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Made in nz
Disguised Speculo





Who does this? Does it work? And more importantly, why? - I want this to work, it would be amazing for a fleet of "Land Battleships" to have 15 deffguns on board, but it just seems like a horrible idea despite the fact that quite a few people recommend it.

Anyone care to share?
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

I personally find its better to run tank bustas or burnas in the wagons. The only time the lootas out preform the tank bustas is when rolling a 5-6 for the number of shots. The burnas are an entirly different story and have a totally different set of targets so fill a different roll in the army. The tank bustas do lose out by not having a mek but this can be over come by taking a big mek. If you are driving your wagons 13" each turn the lootas could be viable but I only ever move mine 7" unless I can ram something with the deff rolla.
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

i had tank bustas innside a battlewagon before and it was tons of fun

This message was edited 1 time. Last update was at 2013/05/29 08:18:00


Waagh like a bawz

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Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

What I like about Tank Bustas is that you can use them to some success with assaults. When all the trukks hiding behind the wagons unload and charge the Tank Bustas can join in too. They are really good a creaming walker now too.
   
Made in us
Wicked Canoptek Wraith





Just to state the obvious, lootas must fire snapshots if the battle wagon moves. Since a big selling point of battle wagons is their mobility, the combination doesn't worth that well.

That being said. If you put lootas in a battle wagon with some meks it becomes a heavily armored, regenerating bunker. I've always wanted to try it.

The key to strategy is not to choose a path to victory, but to choose so that all paths lead to a victory.

War is beautiful because it establishes man’s dominion over the subjugated machinery by means of gas masks, terrifying megaphones, flame throwers, and small tanks. War is beautiful because it initiates the dreamt-of metalization of the human body. War is beautiful because it enriches a flowering meadow with the fiery orchids of machine guns. War is beautiful because it combines the gunfire, the cannonades, the cease-fire, the scents, and the stench of putrefaction into a symphony.
-Filippo Tommaso Marinetti 
   
Made in us
Foolproof Falcon Pilot





throw a mega armored Boss in with the lootas and they can fire perfectly fine. S&P now confers.

Edit: I meant Boss not nob. Brain isnt working in the morning.

This message was edited 2 times. Last update was at 2013/05/30 16:03:18


"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
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Made in nz
Disguised Speculo





Cheers for the responses guys.

Do the Lootas gain any real advantage from the mobility of the wagon? They can usually see the whole table as is, and the only thing I can think of is perhaps rear armour shots and such. But how likely is that?
   
Made in us
Battlewagon Driver with Charged Engine





 zephoid wrote:
throw a mega armored nob in with the lootas and they can fire perfectly fine. S&P now confers.


Well since you need to buy 3 MAnz in a squad, its probably easier just to buy mega armor for a big mek and stick him in there, but good point nonetheless.

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Wicked Canoptek Wraith





 Dakkamite wrote:
Cheers for the responses guys.

Do the Lootas gain any real advantage from the mobility of the wagon? They can usually see the whole table as is, and the only thing I can think of is perhaps rear armour shots and such. But how likely is that?


Its not so much a disadvantage for the lootas as it is for the battlewagons. Battlewagons are some of the best troop transports in the game. Using them as regenerating bunkers may be a waste. On the other hand, Lootas are awesome in every way, except for their frailty, so losing the best troop transports to give them regenerating bunkers may be worth it. Its a tough call.

@zephoid, unfortunately you can't put 2 different squads in a transport, so the meganob trick wouldn't work. The BigMek mega armor trick would work though, which is a great idea.

The key to strategy is not to choose a path to victory, but to choose so that all paths lead to a victory.

War is beautiful because it establishes man’s dominion over the subjugated machinery by means of gas masks, terrifying megaphones, flame throwers, and small tanks. War is beautiful because it initiates the dreamt-of metalization of the human body. War is beautiful because it enriches a flowering meadow with the fiery orchids of machine guns. War is beautiful because it combines the gunfire, the cannonades, the cease-fire, the scents, and the stench of putrefaction into a symphony.
-Filippo Tommaso Marinetti 
   
Made in nz
Disguised Speculo





I just gave it a little test against a few stand-in predators. Its really quite good at getting side armour, since if its open topped, they can fire from anywhere on the model and by my understanding, they could fire from a part thats in the side arc instead of the front.

Sadly, Open Topped does make it damn likely to just blow up with a single pen (33%, often 50% or more) so it needs a forcefield. No reason you can't put a forcefield Mek in with the Mega Armoured one.

That auto-repair makes it pretty much immune to anything but an explode result though
   
Made in us
Bloodthirsty Chaos Knight






 zephoid wrote:
throw a mega armored nob in with the lootas and they can fire perfectly fine. S&P now confers.


I can see you have not read the Ork codex.

