Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/04/16 20:49:18
Subject: Re:Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Longtime Dakkanaut
|
From wrote:Tau, a realists review(Or how I learned to stop worrying and take Ork allies)
Or SM or IG.
But that is 6th. I haven't built or devised any armies in 6th that wouldn't have taken allies. I find them necessary.
|
Bee beep boo baap |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 20:56:22
Subject: Re:Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Trustworthy Shas'vre
|
LValx wrote:From wrote:Tau, a realists review(Or how I learned to stop worrying and take Ork allies)
Or SM or IG.
But that is 6th. I haven't built or devised any armies in 6th that wouldn't have taken allies. I find them necessary.
They obviously buff the army a lot, as an ally's strength can fill in your weakness, but i for one like to not take allies, as when I collect an army, i want to collect models from that army and not another, and it seems kind of stupid when you see some combinations, the only allies i would really do would be SM/ CSM and Imperial guard, but that's only to provide a realistic imperium battlefield experience
Not slating anyone who wants to take allies, it benefits you and can be fluffy, but i'm not fond of t myself, and plus, I'md rather review the units in the book for this discussion rather than just say 'I can take allies'.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 20:58:15
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Longtime Dakkanaut
|
Well, I think in 6th, when considering a codex you have to consider the allied combos you can take. In a competitive setting it makes more sense to fill in gaps if you can, than not to due to fluff reasons.
|
Bee beep boo baap |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:13:48
Subject: Re:Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Regular Dakkanaut
|
When designing an army or reviewing a codex in the current edition you absolutely must consider all the rules, not just the codices, allies are now an integral part of the game and as such GW should be "Balancing" armies around that fact.
That said... Tau have some glaring flaws, that's fine, use the rules to help balance out the weak points of your army by adding in allies. It also fits nicely with the fluff considering Tau have used Ork auxiliaries in the past, eventually having to put them down, but for a time I'm sure it was awesome. You can recreate that awesome using the rules!
TL;DR
Don't bash a 6th edition codex without first considering all options
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:15:53
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Longtime Dakkanaut
|
Yeah I love the modeling options. I plan on converting lizard men for half my Orks, using Orks for half and converting some other alien auxiliary as my Pathfinders. This will give me a lot of variety visually and also give it an interesting unified "greater good" feel.
|
Bee beep boo baap |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:26:59
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
GoDz BuZzSaW wrote:
I personally love how the Meta has changed,
Also, i too would like to see this 117 model list, i doubt it's very effective if you have no suits or vehicles as you said lascannons won't be a 'big deal', what happens if you go up against a Mech Army? Apart from EMP grenades and the odd S7 pathfinder ion rifle you won' have any heavy weapons so you're pretty much screwed.
.
Let me give you a very short history. My list, which won 6 tournies and countless best gnerals (my paint aint great) included, Roughly:
Broadside
Broadside
6 FW
6 Fw + Devilfish
6 Fw +Devilish
10 Kroot+6 hounds
10 Kroot+ 6 Hounds
Obligatory commander with some stuff on him most important being the Positional Relay
4 Piranhas (fusion, TL etc)
11 Stingwings
8 Pathfinders + Devilfish.
I deployed the Broadsides, commander and Pathfinders and nothing else to start the game. Yup really.
Do you see any Crisis teams? Do you see a plethora of Broadsides? Do you see Hammerheads? A hedgehog of Fire Warriors? No you do not. So in mech HEAVY 5E, I won and won a lot. No amount of theory hammering is going to change those wins into losses! It's just not.
It is true that some have not learned to play without a Crisis team in their list. I RESPECT that you can win with Crisis Teams (a person who I taught to play has won Best Overall in the last four tourneys he's been in, using my strategy and he plays with Crisis teams). I dont feel a need to villainize them. Thy've proven they CAN work also. But... you dont need them to win. It's jut a lack of imagination that would cause someone to say so.
