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Warhammer 40,000: Eternal Crusade (Behaviour Interactive) Compilation Thread (Last update:7/04/2013)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Death-Dealing Devastator




Los Angeles, CA

 KingCracker wrote:
 Traejun wrote:
 KingCracker wrote:
Killing Tau in close combat is no feat worth bragging about. That's why we Orks wear Space Marines bits on chains. Now that is worth bragging about


We shall see about that, greenskin.

Get used to this...




Lol you realize that Marine is jumping INTO the Orks power klaw right? I'll ignore the fact that the guy in the back ground is shooting at.... nothing?


That orc will either be dead or missing that arm by the time that jumping Dark Angel gets there...

And we've been over the dude in the background already... he's shooting at a flying orc... duh

 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Here's the fun thing about art, it's almost always off from the game. In the game the Spartacus wannabe will hit that mega nob for certain, then the mega nob laughs, and slices the Marine into bits. Happens every time without fail. Thank you 6th edition, for making my mega nobs awesome again


Automatically Appended Next Post:
Did note though,the artist did a good job, except that everyone's poses are really weird. The DA on the bottom left is sitting down... or falling? And the one shooting at nothing... is looking away like he was shot by something not there lol. Weird.

This message was edited 1 time. Last update was at 2013/07/22 11:12:30


 
   
Made in nl
Decrepit Dakkanaut






The vods for the Dark Heresy pilot will be coming out in 30 minute snippets ever day over on http://www.youtube.com/itmejp

This message was edited 1 time. Last update was at 2013/07/22 12:29:04


 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

Can't wait to get home to see them.

 
   
Made in nl
Decrepit Dakkanaut






I think there“s about 3 parts released right now. The first session was 4 hours. The only way to see the full VOD right now is by subscribing to itmeJP on twitch, which costs 5 dollars a month.
   
Made in us
Death-Dealing Devastator




Los Angeles, CA

 KingCracker wrote:
Here's the fun thing about art, it's almost always off from the game. In the game the Spartacus wannabe will hit that mega nob for certain, then the mega nob laughs, and slices the Marine into bits. Happens every time without fail. Thank you 6th edition, for making my mega nobs awesome again

Automatically Appended Next Post:
Did note though,the artist did a good job, except that everyone's poses are really weird. The DA on the bottom left is sitting down... or falling? And the one shooting at nothing... is looking away like he was shot by something not there lol. Weird.


Is this before or after the mega nob pulls that power sword out of his chest? I'm thinking it must be after.

Disclaimer: Some of the poses are definitely a bit weird.

 
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

 Traejun wrote:
 KingCracker wrote:
Here's the fun thing about art, it's almost always off from the game. In the game the Spartacus wannabe will hit that mega nob for certain, then the mega nob laughs, and slices the Marine into bits. Happens every time without fail. Thank you 6th edition, for making my mega nobs awesome again

Automatically Appended Next Post:
Did note though,the artist did a good job, except that everyone's poses are really weird. The DA on the bottom left is sitting down... or falling? And the one shooting at nothing... is looking away like he was shot by something not there lol. Weird.


Is this before or after the mega nob pulls that power sword out of his chest? I'm thinking it must be after.

Disclaimer: Some of the poses are definitely a bit weird.


Power swords are only ap 3

grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in ie
Screaming Shining Spear






https://www.youtube.com/watch?v=eHVYrCKtqfM

 
   
Made in ro
Commoragh-bound Peer




Bucharest, Romania, waiting for my rightful place in Hell

Weren't we supposed to get a major update this week or something? I'm trembling with excitement

We rise in number, we blot out the Sun
 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

Not sure. Right now I'm watching them play Dark Heresy with TB and 3 other online commentators. Nothing I've seen has any suggestion of anything new.. yet.

 
   
Made in nl
Decrepit Dakkanaut






You like rollplay? First session was pretty funny.
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

I didn't get to see the end, only the the first hour or so. All that happened was the shooting contest where some poor bloke got shot in the chest by a terrible marksman who wasn't even in the party rofl.

 
   
Made in ca
Fresh-Faced New User




Dear Fans,

I have not forgotten you! I am working a few very cool things for you. Meanwhile go read a new article about our Game here: http://www.mmorpg.com/gamelist.cfm/game/954/feature/7612/Warhammer-40000-Eternal-Crusade-Speculating-on-the-Orks.html

I am reading your posts everyday but I had no time to reply. Please be patient. Having no Firewall between you, the dev and I is great but it does take a lot of time so I am sorry if I appear not there......

