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2013/03/21 03:00:57
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
The Orks are not the silly race of xenos that they once were. When 40k was first getting started and even in second edition the orks were pretty damn silly. They used to be parodies of WWII Germans in many ways.
I think it was when GorkaMorka was released that they retconned Orks to being fungus/spore reproducing creatures.
Originally, Orks reproduced when they became feral and half of them developed marsupial pouches. These feral orks would be left behind when the main Ork clans moved away. This was specifically cited as the reason why Orks were found everywhere.
All this was presented in the somewhat wacky book "Waaargh the Orks" by Stillman and Ansell. It has all been retconned away now, and perhaps for the better but at one time (for many years actually) Orks were quite silly and wacky.
They are not a silly race but GW is portraying them as silly...
ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."
Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan
2013/03/21 07:54:31
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
Melissia wrote: Orks are only silly when looked at superficially.
No, they're pretty silly when you start digging down as well.
The issue is simply whether or not that's actually a problem.
If you refuse to actually see the serious side of it, yeah, that's true. But I don't take such a superficial look at the race.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
2013/03/21 08:05:43
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
The Sirius side of 40k is just south of Orion and quite a long way west of Draco.
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2013/03/21 11:07:03
Subject: Re:Orks are too silly to be taken seriously in 40K... WHAT?!?!
Beyond genetic aberrations with more or less steroids, emo aliens and archetypical bugs from outer space, orks-are-40k.
Actually it may look silly, but the whole ork species is worked out with much thought, and none less seious than the genetic and biological building of a space marine, the eldar connexion with wraithbone and souls, the necrontyr transference to necrons, the warp related human psychic capabilities, the ruinous powers, the hive mind and its task subspecies or the mere existence of tau.
Fact (fluff) is orks are actually the somewhat unfinished top end of life evolution in the galaxy. They have spiritual connexion with the warp and the species as a whole, a divine manifestation in the warp that dwarfs every other one, an inborn scientific knowledge, specific adaptation subspecies which make them a self contained ecosystem, vast psychic capabilities, physical endurance and immunity beyond all known alive species and an inbuilt evolution system which answers to stress with a betterment in response, both physical and intellectual, if in their very own way. Moreover, they are the most immune to spiritual corruption of all alive species (save c'tans?).
That they build physics defying machines and crude technological devices, have a proprietary sense of humour, lack an evident ontological interest and an abundance of language signs does not make them silly.
In fact they have a quite rich communication system, based partially on context, and ork glyphs can work as do Japanese, with both a direct meaning and a phonetical one. Their instinctive knowledge of technology and their apparent inability to theorize does not make them silly; fact is they're able to interstellar controlled travel (they just don't use it that much 'cos they just don't care to). They are imaginative enough as to combine biology and technology in every way they can their hands to work in. Orks have weaponry humans have not been able to replicate, as the shokk gun (imagine it porting bombs and not snots), and a working knowledge of tractor beams to permit using them on colossal objects (space hulks, roks).
'ere we go!
2013/03/21 11:10:48
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
Melissia wrote: Orks are only silly when looked at superficially.
No, they're pretty silly when you start digging down as well.
The issue is simply whether or not that's actually a problem.
If you refuse to actually see the serious side of it, yeah, that's true. But I don't take such a superficial look at the race.
Just looking at the serious side of them (or 40K in general) is equally superficial, if not more so. It is precisely GW's penchant for grim-dark hyperbole that makes for most of the amusement. That's the joke. Not dissimilar to how Nazis dialed up to 11 do make for some very fine silly villains.
A kidney-stab with a 4" knife is serious stuff. Dozends of Aliens getting eviscerated by weaponized 4' chainsaws is silly.
A single guy getting shot is serious stuff. A genocide of a billion worlds conducted by rampaging toadstools with a cockney accent is silly.
This message was edited 2 times. Last update was at 2013/03/21 11:15:44
It's so good to see that people are united in Ork love :-)
Now I'm going to kill 10000 of them in SM. and 10000 of them in DOW....with just one guy....(*sarcasm sign*)
This message was edited 1 time. Last update was at 2013/03/21 12:01:46
ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."
Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan
2013/03/21 13:38:40
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
^ But that's reality, we all take them seriously, except GW and the BL....
ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."
Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan
2013/03/21 13:55:46
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
Hey, I acknowledge that the silly side exists. I just believe that you only really see it when you look at it from an outsider's point of view. When looking at Orks from an in-universe point of view, they suddenly become a little bit less funny and hellofalot more scary.
Aside from the one that exists, no matter how hard you try to ignore it.
Automatically Appended Next Post:
DOGGED wrote: off topic I wonder why there's not an ork version of SM...
I'm sure I'll piss people off with this, buuuuut....
... Black Templars.
This message was edited 3 times. Last update was at 2013/03/21 14:08:02
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
2013/03/21 14:12:40
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
and even the emperor a lot.. they all do silly stuff,
even necrons now... oh you want to be real boys, err tombkings, now? how cute!
somehow a race of orks that laugh and make jokes as they dismember whole solar systems is both funny and terrifying to me, but only because im reading about it...
all the stuff in 40k is really only funny because of our omnipresent viewpoint
2013/03/21 14:22:20
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
Melissia wrote: Hey, I acknowledge that the silly side exists. I just believe that you only really see it when you look at it from an outsider's point of view. When looking at Orks from an in-universe point of view, they suddenly become a little bit less funny and hellofalot more scary.
Aside from the one that exists, no matter how hard you try to ignore it.
Automatically Appended Next Post:
DOGGED wrote: off topic I wonder why there's not an ork version of SM...
I'm sure I'll piss people off with this, buuuuut....
... Black Templars.
I'm waiting to see what parallels will you draw with those two...Seriously Hit me....!
ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."
Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan
2013/03/21 14:23:10
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
DarthMarko wrote: I'm waiting to see what parallels will you draw with those two...Seriously Hit me....!
BTs have huge numbers, are highly aggressive, send their initiates in to close combat in order to train them so they aren't yoofs anymore, etc.
Mind you all Space Marines are like Orks in a way, but without being cool like Orks are.
This message was edited 1 time. Last update was at 2013/03/21 14:42:07
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
2013/03/21 14:36:53
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
insaniak wrote: There is no serious side. 40k is a beer and pretzels game with a deliberately over the top, cheesy setting.
This isn't high literature with some hidden meaning if only we analyse it deeply enough.
I agree with 40K being a beer and pretzels GAME insaniak, but I have to disagree as well that the 40K universe has no serious side... canon or not some of the most brutal and scariest stories I've read came from 40K... the games? rediculously serious... you have to collect resources to stop the genocide of an entire chapter od space marines, which is pretty serious. Even the Ultramarines movie, while attempting to have a scene or two of light-hearted banter quickly gets dumped when you have genetically created super soldiers getting crushed by their corrupted brothers in the most brutal ways possible... plus the addition odd daemonic influence constantly beckoning to tear a persons mind apart, the sheer amount of lives lost and blood shed with every battle...
I even had a guy who named each one of his 356 guardsmen models. A few did have similar names, but each one had a short back story about their history and decorations they'd earned, which is again, about as serious as it can get
"I ayn't so eezy ta kill... heheheh..."
BLOOD FOR THE BLOOD GOD!!!! SKULLS FOR THE SKULL THRONE!!!!
2013/03/21 14:42:23
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
DarthMarko wrote: I'm waiting to see what parallels will you draw with those two...Seriously Hit me....!
BTs have huge numbers, are highly aggressive, send their initiates in to close combat in order to train them so they aren't yoofs anymore, etc.
Fair enough, but so are the SW too....and they even can tell a joke...
I was just waiting for you to pull up some crusade/raid analogy, but you went.....errr lazy???
ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."
Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan
2013/03/21 17:49:11
Subject: Re:Orks are too silly to be taken seriously in 40K... WHAT?!?!
Beyond genetic aberrations with more or less steroids, emo aliens and archetypical bugs from outer space, orks-are-40k.
Actually it may look silly, but the whole ork species is worked out with much thought, and none less seious than the genetic and biological building of a space marine, the eldar connexion with wraithbone and souls, the necrontyr transference to necrons, the warp related human psychic capabilities, the ruinous powers, the hive mind and its task subspecies or the mere existence of tau.
