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![[Post New]](/s/i/i.gif) 2013/04/29 03:19:13
Subject: The Winged Khornate Badarses
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Khorne Rhino Driver with Destroyer
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I Wasn't Sure if this should go in Army Lists or tactics as it contains both... so I have posted it in Tactics and put up a link in Army Lists... I call this tactic the Winged Khornate Badarses.
ARMY LIST
HQ:
Bloodthirster: Greater Reward, Exalted Reward = 300pts
Bloodthirster: Greater Reward = 270pts
Bloodthirster: Greater Reward = 270pts
Bloodthirster: Greater Reward = 270pts
TROOPS:
10 Bloodletters: Instrument of chaos = 110pts
10 Bloodletters: = 100pts
10 Bloodletters: = 100pts
10 Bloodletters: = 100pts
HEAVY SUPPORT:
Daemon Prince: Daemon of Khorne, Daemonic Flight, Warpforged Armor, Greater Reward = 240pts
Daemon Prince: Daemon of Khorne, Daemonic Flight, Warpforged Armor, Greater Reward = 240pts
TOTAL:
= 2000pts
UNIT BREAKDOWN AND TACTICS
The Bloodthirsters are all equipped the same (except the Warlord has a Portalglyph), they come with an Axe of Khorne and I give them a greater reward which I swap for the Blade of Blood, this way they get 6 attacks basic, +D3 attacks for Rampage, +1 attack for charging and +1 for having 2 specialist weapons, giving them the following potential profiles:
Regular Charge = 11 attacks at Strength 7, Ap2
Smash Charge = 8 attacks at Strength 10, Ap2
The Bloodthirsters are for attacking your S10 enemies, walkers, power fists, other Monstrous Creatures, anything that would instant kill my Toughness 5 Daemon Princes
The Daemon Princes are similarly equipped but do not come with any weapons standard, they also have a greater reward which I swap for the Blade of Blood, this way they get 5 attacks basic, +D3 for rampage, +1 attack for charging, giving them the following potential profiles:
Regular Charge = 9 attacks at Strength 7, Ap2
Smash Charge = 7 attacks at Strength 10, Ap2
Due to their relatively fragile defences, the Daemon princes have to steer clear of anything Strength 10, I use them for striking enemy vehicles that cannot fight back or units that lack the ability to fight back effectively
With 6 of these Winged Badarses the tactic is (assuming you go first) swoop all 6 into locations where they will be able to get the charge off in turn 2, the only way your opponent will take them down is if they ground one and then focus fire the shiz out of it leaving the rest of your army unharmed, nobody will focus their shooting on the Bloodletters when they have this strong of an immediate threat to deal with, all the while the Portalglyph is spawning more and more units of Bloodletters that can be used to hold objectives in your deployment zone or run to the enemies deployment zone for additional line breaker victory points.
There are lots of small tricks in this type of army, like issuing challenges so that you kill the champion in your turn and then the rest of his unit in your opponents turn freeing you up in your turn to charge another unit and issue another challenge, Minimising the amount of opportunities your opponent gets to shoot you down.
Fearless hordes can be a small issue but generally they will lack the strength to do any serious damage, most of the time they will hit on 5s and wound on 6s and when you add in the benefit of 3+ armor it is going to take insane amounts of attacks to take down a 5 wound Bloodthirster.
The lack of grenades can hurt when striking units through cover but this is usually avoidable and even striking last you still will beat most units with the profile these monsters have.
There are 3 things that I find to be a super hard counter for this army, one is Dark Eldar, massed poisoned attacks will severely ruin your day, 2 is the Necron royal court, all the mindshakle scarabs and other tricks they have end up making your greatest strength his weapon instead of yours. But the absolute worst thing this army can face is grey knights, bringing that many force weapons, all they have to do is sit in cover and you are going to be fighting an uphill battle…
I am in no way claiming this list is unstoppable and it is far from WAAC, but it is fluffy and fun, powerful and competitive…
Hope you like it, I would appreciate any feedback you have…
SKULLS FOR THE SKULL THRONE!
BLOOD FOR THE BLOOD GOD!
