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Made in us
Blood Angel Terminator with Lightning Claws





New Jersey

So I have wanted to make a Robocop mini for a while and have often wondered what statline he would have?

Wounds or AV value?

I would say he is nigh invincible versus small arms fire (See scene where is is being shot at by aprrox 40 cops).

So what would you give him ?

AV 12 all around with 2 HP?

BS 5, WS3, I2, ?

How would you implement him ? What special rules would you give him ?

should probably add that I might use him in a necromunda game or two also

This message was edited 1 time. Last update was at 2013/04/02 21:18:00


   
Made in gb
Waaagh! Warbiker



Burton Latimer, UK

 TheLionOfTheForest wrote:
So I have wanted to make a Robocop mini for a while and have often wondered what statline he would have?

Wounds or AV value?

I would say he is nigh invincible versus small arms fire (See scene where is is being shot at by aprrox 40 cops).

So what would you give him ?

AV 12 all around with 2 HP?

BS 5, WS3, I2, ?

How would you implement him ? What special rules would you give him ?

should probably add that I might use him in a necromunda game or two also


WS 2, BS 4, S 6, T 6, W 6, I 2, A 1, Sv 3+


Rustgob wrote:I never use Special Characters. Ever!

 
   
Made in us
Badass "Sister Sin"






Camas, WA

Wrong sub-forum

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Made in ca
Longtime Dakkanaut





Toronto

I think having a tiny infantry sized walker is a cool idea, and something different.

AV 12 all round, It will not die, maybe that "gets back up on a 6+ if wrecked" that the chaos decimator has.

His gun is pretty piddly though in terms of 40k.
18" Str 3, AP 5, Assault 10
Maybe give it a rule that lets him shoot twice at two seperate targets.

This message was edited 1 time. Last update was at 2013/04/05 02:30:53


   
Made in us
Blood Angel Terminator with Lightning Claws





New Jersey

Yeah I think he would be cool as a tiny walker also. And yes I guess his gun wouldn't have a high strength, but a huge rate of fire. I like the two special rules you applied.

If I was going to field him in a game of necromunda, I would want it to be him versus an entire gang, like the drug factory scene where he bashes the door in and guns down a small army.

   
Made in gb
Proud Triarch Praetorian





I think an AV will be good, but I also think he should have a save of some kind. 4+ FNP comes to mind

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Dakka Veteran





Once a turn, after the shooting phase robocop may opt to flashily put his gun away instead of assaulting causing leadership checks to all enemy units within 6"

Also give fearless

Best shot of the academy: Robocop's highly sensitive occipital sensors are able to discern enemies at a distance, his shots ignore cover
   
 
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