Most people would love to have the win totals my so-called "sucky" Tau got. You cannot win them all...obviously... but I never said to myelf after a game "oh if ONLY I had those suits".
As this is a tactics thread, it seems moe valuable to talk about HOW to use units rather than getting all hung up on whether you should at all. It's amazing how much more gets accomplished when you think positively.
|
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:31:28
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Legendary Master of the Chapter
|
Jancoran wrote: GoDz BuZzSaW wrote:
I personally love how the Meta has changed,
Also, i too would like to see this 117 model list, i doubt it's very effective if you have no suits or vehicles as you said lascannons won't be a 'big deal', what happens if you go up against a Mech Army? Apart from EMP grenades and the odd S7 pathfinder ion rifle you won' have any heavy weapons so you're pretty much screwed.
.
Let me give you a very short history. My list, which won 6 tournies and countless best gnerals (my paint aint great) included, Roughly:
Broadside
Broadside
6 FW
6 Fw + Devilfish
6 Fw +Devilish
10 Kroot+6 hounds
10 Kroot+ 6 Hounds
Obligatory commander with some stuff on him most important being the Positional Relay
4 Piranhas (fusion, TL etc)
11 Stingwings
8 Pathfinders + Devilfish.
I deployed the Broadsides, commander and Pathfinders and nothing else to start the game. Yup really.
Do you see any Crisis teams? Do you see a plethora of Broadsides? Do you see Hammerheads? A hedgehog of Fire Warriors? No you do not. So in mech HEAVY 5E, I won and won a lot. No amount of theory hammering is going to change those wins into losses! It's just not.
It is true that some have not learned to play without a Crisis team in their list. I RESPECT that you can win with Crisis Teams (a person who I taught to play has won Best Overall in the last four tourneys he's been in, using my strategy and he plays with Crisis teams). I dont feel a need to villainize them. Thy've proven they CAN work also. But... you dont need them to win. It's jut a lack of imagination that would cause someone to say so.
Most people would love to have the win totals my so-called "sucky" Tau got. You cannot win them all...obviously... but I never said to myelf after a game "oh if ONLY I had those suits".
As this is a tactics thread, it seems moe valuable to talk about HOW to use units rather than getting all hung up on whether you should at all. It's amazing how much more gets accomplished when you think positively. 
Id love to know your tactics. and got any battle reports to back some of these wins?
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:42:14
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
Yup. go to my blog. Its there. I fought a Quad Land Raider list with it once!
http://40kunorthodoxy.blogspot.com/2012/01/space-marine-vs-tau-video-battle-report.html
There are two BattleReports in January 012, but this is the video one, and people seem to like those best. But there are many more there.
Actually if you poke around you'll find many battl reports for other o-called "odd" armies I hve played.
|
This message was edited 1 time. Last update was at 2013/04/16 21:44:13
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:43:05
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Fixture of Dakka
|
Aun Va in a broadside unit; bring all your lascannons. ;-) Still you're bound to eventually roll low enough to kill one or two of them eventually but low-ap weapons get laughed at by Aun Va.
|
Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:45:39
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
Aun'Va is cool. I used him to lead an assault based Tau army. In that army, i DId use Crisis Teams. But that was just a or-fun, what-the-hell kind of thing to see if I could do it. there's a Batrep up of a game against Chaos Space marines using my assault Tau. Hilariously fun game. Dont take it to tournies though. No no no.
|
This message was edited 1 time. Last update was at 2013/04/16 21:46:35
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:50:15
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Locked in the Tower of Amareo
|
"yeah, but what do Lascannons excel against that the "meta" is really big on?"
I don't care so much about meta. I care about killing things my BA ASM can't effectively punch to death. To me, heavy support is there to kill stuff with high T, high W, and 2+ armor. I make an exception for whirlwinds because they can ignore cover.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 21:57:48
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Legendary Master of the Chapter
|
Thats cool, though slightly dated it seems, hope to see you doing some with the 6th ed codex
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 22:01:12
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
Well its a 5E game so yeah. Makes the point though.
