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Made in de
Stalwart Dark Angels Space Marine





The idea of codex supplements is nice, but I don't see how it could work for.. lets say Tau. I mean... are there really that many differences between the individual septs? I also hope that GW won't use this as an excuse for an Marine overkill, and I say that as an DA player.
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

 Seneca wrote:
The idea of codex supplements is nice, but I don't see how it could work for.. lets say Tau. I mean... are there really that many differences between the individual septs? I also hope that GW won't use this as an excuse for an Marine overkill, and I say that as an DA player.


Kroot Mercenaries as a supplement for Tau could work.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in de
Stalwart Dark Angels Space Marine





Point taken
   
Made in ca
Member of a Lodge? I Can't Say




Oromocto, NB, Canada

Codex Night Lords???

Mat

Mat

 
   
Made in gb
Lone Wolf Sentinel Pilot





Nottinghamshire, UK

I wouldn't be surprised if it turns out that any new rules could fit in a WD article. New Warlord table, a little stuff to shake up your FOC (we already know about WKs as Warlords, maybe there'll be other stuff like ability to take squadrons of WLs or something, who knows), maybe a new psychic table...but when all's said and done it would have been nice for this stuff to be put in the £30 book you had to buy to even play Eldar in the first place.

When I think about other armies getting this treatment, like Ork clans, my reaction is unfortunately not excitement but

This message was edited 1 time. Last update was at 2013/06/04 21:46:26


Driven away from WH40K by rules bloat and the expense of keeping up, now interested in smaller model count games and anything with nifty mechanics. 
   
Made in fi
Jervis Johnson






I think people should prepare themselves for perceived unfairness on a massive scale regarding these supplements. I remember the (legit) complaints on why on earth did Black Templars get a codex in the first place before some first founding chapter and more of the same will follow.

At this point we can't even be sure GW can be arsed to make codex supplements for each of the Eldar craftworlds, not to mention the more far fetched ideas like Tau Septs / Kroot mercenaries (neither of these will never happen), Ork Klans, Hive Fleets, Tomb Worlds, etc. We'll get a couple supplements in a totally random order without any logic whatsoever and after a few years who knows maybe GW changes policy again and stops making them altogether.

I wouldn't be surprised if it turns out that any new rules could fit in a WD article.

It wouldn't be the first time. In the 3rd edition the rules content of every SM/CSM codex would be fit on four WD pages.

This message was edited 4 times. Last update was at 2013/06/04 21:50:20


 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Therion wrote:
I think people should prepare themselves for perceived unfairness on a massive scale


So business as usual then?

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Made in us
Longtime Dakkanaut




I would buy Supplements if they were nothing but fluff/background/short stories/heraldry/etc. I could really care less about special rules, but wouldn't mind if they had some.

Not to excited about the cost.

I miss books like Index Astartes.
   
Made in us
Terminator with Assault Cannon





Florida

I do think charging as much as the main codex is bollucks. So Iyanden players pay twice what regular space elf players pay to field there armies.

BT players should accept what is coming.

I would love a Kroot mercenaries book. But if it requires Tau to play it should not cost the same.

SickSix's Silver Skull WIP thread
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JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in us
[MOD]
Solahma






RVA

 TalonZahn wrote:
I miss books like Index Astartes.
Exactamundo. Looks like this book might have substantial fluff content unlike the recently updated codices.

   
Made in us
Myrmidon Officer





NC

 Seneca wrote:
The idea of codex supplements is nice, but I don't see how it could work for.. lets say Tau. I mean... are there really that many differences between the individual septs? I also hope that GW won't use this as an excuse for an Marine overkill, and I say that as an DA player.
Farsight gathers a bunch of Tau to rise against the Ethereals and other Aliens.
Codex: Red Tau Supplement

Tau with their Human Auxilluaries ride in at the last moment to help Marneus Calgar defeat a group of 250 Hive Tyrants. They brofist a lot.
Codex: Bro Blue Tau Supplement
   
Made in us
Sadistic Inquisitorial Excruciator





Good Ol' Texas

Well, a Farsight Enclave Codex would be really cool..... Battlesuits as troops!

As for the Iyanden book, it seems like a good idea. Maybe this is GW's response to: "Make more armies!"

Lucarikx


 
   
Made in us
Nasty Nob




Cary, NC

Again, I can't believe that (some) people are okay with this.

