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![[Post New]](/s/i/i.gif) 2013/02/27 19:08:01
Subject: Scouts with snipers vs Necrons
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Been Around the Block
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Has anyone found a good role for these guys in this match up?
My opponent doesn't field any c'tan's, and all of his characters/hq's join with other units. Firing at vehicles w quantum shielding is a joke - even with the rending Special rule.
I just haven't found much use for them.
At the very least they draw fire into a building and hunker down with a nice 2+ cover save (camo cloaks).
It seems like a waste of points without a juicy target.
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![[Post New]](/s/i/i.gif) 2013/02/27 19:14:19
Subject: Scouts with snipers vs Necrons
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Ladies Love the Vibro-Cannon Operator
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Well, units with high toughness are welcome targets for Snipers, such as a C'tan and Canoptek Spyders. Spyder farm armies are not too uncommon these days.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/02/27 19:16:50
Subject: Scouts with snipers vs Necrons
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Been Around the Block
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wuestenfux wrote:Well, units with high toughness are welcome targets for Snipers, such as a C'tan and Canoptek Spyders. Spyder farm armies are not too uncommon these days.
Yeah he's not fielding Spyders either. I think it'd be worth yanking them for another 5man tac squad or something.
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![[Post New]](/s/i/i.gif) 2013/02/27 19:23:39
Subject: Scouts with snipers vs Necrons
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Ladies Love the Vibro-Cannon Operator
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Yeah, under these circumstances, sniper Scouts can be rather useless.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/02/27 19:25:22
Subject: Scouts with snipers vs Necrons
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Shas'o Commanding the Hunter Kadre
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Use the snipers to fire at problematic squads and try to pick out IC's, preferably 1 wound guys with res orbs and/or crypteks.
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![[Post New]](/s/i/i.gif) 2013/02/27 20:03:51
Subject: Scouts with snipers vs Necrons
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Been Around the Block
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juraigamer wrote:Use the snipers to fire at problematic squads and try to pick out IC's, preferably 1 wound guys with res orbs and/or crypteks.
I tied that and got shammered by 'look out sir rolls' negating my precision shots.
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![[Post New]](/s/i/i.gif) 2013/02/27 22:33:40
Subject: Re:Scouts with snipers vs Necrons
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Douglas Bader
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Scouts with snipers don't have a role against ANY army, they're just cheap objective holders. Any wounds you happen to accidentally inflict with them are just a nice bonus. So, if you need objective holders keep them, otherwise replace them with something more useful.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/02/27 22:55:09
Subject: Scouts with snipers vs Necrons
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Sadistic Inquisitorial Excruciator
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I disagree, with all these new Deep Striking Termies etc. you can get a nice blast with the heavy bolter now and I regularly take out the heavy weapons from squads with mine.
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This message was edited 1 time. Last update was at 2013/02/27 22:55:24
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![[Post New]](/s/i/i.gif) 2013/02/27 23:02:40
Subject: Scouts with snipers vs Necrons
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Legendary Master of the Chapter
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I have to agree with peregrine of all the times iv played with them it just involves them sitting on a back field objective in cover, taking pot shots. It might be worth taking telion and using him with a missile launcher scout.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2013/02/27 23:13:07
Subject: Scouts with snipers vs Necrons
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Douglas Bader
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phantommaster wrote:I disagree, with all these new Deep Striking Termies etc. you can get a nice blast with the heavy bolter now and I regularly take out the heavy weapons from squads with mine.
How is an AP 4 weapon helping against terminators?
And sure, occasionally you'll get lucky and snipe a heavy weapon, but that's far too unreliable to count on (less than a 5% chance even without considering armor/cover saves) and you're better off just bringing units that don't suck and killing the entire squad the heavy weapon is in.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/02/28 00:23:11
Subject: Re:Scouts with snipers vs Necrons
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Slippery Scout Biker
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He was talking of the heavy bolter,scouts get to fire a small blast marker with poison 2+ or the regular 3 shots.
Might be somewhat useful against clumped up infantry.
That said it is not worth having outside of backfield objective holding...a small blast isn't going to yield that much wounds and since it doesn't negate armor or cover it is not really more effective than the misile launcher.
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Sanity is for the week |
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![[Post New]](/s/i/i.gif) 2013/02/28 00:25:17
Subject: Re:Scouts with snipers vs Necrons
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Douglas Bader
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krados wrote:He was talking of the heavy bolter,scouts get to fire a small blast marker with poison 2+ or the regular 3 shots.
Might be somewhat useful against clumped up infantry.
I know what he was thinking of. It might wound on a 2+, but expecting a single AP - small blast to be effective against terminators is extremely optimistic.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/02/28 00:30:42
Subject: Scouts with snipers vs Necrons
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Regular Dakkanaut
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It's the off chance that you don't scatter and manage to score 4-5 wounds on the unit (from the blast), plus the snipers shooting should get a few. Good chance your opponent will roll some ones for armor saves and you could get a few rends as well. ( You might even Pin the termies and have a good laugh. I've yet to Pin a unit with mine, but it will be great when I do. I like running Telion with my snipers, he took out a couple of FW squads by himself in a few games.)