I did one for 6th already:
http://40kunorthodoxy.blogspot.com/2013/04/tau-vs-space-marine-battle-report.html
It isn't video but its there. I dont do many vieo reports. A lot of effort and really its mostly just for my own amusement. I'm not out to pove anything with Battle reports. I just like writing, I think.
|
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 22:03:59
Subject: Re:Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Drone without a Controller
Louisiana, United States
|
I'm just reading alot of bitching and moaning in this thread because people can't do what they did in 5th edition and have it work.
Look, every army has weaknesses. Tau is no exception.
No, you can't spam S10 AP1 anymore...but let's face it, if you could still spam S10 AP1 w/ Skyfire or Interceptor, it would essentially make flyers DOA, and we all know that GW loves money way too much to let that happen.
So, instead, you get a cheaper XV88 that doesn't have quite the stopping power of the previous edition, but still enough firepower between the missiles and the HRR that light vehicles and MCs will try to stay out of it's sights. And flyers don't exactly operate with impunity around it either.
The loss of Targeting Arrays was also much lamented. I used TAs on my bodyguards too; this individual wargear buff has been replaced by the wargear commanders carry and the buffing effects of Ethereals. This emphasizes an army that is reliant on the sum of it's parts to be truly effective.
Our Fast Attack slots have lots of choices, but few are better than Pathfinders or Marker Drones because they're an incredible force multiplier. They're the boon and the bane of the Tau. Markerlights can allow you to make a unit completely disappear. The units shooting at it get a BS buff, they lose their cover, seeker missiles come raining down...no other army can focus fire like Tau.
So, it naturally follows that whenever Tau lose their laser pointers, the army suffers. Pathfinders, of course, become a priority target...but at what cost? If you have enough redundancy, there's no way your opponent can kill all your markerlights before the end of the game; it also ensures that he'll be diverting firepower from your scoring units and your heavy hitters. It doesn't matter if he killed all your Markerlights by Turn 4 if you're sitting on 3 out of 5 objectives by Turn 5.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 22:37:00
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Legendary Master of the Chapter
|
Meh cant watch video reps anyway at work. but the textrep was nice. kinda funny with that faulty nova reactor catching fire.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 23:05:58
Subject: Re:Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Fireknife Shas'el
|
RogueFox wrote:I'm just reading alot of bitching and moaning in this thread because people can't do what they did in 5th edition and have it work.
Look, every army has weaknesses. Tau is no exception.
No, you can't spam S10 AP1 anymore...but let's face it, if you could still spam S10 AP1 w/ Skyfire or Interceptor, it would essentially make flyers DOA, and we all know that GW loves money way too much to let that happen.
So, instead, you get a cheaper XV88 that doesn't have quite the stopping power of the previous edition, but still enough firepower between the missiles and the HRR that light vehicles and MCs will try to stay out of it's sights. And flyers don't exactly operate with impunity around it either.
The loss of Targeting Arrays was also much lamented. I used TAs on my bodyguards too; this individual wargear buff has been replaced by the wargear commanders carry and the buffing effects of Ethereals. This emphasizes an army that is reliant on the sum of it's parts to be truly effective.
Our Fast Attack slots have lots of choices, but few are better than Pathfinders or Marker Drones because they're an incredible force multiplier. They're the boon and the bane of the Tau. Markerlights can allow you to make a unit completely disappear. The units shooting at it get a BS buff, they lose their cover, seeker missiles come raining down...no other army can focus fire like Tau.
So, it naturally follows that whenever Tau lose their laser pointers, the army suffers. Pathfinders, of course, become a priority target...but at what cost? If you have enough redundancy, there's no way your opponent can kill all your markerlights before the end of the game; it also ensures that he'll be diverting firepower from your scoring units and your heavy hitters. It doesn't matter if he killed all your Markerlights by Turn 4 if you're sitting on 3 out of 5 objectives by Turn 5.