The price is reasonable for the quality of the book? Have you looked at other games? Other gaming companies? Paizo puts out Pathfinder, and their $50 rulebooks are about 4 times as long as these books, and are entirely full color as well.

Good to have the option for your favorite Craftworld/Klan/Legion? There aren't a whole ton of new rules in this book, from all appearances, and it seems like it would have been totally easy to roll out those rules in an actual Codex. I can't be the only guy who owns a ton of Orks and is dreading the thought of buying a Codex Supplement Blood Axes, Codex Supplement Death Skulls, Codex Supplement Goffs, Codex Supplement Evil Suns, Codex Supplement Bad Moons, and Codex Supplement Snakebites.

I'm all for more awesome artwork and background stuff, but give me a book of that stuff, and give me a book of rules, with a minor amount of background and art. Don't sell me a few pages of rules in each of a series of $50 hardcovers.

People are still jazzed about the prospect of getting a supplement for their favorite faction. Will they be as jazzed if three years go by and there's no supplement for their faction? What if the core rulebook changes before you get a supplement, and GW goes back away from supplemental codexes? What if you wait a couple years, get your awesome supplement finally, and GW changes editions and makes it irrelevant?

GW has done supplemental codexes before.

What makes this version of it so much better and more successful than the last time they did it? If they abandoned it once before as a bad/problematic/unprofitable idea, what did they fix this time? Why will it work now when it didn't work before? Why is the idea of having a theme-able list in the basic codex not sufficient?

GW keeps saying that they are a model company, so why do they keep trying to find new ways of flogging books? Instead of moving to a model where rules (at least) are inexpensive and easily available (to encourage people to buy the models), GW is trickling out rules in multiple, more expensive books. Did this work for any other company?

They need to make it easier for people to start collecting an army, or collecting a new army. They were on the right track with things like Kill Team and Allies, which allow and encourage you to start playing small, and to consider buying supplemental armies. Then they go in the exact opposite direction with expensive rulebooks (and expensive supplemental rulebooks).

People complain NOW about GW's erratic proofreading, balancing, and game design. Is having more rules spread across more books going to improve that?

Maybe I'm wrong, but it just seems like GW is trying to get out of a hole by digging faster.


Just to clarify: I love Iyanden, I love the idea of an Iyanden themed army, and I love the idea of GW rules supporting a LOT of different themes in a LOT of different armies. I just don't think $50 supplemental Codexes are, in any way, the best way to accomplish this.

This message was edited 1 time. Last update was at 2013/06/04 22:06:37


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Nevermind.

This message was edited 1 time. Last update was at 2013/06/04 22:07:08


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Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Extra rules are always great

However, GW needs to make a clear policy that these supplments are tied to the main codex (In this case Eldar). So when the next Eldar dex comes out, or invalidated by 7th edition or something, players won't be all hurt their custom armies are useless. They've been put on notice.

Otherwise we'll end up lost orphans like the Eye of Terror codex (cough Lost and the Damn and Wulfen).

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
[MOD]
Solahma






RVA

It's okay to not like things, etc.

Some people want this book and are not troubled by the price tag.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Manchu wrote:
It's okay to not like things, etc.

Some people want this book and are not troubled by the price tag.

This is what I was going for, but mine was much more snarky. Thanks, Manchu.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in us
Longtime Dakkanaut



Las Vegas

 NELS1031 wrote:
 Seneca wrote:
The idea of codex supplements is nice, but I don't see how it could work for.. lets say Tau. I mean... are there really that many differences between the individual septs? I also hope that GW won't use this as an excuse for an Marine overkill, and I say that as an DA player.


Kroot Mercenaries as a supplement for Tau could work.


Other than that, there are two ideas that come to mind for me. An expansion that showcases some of the highly experimental prototypes that the Earth Caste are coming out with, stuffed with highly effective (but with heavy drawbacks) gear and upgrades to use, and an expansion that goes into more detail with the Farsight Enclave.
   
Made in us
[MOD]
Solahma






RVA

Another idea for supplements is action-based rather than faction-based; you know, Armageddon-type books (which could double as campaign books).

   
Made in ca
Kabalite Conscript




British Columbia, Canada

There is no reason why they couldn't have made a supplement with all 5 of the major Craftworlds instead of just Iyanden. They did it before with Codex: Craftworld Eldar in the 3rd edition. That might have justified the price they are asking for this new supplement. How many pages do they honestly need to dedicate to new rules for Iyanden? Especially since you still need Codex: Eldar to use it. Codex: Craftworld Eldar had about 2 pages per Craftworld, and that was enough to make each one unique.

