I've been seeing more Lascannons in Infantry Squads in the lists on Dakka Dakka. After looking into it, people say that, in general, they're better than Autocannons. I decided to do the math, and here are my results:
couple of clarifications;
-This is to see how much bang for buck you get. For their cost, Lascannons are 30 points (20 + 2 guardsmen), and Autocannons are 20 (10 + 2 Guardsmen). Also, T5 had the same results as T4, so it did not need to be calculated.
-Arrows mark where a Lascannon is better.
-For the curious, (T7, 3+) results in 0.80 Percentage per Points for Autocannons, and 0.93 Percentage per Points for Lascannons.
-I have equal number of lascannons and autocannon models, so I'm not as biased as you would think; I was trying to figure out what would be better for my squads.
My conclusions:
-For exploding things (except
AV 10 Open-Topped), or damaging
AV 13+, Lascannons are better. The deciding factor for explosions is the +1 to damage results, otherwise Autocannons would be better except against
AV 13+
-For damaging
AV 12 or less, Autocannons are better. Volume beats punch in this case. They're also slightly better at exploding
AV 10 Open-Topped.
-It can be concluded that you'll probably wreck a vehicle before you explode it, so I would count on wrecks before I count on explosions.
-Against anything with a 3+ Save or worse, it seems Autocannons are better, but this assumes cover; without cover, Lascannons are better at wounding T6, 3+
Sv. However, with a 4+ cover save, Lascannons are barely better at wounding T4, 2+. These results were the most surprising.
-The threshold where a Lascannon is worse at wounding anything over an Autocannon is a 3+ cover/invul, so Storm Shields render Lascannons worse than Autocannons (good to know if you know your meta uses them a lot).
-Overall, you should take Lascannons to counter
AV 13,
AV 14, and T6. Other targets are better dealt with Autocannons.