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Made in ca
Fresh-Faced New User




Ouf!! I will need some of the designer to come and help me with all of your questions.

here is a few answers. Again sorry that I cant answer all because of time.

1-War Consul structure and Power = We need to test a few design in close Beta to see how it works. Should we have a War Consil for a Race for the Whole planet or should we limit it to a campagn in one continent? We need more work with you guys before we nail down the structure.

2-Powerfull Unit will cost ressources..... to use wisely.

3-Eldars = We will announce the initial Orks class first, then Eldars!! :-) so you will soon know what units will be available at launch.

4-Havoc.... will be in the game and they are in our first ingame video ;-)

5-Grouping within a Faction YES - side deals with other Factions...... The dev and I wants it but we need to find the right way to do it without breaking the lore. i.e. Ok for most faction but we are banging our head how to make Chaos team with SM (we are talking about none-official side deals partnerships) without killing the lore and IP.


Lastly, Can I call all of you brothers to help your Primach of Eternal Crusade beat a bet I have with the Primach of my other project Star Citizen (Chris Roberts) that I can beat him again in the most Anticipated game on MMORPG.COM? We were ahead of him last week but he kicked our butt this week. You need to be a mmorpg member to vote but if you can please do here: http://www.mmorpg.com/gamelist.cfm/game/954/view/hype

We are at 7.85 and Star Citizen is at 8.04 :-)

Please vote honestly, dont hype if you dont believe in the Imperium!

Regards

Miguel

Primach Eternal Crusade
   
Made in ca
Fresh-Faced New User




Dear fans,

I need your help again. See in these attached pictures, the SpaceMarine drop pod Harness. David, one of our 3D modeler and the animator have a mechanical issue: How does the harness moves to release the SM? The model is mechanically no sound and we could not find any references.

Please HELP asap!!
[Thumb - 20130807_112411_Boulevard de Maisonneuve Ouest.jpg]

[Thumb - 20130807_112442_Rue City Councillors.jpg]

   
Made in nl
Decrepit Dakkanaut






If you look at the hinge, don't they open side ways? You see the middle part of the brace has a line on it, I assume the skull works as a locking system. It's the only way I can see those things actually opening.

Also, thanks for the picture of the office.
   
Made in ca
Fresh-Faced New User




Even if the hinge could, the SpaceMarines are to big to come out of it side ways :-(

Any other solutions?
   
Made in nl
Decrepit Dakkanaut






Have them withdraw into it? :\
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Most of the models aren't perfect. Though the drop pods are supposed to hold a marine perfectly still as it drops so it's gonna be a tight fit. It's likely the brace lifts up and one marine leaves before the other does. (So the guy on the left then the guy on the right or something) I assume you will be scaling most of the vehicles and character models so they are about the right size? You might want to have a look at true-scale stuff to get an idea...

This message was edited 1 time. Last update was at 2013/08/07 16:26:05


Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

They explode out with the doors.

Also a solution for allying is offering a small penalty called Radicalism for those that take part in an alliance outside their faction. The more joint efforts an individual/squad/ ect engages in with xenos or mortal enemies, the closer they tread to being declared a heretic/traitor/insane/unfit for duty by the members of the War Council who have an intelligence dossier devoted to measuring and judging the radical. Alternatively, a member of the War Council can also be declared a heretic by at least 1/4 of the council if they themselves have been equally corrupted. If 3/4's of council is already corrupted to the point of heresy, they can declare that the other 1/4's are the heretics instead (to protect their rule). Council members are hunted down, and then cast out (posthumously) by other leaders. The fallen leader doesn't fall far however and can easily be re-elected in the next cycle with support.

Therefore an alliance is a risky venture and should not be engaged in lightly as each faction must not only watch the movement's of the enemy, who can break off the engagement at any time, but also the increasing level of heresy. Alliances will be very short and brutal, often causing rifts in a faction - so while temporarily getting stronger - the aftermath of an alliance, especially a large one or prolonged long, will leave both factions weakened.

