeah, the problem with the Tyranid codex not getting allies is simply due to the fact that most people want to because there's so few good choices in the codex.
If they did a decently written codex where the majority of the choices were internally and externally well balanced, you wouldn't be wanting allies. While people cry fluff as the reason for allies, the real reason you see them used so often is gap filling. Make the Tyranid codex not need gaps to be filled.
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![[Post New]](/s/i/i.gif) 2013/02/26 01:33:02
Subject: Re:Tyranids on the horizon
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Terrifying Wraith
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Allies for the Nids is just bringing the snack at job.
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![[Post New]](/s/i/i.gif) 2013/02/26 02:01:22
Subject: Re:Tyranids on the horizon
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Scuttling Genestealer
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![[Post New]](/s/i/i.gif) 2013/02/26 02:24:54
Subject: Tyranids on the horizon
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Squishy Squig
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I kinda dislike the allies for nids deal. Would you honestly like to see a bunch of bugs with Leman Russes or basilisks scattered throughout their lines? Because that is what will happen in most cases
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![[Post New]](/s/i/i.gif) 2013/02/26 02:29:15
Subject: Tyranids on the horizon
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Fixture of Dakka
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Genestealer Cults have more history in 40k than anything Tau, Necron, or DE. It would be nice to see that reflected in the rules in some way.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2013/02/26 02:38:58
Subject: Tyranids on the horizon
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Norn Queen
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Janthkin wrote:Genestealer Cults have more history in 40k than anything Tau, Necron, or DE. It would be nice to see that reflected in the rules in some way.
I'd much prefer it to be a throwback to the old Cults than just 'hey, take IG in your Tyranid army'. I want to see disorganised mobs of humans sprouting Genestealer limbs riding around in Limos, not Cadians running alongside my Hormagaunts with Manticores raining long range support.
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![[Post New]](/s/i/i.gif) 2013/02/26 02:54:41
Subject: Re:Tyranids on the horizon
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Terrifying Wraith
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Mmmm the Gens Cult with a imperial army..... somewhat i see the IG army exploding and generating some rippers and genestealers.... Killing your troops and have some nasty things... that's a poker game.
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