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![[Post New]](/s/i/i.gif) 2013/04/29 21:20:26
Subject: The Winged Khornate Badarses
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Chalice-Wielding Sanguinary High Priest
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Fixed that for you.  At 2000 points it'll be too easy to take out your Troops with firepower, and the Daemon Princes - while airborne - are easily countered when you factor in grounding tests against all but the lowest of model counts. As such, the Bloodthirsters will either make or break your matches.
Unfortunately, while I love how it looks, this *IS* going to be seen as an unfluffy/ WAAC list. Two reasons, really - way too many points poured into big nasties, and not enough base units to counterbalance it. The FMC-circus was straightaway spotted as the go-to competitive option when the Codex came out, and 1 army-leading daemonic Lord per 8 other minor daemons is not how your typical Daemon army looks.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/04/30 07:54:25
Subject: The Winged Khornate Badarses
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Utilizing Careful Highlighting
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I'd replace one of the thirsters with Skarbrand. Who cares if he can't fly anymore, he kills twice as hard as a regular greater daemon and costs less. Frees up some points you could spend on a skullcannon.
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![[Post New]](/s/i/i.gif) 2013/04/30 10:45:58
Subject: The Winged Khornate Badarses
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Khorne Rhino Driver with Destroyer
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I do really like Skarbrand but he isn't fast enough. I imagine by the time he arrived the party would be over pretty much. As for the lack of troops, I have always pictured a daemonic assault as several powerful units wrecking up the place supported by an endless flow of minions, that is what I have gone for by using the portalglyph etc... create the feel of unlimited bloodletters supporting the bloodthirsters.... if only a bloodthirster could spawn like a tervigon  I somehow doubt the troops will get shot up due to the fact the enemy will have 6 FMCs within charge range turn 1... who is going to be mad enough to target a crappy squad of bloodletters on the other side of the board? And even if they do you just target their troops with your FMCs and then neither of you have scoring except you have the ability to spawn more
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![[Post New]](/s/i/i.gif) 2013/04/30 10:58:34
Subject: Re:The Winged Khornate Badarses
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Member of a Lodge? I Can't Say
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I like it. I too have gone for the flying circus type daemon army but with more troops and a soul grinder. In my army (only 1,850 points at the moment) I have 2 thirsters and 2 khorne princes, a grinder and 50 troops. I am yet to test it though.
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“Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls.
The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does.
That is why we are the Eaters of Worlds, and the War Hounds no longer."
– Eighth Captain, Khârn |
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![[Post New]](/s/i/i.gif) 2013/05/04 07:30:49
Subject: The Winged Khornate Badarses
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Khorne Rhino Driver with Destroyer
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Low model count is so much more fun to play, less stuffing around moving models
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![[Post New]](/s/i/i.gif) 2013/05/05 00:42:51
Subject: Re:The Winged Khornate Badarses
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Regular Dakkanaut
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I would trade out the deamon princes for soulgrinders.
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![[Post New]](/s/i/i.gif) 2013/05/05 01:03:58
Subject: The Winged Khornate Badarses
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Basecoated Black
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I think that list is really cool - I want to see it!