Implementing the Inqusition, the GK, and especially the SoB will make this rule really come into effect as anyone who allies themselves with a foreign power immediately has a heightened level of Radicalism and can be declared a heretic much quicker than other races.

This message was edited 3 times. Last update was at 2013/08/07 16:55:23


 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Exploding is good too

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in gb
Screeching Screamer of Tzeentch





Cool pod, looks like you have a heretic in your office ;-)

 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Exploding out sounds cool, also would it be better to have seperate war councils for each continent as I imagine it would be quite a handful to manage all continents with reinforcements, missions etc and allows another to step in temporarily when one council is offline.

Sweet picture

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in it
Been Around the Block




miguelcaron wrote:
Ouf!! I will need some of the designer to come and help me with all of your questions.


Lastly, Can I call all of you brothers to help your Primach of Eternal Crusade beat a bet I have with the Primach of my other project Star Citizen (Chris Roberts) that I can beat him again in the most Anticipated game on MMORPG.COM? We were ahead of him last week but he kicked our butt this week. You need to be a mmorpg member to vote but if you can please do here: http://www.mmorpg.com/gamelist.cfm/game/954/view/hype

We are at 7.85 and Star Citizen is at 8.04 :-)

Please vote honestly, dont hype if you dont believe in the Imperium!

Regards

Miguel

Primach Eternal Crusade

eternal crusade it's already 10 hype i can only lower a bit the my star citizen vote, but it's a great game and behaviour also work on it.

miguelcaron wrote:
Dear fans,

I need your help again. See in these attached pictures, the SpaceMarine drop pod Harness. David, one of our 3D modeler and the animator have a mechanical issue: How does the harness moves to release the SM? The model is mechanically no sound and we could not find any references.

Please HELP asap!!


ok i imagine something like a rollecoaster safety harness, after a some depressuring sound and vapor it' release fast and going up over the head violently, if there is no sufficent space it's simply release and "go up" (violently)

i think it's fast, the space marine can run out fast (the harness go up over head dont need to jump over some pieces), also dont "break" the drop pod don't need to replace some precius and holy tecnology what noone know how to replace.

but the first rule is the rule of cool, if you found a cooler think, is better.

This message was edited 1 time. Last update was at 2013/08/07 17:56:05


 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

I think the exploding harness is a decent shout. It's not like they don't know how to replace drop pods (They must know how given the nature of their operation)

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in hr
Fresh-Faced New User





After checking some guides for building the drop-pods.
This one had lots of close details.

http://fromthewarp.blogspot.com/2011/05/definitive-guide-to-building-and.html

It shows that only the "outer" harnes is movable, while the inner one is fixed.

So what you could do, is that the inner harnes, moves only Z axis (goes straight verticaly up to release SM), while the outer one (the one closer to doors), rotates 90 degress to the exit, and releases the other SM shoulder, and as someone said, marines go one by one out, so you could program, that one harness unlocks 5 seconds after the first one, so that both SM can move out in orderly fashion.

I just hope you wont get in trouble with your Devs cause of pictures on those 2 monitors.

‘I am Pax Imperialis and it is I.
We are one, we are now the Gods of war.
Instruments of holy destruction.
Emperor’s sight guides our weapons.
Let his fury power our hate
There is now no peace.
Only glorious war’.
 
   
Made in it
Been Around the Block




 zmalamuth wrote:
After checking some guides for building the drop-pods.
This one had lots of close details.

http://fromthewarp.blogspot.com/2011/05/definitive-guide-to-building-and.html

It shows that only the "outer" harnes is movable, while the inner one is fixed.

So what you could do, is that the inner harnes, moves only Z axis (goes straight verticaly up to release SM), while the outer one (the one closer to doors), rotates 90 degress to the exit, and releases the other SM shoulder, and as someone said, marines go one by one out, so you could program, that one harness unlocks 5 seconds after the first one, so that both SM can move out in orderly fashion.

