Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/12/29 19:32:32
Subject: MAGIC THE GATHERING
|
 |
Legendary Master of the Chapter
|
Sinful Hero wrote:I suppose it would be neat to delve away an Akroma and swing in for four on turn two or three.
But being able to discard 4 of your own cards by T2 or 3?
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/29 19:42:02
Subject: MAGIC THE GATHERING
|
 |
Bloodthirsty Chaos Knight
|
|
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/29 19:43:39
Subject: MAGIC THE GATHERING
|
 |
Fixture of Dakka
|
Desubot wrote: Sinful Hero wrote:I suppose it would be neat to delve away an Akroma and swing in for four on turn two or three.
But being able to discard 4 of your own cards by T2 or 3?
Or more preferably, mill them away. Glimpse the Unthinkable, any of the one mana millers, or whatever you want to use. Although I think I'd rather just Zombify the Akroma than go to the trouble of delving for a 4/4.
|
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/29 19:45:36
Subject: Re:MAGIC THE GATHERING
|
 |
Guardsman with Flashlight
London
|
I have an Ajani Silverman from the 2015 packs, if anyone would be interested in that. I don't really play, and it doesn't work with my deck really. Just PM me or whatever. No promises on being able to get it to you, but if it's worth it can you tell me if I should put it on eBay?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/29 19:55:47
Subject: MAGIC THE GATHERING
|
 |
Legendary Master of the Chapter
|
Sinful Hero wrote: Desubot wrote: Sinful Hero wrote:I suppose it would be neat to delve away an Akroma and swing in for four on turn two or three.
But being able to discard 4 of your own cards by T2 or 3?
Or more preferably, mill them away. Glimpse the Unthinkable, any of the one mana millers, or whatever you want to use. Although I think I'd rather just Zombify the Akroma than go to the trouble of delving for a 4/4.
Yeah seems like the kinda thing that will be very difficult to actually get going on T1. the luck of milling the right cards in the right number to whip out an amazaball monster T2 is nuts. but i think he definitely could be cool in an themed deck.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/29 20:05:40
Subject: Re:MAGIC THE GATHERING
|
 |
Fixture of Dakka
|
Jaxies wrote:I have an Ajani Silverman from the 2015 packs, if anyone would be interested in that. I don't really play, and it doesn't work with my deck really. Just PM me or whatever. No promises on being able to get it to you, but if it's worth it can you tell me if I should put it on eBay?
Ajani Steadfast goes for about ~$10 if it's worth the trouble to you.
|
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 09:56:15
Subject: MAGIC THE GATHERING
|
 |
Master Sergeant
HOGWARTS
|
Just curious, but does anyone have any cards they would recommend for a mono white solder token edh deck? I just thought of doing it while i was rummaging around my cards in my basement, and when I came a across a whole bunch of stuff that would just be so a ton of fun to use for a deck like a soldier token deck, I can put a list of cards up that i already have in mind for the deck, in a stack, that are still in the 'yes this will be in the deck' slots, the ' possibly could toss in the deck to try out, but maybe not... and the ' most likely not....but maybe.....' slots, just a fun deck idea for edh, the commander will be odric, master tactician, the white legendary, I might make it a competitive edh deck, like my current u/w control, or it will just be a fun casual edh deck that can just blow tokens everywhere and be fun as hell to play, any ideas? or would seeing a list of possbile cards be better?'
|
around 1500,and building/improving
will be destroying soon?
Lotr/Hobbit SBG
MTG-Main decks-
Std- Mono Red Aggro
Std- Mono G. Devotion
EDH u/w control
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 11:04:54
Subject: MAGIC THE GATHERING
|
 |
Lord Commander in a Plush Chair
|
Launch the Fleet. But you probably want to have other colours too to make a token deck, or white can make lots of spirits and humans too. Use things that buff your white or token creatures, Intangible Virtue, Honor of the Pure and Coat of Arms if you want to be really silly.
Elspeth churns out soldiers and will be cheap now she's in a duel deck next month too. Mikaeus the Lunarch, phalanx leader, True Conviction and Heliod also come to mind being useful here. There are lots of things that can produce lots of tokens or make them big, I wouldnt limit to soldiers though. Try White Suns Zenith, Entreat the Angels or Increasing Devotion.
|
This message was edited 5 times. Last update was at 2015/01/02 11:19:06
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 12:40:23
Subject: Re:MAGIC THE GATHERING
|
 |
Ferocious Black Templar Castellan
|
Wizards, what are you doing? Wizards, STAHP!