One supplement book per army to cover the major factions would be reasonable. By splitting it up like this, it will take them until 9th edition to do supplemental rules for all of the factions that deserve them.

2000 pts.
5000 pts.
4000 pts.
3000 pts. 
   
Made in gt
Regular Dakkanaut






i want codex: ulthwé like right now, i will gladly pay for it
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

Poeple talk about the price tag being the same has the codex.

But someone told me that on the Istore Pre-orders, the digital book was at 29euro( wich is still much i agree).

What is it in the end? 39 euro like a dex or 29?...

   
Made in gb
Longtime Dakkanaut





It's a bad sign when people think GW prices are ok, inthink I must be sone kind of brain washing!

In all seriousness they really should utilize WD more. Every couple of month's jout some new rules for a sub faction, just like what they used to do. Thus would get people buying the mag again. Or keep the Codex very small with only rules in, keep the entry cost down (yeah I know its GW) and provide a separate full colour hardback book with pretty picture and whatnot. They could charge a fair bit for one of those books as you dont 'need' it but people would buy it anyway.

This message was edited 1 time. Last update was at 2013/06/04 22:56:56


 
   
Made in ca
Sneaky Striking Scorpion




Calgary Canada

Da Butcha wrote:
Again, I can't believe that (some) people are okay with this.

The price is reasonable for the quality of the book? Have you looked at other games? Other gaming companies? Paizo puts out Pathfinder, and their $50 rulebooks are about 4 times as long as these books, and are entirely full color as well.

Good to have the option for your favorite Craftworld/Klan/Legion? There aren't a whole ton of new rules in this book, from all appearances, and it seems like it would have been totally easy to roll out those rules in an actual Codex. I can't be the only guy who owns a ton of Orks and is dreading the thought of buying a Codex Supplement Blood Axes, Codex Supplement Death Skulls, Codex Supplement Goffs, Codex Supplement Evil Suns, Codex Supplement Bad Moons, and Codex Supplement Snakebites.

I'm all for more awesome artwork and background stuff, but give me a book of that stuff, and give me a book of rules, with a minor amount of background and art. Don't sell me a few pages of rules in each of a series of $50 hardcovers.

People are still jazzed about the prospect of getting a supplement for their favorite faction. Will they be as jazzed if three years go by and there's no supplement for their faction? What if the core rulebook changes before you get a supplement, and GW goes back away from supplemental codexes? What if you wait a couple years, get your awesome supplement finally, and GW changes editions and makes it irrelevant?

GW has done supplemental codexes before.

What makes this version of it so much better and more successful than the last time they did it? If they abandoned it once before as a bad/problematic/unprofitable idea, what did they fix this time? Why will it work now when it didn't work before? Why is the idea of having a theme-able list in the basic codex not sufficient?

GW keeps saying that they are a model company, so why do they keep trying to find new ways of flogging books? Instead of moving to a model where rules (at least) are inexpensive and easily available (to encourage people to buy the models), GW is trickling out rules in multiple, more expensive books. Did this work for any other company?

They need to make it easier for people to start collecting an army, or collecting a new army. They were on the right track with things like Kill Team and Allies, which allow and encourage you to start playing small, and to consider buying supplemental armies. Then they go in the exact opposite direction with expensive rulebooks (and expensive supplemental rulebooks).

People complain NOW about GW's erratic proofreading, balancing, and game design. Is having more rules spread across more books going to improve that?

Maybe I'm wrong, but it just seems like GW is trying to get out of a hole by digging faster.


Just to clarify: I love Iyanden, I love the idea of an Iyanden themed army, and I love the idea of GW rules supporting a LOT of different themes in a LOT of different armies. I just don't think $50 supplemental Codexes are, in any way, the best way to accomplish this.


Couple of observations

You mentioned the price three times. $ 50 does not get you far in 40K and that isn't about to change.

Up top you indicate that for the price they should be providing more rules but down below that more rules just creates problems with game design. So which is it?

Why do you think there wont be many rules in this book? By all accounts so far it seems to have a lot of specific content from what they have shown?

I think all the "what if's" around what GW will do as far as rules and potential impact to our existing armies will always be a risk in a game that updates it's game system and is not specifically a problem with individual army codexes.

