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Golden Throne 40k GT Pleasanton, CA Aug 2, 3, 4, 2013  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Member of the Ethereal Council






Can you tell us how many spaces there are?

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Made in us
Dakka Veteran





Bay Area, CA

Tie breakers for advancement after only 3 games seems pretty harsh. Wouldn't it be easier to add an extra round on one of the days?
   
Made in us
Fixture of Dakka






San Jose, CA

 hotsauceman1 wrote:
Can you tell us how many spaces there are?

robpace wrote:
This format supports a maximum of 128 players (with the top finisher from each of 8 pods advancing to Top 8). Final rankings are W/L/D with battle points and strength of schedule as tie-breakers (in that order).

Quis Custodiet Ipsos Custodes? 
   
Made in us
Member of the Ethereal Council






I wonder when i should get my ticket.
Im not a frequenter of GT's, so should i get it now? 3 months? a month?

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Made in us
Fixture of Dakka






San Jose, CA

 hotsauceman1 wrote:
I wonder when i should get my ticket.
Im not a frequenter of GT's, so should i get it now? 3 months? a month?
Highly variable. Adepticon sold out in hours; the Nova typically sells out months ahead of time; the BAO sold out a couple weeks early.

Best advice? Buy when you're sure you can make it.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Member of the Ethereal Council






Like i said, I live in driving distance. If i can get a friend to give me a ride i can do it.

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Made in us
Dakka Veteran





Bay Area, CA

Also, the uneven objectives make using tie breakers even harder, right? If I get one objective to place, my opponent gets two and I manage to win anyway, it will likely be a close victory, making my tie breakers go down. So not only is the person who loses that die roll disadvantaged to win, even if they DO win they are disadvantaged for that victory to actually matter.
   
Made in us
Regular Dakkanaut



California

 tomjoad wrote:
Also, the uneven objectives make using tie breakers even harder, right? If I get one objective to place, my opponent gets two and I manage to win anyway, it will likely be a close victory, making my tie breakers go down. So not only is the person who loses that die roll disadvantaged to win, even if they DO win they are disadvantaged for that victory to actually matter.


Incorrect. It's not posted on the website yet, but we're using the same order of operations we did last year -- roll to determine who places objectives, do so, then roll to determine deployment zones. You will never know which board edge you'll have until after objectives are set.
   
Made in us
Dakka Veteran





Bay Area, CA

Ok, I appreciate that clarification, but my bigger worry is that half of the undefeated players will be eliminated midway through the event. To get a winner with 128 people you need 7 rounds. I don't think using tie breaks to kill 8 3-0 players is the best way to determine a winner. I understand that a seventh round might be too time consuming, but I believe there is a better way to make this work.
   
Made in us
Regular Dakkanaut



California

 tomjoad wrote:
Ok, I appreciate that clarification, but my bigger worry is that half of the undefeated players will be eliminated midway through the event. To get a winner with 128 people you need 7 rounds. I don't think using tie breaks to kill 8 3-0 players is the best way to determine a winner. I understand that a seventh round might be too time consuming, but I believe there is a better way to make this work.


No one's being eliminated midway through the event. There are three rounds day one, and following those the top player from each pod will advance to Top 8 while everyone else will advance to Day Two. There are prizes for both. The top finisher in each pod is the player who's won the most games and simultaneously accumulated the most battle points. It's a relatively straightforward system and allows us to put on an event that's casual and relaxed with a bigger focus on fun than squeezing in another turn under a strict time limit. It also allows us to split teammates into different pods in order to avoid them playing each other on day one. If we were able to run a three-day tournament we'd probably do seven rounds prior to the top cut in order to determine the true event champion, but that's not realistic for us or for the players.
   
Made in us
Speed Drybrushing






Chicago, Illinois

You could do what the BAO did and have a single "final" game after all the rest are finished for the top bracket. This would allow you to cut to the top sixteen, taking two from each pod.

The issue right now, I think, is that even though there are prizes for winning both halves of the tournament, the "final eight" is clearly more prestigious and is where the overall champion will come from. This matters to some people more than prizes.

