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![[Post New]](/s/i/i.gif) 2013/04/04 14:13:53
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Furious Raptor
Gothenburg, Sweden
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A friend of mine noticed recently that the Nemesis Dreadknight (Grey Knights) is a Psyker (ML 1). The Dreadknight has two Psychic Powers. Can he trade one or both from Divination, Pyromancy or Telekinesis, like a Librarian?
Makes sense to me that he should be able to, since he is a psyker, although a lower level than a Librarian. The librarian cannot exchange Hammerhand, according to the FAQ but it doesn´t say anything about Dreadknight
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Peace is a lie, there is only passion...and bacon! |
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![[Post New]](/s/i/i.gif) 2013/04/04 14:14:39
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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The Hive Mind
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If the FAQ doesn't allow him to swap, he can't swap.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/04/04 14:16:18
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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No, I wish he could. but he can't. Only Librarians and Inquisitors can take rule book powers.
Not even the Grandmaster can take rule book powers, and he can be Mastery Level 2!
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/04/05 00:43:17
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Grisly Ghost Ark Driver
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Yup. I have literally never bothered to manifest any of the dreadknight's powers; and i've played with one or more of them in the majority of the games in which i field grey knights. Being able to switch out their powers would be awesome.
Hammerhand is less than useful when they are already strength 10 more or less and I've yet to play demons, let alone those that dark excommunication would have any effect on.
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![[Post New]](/s/i/i.gif) 2013/04/05 04:59:34
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Of course, Dark Excommunication REALLY screws daemons now because just about everything is a Gift.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/04/05 06:38:16
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Longtime Dakkanaut
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Grey Templar wrote:Of course, Dark Excommunication REALLY screws daemons now because just about everything is a Gift.
Is it?, the rewards are rewards, are the benefits from Marks classed as gifts?. Havent seen anything to say what is currently a gift but I didnt play daemons before the new codex so unsure, nor have I played GK;s as daemons ever so really unsure.
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40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final |
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![[Post New]](/s/i/i.gif) 2013/04/05 09:10:04
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Frightening Flamer of Tzeentch
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MarkyMark wrote: Grey Templar wrote:Of course, Dark Excommunication REALLY screws daemons now because just about everything is a Gift.
Is it?, the rewards are rewards, are the benefits from Marks classed as gifts?. Havent seen anything to say what is currently a gift but I didnt play daemons before the new codex so unsure, nor have I played GK;s as daemons ever so really unsure.
Read the header on page 61.
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2.5k Suffer no Daemon to exist!
2.5k Sorcery, Sex and Chopping off Heads!
2k
2k Happiness in slavery |
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![[Post New]](/s/i/i.gif) 2013/04/05 09:17:52
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Longtime Dakkanaut
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GreyChaos wrote:MarkyMark wrote: Grey Templar wrote:Of course, Dark Excommunication REALLY screws daemons now because just about everything is a Gift.
Is it?, the rewards are rewards, are the benefits from Marks classed as gifts?. Havent seen anything to say what is currently a gift but I didnt play daemons before the new codex so unsure, nor have I played GK;s as daemons ever so really unsure.
Read the header on page 61.
Wow, didnt notice that before, so 3 plus save on DP's can be ignored, all weapons will be ignored, luckly the rewards are rewards so they wont be ignored. OP much.
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40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final |
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![[Post New]](/s/i/i.gif) 2013/04/05 09:32:32
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Liche Priest Hierophant
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Well, Slaanesh is less screwed with Dark Excommunication as rending is now part of their special rules, before it was a daemonic gift...
And, yeah, per GK FAQ you can't swap for the rulebook powers unless the model is a =][= or a Librarian
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![[Post New]](/s/i/i.gif) 2013/04/05 09:58:27
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Ferocious Black Templar Castellan
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Neorealist wrote:Yup. I have literally never bothered to manifest any of the dreadknight's powers; and i've played with one or more of them in the majority of the games in which i field grey knights. Being able to switch out their powers would be awesome.
Hammerhand is less than useful when they are already strength 10 more or less and I've yet to play demons, let alone those that dark excommunication would have any effect on.
There's always the Force Weapon.
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![[Post New]](/s/i/i.gif) 2013/04/05 17:29:31
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Grisly Ghost Ark Driver
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AlmightyWalrus wrote:There's always the Force Weapon.