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Speed freaks 4000 points
Drop Marines 5000+ points Black Templars 1500+ (+1000 WIP)
Word Bearers 1000 points Fleshtearers 3000+ points
Catachan 2000 +(+500 WIP)
Dark Eldar 1500+(+1000 WIP)
High Elves 3000 points Vampire Counts 2000 points |
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![[Post New]](/s/i/i.gif) 2013/02/28 07:55:23
Subject: Re:Scouts with snipers vs Necrons
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Land Raider Pilot on Cruise Control
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If I take Scouts I always bring Telion.
Then Telion shoots characters in the face. With a quad gun.
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::1750:: Deathwatch |
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![[Post New]](/s/i/i.gif) 2013/02/28 08:01:29
Subject: Scouts with snipers vs Necrons
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Douglas Bader
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Sir Blayse wrote:It's the off chance that you don't scatter and manage to score 4-5 wounds on the unit (from the blast), plus the snipers shooting should get a few. Good chance your opponent will roll some ones for armor saves and you could get a few rends as well. ( You might even Pin the termies and have a good laugh. I've yet to Pin a unit with mine, but it will be great when I do. I like running Telion with my snipers, he took out a couple of FW squads by himself in a few games.)
You might want to stop focusing on how well you've rolled in specific cases and do the math on the average performance of a scout squad against terminators. It is not very impressive.
NickTheButcher wrote:If I take Scouts I always bring Telion.
Then Telion shoots characters in the face. With a quad gun.
Which is a complete waste of points. An AP 4 quad gun is rarely going to be a threat to character models with 3+/2+ armor saves, multiple wounds, and LoS.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/02/28 08:09:00
Subject: Scouts with snipers vs Necrons
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Land Raider Pilot on Cruise Control
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NickTheButcher wrote:If I take Scouts I always bring Telion.
Then Telion shoots characters in the face. With a quad gun.
Which is a complete waste of points. An AP 4 quad gun is rarely going to be a threat to character models with 3+/2+ armor saves, multiple wounds, and LoS.
I should have added that I only typically bring them when I know I'll be facing flyers in my local meta. Up until we had Stormravens available, this was a good option to take for Anti-Air.
This also works well at taking out heavy weapons and standard unit characters. Would be nice to kill those Crypteks......
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This message was edited 2 times. Last update was at 2013/02/28 08:11:52
::1750:: Deathwatch |
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![[Post New]](/s/i/i.gif) 2013/02/28 15:52:39
Subject: Scouts with snipers vs Necrons
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Shas'o Commanding the Hunter Kadre
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BoniFactor wrote: juraigamer wrote:Use the snipers to fire at problematic squads and try to pick out IC's, preferably 1 wound guys with res orbs and/or crypteks.
I tied that and got shammered by 'look out sir rolls' negating my precision shots.
For the squad sergeants it's a 4+, is your opponent doing this correctly? Only his overlord in this case would have a 2+ LOS
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![[Post New]](/s/i/i.gif) 2013/02/28 21:14:34
Subject: Scouts with snipers vs Necrons
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Chalice-Wielding Sanguinary High Priest
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juraigamer wrote:For the squad sergeants it's a 4+, is your opponent doing this correctly? Only his overlord in this case would have a 2+ LOS
This - standard Lords are Characters, but they're NOT Independent Characters. So they only get a 4+ LOS! roll.
Concentrate them on any squad with a Lord with a Res Orb in, and allocate any placed shots to him. I find a tactic like this is best played with 10 snipers, though... if you just have 5 it's trusting too much to decent rolls.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/02/28 21:27:48
Subject: Scouts with snipers vs Necrons
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Douglas Bader
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Super Ready wrote:This - standard Lords are Characters, but they're NOT Independent Characters. So they only get a 4+ LOS! roll.
Nobody said otherwise. Even a 4+ LoS is crippling against something as luck-dependent as snipers.
I find a tactic like this is best played with 10 snipers, though... if you just have 5 it's trusting too much to decent rolls.
Even 10 snipers isn't enough to be useful. 10 shots = 1.6666 precise shots = 0.83333 precise wounds = 0.4 wounds through LoS = 0.22 wounds through 3+ armor save. IOW, if you shot the unit every turn for the entire game you could reasonably expect to successfully snipe a single one-wound model. Assuming it doesn't have a cover or invulnerable save, or 2+ LoS. Oh, and then because it's a Necron model it can just stand back up after you "kill" it.
Yeah, I think I'll just spend those points on better guns and kill the entire unit instead of screwing around trying to snipe.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/03/01 00:23:58
Subject: Re:Scouts with snipers vs Necrons
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Chalice-Wielding Sanguinary High Priest
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I'll be honest - I would probably spend the points elsewhere too. But if I was already looking for a backfield troops unit to sit tight on an objective, I could do much worse than one that has the ability to place shots and add +1 to cover saves. In that situation I'd spend the extra to bump the unit from 5 to 10.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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