Cutting to sixteen and having a final would allow you to alleviate the concerns of those who feel that three games is not sufficient to identify the best player from each pod.

Rokugnar Eldar (6500) - Wolves of Excess (2000) - Marines Diagnostica (2200)
tumblr - I paint on Twitch! - Also a Level 2 Magic Judge  
   
Made in us
Dakka Veteran





Bay Area, CA

 Magc8Ball wrote:
You could do what the BAO did and have a single "final" game after all the rest are finished for the top bracket. This would allow you to cut to the top sixteen, taking two from each pod.

The issue right now, I think, is that even though there are prizes for winning both halves of the tournament, the "final eight" is clearly more prestigious and is where the overall champion will come from. This matters to some people more than prizes.

Cutting to sixteen and having a final would allow you to alleviate the concerns of those who feel that three games is not sufficient to identify the best player from each pod.


This was exactly my thinking. Thank you.

The other option would be to run a 4th round on Saturday so that each pod will have exactly one undefeated player, but I imagine that a 4th round with only one match going on on Sunday would be superior.
   
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Grisly Ghost Ark Driver





Bay Area CA

 tomjoad wrote:
 Magc8Ball wrote:
You could do what the BAO did and have a single "final" game after all the rest are finished for the top bracket. This would allow you to cut to the top sixteen, taking two from each pod.

The issue right now, I think, is that even though there are prizes for winning both halves of the tournament, the "final eight" is clearly more prestigious and is where the overall champion will come from. This matters to some people more than prizes.

Cutting to sixteen and having a final would allow you to alleviate the concerns of those who feel that three games is not sufficient to identify the best player from each pod.


This was exactly my thinking. Thank you.

The other option would be to run a 4th round on Saturday so that each pod will have exactly one undefeated player, but I imagine that a 4th round with only one match going on on Sunday would be superior.


I like this idea as well.

Hey Rob, what's.the word on allies, can allies of convenience be scoring at the gt or are we going by the book on this one?

   
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 IronfrontAlex wrote:
can allies of convenience be scoring at the gt or are we going by the book on this one?
Considering that the book says that Allies of Convenience can score, I'm going to go with "Allies of Convenience can score".
   
Made in us
Regular Dakkanaut



California

 IronfrontAlex wrote:
 tomjoad wrote:
 Magc8Ball wrote:
You could do what the BAO did and have a single "final" game after all the rest are finished for the top bracket. This would allow you to cut to the top sixteen, taking two from each pod.

The issue right now, I think, is that even though there are prizes for winning both halves of the tournament, the "final eight" is clearly more prestigious and is where the overall champion will come from. This matters to some people more than prizes.

Cutting to sixteen and having a final would allow you to alleviate the concerns of those who feel that three games is not sufficient to identify the best player from each pod.


This was exactly my thinking. Thank you.

The other option would be to run a 4th round on Saturday so that each pod will have exactly one undefeated player, but I imagine that a 4th round with only one match going on on Sunday would be superior.


I like this idea as well.

Hey Rob, what's.the word on allies, can allies of convenience be scoring at the gt or are we going by the book on this one?


Allies of Convenience are always scoring (provided that they're scoring units). Allies of Desperation are not.


Automatically Appended Next Post:
We've updated the event rules to reflect a Top Cut rather than a Top 8. All undefeated players will advance to Top Cut Playoffs, though depending on attendance this will mean a different schedule and an additional round of Sunday play for those players who advance. Thanks for all of the input, everyone!

This message was edited 1 time. Last update was at 2013/03/06 20:10:46


 
   
Made in us
Dakka Veteran





Bay Area, CA

Thank you for your communication, Rob! Like I said, I'm going either way, but it's nice that TOs are open to the community and are always trying to maximize the gaming experience.

Now I have 5 months to get an army painted and based (which at my pace might just be enough...).
   
Made in us
Fixture of Dakka






San Jose, CA

robpace wrote:
We've updated the event rules to reflect a Top Cut rather than a Top 8. All undefeated players will advance to Top Cut Playoffs, though depending on attendance this will mean a different schedule and an additional round of Sunday play for those players who advance. Thanks for all of the input, everyone!
Thanks Rob! Sounds like a good change.