You'd think they'd learn from the whole "Treasure Cruise is bonkers" deal. Guess they didn't.
|
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 12:54:48
Subject: Re:MAGIC THE GATHERING
|
 |
Jovial Plaguebearer of Nurgle
Brighton, MO
|
AlmightyWalrus wrote:
Wizards, what are you doing? Wizards, STAHP!
You'd think they'd learn from the whole "Treasure Cruise is bonkers" deal. Guess they didn't.
You realize that by the time Khans came out, Fate Reforged had already been completed and been printed, right? They do these sets at least 6 months to a year out.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 14:02:12
Subject: MAGIC THE GATHERING
|
 |
Fixture of Dakka
|
It'll be interesting to see decks that can make good use of it. Exiling itself and up to eight other cards would seem to keep it from breaking the game to me.
What's a worst case scenario?
|
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 16:28:29
Subject: MAGIC THE GATHERING
|
 |
Been Around the Block
|
And not every deck is going to want to take the extra turn, when 3 cards can give more access to the deck. Obviously a heavy attacking deck will like this as a one or two-of, but when the other option is comparatively 2 extra cards it's an actual thought.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/03 14:40:34
Subject: MAGIC THE GATHERING
|
 |
Lord Commander in a Plush Chair
|
Control decks want card advantage to have options in your turn, both Treasure Cruise and Temporal Tresspass have a huge cost so will drain your graveyard fast, I don't see them being used in decks together. Control decks don't need extra turns themselves because they aren't aggressive. I think Treasure Cruise has more applications, you draw more cards with Cruise than you can with an extra turn.
|
This message was edited 1 time. Last update was at 2015/01/03 14:41:15
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/03 20:05:05
Subject: MAGIC THE GATHERING
|
 |
Bloodthirsty Chaos Knight
|
As a player of Standard Delve control/mid-range, I don't see myself having room for Temporal Tresspass.
This on the other hand...
|
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/04 17:36:35
Subject: MAGIC THE GATHERING
|
 |
Wolf Guard Bodyguard in Terminator Armor
|
Basically, Ancestral > Time Walk, especially Time Walk for UUU.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/05 01:42:01
Subject: Re:MAGIC THE GATHERING
|
 |
Bloodthirsty Chaos Knight
|
Re: Soulflayer
I feel like there is a trick to this card, and that trick is to use creatures that you can hard cast in a pinch. It may be cool to delve out Chromanticore and gain all his abilities, but if he's in your opening hand he's probably going to stay there.
The trick is to use smaller cheaper things and then delve them out. Look at this:
Flying, first strike, haste for two mana. Great deal to delve out with Soulflayer, but it can also be cast for a turn or two of battlefield damage.
Typhoid Rats/Sedge Scorpion are also good chump blockers that can give Soulflayer the useful deathtouch. And if Sylvan Caryatid ends up in your graveyard, Soulflayer can get hexproof which would be a huge bonus for him, and obviously they can instead just stay on the field and provide you with the mana boost.
I'd have to rebuild my Sultai deck almost entirely to make Soulflayer work, but a turn 3 flying, haste, first strike, deathtouch, hexproof 4/4 thanks to graveyard shenanigans sounds very appealing to me.
|
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/05 02:09:30
Subject: MAGIC THE GATHERING
|
 |
Wolf Guard Bodyguard in Terminator Armor
|
And if you're not interested in Standard but more of a casual player, there's always Buried Alive and Corpse Connoisseur. And Entomb, but that is still expesnive despite not really being in a tier 1 deck anymore. (Did I spell Corpse guyi right?)
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/05 02:26:01
Subject: MAGIC THE GATHERING
|
 |
Jovial Plaguebearer of Nurgle
Brighton, MO
|
Howard A Treesong wrote:Control decks want card advantage to have options in your turn, both Treasure Cruise and Temporal Tresspass have a huge cost so will drain your graveyard fast, I don't see them being used in decks together. Control decks don't need extra turns themselves because they aren't aggressive. I think Treasure Cruise has more applications, you draw more cards with Cruise than you can with an extra turn.
Actually, Control decks want this to finish off a defenseless opponent with their finisher. Wingmate Roc and its' token definitely can help end things with this.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/07 12:01:59
Subject: MAGIC THE GATHERING
|
 |
Wolf Guard Bodyguard in Terminator Armor
|
And allows them to tap out (-3 mana in this cse) for the big stabiliser without leaving themselves open for retaliation.
