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Made in us
Posts with Authority






I've played the Shadowrun Unlimited - kind of fun, you do a bunch of random little tasks at the beginning - can rent an apartment to heal at, etc - but until you get a docwagon contract which I haven't gotten the option to pick up yet, whenever you die it's over.

   
Made in eu
Hallowed Canoness




Ireland

Thanks for the hint, that looks like an interesting module!
   
Made in us
Dakka Veteran




San Diego, CA

I'm a little slow on the up-take, since I haven't been gaming for a while now (I have SR, but won't be able to actually sit down and play it for another year or so!), but is the DRM-free version able to use play-created mods and scenarios, or do I have to use it on Steam? I know that DLC will only be on the latter...

Bernard, float over here so I can punch you. 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I think DRM was covered on their kickstarter page, so reading the FAQ there will probably answer your question. ...Though what's up with just running it on steam? 0.o
   
Made in ie
Hallowed Canoness




Ireland

There you go!
(tl;dr: yes, you can install user generated content, but you'll have to search for, download and install it manually rather than just clicking the "subscribe" button - if you find the module you want hosted outside of the Steam Workshop, that is)

Wyrmalla wrote:Though what's up with just running it on steam? 0.o
Principles, I guess? At least he's consistent about it, unlike those who boycott Origin but are perfectly happy with Steam.
   
Made in us
Dakka Veteran




San Diego, CA

Thanks! Jeez, I'm getting lazy these days.

As for Steam, I just prefer not to use it if I don't have to.

Bernard, float over here so I can punch you. 
   
Made in pl
Screaming Shining Spear




NeoGliwice III

 Lynata wrote:
At least he's consistent about it, unlike those who boycott Origin but are perfectly happy with Steam.

I boycott Origin and I'm perfectly happy with Steam.

I had problems connecting to Origin. I had problems with frame rate in Mass Effect 3 when using Origin overlay. I was unable to add games to Origin. Had to disable anti-spyware software when using Origin. I have three games there (including two from current Humble Bundle). All those problems (and more) were just with one game - ME3.
I never had any problems with Steam (currently ~80 games).

But sure, I'm just inconsistent Origin hater. It's as if a person can have different opinion about two different products!
</unnecessary, off-topic rant over>

Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration
 
   
Made in ie
Hallowed Canoness




Ireland

If you had so many problems with Origin but none at all with Steam, your low opinion is certainly valid! It doesn't match my own experience (believe it or not, Origin runs more stable than Steam lately - and I've never had your issues with ME3 either), but obviously that doesn't change yours.

No, my comment was referring to what seems to be the majority of ardent "haters", as you call them, who are very quick to propagate opinions about how Origin is DRM that spies on your data - as if both wouldn't apply to Steam as well.

I thought public knowledge about this controversy would make this explanation redundant.
   
Made in de
Decrepit Dakkanaut





 Lynata wrote:
If you had so many problems with Origin but none at all with Steam, your low opinion is certainly valid! It doesn't match my own experience (believe it or not, Origin runs more stable than Steam lately - and I've never had your issues with ME3 either), but obviously that doesn't change yours.


Prices. Steam wipes the ground with the piece of crap Origin is.

This message was edited 1 time. Last update was at 2013/08/16 11:16:38


   
Made in us
[MOD]
Solahma






RVA



   
Made in ca
Longtime Dakkanaut






Surprised that most seems to like it. For me it was a huge dissapointment. Gameplay was boring and linear, I'd consider it more of a turn by turn Diablo than a rpg.

This message was edited 1 time. Last update was at 2013/09/13 01:45:11


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

I'm re-enliven this one to see if anyone has any recommend DLC for Shadowrun Returns.

I've only just picked it up myself and while I'm not blown away by the linear nature and the frankly annoying inventory system I have enjoyed the overall game and want to compile a list of good community created adventures to do next.

How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in ie
Hallowed Canoness




Ireland

You didn't like the official campaign?

Well, I've had some fun with Shadowrun Unlimited as recommended by Bromsy, as well as Random Johnson Runs, but both of those are pretty much just something for in-between in case you enjoyed the combat system. I've enjoyed a few story-heavy modules, too, but they were all WiP and as good as they were it kind of sucks when it just "stops" in the middle because it's unfinished.
It's been a few weeks since I last looked at the Workshop, though. Might be time to take another stroll ...
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

I'm enjoying it ergo the desire to find any community modules worth looking at. There were 10 or so pages of DLC so I figured I'd get recommendations rather than trial and error if I could.

How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

My laptop died a few weeks ago, so all work on my own mod's came to a standstill. ...Life's forever throwing up barriers for completing my damn mods.