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![[Post New]](/s/i/i.gif) 2013/05/05 05:21:58
Subject: The Winged Khornate Badarses
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Shas'ui with Bonding Knife
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As Cry said, swap the princes for Grinders for a much more immediate splat. As well, take someone who can be given Grimoires, and enough heralds to get rerolls on invulns; nothing says "fun!" like running around with 3++ rerollable on a dozen crushers
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Pit your chainsword against my chainsw- wait that's Heresy. |
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![[Post New]](/s/i/i.gif) 2013/05/05 07:50:59
Subject: Re:The Winged Khornate Badarses
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Fixture of Dakka
Temple Prime
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I don't think you have quite enough assault killiness there.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/05/22 01:42:58
Subject: Re:The Winged Khornate Badarses
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Khorne Rhino Driver with Destroyer
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After a lot of thought i decided i definitely wanted to get Skarbrand in there some how so i have tweaked the list a little bit to make the room. HQ Skarbrand = 225pts Bloodthirster: 2 x Greater Rewards =290pts Bloodthirster: 2 x Greater Rewards =290pts Bloodthirster: 2 x Greater Rewards =290pts TROOPS 10 Bloodletters = 100pts 10 Bloodletters = 100pts 10 Bloodletters = 100pts 10 Bloodletters = 100[ts HEAVY SUPPORT Daemon Prince: Daemon of Khorne, Daemonic Flight, Warpforged Armor, Exalted Reward = 250pts Daemon Prince: Daemon of Khorne, Daemonic Flight, Warpforged Armor, Exalted Reward = 250pts 1995pts total All the Bloodthirsters will take the blade of blood as one reward and one of the random abailities for the other, the Daemon princes now carry the Exalted rewards one of which will be the portalglyph and the other either i'm yet to decide on, possibly the eternal blade or the grimour... maybe one of the random abilies if i'm in the mood. I figured the eternal blade is a bit over kill on a bloodthirster seeing as the +D3 is better used on the lower Initiative and WS characteristics of the DP. Compared to the original list posted above: Bloodthirsters all get an additional roll on the Greater reward table giving them potentially 4+ FnP, +1W and it will not die, re-rollable invulnerable saves or a bunch of other stuff. Skarbrand is in the house! he may be slower than a thirster but he gets flesh/armor bane, Initiative 10, instant death CC attacks, and creates a rage/hatred bubble making all the other units in the army even stronger again. Daemon princes now have Exalted rewards over Greater, giving them a potential boost as well what do you all think? prefer the original list or the Skarbrand List?
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This message was edited 3 times. Last update was at 2013/05/22 01:48:09
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![[Post New]](/s/i/i.gif) 2013/05/22 02:09:22
Subject: Re:The Winged Khornate Badarses
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Secretive Dark Angels Veteran
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How are you even taking 4 HQs at sub 2k points
Get some Bloodcrushers with Karanak or hounds, Skarbrand is useless
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![[Post New]](/s/i/i.gif) 2013/05/22 03:25:23
Subject: Re:The Winged Khornate Badarses
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Khorne Rhino Driver with Destroyer
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the rules for the use of double force organisation are "A game of 2000pts or more" not an army of 2000pts or more, so in a game of 2000pts i have elected to take double force. there are no rules saying you must use all the points the game allows you to. i believe this was discussed on another thread.
Karanak and 6 hounds costs the same points as Skarbrand, personally i would much prefer scarbrand. im going for an all out moster mash list, the real question i want to know is which of the two lists should i run?
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![[Post New]](/s/i/i.gif) 2013/05/22 04:19:40
Subject: The Winged Khornate Badarses
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Regular Dakkanaut
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If fluffiness is not a concern here, Pink Horrors are a MUCH better choice for spawining from the Portalglyph than Blood letters. Even as a very small unit they still get the same firepower as a 14 model squad, and from long range, which is great for objective holders. True, the Change powers are not amazing, but they can be cast while keeping all but one of the models out of LoS, making for some pretty sturdy fire support. And, ofcourse, you might always get lucky and roll Bolt of Change on them, which is nice against termies.
Generally, my only issue with the list is that those Bloodletters are doing nothing much for their size, and I'd have preferred any other troop, like Plaguebearers or Pink Horrors. You need 20s for them to do their job. Then again, perhaps they dont have to, and fluffyness is good.
Soul Grinders instead of DPs is also a decent idea, you already have 4 BTs to push the opponent with. Then again, maybe speciaziation is the way to go to make this list work.
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2000pts Mech
1000pts Daemonzilla
1500pts Kan Wall
1500pts Driegowing |
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![[Post New]](/s/i/i.gif) 2013/05/22 05:38:44
Subject: The Winged Khornate Badarses
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Fleshound of Khorne
Emporia, KS
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I prefer the first list, as Skarbrand will potentially mess you up, and does not keep up with the FMCs very well. The suggestion for flesh hounds is not a bad one, as they can keep up with your FMCs and tie up things you dont want to assault yet with a monster. There are bad matchups for this list type, oddly enough flyer spam is one of your biggest weaknesses because you are forced to reply with S6 vector strikes. I would prefer some soulgrinders to shore up weaknesses, but as you want maximum flying carnage, looks good. Against grey knights, vector strikes are your friends, as they are AP3 and ignore cover.
Good luck and have fun, I enjoy my Khorne FMCs.
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