The problem though is that other armies can generally field many different kinds of armies, while Tau are usually restricted to a few builds. IG can bring air cav, blobs, tank squads; Marines can field rhinos/razorback spam, bike armies, terminator troops, drop pod lists, and so on, Necrons only have two troop units but they can still mech up or footslog fairly effectively and have flying dedicated transports. Lets put it this way, when I prep to go against an IG player and ask for advice, everyone's first question will be "What type of list is he running?" while if I asked for advice about Tau people probably wouldn't bother since the know the exact list +/- a few details.
And the whole problem with the "Sum of the parts" argument is that all you need to do is remove the leg, and they can't form Voltron. Tau are very vulnerable to this because our support units have always been high priority targets and probably even more so now. To put it in comparison, how much easier do you think it is to kill the Dakka banner on the DA bike horde than to take down a squad of 5+ T3 pathfinders? Do you really think they will devote the same kind of firepower to take down pathfinders as they would to take down Crisis suits and other heavy firepower?
|
I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 23:16:41
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Locked in the Tower of Amareo
|
What are the feasible sources of markerlights other than Pathfinders? If any? I'd use them, if so.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 23:19:08
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
I dont agree. The army in my batrep is vry different from the one Im using tonight. I plan to do a batrep on it, so be watching for that.
As for someone NOT asking "what kind of army is he running"... well... If you were to play me, you might wish you had asked the question ahead of time. I might surprise you a bit.
Do not despair SavageConvoy. Your job, if you want to debunk these false and insolent rumors of sameness, would be to play something that IS unique and learn to win doing it and stop listenin to all the "oneway to win" garbage.
Thats what I've done. Others have too. Once you wrap your brain around more than just math and you start thinking about movement as a weapon, time as a weapon and misdirection as weapons, the list changes and morphs to meet your mental picture. Good plans WILL work.
Try something new. Try something others dont do. then build around it.
how about everyone build a GOOd list that is based around Pinning. Or prchance a blast heavy Tau list. Try something new.
|
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 23:27:22
Subject: Re:Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Ghastly Grave Guard
Uk
|
Savageconvoy wrote: RogueFox wrote:I'm just reading alot of bitching and moaning in this thread because people can't do what they did in 5th edition and have it work.
Look, every army has weaknesses. Tau is no exception.
No, you can't spam S10 AP1 anymore...but let's face it, if you could still spam S10 AP1 w/ Skyfire or Interceptor, it would essentially make flyers DOA, and we all know that GW loves money way too much to let that happen.
So, instead, you get a cheaper XV88 that doesn't have quite the stopping power of the previous edition, but still enough firepower between the missiles and the HRR that light vehicles and MCs will try to stay out of it's sights. And flyers don't exactly operate with impunity around it either.
The loss of Targeting Arrays was also much lamented. I used TAs on my bodyguards too; this individual wargear buff has been replaced by the wargear commanders carry and the buffing effects of Ethereals. This emphasizes an army that is reliant on the sum of it's parts to be truly effective.
Our Fast Attack slots have lots of choices, but few are better than Pathfinders or Marker Drones because they're an incredible force multiplier. They're the boon and the bane of the Tau. Markerlights can allow you to make a unit completely disappear. The units shooting at it get a BS buff, they lose their cover, seeker missiles come raining down...no other army can focus fire like Tau.
So, it naturally follows that whenever Tau lose their laser pointers, the army suffers. Pathfinders, of course, become a priority target...but at what cost? If you have enough redundancy, there's no way your opponent can kill all your markerlights before the end of the game; it also ensures that he'll be diverting firepower from your scoring units and your heavy hitters. It doesn't matter if he killed all your Markerlights by Turn 4 if you're sitting on 3 out of 5 objectives by Turn 5.