I just hope you wont get in trouble with your Devs cause of pictures on those 2 monitors.

i like the idea but i fear it's too complicate maybe simply all moves on the z axis.
nice really interesting, also:

1. The Sergeant shoulder harness is the one with the skull. The rest have round blanks in the same position.





dow2 simply made "empty" drop pod. lady method.

This message was edited 1 time. Last update was at 2013/08/07 18:41:29


 
   
Made in de
Pewling Menial




Germany

for drop pods in EC:
make the "doors" big enough to let 2 SM pass at the same time
let the harnes just move to the roof after the pods has stomped the ground and the doors popped open

or just have let the SM get out by AI (like it is in PS2 with the vehicles)
so you can leave the doors small as they are and let both SM come out one after another

be always up to date about Eternal Crusade
WH40k:EC dev Tracker

Other EC Sites i'm in:
mmorpg.com Savij
Reddit EC Savij1337
EternalCrusader.com Savij 
   
Made in us
Fresh-Faced New User




What if it splits off like at the skull and the two side just rotate to the side.

Soo its kinda like a big metal seat belt. They land, a latch inside the skull unlocks and the two half's fold to the side, that should work and still give them enough time to get out of there fast.

As i honestly don't see space marines slowly walking out of a drop pod single file when they land in the middle of the enemy line.
   
Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

I thought Marines were Mag locked in

Chapter Master of Vigilia Mortis
www.battle-brothers.net
------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars  
   
Made in us
Regular Dakkanaut




Washington State, US

MadMuzza wrote:
I thought Marines were Mag locked in

I recall reading harnesses and mag locks in novels, although the harnesses might've been in dropships...let me look at the SW series again, and get back to y'all.
p. 212 of the novel Grey Hunter refers to restraining harnesses. Upon landing they 'spring open' - whether that means they retreat above into the structure of the pod, or if they are replaceable parts and spring open and away, is not clear. I would imagine they just retreat into the structure of the pod itself. I mean, TT models aren't representative of every little bit of mechanical functioning. Just make the harness workable in whatever way you guys want it to work. Make it semi-realistic within the confines of the model you make.
edit 2: another for the 'harness' category: p. 230, Galaxy in Flames, Loken 'unbuckles' his grav harness. Possibly not rigid, and more like a sturdy seatbelt? As you can see, there is great variety in this issue alone...
edit 3: p. 51, Fall of Damnos, Brother Venatio 'unclasps one of his grav harnesses'. Take from all these what you will - in other words, whatever the TT model shows, if it doesn't make sense, scrap it and go with your own design.

This message was edited 3 times. Last update was at 2013/08/08 04:38:10


 
   
Made in nl
Speedy Swiftclaw Biker





miguelcaron wrote:Dear fans,

I need your help again. See in these attached pictures, the SpaceMarine drop pod Harness. David, one of our 3D modeler and the animator have a mechanical issue: How does the harness moves to release the SM? The model is mechanically no sound and we could not find any references.

Please HELP asap!!


Soladrin wrote:If you look at the hinge, don't they open side ways? You see the middle part of the brace has a line on it, I assume the skull works as a locking system. It's the only way I can see those things actually opening.

Also, thanks for the picture of the office.


It does indeed seem that the model is designed to look like they open up to the sides. The big button in the center implies a quick release similar to some parachute models. However, the space is too small inside the drop pod model :(


grigdusher wrote:
miguelcaron wrote:
Dear fans,

I need your help again. See in these attached pictures, the SpaceMarine drop pod Harness. David, one of our 3D modeler and the animator have a mechanical issue: How does the harness moves to release the SM? The model is mechanically no sound and we could not find any references.

Please HELP asap!!


ok i imagine something like a rollecoaster safety harness, after a some depressuring sound and vapor it' release fast and going up over the head violently, if there is no sufficent space it's simply release and "go up" (violently)

i think it's fast, the space marine can run out fast (the harness go up over head dont need to jump over some pieces), also dont "break" the drop pod don't need to replace some precius and holy tecnology what noone know how to replace.

but the first rule is the rule of cool, if you found a cooler think, is better.



