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2013/04/21 07:28:45
Subject: Urban Dead Dakka Zombie Group: Looking for Craniums in Shackleville
Welcome to the Dakka Dakka Urban Dead thread for the zombie group known as The Nurglings, the zombie group started by Dakka Dakka MOD Manchu.
All Dakka members are welcome to play, but everyone must follow the Code of Conduct so that we don't bring discredit to Dakka Dakka and our fellow Dakkanauts.
Our group is currently located in the Kempsterbank suburb of the game map. Look in the central south portion of the city. In the past we have also roamed in the suburbs of Vinetown and West Grayside (late September 2013).
Sign up for the game online here: http://www.urbandead.com/. It is free and available online at all times of the day.
Once you join, set your group name in your profile to The Nurglings and post a link to your player profile here so that the other Nurglings (about 32 players) can add you to their contacts list, which allows us to identify your character online in the game. Otherwise you are just another nameless zombie to us.
When you begin, the game may start you in a suburb far away from Vinetown. Just look at the Wiki map, figure out where you are and walk to join us. We need you. Those humans are not going to eat themselves!
Code of Conduct in Urban Dead 1. Don't take it personal. You will die a lot and kill a lot in Urban Dead. Enjoy the street theater.
2. While having fun, behave like you would in Dakka. Do not use sexual, political, cultural, national, and racial insults.
3. No text raping or other deviant role playing.
Contact List See who else from Dakka is playing and build up your contact list:
Spoiler:
Manchu: Ephraim Pitman
AgeOfEgos: AgeOfEgos
Albatross: Albacorpse
Alfndrate: Alfndrate
Azazel the Cat: Azazel the Cat
Beast Warrior: Joshua Lemon
Benamint: Benamint
bloodhorror: Mr Janje
Bromsy: Rockie Piggo
Bullockist: Stimpleton
Cannerus: Cannerus
Casey's Law: Zombie's Law
DA's Forever: Shambling Wanderer
Dark Apostle 666: Patient 13
d-usa: Dan Usar
Doctadeth: Doctadeth
DrkOblitr8r: DrkOblitr8r
easysauce: horriblehorus
Eldarcaveman: Eldarcaveman
Fitzz: Trisha Creed
Garuss Acine:
Grakmar: Zommar
gunslingerpro: gunslingerpro
HiveFleetPlastic: Lost my Dog
JB: Slow and Purposeful
Jihadin: Savus Jebus
Just Dave: Damn Jensen
kronk: The Kronk Shuffle
master of ordinance: Callsign Blood Rose (expelled)
Monster Rain: Ossifer Butthead
Morathi's Darkest Sin: Lhuegar
motyak: motyak
notprop: notpopped
Phantommaster: LevelheadedLunatic
Platuan4th: Marcus Briar
R3con:
rl_pickle: Barfboo
Savage Coyote: Finch Coyote
scarletsquig: MANBAGZH
Scrabb: Ijustwantaname
sparkywtf: Lumpsneeze
Twoshoesvans: Firefighter1998
Verses: Sevatar
Shaax: Shaax.
Steve steveson:
TheDiscoSpider:
Tyrant's Legion from New Badab Azenine: Azenine
Eetion: Unfortunate Tourist
Noctus Cornix: Skin Weaver
polaria: Kay VanRaven.
Tanith Ghost: Ambroz
1 Loosely barricaded* ~99%+
2–4 Lightly barricaded ~99%
5–7 Quite Strongly barricaded 97.8%
8–10 Very Strongly barricaded 85.1%
11-13 Heavily barricaded** 61.5%
14–16 Very Heavily barricaded** 38.0%
17–21 (And possibly as high as 23) Extremely Heavily barricaded** 20.5%
From the game wiki: "Barricades have multiple levels, that show their approximate strength and indicate how many AP it will take to destroy them completely. Each level has its own intricacies and build rates."
The percentages are the chance that survivor will increase the barricade level of that type. Note that it is not easy to increase levels from 14 on up.
Older Information
Spoiler:
Human Hunting Game Info (Monday, 27 May - Saturday, 1 June, 2013) [spoiler]Here in Vinetown, we are going to play a Human Hunting Game AKA A Fox Hunt.
The game officially begins at 0001 BST on Monday, 27 May, and ends at 0800 BST on Saturday morning, 1 June, which should allow everyone five evenings to find the prey. For those in North America, those times translate to 6:01 PM on Sunday thru 2 AM on Saturday. That might give the North Americans a bit of an advantage but probably not since Just Dave will announce identified locations of the prey (those we know about) and he lives in England, so there won't be any tips until he is ready on Monday, the 27th.
