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![[Post New]](/s/i/i.gif) 2013/06/16 14:39:27
Subject: I think I got hoodwinked
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Regular Dakkanaut
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I had a chaos lord on a Juggernaut with the axe of blind furry.
My dumb luck I rolled a 1. Now I know that you automatically take a wound and your weapon skill for that turn goes to 1...and im cool with that (daemon weapons can suck sometimes).
Now the axe already makes you -1 on weapon skill...so my opponent instantly goes "oh...that means you have weapon skill 0...because it makes you weapon skill 1...then the axe itself is makes you another -1"
then he says that when you have a weapon skill of 0 then all his attacks are auto hits (like if your hitting a building)....something smells a bit fishy here.
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![[Post New]](/s/i/i.gif) 2013/06/16 14:41:26
Subject: I think I got hoodwinked
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Major
Fortress of Solitude
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Nope. In the rulebook, it lists that set modifiers are applied last so he would have WS 1.
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Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
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![[Post New]](/s/i/i.gif) 2013/06/16 14:43:13
Subject: I think I got hoodwinked
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Nasty Nob on Warbike with Klaw
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See "Multiple Modifiers" on p2
Apply the -1 first, then set Modifer takes it to 1
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![[Post New]](/s/i/i.gif) 2013/06/16 14:47:38
Subject: I think I got hoodwinked
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Fireknife Shas'el
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Your friend is only right that a model that has WS0 is hit automatically in CC.
However, the -1 WS from the AoBF is already applied to the Chaos Lord from the start of the game, giving you WS5. It is not applied again. You are not taken down to WS0.
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![[Post New]](/s/i/i.gif) 2013/06/16 14:47:59
Subject: Re:I think I got hoodwinked
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Regular Dakkanaut
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thanks...i thought so, just wanted some other opinions
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![[Post New]](/s/i/i.gif) 2013/06/16 15:41:45
Subject: I think I got hoodwinked
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Lord of the Fleet
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Even if the -1WS was applied in all circumstances, it can't be reduced below 1.
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![[Post New]](/s/i/i.gif) 2013/06/16 15:45:29
Subject: I think I got hoodwinked
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Nasty Nob on Warbike with Klaw
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Valkyrie wrote:Even if the -1WS was applied in all circumstances, it can't be reduced below 1.
I feel a citation is required for this statement.
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![[Post New]](/s/i/i.gif) 2013/06/16 15:58:45
Subject: I think I got hoodwinked
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Sneaky Lictor
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BRB faq says Init can't be below one and all others can not be below 0.
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- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers |
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![[Post New]](/s/i/i.gif) 2013/06/16 15:58:56
Subject: I think I got hoodwinked
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Lord of the Fleet
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I'm just going by memory here, I'm about 6000 miles away from my rulebook.
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![[Post New]](/s/i/i.gif) 2013/06/16 17:38:59
Subject: I think I got hoodwinked
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Kelne
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Valkyrie wrote:
I'm just going by memory here, I'm about 6000 miles away from my rulebook.
Characteristics MAY go down to 0, but in this case it's a matter of order of operations and doesn't matter
(in the main FAQ all characteristics cap at 0, except initiative which is capped at 1)
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![[Post New]](/s/i/i.gif) 2013/06/16 19:35:15
Subject: I think I got hoodwinked
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[MOD]
Making Stuff
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