Fact (fluff) is orks are actually the somewhat unfinished top end of life evolution in the galaxy. They have spiritual connexion with the warp and the species as a whole, a divine manifestation in the warp that dwarfs every other one, an inborn scientific knowledge, specific adaptation subspecies which make them a self contained ecosystem, vast psychic capabilities, physical endurance and immunity beyond all known alive species and an inbuilt evolution system which answers to stress with a betterment in response, both physical and intellectual, if in their very own way. Moreover, they are the most immune to spiritual corruption of all alive species (save c'tans?).
That they build physics defying machines and crude technological devices, have a proprietary sense of humour, lack an evident ontological interest and an abundance of language signs does not make them silly.
In fact they have a quite rich communication system, based partially on context, and ork glyphs can work as do Japanese, with both a direct meaning and a phonetical one. Their instinctive knowledge of technology and their apparent inability to theorize does not make them silly; fact is they're able to interstellar controlled travel (they just don't use it that much 'cos they just don't care to). They are imaginative enough as to combine biology and technology in every way they can their hands to work in. Orks have weaponry humans have not been able to replicate, as the shokk gun (imagine it porting bombs and not snots), and a working knowledge of tractor beams to permit using them on colossal objects (space hulks, roks).
And datz it ladz! Look at thiz git, iz thinkin he be a brainboy!
off topic,
But seriously, how awesome would it be to play the rise of Ghazkull in chapter one,.. and then jump to Armageddon XD!!! There you wil smash and stomp your ways through chapters and in the end you fight against Yarrick ... makes me drool!
6K 6K 6K 4K
2013/03/21 18:32:49
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
It's just a matter of perspective. What's hilarious to an Ork is horrifying to a human. I actually think the way Orks are portrayed is one of my favourite depictions of the culture of an alien species in SFF, especially when compared to other"warrior" civilisations like, say, Klingons. Orks don't have poets, they don't write operas about their biggest battles because for them a big battle is the cue to immediately go and prepare for an even bigger one to top the last one. They are almost entirely geared around the preparation for and execution of warfare (even the Orks who carry out "civilian" duties are still warriors) and they fight for the sake of fighting because it's in their very genes. Orks are no joke!
However, it's also valid to say they're silly even when they're conquering entire worlds. That's another thing I liek about them, you can view them as seriously or comically as you like. I think that as other factions' fluff gets more po-faced they carry on the tongue-in-cheek nature of the earlier stuff, where the grimdark was so OTT it couldn't help becoming comical.
I would suggest anyone who wants to see Orks up to serious business reads the short story Permafrost in Ghostmaker and the "Greenskin" chapter in Brothers of the Snake. Even if you don't read any other part of the books, even if you've never read a Gaunt's Ghosts story before, they show Orks from a human and Space Marine perspective respectively and I have to say, I love Dan Abnett's portrayal of them. If he wrote a full-length novel with Orks as the antagonists I would be ridiculously happy.
Driven away from WH40K by rules bloat and the expense of keeping up, now interested in smaller model count games and anything with nifty mechanics.
2013/03/21 20:07:21
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
WarlordRob117 wrote: I agree with 40K being a beer and pretzels GAME insaniak, but I have to disagree as well that the 40K universe has no serious side... canon or not some of the most brutal and scariest stories I've read came from 40K... the games? rediculously serious... you have to collect resources to stop the genocide of an entire chapter od space marines, which is pretty serious.
But that's exactly the point... it's deliberately over the top, to the point of absurdity. Some of the stories are written in a serious fashion, but that just highlights the absurdity of it all.
And really, I wouldn't be holding up the Ultramarines movie as hard evidence of anything other than how badly a studio can screw up a licence to print money...
2013/03/22 08:30:49
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
Cuz we'z Orks, see. We can alwayz come bak fer anuvva go
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2013/03/22 15:11:54
Subject: Orks are too silly to be taken seriously in 40K... WHAT?!?!
insaniak wrote: But that's exactly the point... it's deliberately over the top, to the point of absurdity. Some of the stories are written in a serious fashion, but that just highlights the absurdity of it all.
I think the crucial distinction is that 40k is serious as to itself, i.e., characters inside the setting would not get the joke. But for us, real people enjoying this as entertainment, one has to acknowledge that it's a ludicrous fantasy. It's not that Orks aren't scary opponents for other denizens of 40k; it's that for us real people they are hilarious.
This thread for some reason reminded me of an old story from 2nd Edition Codex Imperialis.
