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Made in nz
Ambitious Marauder





i would like to play through Skype
would like around 4-5 more players and a G.M. (+ me as a G.M.)
i'm also posting on over forms so first in, first served
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Hey jesse, I'd be keen as a player, put me down.

On another note, what is with the US flag? Did you move?

Oh, and bags Ogryn

edit: and times I'm available, for Los Angeles, New York and London (so other players can see some of the times that the group might play). I think they are accurate. Sundays I'm clear the same as Saturday 2 weeks a month

Brisbane, Australia; Monday 0800 to 1030
Los Angeles, U.S.A.; Sunday 1500 to Sunday 1730
New York, U.S.A; Sunday 1800 to Sunday 2030
London, U.K.; Sunday 2200 to Sunday 0030

Brisbane, Australia; Tuesday 1630 to 2200
Los Angeles, U.S.A.; Monday 2330 to Tuesday 0500
New York, U.S.A; Tuesday 0230 to Tuesday 0800
London, U.K.; Tuesday 0630 to Tuesday 1200

Brisbane, Australia; Wednesday 0800 to 2200
Los Angeles, U.S.A.; Tuesday 1500 to Tuesday 0500
New York, U.S.A; Tuesday 1800 to Tuesday 0800
London, U.K.; Tuesday 2200 to Tuesday 1200

Brisbane, Australia; Friday 1230 to 2200
Los Angeles, U.S.A.; Thursday 0730 to Friday 0500
New York, U.S.A; Thursday 1030 to Friday 0800
London, U.K.; Friday 0230 to Friday 1200

Brisbane, Australia; Saturday 0800 to 2200
Los Angeles, U.S.A.; Friday 1500 to Saturday 0500
New York, U.S.A; Friday 1800 to Saturday 0800
London, U.K.; Friday 2200 to Saturday 1200

This message was edited 2 times. Last update was at 2013/03/24 10:50:00


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in nz
Ambitious Marauder





i'm still in the same place and its good to have you back
i'll have to look at those times later
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Yeah it was good fun last time, it's a shame that a few of us moved house at once. Is the old group still going?

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in nz
Ambitious Marauder





bags Heavy Gunner
i don't think the old groups going
i hope we get a full time G.M. this time

This message was edited 2 times. Last update was at 2013/03/24 21:07:51


 
   
Made in gb
Oberstleutnant





Back in the English morass

I would be interested but the timezones may be an issue.

Do you know about roll20? http://roll20.net/

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

I would have said invisible castle, but last time the group did it we used a skype roller or something, it was called augur I think, and it worked really well apart from 1 week when it was really slow for some reason.

And the main time issues would be you and I, Britain and Australia, I think either one can play with the US, but both playing with the US together creates a few issues. If there are a lot of other UK players and there is no good time I may drop to make it go smoother.

This message was edited 2 times. Last update was at 2013/03/24 21:50:15


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in nz
Ambitious Marauder





roll20 looks good, but it also looks like a big cap eater
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

http://invisiblecastle.com/roller/ is another option, but honestly that roll 20 looks sweet. I'd vote for that

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in nz
Ambitious Marauder





P.M. me what regiment you like


Automatically Appended Next Post:
i might be tech-priest enginseer instead


Automatically Appended Next Post:
i think we will go with an "home made" regiment


Automatically Appended Next Post:
i was just looking at the Specialties and the commissar and the storm trooper are the opposite to each other one executes and the other protects


Automatically Appended Next Post:
ok i am going to be storm trooper (i promise i won't change again, but i think Tzeench has possessed me, so i take back the promise)

This message was edited 5 times. Last update was at 2013/03/25 10:28:06


 
   
Made in gb
Sacrifice to the Dark God Tzeentch




jesse my other account wasn't working so i created another with the same name as my heresy one. when will we get started on creating the regiment creation, i won't choose my character class till we know the regiment and what kind of mission we will be doing if you know what i mean. im not going to choose operator if were in a forest without transport and i won't pick priest if we are going to be doing some full on fighting for example.

p.s. priests from what ive read in the rulebook are pretty useless except for morale but even then they don't really help that much.
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

son of asurman wrote:
i won't choose my character class till we know the regiment and what kind of mission we will be doing if you know what i mean. im not going to choose operator if were in a forest without transport and i won't pick priest if we are going to be doing some full on fighting for example.


How does that work? What about the second mission? Or the third? You are stuck with that same character if you survive, so say the first mission is a great mission for an operator, it may be followed by a mission on a planet where the ash clogs all engines so we don't get vehicles. Pick the kind of character you want to roleplay, because you don't want to be stuck with something you dislike when he/she survives.