The objective is to score points by landing the killing blow for any of the targets, while they are human. No points awarded for killing them while they are zombies, but you can make a kill as a zombie or human. We require proof of a kill, either a screen capture/snip or a witness from our horde that is posted in this thread. You can get points for killing the same person multiple times should they be revivified during the week. However, no camping at revivification points.
ADDED: Points system
Five Points for killing a target
One Point for killing another human (but not Free Chicken)
You should group up with friendly zombies into kill teams. Tearing open the 'cades and eliminating a target is often more than a one zombie job.
Kill Teams consist of five or fewer members.
Final results for the Fox Hunt.
Team DUPAY is the winning team with 26 points. Team Basher is second with 12 points. Team Biters is third with 6 points.
Azazel the Cat is the killy-est zombie with six confirmed kills. HiveFleetPlastic and Shax each had five confirmed kills. Notprop had three.
Zombies with objective target kills:
Shax (3)
HiveFleetPlastic
Bromsy
Scrabb
Thanks to everyone for being such good sports and outstanding zombies! I will get the results added to the OP and also update the Wiki later today.
Final results for the Fox Hunt:
1. Team DUPAY: 26
HiveFleetPlastic, 1 objective kill (Damon Delacroix) and 4 kills (Henrietta Hoggs, snarflesnort, Hoofbyte, and Mimi Plastique)
Shax, 3 objective kills (Sister Rita x2 and Damon Delacroix) and 2 kills (killerzone101 and Ulysses Demonshatter)
Bullockist
Eldarcaveman
Doctadeth
5. Team Europa Rotten: 3
The Blind Hunter
Master of Ordinance
DarkApostle666
notprop 3 kills (The Malton Punisher, Dlinebaugh, and k1dale)
Steve steveson
6. Team UK: 0
Phantommaster
Verses
BeastWarrior
Albatross
cpl-hicks
7. Team Old Guard: 1
Monster Rain
Fitzz
Grakmar
d-usa
JustDave 1 kill (El Frito Bandito)
All zombies and/or kill teams (with a cool name) that make a kill will be recognized on our Group Wiki Page.
BB4 Big Bash is back in Malton! Hit the link to read about it!
I didnt know a Dakka group was still kicking. I remember awhile back we had a survivor group trying to hold Caiger. I might have me zombie wander on down there. Might give me a reason to actually play him...
Emperors Faithful wrote:
metallifan wrote:Maybe it's not the ROFLSTOMP that Americans are used to...
Best summary of foeign policy. Ever.
2013/04/21 07:57:50
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
DA's Forever wrote: I didnt know a Dakka group was still kicking. I remember awhile back we had a survivor group trying to hold Caiger. I might have me zombie wander on down there. Might give me a reason to actually play him...
Some of that survivor group, including Manchu, turned zombie and moved to Vinetown as The Nurglings. There are still a few playing humans as part of The Augarde Street Irregulars.
Monster Rain, Just Dave, Benamint, and Casey's Law are fairly active. Manchu and others have been quiet of late.
There is at least one other zombie group in Vinetown. Whenever we attack a building, another five or six unknown zombies show up.
And one large zombie group showed up for a short while to totally wreck Mitchem Mall.
This message was edited 1 time. Last update was at 2013/04/21 08:06:34
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
You create a character and start out as either a human or a zombie. You have action points that you use to perform actions such as attacking, searching, tearing down/building barricades, talking/groaning, etc.
The city map is a grid of neighborhood blocks comprised of individual buildings, open areas, and monuments. Humans typically hide in the best resource buildings and barricade them into fortresses.
Unfortunately, too many people play survivors so nearly every building is a fortress. The game needs more zombies wrecking face.
You earn skill points for successful actions and use them to improve your human and/or zombie skills.
It is easy to switch back and forth between zombie and survivor since dead survivors return as zombies and there are necrotech syringes that will revivify a zombie as an infected survivor.
Unfortunately Officer Chuckky D has sworn to eradicate the undead menace in the Quarlesbank area. So I'll have to pass on this unless something goes drastically wrong!
Begone evildoer, least i train my 9 shotguns on you!
Edit: irradiate and eradicate are not to be confused - damn you iPhone predicta text!
This message was edited 1 time. Last update was at 2013/04/21 08:27:37
How do you promote your Hobby? - Legoburner "I run some crappy wargaming website "
2013/04/21 08:29:47
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
notprop wrote: Unfortunately Officer Chuckky D has sworn to irradiate the undead menace in the Quarlesbank area. So I'll have to pass on this unless something goes drastically wrong!
Begone evildoer, least i train my 9 shotguns on you!
NINE!!! See, that is exactly the kind of survivor overkill/overpopulation to which I refer. In a balanced zombie apocalypse ecosystem you would be completely out of ammo and running for your life.
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
No problem. I'm making waffles and browsing Dakka right now.