What hole is GW trying to get out of?

This message was edited 1 time. Last update was at 2013/06/04 23:07:35


 
   
Made in fi
Courageous Space Marine Captain






overtyrant wrote:


In all seriousness they really should utilize WD more. Every couple of month's jout some new rules for a sub faction, just like what they used to do.


And then people complain that they no longer can get those rules from old issues.

They should publish scenarios and such in WD, but probably not actual rules.


Automatically Appended Next Post:
 Slayer le boucher wrote:
Poeple talk about the price tag being the same has the codex.

But someone told me that on the Istore Pre-orders, the digital book was at 29euro( wich is still much i agree).

What is it in the end? 39 euro like a dex or 29?...


It's 39 dollars, so I'd assume it would be 29 euros.

This message was edited 2 times. Last update was at 2013/06/04 23:14:06


   
Made in us
Dakka Veteran





Maryland

 Vaeloris wrote:
There is no reason why they couldn't have made a supplement with all 5 of the major Craftworlds instead of just Iyanden. They did it before with Codex: Craftworld Eldar in the 3rd edition. That might have justified the price they are asking for this new supplement. How many pages do they honestly need to dedicate to new rules for Iyanden? Especially since you still need Codex: Eldar to use it. Codex: Craftworld Eldar had about 2 pages per Craftworld, and that was enough to make each one unique.

One supplement book per army to cover the major factions would be reasonable. By splitting it up like this, it will take them until 9th edition to do supplemental rules for all of the factions that deserve them.


I guess the one thought is by doing it this way, they can spread out the Eldar sales. Right now they made a bunch of new wraith kits, so it makes sense Iyanden is on the forefront. We've heard/seen for a while now that new jetbikes are on their way at some point, so it makes sense that those will come out at a later time along an Saim-Hann book.

The other thing to keep in mind is how fast books have been pumped out. We've had 5 codex releases since 6th dropped last summer, and we'll probably see at least one more if not two based on the current rate before the end of 2013. There had been rumors that they wanted to update all the books and then focus on other things, so this could be a possibility as to why.

Or think of it this way... in the release window they may come out with these supplement books and a couple models in a calendar slot that is too tight to do a full army release. Perhaps in the fall we'll see one army get a codex while another 6th ed codex gets a supplement in a different month.

It all comes down to how they execute it of course, but honestly for the most part I've been really happy with GW's moves since 6th dropped so I'll remain cautiously optimistic.

5000 points (Blue rods are better than green!)
5000 points (Black Legion & Pre-heresy Sons of Horus) 
   
Made in us
Been Around the Block




Delawhere?

Yeah, I have the sneaking suspicion that (assuming Iyanden doesn't bomb horribly and convince GW to give up the idea entirely) we'll see new supplementary codices coming out in conjunction with new mini waves for various armies over the course of 6th.

So a new Jetbike/Vyper kit might see a Saim-hann book, etc.
   
Made in gb
Boosting Space Marine Biker





A Dark Place

Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult ... ad infinitum

   
Made in nz
Trustworthy Shas'vre





In a hole in New Zealand with internet access

I expect that guard will get a supplement for chachans as opposed to the cadians that seemed to dominate the IG book.
tau could get kroot mercs or farsight. both seem equally doable, but kroot has been rumored anyway.
I expect BT for the space marines, if they don't get their normal codex back. Salamanders, Imperial fists and raven guard seem too strongly codex but white scars could get some work.
Orks have the cult of speed, which would work well with this idea and everyone wants genestealer cults for nids.
I don't know enough about Dark eldar or crons to make any guesses for them and the other marine chapters are already, kinda splinter factions themselves. I don't think it would be easy to make supplements for them.

This is all speculation of course. I'm just thinking in words.

   
Made in us
Dakka Veteran




Mississippi

 Flood wrote:
Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult Genestealer Cult ... ad infinitum


Yup because what Nid army can't use a bunch of machine guns mounted on limos.

I'm all for cults, but they definitely need a brand new look that is completely unrecognisable from their past.


In defense of the Iyanden suppliment. That's my brand of Eldar so I couldn't be more excited for any book based on them. I hated the Eldar Codex before release, but now looking at it as a whole I admit I was wrong it's not the greatest thing ever but it's miles better than what we had and that gives me hope for this, $50.00 be dammned, I'll buy it.
   
 
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