The problem though is that other armies can generally field many different kinds of armies, while Tau are usually restricted to a few builds. IG can bring air cav, blobs, tank squads; Marines can field rhinos/razorback spam, bike armies, terminator troops, drop pod lists, and so on, Necrons only have two troop units but they can still mech up or footslog fairly effectively and have flying dedicated transports. Lets put it this way, when I prep to go against an IG player and ask for advice, everyone's first question will be "What type of list is he running?" while if I asked for advice about Tau people probably wouldn't bother since the know the exact list +/- a few details.
And the whole problem with the "Sum of the parts" argument is that all you need to do is remove the leg, and they can't form Voltron. Tau are very vulnerable to this because our support units have always been high priority targets and probably even more so now. To put it in comparison, how much easier do you think it is to kill the Dakka banner on the DA bike horde than to take down a squad of 5+ T3 pathfinders? Do you really think they will devote the same kind of firepower to take down pathfinders as they would to take down Crisis suits and other heavy firepower?
to be fair it's exactly the same with nids, and if you are facing CSM now you always prepare to face at last 1 hell turkey.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 23:28:14
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Locked in the Tower of Amareo
|
Jancoran wrote:I dont agree. The army in my batrep is vry different from the one Im using tonight. I plan to do a batrep on it, so be watching for that.
As for someone NOT asking "what kind of army is he running"... well... If you were to play me, you might wish you had asked the question ahead of time. I might surprise you a bit.
Do not despair SavageConvoy. Your job, if you want to debunk these false and insolent rumors of sameness, would be to play something that IS unique and learn to win doing it and stop listenin to all the "oneway to win" garbage.
Thats what I've done. Others have too. Once you wrap your brain around more than just math and you start thinking about movement as a weapon, time as a weapon and misdirection as weapons, the list changes and morphs to meet your mental picture. Good plans WILL work.
Try something new. Try something others dont do. then build around it.
how about everyone build a GOOd list that is based around Pinning. Or prchance a blast heavy Tau list. Try something new.
I think this is a really cool idea, but 40k has a lot of armies with access to fearless. That would be my first concern.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/16 23:39:35
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
Its not like those pinning weapons dont do damage. =). The pinning just makes it doubly annoying.
|
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 00:37:09
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Fireknife Shas'el
|
... Then why make a list based on Pinning? They will just get shrugged off by most armies anyways, and it's far too unreliable to base anything around.
So make a list based off weapons that deal damage and have the offchance to pin? Like... Just... about every Tau list.... Ever?
|
I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 00:50:46
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Longtime Dakkanaut
|
Meh, Convoy, I think there are lots of different builds. Some will be predominantly mech based and use Sky Rays/Hammerheads/Devilfish. Some will be Suit heavy. Some folks with invest a lot into Kroot. Since all of the slots are varied and pretty good, i'd say you'll see a lot of variety in army builds.
|
Bee beep boo baap |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 08:19:34
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Ferocious Black Templar Castellan
|
Jancoran wrote: GoDz BuZzSaW wrote:
I personally love how the Meta has changed,
Also, i too would like to see this 117 model list, i doubt it's very effective if you have no suits or vehicles as you said lascannons won't be a 'big deal', what happens if you go up against a Mech Army? Apart from EMP grenades and the odd S7 pathfinder ion rifle you won' have any heavy weapons so you're pretty much screwed.
.
Let me give you a very short history. My list, which won 6 tournies and countless best gnerals (my paint aint great) included, Roughly:
Broadside
Broadside
6 FW
6 Fw + Devilfish
6 Fw +Devilish
10 Kroot+6 hounds
10 Kroot+ 6 Hounds
Obligatory commander with some stuff on him most important being the Positional Relay
4 Piranhas (fusion, TL etc)
11 Stingwings
8 Pathfinders + Devilfish.
I'm sorry, but how is this list "lascannon-proof"? You have all your anti-tank in stuff that's prime targets for Lascannons. It doesn't matter how much you won with it or not, what matters is that it's hardly Lascannon-proof. No one ever said anything about a no-suit list being crap. You're still arguing as if someone did.