You should just put your group name as The Nurglings and then copy and paste the link to your character profile page here in this thread like I did in the example above. You can add my profile to your contacts in the game and we will add you. Then you can see our names in the game.
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
notprop wrote: Unfortunately Officer Chuckky D has sworn to irradiate the undead menace in the Quarlesbank area. So I'll have to pass on this unless something goes drastically wrong!
Begone evildoer, least i train my 9 shotguns on you!
NINE!!! See, that is exactly the kind of survivor overkill/overpopulation to which I refer. In a balanced zombie apocalypse ecosystem you would be completely out of ammo and running for your life.
True but it's easier to find loaded shotguns than shotgun shells!
Please remain where you are; Your position has been reported. Officer Chuckky D moving to investigate.
How do you promote your Hobby? - Legoburner "I run some crappy wargaming website "
2013/04/21 15:35:02
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
I might have a little look at this, will report back if I decide to set up an account.
"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponents fate."
Sun Tzu
http://s1.zetaboards.com/New_Badab/index/
JOIN THE ETERNAL WAR. SAY YOU FOLLOWED MY LINK IN YOUR INTRODUCTION TO HELP TZEENTCHS CAUSE.
2013/04/21 16:35:55
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
I'm in "Bunstone Way", and I'm inbound towards Vinetown
Eetion wrote:I might have a little look at this, will report back if I decide to set up an account.
Glad to have your help, Dark Apostle! We're in the NW corner of Vinetown right now. Remember that you can also move diagonally and it is often faster. Also send your actual profile link. I think you somehow copied the blank template link.
No worries, Eetion.
@notprop, try not to trip over all of those shotguns.
This message was edited 1 time. Last update was at 2013/04/21 16:37:08
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
2013/04/21 17:21:38
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
FITZZ wrote: Heh, I thought everyone had sort of given up on this.
I've been wandering around Caiger.Mall and the area for a month or better.
Hi Fitzz! Manchu moved most everyone down to Vinetown to become zombies and wreck the place. I joined after the move so I am not sure why you didn't get the word.
Come on down to Vinetown if you want to join the zombie fun!
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
FITZZ wrote: Heh, I thought everyone had sort of given up on this.
I've been wandering around Caiger.Mall and the area for a month or better.
Hi Fitzz! Manchu moved most everyone down to Vinetown to become zombies and wreck the place. I joined after the move so I am not sure why you didn't get the word.
Come on down to Vinetown if you want to join the zombie fun!
Thanks man, I'll do that, getting a bit bored playing as a survivor anyway.
The main reason I didn't hear of the move would most likely be that I'm working 12-14 hour days and am seldom on Dakka anymore.
Sad being "out of the loop".
I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
2013/04/21 18:26:58
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
It's been quiet with Chowderhead off and away and Cannerus licking his wounds. With you out as well, I'm guessing the OT forum regulars are KingCracker and Monster Rain? I'm not here very often since I'm more of a painter/modeller/gamer and DCM forum ghost.
Beast Warrior: Keep at it! You'll make it (eventually). Everyone has to start with the Long Walk. I remember.
Dark Apostle, that link works just fine. I added you to my contacts.
For those that want to build their contact lists, see the following reference list (incomplete). Just click on a link and scroll down the page that opens to the bottom left corner where there should be a link to add the person to your Urban Dead contacts list.
The list will allow you to see all the people you have added, their names, levels, groups, and whether they have been active in the past month in the game.
Automatically Appended Next Post: Currently in Shakleville en route... and eating someone in a building...
This message was edited 2 times. Last update was at 2013/04/21 21:39:37
"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponents fate."
Sun Tzu
http://s1.zetaboards.com/New_Badab/index/
JOIN THE ETERNAL WAR. SAY YOU FOLLOWED MY LINK IN YOUR INTRODUCTION TO HELP TZEENTCHS CAUSE.
2013/04/21 21:48:58
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
Thanks... No doubt I will be dead by the time I get my ap back.
"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponents fate."
Sun Tzu
http://s1.zetaboards.com/New_Badab/index/
JOIN THE ETERNAL WAR. SAY YOU FOLLOWED MY LINK IN YOUR INTRODUCTION TO HELP TZEENTCHS CAUSE.
2013/04/21 22:04:22
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
Eetion wrote: Thanks... No doubt I will be dead by the time I get my ap back.
Quite likely, but you can stand back up again and keep going. That's the zombie spirit! The only downside is that getting back up will be very costly in terms of AP until you gain a few zombie skills (especially Ankle Grab). If they kill you with a headshot, it's 15 AP to stand up again. It's still 10 AP to stand up if they kill you without a headshot. Once you get Ankle Grab, those costs are reduced by 9 AP.
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.