Think of me like an Inquisitor...... All knowing even if not present!! LOL

Meanwhile and I AM NOT MAKING A GAME STATEMENT ;-) just asking you a coozy question:

what about FRIENDLY FIRE (or Friendly ChainSword hit lol) in Your Eternal Crusade game: FOR or AGAINST or FOR with a certain mechanic?

Regards

Miguel
Your Head Studio Behaviour Online.

p.s. Please go signup for beta on our new url www.eternalcrusade.com
   
Made in nl
Decrepit Dakkanaut






In general, I'd say against FF. The amount of trolling that would come from this would just be game breaking. Just imagine any modern MMO, now allow people to kill EVERYONE.

Any hints yet to when we can expect phase 3?

Mhm.. after reading that article... I know when friendly fire is allowed. When a weird boy detonates everyones head.

This message was edited 1 time. Last update was at 2013/07/23 23:59:45


 
   
Made in ro
Commoragh-bound Peer




Bucharest, Romania, waiting for my rightful place in Hell

I agree with Soladrin. Friendly Fire should be carefully implemented so that we can avoid stuff like trolls that decide to kill everyone for fun. Or, even worse, players that have all the races bought and roll other characters so they could hinder the enemy faction by friendly-killing their troops. There should be heavy repercussions for killing allied troops or something. I'm pretty tired atm and can't think of anything more, these are just my two cents.

This message was edited 1 time. Last update was at 2013/07/24 02:20:35


We rise in number, we blot out the Sun
 
   
Made in us
Decrepit Dakkanaut





 Soladrin wrote:
In general, I'd say against FF. The amount of trolling that would come from this would just be game breaking. Just imagine any modern MMO, now allow people to kill EVERYONE.


Perhaps to limit the trolls, a limit of, say... 10% of total or possible damage could be applied toward friendly fire? ie. if you use a sweeping attack hitting multiple targets in an arc, and there are three friendlies within that arc, then a grand total of 10% would be spread across those three friendlies? Afterall, an Ork cares not what dies, only that there's fightin' and winnin'
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

Limit friendly fire to certain zones.. like an arena dedicated to Khorne - then place a really important objective in the middle of it. Those who partake in the slaughter get an increasing offensive buff (with no cap) with every ounce of blood spilled; enemies, friends, and even their own. An entire minigame could be made out of this. Becoming favored by Khorne after reaching a certain level of butchery in the arena makes any player a demonic infused berzerker who has all but lost his/her mind in the fury of war. Able to land killing blows in melee with one strike, the player is constantly being drained of health - only the continued butchery of others will sustain him and being in close proximity of the objective if s/he is utterly alone. If slain in this state, the player is not returned into the hands of his or her faction, but becomes bound to the objective until the objective changes hands. The buff is reset to its lowest possible point upon death - or completely if the player flees the arena. Survive long enough and gain the penultimate favor of the blood god by slaying dozens, and become a nigh unstoppable demon prince (I'd imagine it to a transformation of War's Chaos Form) and rampage around the battlefield, wings, axe, and all the might of Khorne, smashing Tanks, Dreadnoughts, and Ork Warlords aside with equal ease.

See here for an example:

Spoiler:



Edit: I'd love to see Pysker's also be able to dish out a power that makes their enemies gain a "friendly fire" ability - killing off hordes of reckless individuals who aren't careful around their own team while the power was active.

*And if it failed catastrophically (a double 6), it gave every ally within range the "friendly fire" ability (in addition to causing whatever nastiness you have in store for them)*

This message was edited 8 times. Last update was at 2013/07/24 04:44:17


 
   
Made in nl
Decrepit Dakkanaut






Awarding friendly fire seems like an exceptionally bad idea. And the whole khorne champing thing... why would any faction except for Chaos even want to participate in that?
   
Made in de
Decrepit Dakkanaut





Do not implement friendly fire. It is the source of a LOT of griefing aka teammates killing teammates because they "stole a kill" or any other stupid reason. It promotes behaving like a donkey-cave and thus should not be part of a game.