Spoiler:
Griznak stuck his head up over the lip of the gully. A bolter shell whined past his cheek. He ignored it and studied the scene. Yes, the bridge over that acid river was still there. Yes, the humies in red armour were still there too.
Another shell ricocheted off the ground in front of him and whizzed over his helmet. Griznak dropped back down into the gully and surveyed his weary ladz contemptuously. There were more than a dozen towering Goff warriors in the gully. A couple of dozen Gretchin accompanied them. Griznak wasn't sure exactly how many - he couldn't count that high.
"Call yourself Orks?" he asked in his most sarcastic tone.
"Nar, Boss, we call ourselves Gretchin," replied Buggi the Gretchin. Griznak cuffed the little greenskin on his large pointed ear. The Gretchin yelped and scuttled down the gully, trying to get out of reach. Griznak applied a touch of his hob-nailed boot to Buggi's backside to help him on his way.
"I wozn't talkin to yer," he growled. "I woz talkin' to da ladz."
The rest of the Gretchin clutched their autoguns tighter and shuffled their feet in relief. A few of them giggled nervously. They had long ago learned that having a Goff Boss annoyed at them was a very unpleasant experience. Griznak turned his angry red-eyed gaze back on his fellow Goffs. If it was possible for a mob of huge, burly green-skinned warriors armed with axes and bolt pistols to look sheepish then these Orks looked sheepish. They inspected their steel toe caps as if they might fund a succulent squig just under their boots.
The row of horned helmets that pointed at him reminded Griznak of a circle of moonbison he had once seen when hunting back on Jagga. They always turned in a circle and presented their horns to any threat. That was when they were at their most dangerous. Hopefully the same would be true of his ladz. Maybe that idea was a sign from Gork and Mork Griznak thought. Maybe the favour of the two god brothers was about to be restored to the Waaagh-Ghazghkull. It certainly had been conspicuous by its absence recently. Maybe their fortunes were about to change. The gods knew they needed it.
"Call yerselves Goffs?" Griznak enquired angrily. "I've seen quigz wiv more backbone."
"Dat ain't fair, Boss," ventured Grund. "Da humies at da bridge woz tuff. Dey woz da big wunz. Da wunz in red armour."
"Dat's why dey woz so fast, Boss," added Mazdak. "Everybody knowz dat a lik of red paint makes things go fasta."
"We only came back for a bit of a rest!" added Grund.
"Yer, we woz tired!" Mazdak yawned conspicuously.
"Sharrit!" bellowed Griznak. "I don't wanna 'ear any hexcuses! Ya didn't take da bridge. Dat's all I know. Ya couldn't even take a bridge from a bunch of stinkin' humies! Maybe yer gettin soft!"
He shook his head sadly. "And ya call yerselves Goffs. I dunno. More like a bunch a bleedin' Gretchin if ya ask me."
"Dat ain't fair, Boss. We izn't no Gretchin. We woz just surprised, dat's all," said Grund.
"Yer, surprised," agreed Mazdak. "Surprised dat dey started shootin' at uz."
Grund glared at his fellow Goff. It had all been going well till Mazdak opened his mouth. Griznak clenched his fist impatiently. In the distance he could hear a warbuggy moving towards the front line. The 'ere-we-go, 'ere-we-go chant of its passengers rang out over the sands, audible even at this distance. A few of the Orks fired their gbolters into the air enthusiastically. Just for a moment Griznak wished he were with them.
This was not what he had expected when the power of the Waaagh filled him, and he had joined with his fellows under the war banner of Ghazghkull Thraka, the Great Warlord. He had expected lots of loot and good fighting. He had expected to give the humies a good seeing-to. He had not expected the stubborn resistance of the defenders or the enormous casualties suffered by both sides.
Griznak didn't mind the death. He was an Ork. The senseless waste of life didn't appall him. He applauded it. He lived to fight. Fighting was what life was all about. Death was part of the fighting, everybody knew that, from the youngest Wildboy to the oldest Nob. Every Ork accepted death the way he accepted the possibility of a buggy accident. It was what happened to someone else. And if it did happen to you, so what? Your soul went back to Gork and Mork to be belched into another body so you could fight again.