Nobz and Meganobz are not independent characters, lootas don't have an option to upgrade a model into a Nob, and other units that do have that option can't have their Nob take Mega Armor. You'd need to have a Mega Armor Warboss (a Big Mek shouldn't be doing a Warboss's job), but sticking a 2+ armor Klaw character with a shooting unit is a waste.

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Made in nz
Disguised Speculo





He could have simply mistaken the words 'nob' and 'boss', its not really a big issue. But yeah, Mega Armoured IC = ok, Mega Armoured non-IC isn't going to happen.
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

What would work better is a squad of Manz with.a deficated Battlewagon and a Shock Attack gun Big Mek. Move 7" & shoot a pie plate. Kinda expensive but all win in the cool factor.
   
Made in nz
Disguised Speculo





Now that is something I would consider using. All the firepower you could want and you can give it an 'ard case to stop it going up first time every time.
   
Made in gb
Utilizing Careful Highlighting






A post Brexit Wasteland

 NinjaStars wrote:
Just to state the obvious, lootas must fire snapshots if the battle wagon moves. Since a big selling point of battle wagons is their mobility, the combination doesn't worth that well...


The point is though, they only loose 1bs, doesnt hurt quite as much as with some other armies
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

 EagleArk wrote:
 NinjaStars wrote:
Just to state the obvious, lootas must fire snapshots if the battle wagon moves. Since a big selling point of battle wagons is their mobility, the combination doesn't worth that well...


The point is though, they only loose 1bs, doesnt hurt quite as much as with some other armies


Or when shooting at fliers.


Automatically Appended Next Post:
Hmmm, BW seems like kind of a lot of points. What about 12 Lootas, with/without meks, in a Looted Wagon behind an ADL. Looted Wagons without the Boomgun get upto 3 weapons I believe. 4+ Cover, some shots at a different target, 3 HP's of protection before losing Lootas. Cheap. Open-top LoS abuse. Immune to Str4 and lower.

This message was edited 1 time. Last update was at 2013/05/30 15:38:11


Fighting crime in a future time! 
   
Made in ca
Longtime Dakkanaut





Canada

Lootaz + Mega Armor Big Mek in a Wagon is sick, roll around 13" with RPJ firing at full bs, get out, shoot and charge!

On a more tactically sound note, I keep an open mind about doing this depending on the situation, enemy army, first turn, terrain for deployment etc. For example if there is no good cover or the enemy is tooled up for "ignores cover" then the Lootaz usually seek shelter in one of my 3 BWs.

If there is a nice set of ruins near by then they will hang out there while the boyz scream up the field in the wagons.

 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

NinjaStars wrote:Just to state the obvious, lootas must fire snapshots if the battle wagon moves. Since a big selling point of battle wagons is their mobility, the combination doesn't worth that well.

They already need 5's to hit, so you're only taking a small hit in accuracy (compared to every other unit forced to Snap Fire in the game). Also, if you are shooting at a target that you can only Snap Fire at (ala Flyers) it makes no difference anyways.

Dakkamite wrote:Do the Lootas gain any real advantage from the mobility of the wagon? They can usually see the whole table as is, and the only thing I can think of is perhaps rear armour shots and such. But how likely is that?

Its not the mobility so much as the protection. Lootas are great, if you keep them alive. Sticking them in a box helps keep them alive. This is more so a tactic from 5E when vehicles were tougher. I hadn't seen many people recommend it in 6E.

   
Made in nz
Disguised Speculo





 EagleArk wrote:
 NinjaStars wrote:
Just to state the obvious, lootas must fire snapshots if the battle wagon moves. Since a big selling point of battle wagons is their mobility, the combination doesn't worth that well...


The point is though, they only loose 1bs, doesnt hurt quite as much as with some other armies


They're still losing 50% of their shooting power. Its only 1 BS but that BS matters more than most BS.

Hmmm, BW seems like kind of a lot of points. What about 12 Lootas, with/without meks, in a Looted Wagon behind an ADL. Looted Wagons without the Boomgun get upto 3 weapons I believe. 4+ Cover, some shots at a different target, 3 HP's of protection before losing Lootas. Cheap. Open-top LoS abuse. Immune to Str4 and lower.


Immune to low strength, but when do your Lootas get hit by low strength? Mine always get bombed by something nasty, in which case a single hit on the vehicle might trump ten hits on the Lootas. What I'd be worried about here is the fact that now a single lascannon hit can kill half your lootas with an explodes result. Just under 11% chance per shot fired at BS 4 though.

Personally, would rather a battlewagon, more expensive but has lots of guns and better armour. Alternatively, just put them in a bastion ~ up to six can fire from inside it per turn I believe, and you can put a hell of a lot on the roof for a 3+ fortification cover save. Maybe chuck a forcefield Mek on the inside squad to give the building a 5+ and the dudes on the roof a back up cover save against barrage weapons. Then add a SAG Mek or two (using allies) inside it to fire their enormous SAGs out of those firing slot. Combined with autofire lascannon/quad and 4 heavy bolters and theres some serious dakka coming from this tower of power.