It does look somewhat like a rollercoaster harnass, but with a quick release button in the center, but yes, there is no space above the seats for this kind of release mechanism.

I agree on the "rule of cool" though, whatever works is best!

Perhaps a combination of retraction (about 2/3rds) into the seat, and opening to the sides would work (45 degrees).

   
Made in us
Flower Picking Eldar Youth





You're working with games workshop yes? this may be something that you can ask them for the ultimate lore friendly answer.
You would think that if more than one can't get out at a time then the first one would get out and provide covering fire for the rest to leave the drop pod.
I hope you make fully detailed insides for all of your vehicles.
   
Made in it
Been Around the Block




inside the drop pod space marine hear this?



and about terminator drop pod? i imagine have different harness (i know they deep strike via teleport but is also possible use drop pod).

This message was edited 1 time. Last update was at 2013/08/08 12:10:52


 
   
Made in ca
Fresh-Faced New User




Dear Fans,

Thanks for the info. The dev are looking right now at all your suggestions.

I think that they have already shortlisted exploding out and the other very detail mecanical one with the droppod 101 link.

Stay tune for the next reveal in about 2-3 hours!! ;-) and if you have good sight you might be able to see the first ingame video behind Inquisition seals!!

:-)

Regards

Miguel
Primach
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool


Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in nl
Decrepit Dakkanaut






Such a tease.
   
Made in it
Been Around the Block




Hope is the first step on the road to disappointment.
   
Made in ca
Fresh-Faced New User




grigdusher wrote:
Hope is the first step on the road to disappointment.

Dear Grigdusher,

Have you been corrupted by the Game industry Warp influence so much that you have forgotten our OWN Litany?

Without the Dark, there can be no Light,
We have purpose
Without the Lie, there can be no Truth,
We have purpose
Without the War, there can be no Victory,
We have purpose
Without the Death, there can be no sacrifice,
We have purpose
Without the Hope there can be no Future,
We have purpose
Without the Loyalty there can be no one chapter,
We have purpose
Without the Emperor, there is nothing,...
And we would have no purpose


   
Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

Phase 3 is out:

http://www.battle-brothers.net/home/m/1897695/article/1680652

Chapter Master of Vigilia Mortis
www.battle-brothers.net
------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars  
   
Made in it
Been Around the Block




miguelcaron wrote:
grigdusher wrote:
Hope is the first step on the road to disappointment.

Dear Grigdusher,

Have you been corrupted by the Game industry Warp influence so much that you have forgotten our OWN Litany?

Without the Dark, there can be no Light,
We have purpose
Without the Lie, there can be no Truth,
We have purpose
Without the War, there can be no Victory,
We have purpose
Without the Death, there can be no sacrifice,
We have purpose
Without the Hope there can be no Future,
We have purpose
Without the Loyalty there can be no one chapter,
We have purpose
Without the Emperor, there is nothing,...
And we would have no purpose



well thath explay why the blood raven Librarius is full of heretic.
Great phase 3 video.
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Wow that looked near enough like space marine. Awesome. I hope there will also be that weighty feel when you run or hit.

I am just imagineing seeing that little clip but seeing hundreds of those marines.

Keep it up guys.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in it
Been Around the Block




when the site loanding slow, a grey text appear "an empty mind is a royal mind" i click on it and... suddenly cat http://www.reddit.com/r/cats/



http://games.totalwars.ru/preview/mmog/1738-warhammer-40000-eternal-crusade-intereview-for-games-totalwars-ru.html

(Question: Will there be dreadnoughts and will they be playable?



(Answer: Yes the mighty Dreadnoughts will be playable, with restrictions.

This message was edited 1 time. Last update was at 2013/08/08 21:13:13


 
   
 
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