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2014/05/10 20:38:33
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Automatically Appended Next Post: And apparently MIkH STILL isn't done with Leo or the horse. Is he actively trying to never work in the industry again? Is he doing other work instead of finishing this. Wtf?
This message was edited 1 time. Last update was at 2014/05/11 01:34:55
2014/05/11 09:21:07
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
My plan was to get the models once they hit UK retail. I had no idea that it'd be so long! I honestly only remember this game's existence because of this thread in my subscriptions folder.
2014/05/11 09:33:53
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
New pre-production casts have arrived. Zahra and Sereqet are our first mounted pair to be completed and cast in resin, we are very excited to have these in hand. We are very much looking forward to Stéphane's future work on Arena Rex. Bjarrhvit's chainmail is especially impressive in resin. Sereqet's textures are so much more visible in this light grey media... Check out the images for yourself.
Bases
Our first bases should arrive within a week or two for approval, we'll do another update as soon as they do. If they turn out well we can give the green light for production to ramp up, if they don't we will have a week or two delay while the tools are modified.
Leo Progress
Leo is huge; his anatomy is coming together and MIKH should soon be moving on to fine detail on all surfaces. More updates as they come in.
Rules preview:
Here is a preview of an addition to the terrain section of our rulebook:
Living Hazard: Beast models may be placed in the arena as living hazards. Living hazards are not controlled by either player and do not activate unless triggered. If a model is pushed and ends up within 3” of a living hazard as the ultimate result of an attack or special rule, the living hazard will activate and attack the pushed model. The hazard will move up to its MOV stat to engage the pushed model if necessary, by the most direct path possible.
When a model is attacked by the living hazard, their opponent rolls the attack dice and selects the damage tree effects.
If a living hazard is attacked, it will respond in kind. Immediately after resolving an attack against a living hazard, treat its attacker as though it had been pushed and ended up within 3” of the hazard.
Damage applied to a living hazard is applied to its vitality bar as normal. When a favor box is struck the model who caused the damage earns the favor.
Living hazards are not affected by the taunt special rule.
Final Playtest Docs:
We have been reworking and refining our ruleset. Before printing rule books and game cards we plan to share this content with our backers one more time. As always your feedback is appreciated and very valuable to us.
Talk to you all soon,
-RRG
2014/05/11 11:02:25
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Alpharius wrote: We're all just shaking out fists at the sky, shouting out MIKH in our best Star Trek 2 "Khan!" voices...
This x1000.
Every time I go to click on their new updates there's a tiny little flicker of hope that maybe this time - just maybe - MIKH will have actually accomplished a decent amount of sculpting... And then that hope is crushed into an insignificant smear when I realize he's only finished a toenail or a tooth or a tuft of hair.
The dude is amazingly talented but Sebastian Archer or Benoit Cauchies could've sculpted every single AR miniature in the time it's taken him to do just a handful.
2014/05/11 19:46:44
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
cincydooley wrote: So apparently in a previous commission it took MIKH nearly two years to sculpt one 60mm based miniature and he requires full payment up front.
If that's true (and I have no reason to believe it isn't) it amazes me that he's able to find work.
So, you're saying we'll see Hroka on foot around the 2016 New Year?
That is pretty much the definition of mind-boggling, to be totally honest. I can't begin to fathom how he can get away with those demands in lieu of such deadline-defying performance. As good as he is, no one is worth waiting that long for. At this point I hope RRG wipes their hands of him once (if?) he actually finishes this commission and gives their post-KS work to the guys who can deliver on time.
2014/05/13 03:21:30
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Yeah, it's crazy. The mierce KSes have made it abundantly clear that gorgeous, top of the line sculpts can be done quickly. Sebastian Archer, Roberto Chardon, and Patrick Maason have all finished MULTIPLE models in the time it's taken MIKH to finish. Well...zero. Hell, Carrasco is a bit slower than those three, and he's finished a ton of sculpts during the time frame that MIKH has been Doing these.
I just dunno.
2014/05/13 04:05:47
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Started to wish I had pledged for this kickstarter. Then I saw how long it's taking to do anything with it. Wish I had pledged for the minis; glad I didn't pledge for the wait.
I PM'ed cincydooley about it, since I'm already adding onto his pledge for a different campaign. Is that the best way to go about this? I wasn't sure because if they're shipping what is completed early, maybe it's better to ask them directly or add onto someone else's smaller pledge. That is, if the pledge manager is even still open, I don't see any info on that.
Any thoughts / info on this would be appreciated
2014/05/13 20:35:19
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
It might be worth contacting RRG and asking nicely if you can add on, but I'm relatively certain (95+%) that their pledge manager is locked in (officially, at least).
This message was edited 1 time. Last update was at 2014/05/13 21:18:35
2014/05/13 21:33:58
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Thanks guys, let me think about that. Most campaigns I've asked about reconfiguring a pledge late have been fine with it, particularly if they're late on delivering.