Though I would say that its fairly simple to make mods for this game. The editors easy to use (after you beat your head over it for a few hours trying to make it rain...), and with the lack of requiring voiced dialogue, one of the biggest stumbling blocks of story driven mods is removed. The way it limits memory usage for a level is damn annoying though, but I can understand that its there so it doesn't take a year to load the things on poor pcs. Still it is a major limiting factor if your attempting to make large areas. I haven't looked at what's been done with the game in the weeks since its launch, but I'm going to assume that people have worked out how to do a lot of cool things with it.
   
Made in us
Posts with Authority






Update #70

Jan 28, 2014
Dragonfall Trailer, Screenshots & Release Date
38 comments
60 likes

We are excited to announce that the first Shadowrun Returns expansion, Shadowrun: Dragonfall, will be released on February 27, 2014 at 10am PST. Tomorrow, we’ll release the official trailer and screenshots to the general public, but we want to share them here with our Backers before the rest of the world gets them.



(Fullscreen it in HD for the full effect!)






For many more screenshots and more product information, please visit the official Shadowrun: Dragonfall page: http://harebrained-schemes.com/shadowrun/dragonfall/

The Dragonfall development team pushed incredibly hard to hit our original January release window and our playtests have been a lot of fun! However, a few rough edges still remain, and we’ve decided to extend our polish and bugfixing time to ensure that we deliver a great Shadowrun experience. We know you’re excited to play the game and we’re confident this will allow us to ship the best campaign we can!

Shadowrun: Dragonfall will be FREE to Backers and you will receive the same number of keys you received for Shadowrun Returns. For everyone else, Dragonfall will launch at $14.99 - in fact, it’s now available for pre-order on Steam at http://store.steampowered.com/app/272030. Please help us spread the word!

In other Shadowrun Returns news...
Shadowrun Returns Beta Version 1.2 is LIVE

We want to make sure you all know that the Beta for Version 1.2 of Shadowrun Returns is now LIVE on Steam. This version includes the new and improved Save Game functionality, including the ability to save in the middle of scenes, and a variety of fixes and improvements to the core game. If you’re interested in looking under the hood at those changes, be sure to read the Release Notes located on the Shadowrun Returns forum here: http://bit.ly/1jYXfrE. And feel free to jump into the Beta to help us test it! Here’s the best place to report any bugs you find. http://bit.ly/LZqteB

The update will be released to the public alongside the Dragonfall expansion, but v1.2 does not require the purchase of Dragonfall to use.
Localization Update

The German translation of Shadowrun Returns is still in process but has been delayed due to some production hiccups. We are working with our localization partner to ensure a high quality translation, and look forward to releasing it in an update that will coincide with the release of Dragonfall. As an added bonus, we are happy to announce we will also release a Russian and Chinese translation at the same time, February 27th, 2014!

As always, thanks for the opportunity to make this happen. We’re excited to get all of our hard work on Dragonfall into your hands next month!

- HBS

This message was edited 1 time. Last update was at 2014/01/29 01:28:59


 
   
Made in ie
Hallowed Canoness




Ireland

Well, I for one am looking forward to a new campaign with new goodies and runners and missions. Not sure about Berlin as a setting - ironically, I think I like Seattle more specifically because I'm from Germany, so that location is just more exotic to me, just like I would've enjoyed a game in Hong Kong, Tokyo or Tenochtitlan - but I suppose there's something positive about any change of scenery-...

... wait, wait, wait. Hold the comms, chummer.

We want to make sure you all know that the Beta for Version 1.2 of Shadowrun Returns is now LIVE on Steam. This version includes the new and improved Save Game functionality, including the ability to save in the middle of scenes, and a variety of fixes and improvements to the core game.
new and improved Save Game functionality, including the ability to save in the middle of scenes
save in the middle of scenes


... did they FINALLY fix this most glaring issue that just about anyone had with the core game?
   
Made in us
Posts with Authority






Yeah, that jumped out at me.

   
Made in us
Consigned to the Grim Darkness





USA

I'm looking forward to it, but I probably won't get it immediately. Money is tight :/

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Incorporating Wet-Blending





Wales: Where the Men are Men and the sheep are Scared.

 Melissia wrote:
I'm looking forward to it, but I probably won't get it immediately. Money is tight :/


Much the same as me.



 
   
Made in us
Posts with Authority






I am about two hours in, and Dragonfall is awesome. Luckily my chosen build of decker/rigger seems to be in high demand... so yeah!
   
Made in ie
Screaming Shining Spear






anyone know the release date for shadowruns online?