No it wasn't that he feared death. It was that he was starting to get lonely. All his old drinking buddies were gone now. Zog Nosebiter had taken a bolter shell through the brain at the battle of Helsreach in the bitter hand-to-hand fighting round the dockyard cranes. That had surprised Griznak, he had always thought Zog's skull was thick enough to stop any shot. Gork knew there was little enough brain in there to hit.
Slugoff had been run over by one of those big humie tanks as he tried to climb up its tracks and drop a grenade into its turret. The sight of his body, crushed flat, with tread marks across its chest had been more than a little disturbing to look at, even for an Ork as battle-dhardened as Griznak.
Rogviler had gone down in hand-to-hand combat with some of those Rough Riders. An explosive-tipped lance had torn him apart. Who would have thought that those humies would have ridden their horses across the blazing sands? Who would have thought the horses could survive in these deserts of ash and slag? The terrible heat should have killed them yet it had not. Perhaps they had somehow been altered to survive here. Griznak wondered what they would taste like. He had long been of the opinion that horses were good for only one thing - eating.
Manurk had been killed at Hades in combat with old evil eye Yarrick himself. Griznak shuddered. It was said that Yarrick could kill an Ork just by looking at him. If it were true, Griznak would not be surprised. In this war many strange things happened. This was a terrible world.
Storms swallowed entire mobs of warriors. Rivers of corrosive chemicals ate Orks down to the bone. That was why the bridge was so important. It had to be taken so that the Orks could use it to scarper if things went wrong.
Griznak did not like the idea of scarpering, it implied that hings were going badly, that there was some need to retreat and re-group in order to fight another day. Such things should not happen during a Waaagh, memory that was rooted right down in his cells told him. Waaaghs were triumphs, where hordes of Orks and Gretchin overwhelmed their foes and enslaved worlds. Waaagh-Ghazghkull in particular should not fail, for Ghazghkull Thraka was the greatest Ork Warlord who had ever lived.
Yet something told Griznak that this was exactly what was happening. Somehow this vast desert world was defeating them. No longer did the towering hive cities fall easily to the onrushing horde. No longer did human armies crack and run before the relentless green tide. Reinforcements had started to arrive from off-world. The accursed Space Marines had dropped from orbit and turned the tide against the Waaagh. The factories of the hive cities had started to churn out tanks and guns and provisions for the human armies while the Orks starved and ran out of ammunition. The once shattered and demoralised human armies had reformed and re-grouped and were starting to carry the war to the Orks.
Griznak was low in the hierarchy of the Waaagh but somehow he knew all this, it haunted his dreams as it haunted the dreams of all the other Orks. He had a dim presentiment that his people were losing, and that was not an idea that he liked.
"Right, lissen!" he bellowed. All eyes turned on him. "We gotta take dat bridge. Once we got it we can nip over da river and give da humies a taste of bootleather. An' dis time we're gonna do it. No excuses! No maybes! No we can't do it, Boss. Dis time we is gonna grab it and 'old it an' I'll tell ya why? Cos I'm gonna lead yer and anybody who turns and runs is gonna taste my axe. Get the idea?"
"Yes, Boss," chorused Ork and Gretchin alike.
"Good! Coz you iz part of the Waaagh-Ghazghkull and you is gonna act like it. Now, get yer weapons ready and get ready ta leg it for da bridge. Gretchins give us coverin' fire, you ladz make sure yer axes iz sharp!"
Griznak surveyed his troops. They looked as ready as they ever would be. "Go!" he shouted.
The ladz threw themselves forward out of the gully. Almost immediately bolter shells started to whine around them. Griznak did not even flinch. He leaped forward, bolt pistol blasting, knowing that this time the bridge would be theirs.
This made me want to have Orks again. I can take them seriously
What is the sort of new "default" orc clan? It was Goffs in 2nd edition.
Is it one of these? Bad Moons, Goffs, Deathskulls, Blood Axes, Snakebites or Evil Sunz?
When I first saw Tau I didn't think they fit into 40k. They are too.. commie. Too bright and socialist. There's no grimdark in them at all. It feels like they sucked it all away.
They should bring back the Squats too. As IF the Squats only had one homeworld? Imperium has countless billions of worlds, the Squats have like a couple what?
Look through the second edition artwork and stories, so grim and dark... it's amazing. The drawing style.. everything is so twisted and disfigured looking mostly, and gothic.
This message was edited 2 times. Last update was at 2013/03/23 06:03:11