|
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 08:28:42
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Dakka Veteran
|
He never said it was "lascannon proof" just merely that lascannons didnt scare him.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 08:36:35
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Trustworthy Shas'vre
|
I wouldn't say that Lascannons aren't scary with that list, the devilfi, Piranhas and Broadsides are all vulnerable targets, how are you going to win a game with 3 squads of 6 FWs if their protection gets lost T1? Even without Theory Hammering, you opponents must have been pretty special or running the same kind of 'unorthodox' list as you are to be winning as much as you claim. Also, I don't think 79 models is 117, just sayin', you might want to check the maths on that one.
|
This message was edited 1 time. Last update was at 2013/04/17 08:40:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 09:08:29
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
Savageconvoy wrote:... Then why make a list based on Pinning? They will just get shrugged off by most armies anyways, and it's far too unreliable to base anything around.
So make a list based off weapons that deal damage and have the offchance to pin? Like... Just... about every Tau list.... Ever?
It was simply an idea, a creative push. If you want to find a rationalization not to do it, great. Doesn't matter to me. More than half the armies are NOT fearless however, so rushing to point out that a minority of lists will be immune to ONE of its cool tricks is...I guess... not that relevant to me. You get damage output, but the added benefit of making people stand still. No downside that I can see.
|
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 09:10:29
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Douglas Bader
|
Jancoran wrote:More than half the armies are NOT fearless however, so rushing to point out that a minority of lists will be immune to ONE of its cool tricks is...I guess... not that relevant to me.
It's not just fearless armies. LD 9/10 armies will rarely be pinned, and anything with a re-roll on pinning is pretty much immune. And of course any army that lacks durable units ( MSU, IG, etc) doesn't care about pinning because all of their units are probably killed entirely instead of pinned. It's nice when pinning happens, but it's insane to build your army around it.
You get damage output, but the added benefit of making people stand still. No downside that I can see.
The downside is that you're taking sub-optimal choices just because they have pinning.
|
This message was edited 1 time. Last update was at 2013/04/17 09:11:50
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 09:10:45
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
AlmightyWalrus wrote: Jancoran wrote: GoDz BuZzSaW wrote:
I personally love how the Meta has changed,
Also, i too would like to see this 117 model list, i doubt it's very effective if you have no suits or vehicles as you said lascannons won't be a 'big deal', what happens if you go up against a Mech Army? Apart from EMP grenades and the odd S7 pathfinder ion rifle you won' have any heavy weapons so you're pretty much screwed.
.
Let me give you a very short history. My list, which won 6 tournies and countless best gnerals (my paint aint great) included, Roughly:
Broadside
Broadside
6 FW
6 Fw + Devilfish
6 Fw +Devilish
10 Kroot+6 hounds
10 Kroot+ 6 Hounds
Obligatory commander with some stuff on him most important being the Positional Relay
4 Piranhas (fusion, TL etc)
11 Stingwings
8 Pathfinders + Devilfish.
I'm sorry, but how is this list "lascannon-proof"? You have all your anti-tank in stuff that's prime targets for Lascannons. It doesn't matter how much you won with it or not, what matters is that it's hardly Lascannon-proof. No one ever said anything about a no-suit list being crap. You're still arguing as if someone did.
I didn't ever say THIS list was Lascannon proof, actually. So...I can't tell you how its Lacannon proof. You tell me.
|
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/04/17 09:12:25
Subject: Tau, a realists review(Or how I learned to stop worrying and to wait another 8 years)
|
 |
Douglas Bader
|
Jancoran wrote:I didn't ever say THIS list was Lascannon proof, actually. So...I can't tell you how its Lacannon proof. You tell me.
So post the list then. Otherwise we'll have to assume that the quoted list is the one you are talking about.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
|