And if we want to go with a home made regiment we really need a GM first to see what sort of limitations he/she wants to put on the creation process

This message was edited 1 time. Last update was at 2013/03/25 22:11:30


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in nz
Ambitious Marauder





if we don't get a G.M. we can always do the same with the dark heresy game (take turns as G.M.) (but just remember i'm a hopeless G.M.)
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

If we ended up doing that I'd probably drop, I don't have the time to think up missions and what not like I did for DH, uni takes up much more time this year

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in nz
Ambitious Marauder





and my character is a loner (he thinks he's above every one else) and his name is Victrus (he's also stealthy)


Automatically Appended Next Post:


does anyone know of any other site i can post this on

This message was edited 5 times. Last update was at 2013/03/25 23:37:36


 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

 jessedevaan wrote:
and my character is a loner (he thinks he's above every one else) and his name is Victrus (he's also stealthy)


I'd say thinking you are above everyone else is just about normal for the glory boys.

 jessedevaan wrote:


does anyone know of any other site i can post this on



Well there are Fantasy Flight Game's forums, they have one specifically for Only War, so you could try there. Other than that I assume the other major forums have some kind of RPG section, so Warseer et al. How many interested parties are there so far? Just those in this tread?

Also, if anyone is interested, here are some of the regimental ideas I have, what do you guys think? Do you have any ideas of your own, or any tweaks you'd like to make to mine (if you are mostly happy short of a few changes)?
First Thought;
12 points
Death World 3
Light Infantry 2
Hardened Fighters 2
Chameleoline 3
Choleric Commander 2
Where is the regiment from; Iris, a deathworld on the Spinward Front
Favoured Weapons; Flamer and Autocannon
Why was the regiment raised; The regiment was gathered from the resistance to the seperatists on Iris who had been forced out into the jungles to fight both the seperatists and the fauna and flora of their homeworld. When the guard arrived to reestablish the Imperial presence on Iris, they find the resistance waging an effective but ultimately doomed war from the shadows, led by a brave but easy to anger commander. Drafted into the Imperial Guard at the end of the campaign, these men took their war to the stars, using their uncanny ability to move through jungle and engage the enemy before melting away, regardless of whether the jungle is trying to eat them or not.
In what state is the regiment; The regiment has since lost many of their initial members. They recruit from populations of worlds that they fight on, particularly if the world is also a death world. They actively accept the presence of abhumans in their regiment, recognizing the strengths these soldiers can bring to the field.
What is the regiment's name; Irisian 1st 'Shee's Bastards' Light Infantry
Who is the regiment's commander; I dunno, I'll write about him if we go with this regiment


Second Thought;
12 points
Fortress World
Drop Troops 3
Light Infantry 2
Chameleoline 3
Phlegmatic Commander 1

Where is the regiment from; Oriad on the Spinward Front (there is no 'fortress world' designation, so I chose a 'special' world, we can just pick a random made up world if we want to go with this one and don't want out homeworld to be on the spinward front)
Favoured Weapons; Meltagun and Autocannon
Why was the regiment raised; For the flagging crusade on the Spinward Front as a part of their planet's tithe to the Emperor
In what state is the regiment; Quite battered after a recent debacle, they and their sister regiment were dropped and then the reinforcements promised didn't follow. They dispersed and operated in squad and platoon sized cells until the Imperial Navy returned, bringing the wrath of the Emperor with them and rescuing the remaining troopers. The understrength remainders were officially merged with their sister regiment before rearming and preparing for new conflicts.
What is the regiment's name; 5th/6th Lolitian Light Drop Regiment
Who is the regiment's commander; I dunno, I'll write about him if we go with this regiment

This message was edited 3 times. Last update was at 2013/03/26 04:18:34


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in nz
Ambitious Marauder





the second one has no home world, is this allowed?

and the over forum is here http://www.heresy-online.net/forums/showthread.php?t=122595&page=3

This message was edited 1 time. Last update was at 2013/03/26 04:03:32


 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Good catch, I misread the rules for regiment creation

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Oberstleutnant





Back in the English morass

I will able available most weekdays from about 2000 GMT and Saturday evenings.

I have had a go at making a regiment, or rather an assault company within a larger regiment. It represents a heavy infantry kill team who use sheer weight of fire to overwhlem anything that they face while relying on their natural fortitude and Lathe pattern carapace to withstand the feeble blows of the Emperor's foes.

Homeworld - Deathworld
CO- Bilious
Unit type-hunter killer
Doctrine - close order drill
Special equipment-augmetics

Favoured weapons: melta gun and autocannon
Equipment: Standard kit plus good quality enforcer carapace and a Echon Mk III assault stubber (basically the autogun version of a storm bolter. Its from the Into the Storm Rogue Trader suppliment and it is a basic weapon with100m range, RoF -/-/6, 1d10+4 I dam, 3 pen, 200 rnd clip and the storm special rule. It has average availability.

This message was edited 2 times. Last update was at 2013/03/26 16:25:16


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in gb
Sacrifice to the Dark God Tzeentch




well i meant like what kind of operations we do for example. with something like the tallarn or elysians they are all about mobility and light infantry being something like a heavy gunner or an ogryn wouldn't be a smart move.here are my ideas for a 13 point regiment which would have 2 off of the additional items table.

penal colony=2
sanguine=2+2=4
drop troops=4+3=7
survivalists=7+4=11
combat drugs=11+2=13

imperial world=1
maverick=1+2=3
light infantry=3+2=5
hardened fightera=5+2=7
chameleoline=7+3=10
warrior weapons=10+3=13

.haven't gone into stuff like favourite weapons and home worlds but we can do that on the finished regiment.for actually deciding on the regiment should we do it over skype at some point to make it easier to come to a conclsion


Automatically Appended Next Post:
for class ill go with weapon specialist

This message was edited 2 times. Last update was at 2013/03/26 16:38:39


 
   
Made in gb
Oberstleutnant





Back in the English morass

son of asurman wrote:
well i meant like what kind of operations we do for example.