Time Walk's biggest power isn'the extra card draw, it's the extra untap step, that is true.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/07 15:07:47
Subject: MAGIC THE GATHERING
|
 |
Bloodthirsty Chaos Knight
|
Wingmate Roc? In a control deck?
|
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/07 18:58:34
Subject: MAGIC THE GATHERING
|
 |
Fixture of Dakka
|
Why not? Once upon a time Serra Angel was the premier control finisher.
|
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/07 20:26:53
Subject: MAGIC THE GATHERING
|
 |
Bloodthirsty Chaos Knight
|
|
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/07 21:05:12
Subject: MAGIC THE GATHERING
|
 |
Fixture of Dakka
|
Wingmate Roc is more like 6 power for 5, and is harder to remove(being there are two of them). Automatically Appended Next Post: Not to mention having a butt of 4 helps making it harder to remove as well.
|
This message was edited 1 time. Last update was at 2015/01/07 21:07:41
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/08 05:15:33
Subject: MAGIC THE GATHERING
|
 |
Bloodthirsty Chaos Knight
|
And if you don't have an attacker? This is control after all.
And toughness doesn't really matter when the best removal spells have always been black.
|
This message was edited 1 time. Last update was at 2015/01/08 05:16:50
Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/08 13:58:29
Subject: MAGIC THE GATHERING
|
 |
Fixture of Dakka
|
The wouldn't run it if they couldn't activate it when they wanted. Not to mention that's single target removal- the Roc makes a 2nd copy. That means the control player is still up a card and a creature- card advantage. The Roc dodges Anger of the gods and all other 3 damage removal, and makes you waste two of any destroy creature cards.
|
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/08 17:45:26
Subject: Re:MAGIC THE GATHERING
|
 |
Veteran ORC
|
AlmightyWalrus wrote:
Wizards, what are you doing? Wizards, STAHP!
You'd think they'd learn from the whole "Treasure Cruise is bonkers" deal. Guess they didn't.
Actually, they hotfixed that card; used to be 10U, and then they saw what Tom Cruise was doing to Magic in general and they panic mode changed it.
|
I've never feared Death or Dying. I've only feared never Trying. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/19 08:30:51
Subject: MAGIC THE GATHERING
|
 |
Master Sergeant
HOGWARTS
|
Alrighty folks, I have come up with another mono colored edh deck idea...... mono blue sea creatures! of course i will have the usual blue stuff like counter spells, etc, BUT, the creatures, etc, must ALL be creatures that would be ocean/water based, like fish, serpents, krakens, starfish, merfolk, crabs, sea turtles, leviathans, etc, any ideas, for what to maybe toss in? I am gonna try an make it a budget deck, since i already blew a ton of money on my other edh decks, but the commander for this mono blue deck will be thassa, god of the sea, (of course, lol), any ideas?
THANKS!
|
around 1500,and building/improving
will be destroying soon?
Lotr/Hobbit SBG
MTG-Main decks-
Std- Mono Red Aggro
Std- Mono G. Devotion
EDH u/w control
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/19 13:56:52
Subject: MAGIC THE GATHERING
|
 |
Lord Commander in a Plush Chair
|
Look at the recent mono blue EDH deck that was released. That has a balance of things that slow the game down to help you get out various huge blue monsters.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/20 23:48:49
Subject: MAGIC THE GATHERING
|
 |
Posts with Authority
I'm from the future. The future of space
|
I have a mono-blue Tromokratis deck. I basically go the voltron route and have lots of enchantments and equipment. I find the idea of a huge kraken wielding a Fireshrieker to be pretty funny. I have a decent amount of counter magic, some mass bounce and then the sea creatures and equipment.
It's not a top tier type deck that is going to compete with a competitive Sharoom or Zur deck or anything like that, but it's silly fun. My friends and I tend to aim for a tuned pre-con deck for our power level. So if someone gets into commander and buys one of the existing decks they can play and not feel useless. One friend doesn't like deck building and just bought all 10 of the last two sets of commander decks and just plays them as is, for example.
|
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/21 01:17:09
Subject: MAGIC THE GATHERING
|
 |
Wolf Guard Bodyguard in Terminator Armor
|
Well, depending on whether you want to go the weenie merfolk route or the giant sea monsters route, choices differ.
...
Although I do think that in either case you should make room for a Vodalian Illusionist. That has to be one of the greatest troll creatures ever printed.
Also, Spiny Starfish.
For big blue monsters, Grozoth seems a likely candidate
|
|
 |
 |
|