Yup, provided whatever it is has more than one wound, lacks the eternal warrior USR, and has a toughness of 6 or greater. Not a huge selection all in told, but it is an additional perk sure.
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This message was edited 1 time. Last update was at 2013/04/05 17:32:29
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![[Post New]](/s/i/i.gif) 2013/04/05 17:41:47
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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Tyranids come to mind...
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/04/05 18:46:54
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Grisly Ghost Ark Driver
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And some tougher HQs like a necron destroyer lord or Chaplain Cassius.
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![[Post New]](/s/i/i.gif) 2013/04/05 18:56:13
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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Force Weapon + Anything Necron HQ =(usually)= dead Psyker
I love MSS
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/04/05 19:06:14
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Grisly Ghost Ark Driver
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Not necessarily, depends a lot on circumstances such as wether or not the lord brought some friends along and whose turn it is. (and of course the save is pretty much 50/50 for a knight)
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![[Post New]](/s/i/i.gif) 2013/04/05 19:08:05
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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Tell that to Mephiston, Typhus, a handful of Chaos Sorcerors, an UltraSmurf Librarian and a few others
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/04/05 19:15:37
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Captain of the Forlorn Hope
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IHateNids wrote:Tell that to Mephiston, Typhus, a handful of Chaos Sorcerors, an UltraSmurf Librarian and a few others
How does Meph die to D3 AP3 wounds? He has a 2+ save...
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2013/04/05 19:16:39
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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One gets through, you hope to fail a Ld10 check...
you can make people Force Weapon themselves
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/04/05 19:19:57
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Captain of the Forlorn Hope
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IHateNids wrote:One gets through, you hope to fail a Ld10 check... you can make people Force Weapon themselves LOL one will not get through much. Not saying it can't happen, but the chances are small.
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This message was edited 1 time. Last update was at 2013/04/05 19:20:38
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2013/04/05 19:25:11
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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Ive seen Mephiston take two wounds off himself before, in a single turn, its just the way the dice roll.
I really dont think hes that much of a threat to be honest. Stay out of the way as long as you can, then hit him bloody hard when he catches you (WS, SW, MSS Lords)
Or
shoot him to bits
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/04/05 20:00:36
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Grisly Ghost Ark Driver
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Yeah, he'd be much better with a 3++ and/or eternal warrior. That said, I suspect that is probably the point, since other than his lack of an invuln save his statline and abilities are godly.
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![[Post New]](/s/i/i.gif) 2013/04/05 20:17:31
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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True, everything must have a Weakness
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/04/05 22:20:40
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Captain of the Forlorn Hope
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Neorealist wrote:Yeah, he'd be much better with a 3++ and/or eternal warrior. That said, I suspect that is probably the point, since other than his lack of an invuln save his statline and abilities are godly.
Plus if he has Iron Arm cast he can not be ID'd anyway.
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![[Post New]](/s/i/i.gif) 2013/04/06 19:15:55
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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He cant be IDd anyway, he has T6
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/04/06 19:16:49
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Ummm, Force Weapons?
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/04/06 22:17:46
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Ferocious Black Templar Castellan
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And Wratihcannons. And Cato Sicarius. And Skarbrand (this very much so!). And anyone else who simply inflicts Instant Death.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/04/06 22:59:41
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Chalice-Wielding Sanguinary High Priest
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Neorealist wrote:Yup, provided whatever it is has more than one wound, lacks the eternal warrior USR, and has a toughness of 6 or greater. Not a huge selection all in told, but it is an additional perk sure.
Like, hmm... Greater Daemons? Only the very things the Dreadknight was created to kill according to the fluff.
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![[Post New]](/s/i/i.gif) 2013/04/07 00:04:15
Subject: Re:Nemesis Dreadknight - Psychic Mastery Level 1
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Grisly Ghost Ark Driver
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As of their more recent codex, yes. When the dreadknight was originally released daemons all had eternal warrior.  :
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![[Post New]](/s/i/i.gif) 2013/04/07 01:08:49
Subject: Nemesis Dreadknight - Psychic Mastery Level 1
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Proud Triarch Praetorian
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My bad, didnt know Iron Arm gave EW, I thought it was endurance that did that
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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