This message was edited 2 times. Last update was at 2013/05/30 20:53:37


 
   
Made in ca
Longtime Dakkanaut





Canada

AV14 is tougher in 6th and with 4 HP's you can have a mek in there (or more than one) repairing them. At a tournament last weekend I had a BW take 1 HP a turn for 3 turns and kept putting it back on in my own shooting phase.

 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 Sinji wrote:
What would work better is a squad of Manz with.a deficated Battlewagon and a Shock Attack gun Big Mek. Move 7" & shoot a pie plate. Kinda expensive but all win in the cool factor.


What the hell could defecate a battlewagon and why don't the orks just send it after their enemies?

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in gb
Deadly Tomb Guard





London, England

 kronk wrote:
 Sinji wrote:
What would work better is a squad of Manz with.a deficated Battlewagon and a Shock Attack gun Big Mek. Move 7" & shoot a pie plate. Kinda expensive but all win in the cool factor.


What the hell could defecate a battlewagon and why don't the orks just send it after their enemies?


Well played Sir, well played.

DR:80S+G+M++B+I+Pwhfb92#-D++A++/cWD153R++T(M)DM+

Stick Damn You! - Painting, Modelling and Yodeling... 
   
Made in nz
Disguised Speculo





For just 50 points Big Squiggoth would make a perfect firing platform. Open topped, carries ten models, but its not a vehicle so it can't explode and no crappy side/rear armour to worry about. Put it behind a ruin or an aegis or whatever to give it cover (its an MC so area terrain won't cut it) and your dudes have four T6 Armour 4+ (plus cover) wounds between them and the enermy. When it dies, the Lootas just pile out into the area terrain or aegis at its feet and continue being hard as nails.
   
Made in za
Fixture of Dakka




Temple Prime

 Dakkamite wrote:
For just 50 points Big Squiggoth would make a perfect firing platform. Open topped, carries ten models, but its not a vehicle so it can't explode and no crappy side/rear armour to worry about. Put it behind a ruin or an aegis or whatever to give it cover (its an MC so area terrain won't cut it) and your dudes have four T6 Armour 4+ (plus cover) wounds between them and the enermy. When it dies, the Lootas just pile out into the area terrain or aegis at its feet and continue being hard as nails.

And you can also have it do a giant monster demolition derby with a Carnifex.

But yeah, Big Squiggoths are DIRT CHEAP for monstrous creatures.

Gargantuan Squiggoths are also extremely cheap for Gargantuan creatures compared to say, Biotitans and Daemon lords.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in nz
Disguised Speculo





Yep, Big Squigs would be fantastic if they didn't each take up a heavy support. Sorta like a Big Guns battery but without the battery aspect.
   
Made in za
Fixture of Dakka




Temple Prime

 Dakkamite wrote:
Yep, Big Squigs would be fantastic if they didn't each take up a heavy support. Sorta like a Big Guns battery but without the battery aspect.

They're also good for cracking open tanks in a pinch. Bet that land raider pilot wasn't expecting the goofy dinosaur to waltz up and smash open the steel box to reveal some very surprised looking terminators.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in nz
Disguised Speculo





That they are. Arguably better than tankbustas, and thats on top of being cheap and tough and a transport. WS 2 I 1 count for nothing when the target is a metal bawks.

Remember, Grotsnik can cybork these things. Thats probably the best 5 points you'll ever spend in this game!
   
Made in us
Fresh-Faced New User




Honolulu, Hawaii

 Dakkamite wrote:
For just 50 points Big Squiggoth would make a perfect firing platform. Open topped, carries ten models, but its not a vehicle so it can't explode and no crappy side/rear armour to worry about. Put it behind a ruin or an aegis or whatever to give it cover (its an MC so area terrain won't cut it) and your dudes have four T6 Armour 4+ (plus cover) wounds between them and the enermy. When it dies, the Lootas just pile out into the area terrain or aegis at its feet and continue being hard as nails.

I thought the Big Squiggoth's armor save is 5+?
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

 kronk wrote:
 Sinji wrote:
What would work better is a squad of Manz with.a deficated Battlewagon and a Shock Attack gun Big Mek. Move 7" & shoot a pie plate. Kinda expensive but all win in the cool factor.


What the hell could defecate a battlewagon and why don't the orks just send it after their enemies?


Lol. Mistype. I guess orks wouldn't use the dunny though anyways so battle wagons would be full of defication.
   
Made in us
Grovelin' Grot Rigger




Alexandria, VA

Please don't hold it against me for asking a question that seems like common knowledge. I haven't played since 4th ed. Why would a unit firing from a vehicle only be able to fire snap shots if the vehicle has moved? it's not as if the unit moved. I tried to find it in the rule book and I didn't see any mention of firing from vehicles.
   
 
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