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![[Post New]](/s/i/i.gif) 2013/07/17 17:52:31
Subject: Why are my Deathwing doing so bad?
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Sneaky Kommando
North Carolina
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Ezekiel can only roll for two powers, because he has to take mind worm.
Telepathy could be really fun, but I was thinking divination mainly because it's blessings rather than witch fire -- since you can only use one psychic shooting attach per turn.
There's a good chance in telepathy that Ezekiel winds up with three shooting powers -- limiting his effectiveness.
I like the idea of a IC in termie armor, but I wouldn't use him for challenges -- again, I'd stick with the knight master. Get those 5 attacks against the squad, rather than soaking them into the challenge.
LRC is a must-buy for DA, IMO. Between the transport capacity for deathwing and the hurricane bolters for the dakka banner, it's so much fun
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40k
8,500
6,000
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WFB
Skaven 6,500
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![[Post New]](/s/i/i.gif) 2013/07/17 20:30:01
Subject: Why are my Deathwing doing so bad?
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Revving Ravenwing Biker
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Auswin wrote:Ezekiel can only roll for two powers, because he has to take mind worm.
Telepathy could be really fun, but I was thinking divination mainly because it's blessings rather than witch fire -- since you can only use one psychic shooting attach per turn.
There's a good chance in telepathy that Ezekiel winds up with three shooting powers -- limiting his effectiveness.
I like the idea of a IC in termie armor, but I wouldn't use him for challenges -- again, I'd stick with the knight master. Get those 5 attacks against the squad, rather than soaking them into the challenge.
LRC is a must-buy for DA, IMO. Between the transport capacity for deathwing and the hurricane bolters for the dakka banner, it's so much fun
Yeah i never bought the crusader in 4th because I didn't have the cash, liked the lascannons, and then started Orks haha. Now, I really want to get the Crusader just for the lolz. I might make a list with the dakka banner + RW and have the LRC in there too. Could be hilariously shooty.
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![[Post New]](/s/i/i.gif) 2013/07/17 20:32:08
Subject: Re:Why are my Deathwing doing so bad?
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Brigadier General
The new Sick Man of Europe
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I should note that deathwing got nerfed a bit in the 6th edition.
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DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2013/07/17 22:51:18
Subject: Why are my Deathwing doing so bad?
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Dakka Veteran
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Ultimately, there;s an awful lot out there in 6 that can put down AP2 shooting attacks (including blasts). Most players these days are aware of the need to include something in their TAC lists for killing DS Terminators and plan accordingly. And if they are list tailoring it just becomes even easier to wipe out Terminators by dropping anti-horde and anti-vehicle weapons in favour of melta, plasma and lascannon.
Plus, when your numbers are so low, it's easier for your opponent to concentrate massive firepower against your terminators. Even AP- wounds can kill you 1 time in every 6. Pure DW lists are pretty much dead. You need some Raven Wing and some Tac/Dev squads in there to force your opponant to spread his fire around a bit more.
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![[Post New]](/s/i/i.gif) 2013/07/19 05:45:11
Subject: Why are my Deathwing doing so bad?
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Focused Dark Angels Land Raider Pilot
West Chester, PA
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Preach.
I just modeled up my Interrogator-Chaplain with a Mace of Redemption and Crozius. Throw him with a DW command squad with the DW banner in a LRC. Brutal.
Now, If you had 2 LRCs - one with Zeke and Knights, another with Chappy and Command squad...
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