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Made in us
Regular Dakkanaut



California

 tomjoad wrote:
Thank you for your communication, Rob! Like I said, I'm going either way, but it's nice that TOs are open to the community and are always trying to maximize the gaming experience.

Now I have 5 months to get an army painted and based (which at my pace might just be enough...).


No problem! If you paint at the same speed I do you'll just make it!
   
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Does anyone know if there is a bus schedule from the bart station to fairgrounds?

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Made in us
Regular Dakkanaut



California

 hotsauceman1 wrote:
Does anyone know if there is a bus schedule from the bart station to fairgrounds?


We recommend Transit 511 for public transportation info.
   
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Member of a Lodge? I Can't Say





Los Angeles, CA

Is there any information on prize support?


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Dakka Veteran





Bay Area, CA

robpace wrote:
 hotsauceman1 wrote:
Does anyone know if there is a bus schedule from the bart station to fairgrounds?


We recommend Transit 511 for public transportation info.


I'm sure that, as we get closer, you'll be able to find some friendly dakka-ites who can provide a pick-up as well (and yes, there is a bus, but the service has changed dramatically since my high school days and I don't know how fast or good or slow or crummy it is now).
   
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Well, it gives me 6 months to get my license.

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California

 Dok wrote:
Is there any information on prize support?


We're working on those details now. They should be posted by the middle of next week.
   
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Member of a Lodge? I Can't Say





Los Angeles, CA

Sounds good!


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Fixture of Dakka





Los Angeles

 Janthkin wrote:
How are the Alameda fairgrounds? I suspect this was a cost consideration (fairgrounds are cheaper than convention hall space), but with my ears still ringing & my ankles still sore from the BAO, it seems more important today than usual.
I missed meeting you at the BAO, Janthkin; then again, maybe I did I just didn't get your dakka handle.

My point here though, is that I wore my nerdy, work shoes, the ones I paid $140 (Clark's 'Structured'); which almost look like rain-forrest, tree frog pads on my scrawny frame. I variously stood and sat, but these kept me from having sore feet/ankles. Seriously, they made a difference.

I strongly recommend such great footwear for prolonged events, such as RTs and GTs. I know you're a grown up, and you know how to take care of your feet, but sometimes a little info can be helpful.

BTW: You prolly didn't miss me; besides children, I was prolly the scrawniest (not shortest) guy there. I could squeeze through the aisles and two 'regular' sized players, without contact!

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

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I have been to the alemeda fairgrounds for a Auto festival. if they are using the two main buildings, it's kinda like the ones from the BOA, but with higher ceilings and the lighting is good.

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dead account

I've only been to the Fair Grounds for Hot Import Nights but never in any of the buildings.


Automatically Appended Next Post:
So dual FOC is 'allowed'... not 'required' right?


Automatically Appended Next Post:
Will iOS versions of Codices be allowed so long as we have physical copies of our lists?

This message was edited 2 times. Last update was at 2013/03/09 19:27:50


 
   
Made in us
Regular Dakkanaut



California

 djphranq wrote:
I've only been to the Fair Grounds for Hot Import Nights but never in any of the buildings.


Automatically Appended Next Post:
So dual FOC is 'allowed'... not 'required' right?


Correct. You don't have to use the second force org chart, but you may choose to do so. If you do you must play the required 1 HQ and 2 Troops per chart.


 djphranq wrote:
IAutomatically Appended Next Post:
Will iOS versions of Codices be allowed so long as we have physical copies of our lists?


Absolutely, yes.
   
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Big Fat Gospel of Menoth





The other side of the internet

 hotsauceman1 wrote:
Does anyone know if there is a bus schedule from the bart station to fairgrounds?


Wheels bus route 53:

http://www.lavta.org/index.aspx?page=223

It runs from the West Dublin BART past the Fairgrounds. And there's the smallest GW in North America in the Stoneridge Mall right there too.

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