   
Made in de
Pewling Menial




Germany

 Sigvatr wrote:
Do not implement friendly fire. It is the source of a LOT of griefing aka teammates killing teammates because they "stole a kill" or any other stupid reason. It promotes behaving like a donkey-cave and thus should not be part of a game.


but that is what an ork would do ^^
i could imagine a whole massacre just because an ork shot another one


i think friendly fire is a need for this game it works in PS2 too
maybe firendly targets only get 25% of the damage that an enemy would take normaly and if they take down an ally like 70% they get punished for that
and maybe the shooten guy can start a vote for that teamkiller and in that vote there is a % how much firendly fire he did

This message was edited 1 time. Last update was at 2013/07/24 08:17:45


be always up to date about Eternal Crusade
WH40k:EC dev Tracker

Other EC Sites i'm in:
mmorpg.com Savij
Reddit EC Savij1337
EternalCrusader.com Savij 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

I dont know to be honest, I would generally say FF is a bad idea with huge wars going on, for example it annoys me greatly on PS2 when youre all in a line firing on an enemy position and someone just runs past your line of fire and you get warned for killing them or when a tank just doesnt care and rolls over everyone in their path.

However the idea posted above about the minimal damage to team mates sounds good. It might stop vindicators from just lol bombarding everywhere on the field and lead to a bit more strategy.

Perhaps just test it during the betas and see what happens?

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

 Soladrin wrote:
Awarding friendly fire seems like an exceptionally bad idea. And the whole khorne champing thing... why would any faction except for Chaos even want to participate in that?


It could be the Gate into the final bastion of Chaos on the planet - and the only way to breach the wall is by taking that objective. You'd have to admit, that'd be a pretty strong wall and perfectly themed for Chaos without even having to add ridiculous defenses.

This message was edited 1 time. Last update was at 2013/07/24 15:52:50


 
   
Made in nl
Decrepit Dakkanaut






 DemetriDominov wrote:
 Soladrin wrote:
Awarding friendly fire seems like an exceptionally bad idea. And the whole khorne champing thing... why would any faction except for Chaos even want to participate in that?


It could be the Gate into the final bastion of Chaos on the planet - and the only way to breach the wall is by taking that objective. You'd have to admit, that'd be a pretty strong wall and perfectly themed for Chaos without even having to add ridiculous defenses.


Not really... Khorne would never use that kind of defense. And a space marine would never willingly corrupt himself to that degree. It also doesn't make sense that you need to be a chaos champion to close a gate.... Would be far more interesting if it required a couple of psykers, whatever the race that got to the breech is. Requiring some teamwork from a few libs/weird boys/farseers etc.
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

No, it's the opposite to what you're imagining Soladrin - save the psyker ability.

Khorne would delight in seeing his followers build a stadium for the sole purpose of bloodletting. Those involved in the assault don't really have a choice in the matter of "willingly allowing themselves to be corrupted." The proximity to the warp FORCES the inner madness of all things to come out of their cages. Khorne's rage can be felt by all - even those who are prepared over lifetimes for it. You're also forgetting about half the chapters that willingly chose corruption....

In the arena before the Gate, soldiers drop their weapons and tear at each other with bare hands, bludgeoning and smashing the blood and bone out of friend and foe alike.

Friendly fire in this instance can literally represent the madness of the warp overtaking them. Resisting the urge to grief your allies allows you to remain pure(er). Those who succumb to the temptation, drop their weapons and submit to endless bought of rage. Players who kill their own in this zone would no longer be able to use ranged weaponry and would have meet the enemy with their melee weapons - but get stronger with every kill, regardless of who it is.

Pyskers would have a hard time in the arena because of all the Brass Collar "Deny the Witch" powers inherent with the God - But I agree with you here, closing the Gate will require Pyskers to do. It'd be interesting to see if Pyskers have AoE abilities - making them a great danger to everyone around them (which is especially true where the Warp is strong)

This message was edited 4 times. Last update was at 2013/07/24 17:06:57


 
   
Made in nl
Decrepit Dakkanaut






 DemetriDominov wrote:
No, it's the opposite to what you're imagining Soladrin - save the psyker ability.

Khorne would delight in seeing his followers build a stadium for the sole purpose of bloodletting. Those involved in the assault don't really have a choice in the matter of "willingly allowing themselves to be corrupted." The proximity to the warp FORCES the inner madness of all things to come out of their cages. Khorne's rage can be felt by all - even those who are prepared over lifetimes for it. You're also forgetting about half the chapters that willingly chose corruption....