Although, if by chance anyone did lock in for Mago but has had a change of heart, let me know as that may be the easiest.
2014/05/14 00:47:19
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Hi All,
Our base samples were delayed a week, we were hoping to have them in hand by today. We'll update as soon as we have them.
About shipping. Our casting partner is working hard to complete production on all the sculpts that have been finished so far. We do intend to begin shipping whether the last few sculpts are complete or not. Of course we want this to be as fair a process as possible. Backers will be able to modify their selections if they'd prefer not to wait. We aren't sure if we can split shipping for everyone but we are considering doubling our shipments to those who backed at a high level.
Another thing to bear in mind, shipping will be a rather laborious process due to the complexity of your orders. Expect shipping to take place over a month or more.
Thanks everyone for being so cool this year. We want this delay to be over as much as anyone does
Nick P
Sounds like split shipping is going to be a thing, with some "high level" backers maybe getting theirs comped. So, maybe the end of this summer is a possibility after all (sans most MIKH sculpts, sadly).
2014/05/20 01:50:00
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Both of those have been completed by James Van Schaik. His work (those two plus Infelix) is the weak link of all the sculpts IMO - not terrible, but clearly not up to the same standard as the rest.
Some screen caps...
Here is a link to the Arena Rex sculpt gallery too.
This message was edited 2 times. Last update was at 2014/05/20 03:20:06
2014/05/20 03:23:56
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
Man, I had completely forgotten about this KS, and just assumed it was shipped and done. The models look really pretty and I had been tempted to get some except for the strange scale, but now... now I feel like I dodged a bullet. Which is good, since I already have the Relic Knights slug embedded in my torso.
Oh, Ban Luca is a disappointment. Don't remember if that's one of the ones I got, but I was definitely tempted to by the illustration, not at all now that I've seen the model. Well enough crafted, but none of the illustration's character.
Well, their admitting they might need to do split shipping is some improvement. Waiting on MIKH would be suicidal for this fledgling company, they need to get all their other excellent completed sculpts released already!
This message was edited 1 time. Last update was at 2014/05/20 19:15:34
2014/05/24 22:09:40
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
We've been regularly playtesting Arena Rex during this delay and have some refinements we'd like to share with our backers before the game goes off to print. Please take one more look at our rules and play a few games if you can. We are looking for any kind of feedback you might have, whether it is about clarity, order of presentation, balance, flavor, etc.
•Arena Rex Rules V0.6 •Model Cards V0.6 •Paper Gladiators
Many apologies for the very printer unfriendly model cards. These are formatted for our card vendor. I think you'll find changes throughout these two new docs. Some minor, some not so minor. Please send feedback to info@redrepublicgames.com , we're very much looking forward to reading it.
Base Samples
I've been told they should arrive Wednesday of next week. As soon as they do I'll post an update and share the results.
Leo
Just a quick update on Leo progress. MIKH has begun detailed sculpting on the beast's face.
Until next time.
-RRG
This message was edited 1 time. Last update was at 2014/05/24 22:11:48
2014/05/28 15:16:04
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
I shared the following with another backer in an email conversation:
Our updates are necessarily vague about shipping dates because we can't be certain exactly when our production items will be delivered.
Therefore, though I think August/September shipping is a distinct possibility, there is no telling what will happen between then and now. We try to avoid making promises we have no business making.
In answer to your question, yes there is light on the horizon.
I understand you want your rewards sooner rather than later.
Red Republic Games wrote:
In Inventory: Aquila
Infelix
Noxius
Tiet-Khebi
Vargr
Frigge
Sven
Urien
Micon
Gaius Pallidus
Wendigo
Proximo
In production, currently being cast (Aiming for Late July Delivery): Urbicus
Viatrix
Marcus Furius
Lupa
Iason
Ban-Luca
Hermes
Mago
Thoth
Otho (production complete, just needs his shield recast)
Bjarrhvit
Euryale
Troubleshooting: Ur-Kek (damaged in casting, now repaired and being run again)
Zahra (trying the whip out in pewter)
Zahra and Sereqet (trying the whip out in pewter)
Aemilia (Some areas of the sculpt were too thin, they have been repaired and the mini is being run again)
On the sculpting table: Leo
Septimus
Septimus and Nero
Hroka
Hroka and Caho-Ta
Explicit timeline estimate is nice (if late), as is seeing the sculpting/production progress laid out. I'm currently in the process of going over the new rules, but so far everything is looking pretty excellent (IMO the final card design is especially nice - very eye-catching and professional and easy to read).
Very eager to get this stuff in my hands.
2014/05/28 15:30:20
Subject: Arena Rex: Gladiator Combat in a Mythic Age - The Ongoing Kickstarter News and Rumors Thread!
If they could move forward with the items that are in inventory and in production, and send the others later, I think that would be very good for all concerned. I can't imagine the sculpts that are not yet complete can catch up to the others and be ready by Aug/Sept.