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![[Post New]](/s/i/i.gif) 2013/03/12 00:09:59
Subject: Chaos Land Raider Carrying Capacity question
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Monstrously Massive Big Mutant
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In my CSM codex under the transport profile for the Chaos Rhino ( pg.54) It states that the Chaos Rhino cannot take models that are Bulky, Very Bulky nor Extremely Bulky.
However under the Chaos Land Raider profile ( pg.55) The entry for transport simply says "Ten Models"
This confuses me a bit as I have not played loyalist marines at all and aren't in understanding to the Land Raider rules of conduct XD
But my question is as follows.
Q - Does the fact the codex transport rules state "10 models" mean I may place up to 10 bulky models inside? Or do each bulky model take up 2 normal model slots (As per the bulky rule of 2:1 ratio for being fat)
My main reason for asking is if I would be able to transport Bikers inside my Land raiders
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
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![[Post New]](/s/i/i.gif) 2013/03/12 00:12:25
Subject: Chaos Land Raider Carrying Capacity question
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[MOD]
Making Stuff
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Bulky models count as 2 models each.
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![[Post New]](/s/i/i.gif) 2013/03/12 00:12:50
Subject: Chaos Land Raider Carrying Capacity question
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Stern Iron Priest with Thrall Bodyguard
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Ten models with the restrictions of bulky models being taken into account.
You have permission to carry ten but bulky limits you from putting ten terminators in there.
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![[Post New]](/s/i/i.gif) 2013/03/12 00:16:14
Subject: Chaos Land Raider Carrying Capacity question
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Monstrously Massive Big Mutant
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Yes, understood on the bulky rulings for the Chaos Land raider.
But can it carry bikers? O_o
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/03/12 00:18:57
Subject: Chaos Land Raider Carrying Capacity question
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Quick-fingered Warlord Moderatus
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No, vehicles can only carry infantry per the transport rules. They need a special rule saying they can carry bikers to carry bikers.
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This message was edited 1 time. Last update was at 2013/03/12 00:19:16
Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2013/03/12 00:23:32
Subject: Chaos Land Raider Carrying Capacity question
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Monstrously Massive Big Mutant
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IC
Thanks everyone
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/03/12 00:32:21
Subject: Chaos Land Raider Carrying Capacity question
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Boom! Leman Russ Commander
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Wait... So your LR are better than mine?
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![[Post New]](/s/i/i.gif) 2013/03/12 00:41:35
Subject: Chaos Land Raider Carrying Capacity question
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[DCM]
Tilter at Windmills
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What do you mean?
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2013/03/12 00:42:50
Subject: Chaos Land Raider Carrying Capacity question
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Boom! Leman Russ Commander
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liturgies of blood wrote:Ten models with the restrictions of bulky models being taken into account.
You have permission to carry ten but bulky limits you from putting ten terminators in there.
I misread it as "but bulky lets you"
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![[Post New]](/s/i/i.gif) 2013/03/12 00:46:38
Subject: Chaos Land Raider Carrying Capacity question
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[DCM]
Tilter at Windmills
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Ah. Yeah, Chaos Land Raiders interact with Bulky models just like any other LR. Chaos LRs overall are still worse than Loyalist LRs, lacking PotMS, (and having inferior capacity than Redeemers, Crusaders, and vanilla Phobos LRs, which can carry 12) but on the plus side they can take Dozer Blades (and Dirge Casters), which so far for Loyalists only Dark Angels get access to.
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This message was edited 1 time. Last update was at 2013/03/12 00:47:28
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2013/03/12 00:53:08
Subject: Chaos Land Raider Carrying Capacity question
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Boom! Leman Russ Commander
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Mannahnin wrote:Ah. Yeah, Chaos Land Raiders interact with Bulky models just like any other LR. Chaos LRs overall are still worse than Loyalist LRs, lacking PotMS, (and having inferior capacity than Redeemers, Crusaders, and vanilla Phobos LRs, which can carry 12) but on the plus side they can take Dozer Blades (and Dirge Casters), which so far for Loyalists only Dark Angels get access to.
Well, unless your house rules allow you to take dozen blades for ten points anyway.
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![[Post New]](/s/i/i.gif) 2013/03/12 02:44:58
Subject: Chaos Land Raider Carrying Capacity question
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Powerful Phoenix Lord
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Scipio Africanus wrote: Mannahnin wrote:Ah. Yeah, Chaos Land Raiders interact with Bulky models just like any other LR. Chaos LRs overall are still worse than Loyalist LRs, lacking PotMS, (and having inferior capacity than Redeemers, Crusaders, and vanilla Phobos LRs, which can carry 12) but on the plus side they can take Dozer Blades (and Dirge Casters), which so far for Loyalists only Dark Angels get access to.
Well, unless your house rules allow you to take dozen blades for ten points anyway.
It's CSM. It should have dozens of blades already.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/03/12 03:57:16
Subject: Re:Chaos Land Raider Carrying Capacity question
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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At least those spiky bits have rules now. All those years of self-impaling have finally paid off
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/12 18:09:27
Subject: Re:Chaos Land Raider Carrying Capacity question
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Monstrously Massive Big Mutant
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Grey Templar wrote:At least those spiky bits have rules now. All those years of self-impaling have finally paid off 
Spikes make a difference now?! :O
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/03/12 19:17:33
Subject: Re:Chaos Land Raider Carrying Capacity question
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Powerful Phoenix Lord
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Before, the spiky bits were for putting out your opponents eye while you bludgeoned him with your LR. Now its basically a weaker version of deffrollas.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/03/13 18:54:51
Subject: Chaos Land Raider Carrying Capacity question
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Monstrously Massive Big Mutant
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LOL I always put Destroyer Blades on my Rhino's.. Knew they did something with Tank Shocking (IE hurts things)
But I still dont understand where spikes are useful for hurting things XD (Other than my opponent when he tries to pick up my vehicles! hehe)
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/03/13 18:58:22
Subject: Re:Chaos Land Raider Carrying Capacity question
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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By tank shocking, you can hurt things instead of just move them out of the way. Thats how you hurt things, duh.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/13 19:04:04
Subject: Re:Chaos Land Raider Carrying Capacity question
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Monstrously Massive Big Mutant
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Grey Templar wrote:By tank shocking, you can hurt things instead of just move them out of the way. Thats how you hurt things, duh.
Is there a rule where putting regular spiky bits on your vehicles counts towards dealing tank shocking hit? All I'm aware of is the CSM Destroyer Blades XD Unfamiliar with the regular spiky bits
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/03/13 19:06:51
Subject: Re:Chaos Land Raider Carrying Capacity question
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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GoliothOnline wrote: Grey Templar wrote:By tank shocking, you can hurt things instead of just move them out of the way. Thats how you hurt things, duh.
Is there a rule where putting regular spiky bits on your vehicles counts towards dealing tank shocking hit? All I'm aware of is the CSM Destroyer Blades XD Unfamiliar with the regular spiky bits
Spiky bits = destroyer blades
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/13 19:10:20
Subject: Chaos Land Raider Carrying Capacity question
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Monstrously Massive Big Mutant
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Seriously?!
I always used a certain bit that came in the Rhino kit for an actual Destroyer Blade O_o
Well that makes me laugh quite considerably.. v_v boy do I feel silly now..
I'll remember that the spikes all around the tank count as Destroyer Blades (If I want to pay for them that is  ) Otherwise I'll just say they're for aesthetics
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2013/03/13 19:13:18
Subject: Re:Chaos Land Raider Carrying Capacity question
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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thats a dozer blade
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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