In the arena before the Gate, soldiers drop their weapons and tear at each other with bare hands, bludgeoning and smashing the blood and bone out of friend and foe alike.

Friendly fire in this instance can literally represent the madness of the warp overtaking them. Resisting the urge to grief your allies allows you to remain pure(er). Those who succumb to the temptation, drop their weapons and submit to endless bought of rage. Players who kill their own in this zone would no longer be able to use ranged weaponry and would have meet the enemy with their melee weapons - but get stronger with every kill, regardless of who it is.

Pyskers would have a hard time in the arena because of all the Brass Collar "Deny the Witch" powers inherent with the God - But I agree with you here, closing the Gate will require Pyskers to do. It'd be interesting to see if Pyskers have AoE abilities - making them a great danger to everyone around them (which is especially true where the Warp is strong)


Mhm, no, that's pretty much what I expected. It would be extremely silly from a game design perspective. It would either force control away from the players or people simply wouldn't attack each other and that's that. Taking control away from the players is a massive no-go.
   
Made in gb
Preacher of the Emperor






I vote for putting friendly fire on only if it's reduced damage, carries penalties for doing it (maybe let them off on the first offense) and being a bannable offense if a person repeatably does it. It'll just be abused otherwise, which'll detract from the fun.

Order of the Righteous Armour - 542 points so far. 
   
Made in nl
Decrepit Dakkanaut






 Troike wrote:
I vote for putting friendly fire on only if it's reduced damage, carries penalties for doing it (maybe let them off on the first offense) and being a bannable offense if a person repeatably does it. It'll just be abused otherwise, which'll detract from the fun.


Then why have it in the first place...? Oh look, a game all about giant chaotic battles, don't try shooting though, you'll be banned.
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

Definitely no friendly fire. Massive battles that are promised as more players on screen than anything seen before, combined with rapid-fire assault weapons as standard issue for all factions, combined with access to super-powerful blast weapons. Doesn't matter how hard you try to not hit your pals, it's going to happen unless you play sniper-classes. Also, combine that with a f2p only group that you basically encourage to go and dick around and not follow orders because they get no benifits or advances from doing so, make them the vast majority of one fanction, give them spray-and-pray shootas base, and on the faction that has terrible accuracy. Sounds like a big can of NOPE.

This message was edited 1 time. Last update was at 2013/07/24 18:51:45


grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in it
Been Around the Block




miguelcaron wrote:


what about FRIENDLY FIRE (or Friendly ChainSword hit lol) in Your Eternal Crusade game: FOR or AGAINST or FOR with a certain mechanic?




in a MMORPG friendly fire is a no.
But eternal crusade is a MMOTPS, friendly fire is needed for two reasons:

1) immersion
If for some reason my Krak grenade explode next to a battle brother he MUST take damage, otherwise it feel too strange. It's not war.
Also disciplined player vs undisciplined player. (yes I expect to see f2p orks shooting each other)

2) balancing
Without friendly fire people simply run in front of the line of sight while you fire your heavy bolter lascannon and other weapon, they simply run in front of you and charge the enemy with melee, no need of tactic or precise weapon simply aoe explosive melee, point blank grenade....
With friendly fire ranged player need to look where they fire, avoid to fire in a melee combat (if i engage in melee enemy stop shooting me for not kill their allies).

They can be a lot of thing for balance friendly fire, like a weapon block for tot minute if you kill too many ally, or weapon simply don't shot if you aming a friend.
Melee friendy fire is better be off (it's to punishing hitting friends in melee) swinging a chainsword it's not like shot a bolter.

if you need an idea try planetside 2 it's f2p and have friendly fire.
The most important thing will be the beta testing for balancing.

   
Made in gb
Preacher of the Emperor






 Soladrin wrote:
 Troike wrote:
I vote for putting friendly fire on only if it's reduced damage, carries penalties for doing it (maybe let them off on the first offense) and being a bannable offense if a person repeatably does it. It'll just be abused otherwise, which'll detract from the fun.


Then why have it in the first place...? Oh look, a game all about giant chaotic battles, don't try shooting though, you'll be banned.

I didn't say that I necessarily wanted it in... But I assume that others would for realism. I suggested those things to avoid it being abused.

Order of the Righteous Armour - 542 points so far. 
   
 
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