My 'regiment' would be spearheading assaults/acting as a fire brigade in defence or used when someone needs to be killed off in an unsubtile fashion. Obviously very combat orientated but thats the nature of the game really.

I think we should stay away from Vehicles and idealy some of the most esoteric classes (like Commisars)

As for my class I will just be a standard mook AKA weapon specalist, assuming that a suitable time can be found of course.

How did you get 13 regimental points?

This message was edited 1 time. Last update was at 2013/03/26 18:25:15


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in nz
Ambitious Marauder





and theres an other forum other here
http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=292&efcid=46&efidt=801283&efpag=0#801521
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

 Palindrome wrote:
I will able available most weekdays from about 2000 GMT and Saturday evenings.

I have had a go at making a regiment, or rather an assault company within a larger regiment. It represents a heavy infantry kill team who use sheer weight of fire to overwhlem anything that they face while relying on their natural fortitude and Lathe pattern carapace to withstand the feeble blows of the Emperor's foes.

Homeworld - Deathworld
CO- Bilious
Unit type-hunter killer
Doctrine - close order drill
Special equipment-augmetics

Favoured weapons: melta gun and autocannon
Equipment: Standard kit plus good quality enforcer carapace and a Echon Mk III assault stubber (basically the autogun version of a storm bolter. Its from the Into the Storm Rogue Trader suppliment and it is a basic weapon with100m range, RoF -/-/6, 1d10+4 I dam, 3 pen, 200 rnd clip and the storm special rule. It has average availability.


I don't think that is legally created, you have 12 points before you factor in the additional kit you bought. And the regiments worth 13 points are definitely not created according to the rules. This is why we need a GM to tell us if he/she's fine with that or not...

I do like the hunter killer unit though, would we take the sentinel or the hellhound? Or do you want to stay divorced from vehicles entirely? I think if we have them as part of our regiment we should use em, as long as we have an operator in the squad

edit: derrrrp

This message was edited 2 times. Last update was at 2013/03/26 23:21:54


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Savage Khorne Berserker Biker





PA

ok so, i play rouge trader, death watch, and dark crusade ( or is it black crusade .. oh well the chaos one ) and i gm rouge trader, i wount be able to gm only war because i dont know THAT much about ig XD so i would gladdly join, also live on the east coast of usa so would that be a problem with time?

also i dont have the book only war so is there anything i should know? or can i get my old death watch book and be a space marine >:3

we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots


I am White/Black
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

I'd say no to the Deathwatch marine, very different power levels there.

I mean, you say you play rogue trader, you know how much stronger a marine from deathwatch would be than a starting character from rogue trader.

But in the end it is all up to the GM

This message was edited 2 times. Last update was at 2013/03/26 23:25:24


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Oberstleutnant





Back in the English morass

 motyak wrote:

I don't think that is legally created, you have 12 points before you factor in the additional kit you bought.


You have 12 regimental points (all spent) and 30 equipment points (28 spent) as standard. As far as I can tell its legal.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Oh....derpity derp derp. Apologies

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Oberstleutnant





Back in the English morass

Its just an example regiment though but I think there needs to be some kind of hook. A line infantry squad just won't be doing all that much of interest, even in more glamourous regiment like drop troops. We need to pick a recce section, a kill team or a squad requisitioned to a rogue trader; basically something that will put us repeatedly in situations that the average infantry section are unlikely to find themselves in.

The rules are very similar to Rogue Trader, which is the only 40K RPG that I have played, so they are probably very similar to Deathwatch as well. A Marine would totally throw things off balance, both from a game play perspective (an 8 foot superman will do that) and from a roleplay perspective (we would basically have to obey the Marine's every word) so IMO it would be a bad GM to allow a PC Marine in this game.

I would GM myself but I'm not sufficently familiar with the rules.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

There is no reason that we can't be a kill team in a line infantry squad, when the commander needs something done he turns to us to do it. Or be the strike squad in a drop regiment, tasked with the most dangerous jumps.

Penal legion is really the easiest one to say why we are doing the badass missions, because of the Last Chancer's (in terms of 40k background) and all the other prisoners-given-one-last-chance-in-battle-on-a-suicide-mission stories. At least in my opinion.

Also, that weapon is freaking cool. The Assault stubber thing.

This message was edited 2 times. Last update was at 2013/03/26 23:51:28


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Oberstleutnant





Back in the English morass

 motyak wrote:
There is no reason that we can't be a kill team in a line infantry squad.


Exactly, that is what my 'regiment' represents. A standard line infantry section wouldn't be good though.

Its nice isn't it, absolutely no finese at all.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
 
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