 
   
Made in jp
Hallowed Canoness




Ireland

The Dark Apostle wrote:anyone know the release date for shadowruns online?
There isn't one, yet. I am eagerly waiting for it as well, but so far there haven't even been any real news concerning the beta.
They're still alive and kicking, though - the last updates were about map layouts and art direction. Looks pretty good so far. Can't wait to run the shadows with a bunch of real life chummers.

Bromsy wrote:I am about two hours in, and Dragonfall is awesome.
This! I already enjoyed Dead Man's Switch a lot, but Dragonfall really takes it to the next level. The other runners of your team all have their own personalities and backgrounds, and there's a whole lot more interaction within your team going on. Everyone has their opinions, and some of them have dark and/or tragic pasts. Such is life in the Sixth World, I guess, at least for a lot of Shadowrunners.
The plot is cool as well - has a nice twist and an epic ending. Following a last six-hour marathon session (the pace picks up fast towards the end, really keeps you glued to the seat), I finally finished the DLC. With one word: "whoah".

Also, there's some cool new toys to play around with, from sniper rifles and taser guns to cybereyes with a built-in flash to disorient enemies and autoinjector-implants. Berlin also turned out to be a much more interesting setting than I had first assumed.

Word of warning, though - you'll need a new character, as Dragonfall is a standalone story running parallel to DMS (I actually caught a reference to the main campaign in some rumours about "a killer in Seattle" from the Shadowland BBS). If you want, however, you can of course still recreate your character from the first campaign, and treat Dragonfall like a prequel or something like that.

Either way, it's great. Go get it!

PS: Did I mention the team is awesome?

Spoiler:


Addendum: At first I was actually worried that a focus on a few deeply fleshed out companions a la Dragon Age or Mass Effect would take team customisation away from you, but as it turns out you still have the option to hire a ton of nameless NPCs if you want.

You probably won't, though, because if you are like me, you'll quickly warm up to the default team once you get to know them, and then you won't want to run with anyone else.
   
Made in au
Sister Vastly Superior






Lynata wrote:Addendum: At first I was actually worried that a focus on a few deeply fleshed out companions a la Dragon Age or Mass Effect would take team customisation away from you, but as it turns out you still have the option to hire a ton of nameless NPCs if you want.

You probably won't, though, because if you are like me, you'll quickly warm up to the default team once you get to know them, and then you won't want to run with anyone else.


This I like, sure I haven't actually done it yet as I like the commentary my team gives me on the missions but the fact that the option is there is good.

Surprisingly I haven't beaten this all in just one session like I did for Dead Man's Switch. It's probably because I'm still at the begining part of rasing the 50k. It is a bit slow and main plot light but I enjoy jumping on after work, doing a single run and calling it a night. Dragonfall I feel works really well in bit sized chunks.

Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers

I have a KickStarter problem. 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

I'm close to the end, and so far, my favorite line has got to be from Dietrich:

Spoiler:
After he tells you he was in a band, and you respond with something like "I didn't know you could sing," he replies.
"I was the front man for a punk rock band.
Feth no, I can't sing."

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
Posts with Authority






Yeah, really good writing all around. I played through as basically the same character I had in DMS - a decker/rigger; although I swapped pistols for AR. Because of this I never really used Blitz - there weren't any runs that needed multiple deckers. I basically played through as a good guy who was hesitant to betray the mission, but not ironclad on it.

I really dug getting to know all the characters and thought they were really well done. I liked how a lot of the 'nice' or 'obvious' dialogue choices usually just netted you scorn; and even the side characters were complex and interesting.

Every once in a while on missions I thought would be really combat intensive I switched out Glory for Lucky Strike - her AR, Aim and Heal Spells came in handy over a whole bunch of mediocre attacks.

On one hand I wish you could customize the gear of the rest of your team, but on the other hand it made them feel like teammates and not subordinates... "You don't tell me which shotgun I bring on a run, drekhead!"

Now I am playing through as a completely self serving jerk shaman/mage, so I am looking forward to seeing how things turn out. No memorial civic center on this playthrough.
   
Made in ie
Hallowed Canoness




Ireland

The Dark Apostle wrote:anyone know the release date for shadowruns online?
A small update on this one:

Shadowrun Online will be on Early Access in about 10 days from now

Short Q&A:

   
Made in us
Posts with Authority






Hmm, can't say as I was paying super close attention, sounds like a rough road. I am eager for the early access even though I won't be able to play a hacker right away.
   
Made in eu
Hallowed Canoness




Ireland

Bromsy wrote:Hmm, can't say as I was paying super close attention, sounds like a rough road. I am eager for the early access even though I won't be able to play a hacker right away.
I followed it closely for quite some time, but as the months passed it slipped from my mind as well. I'm actually hyped a bit right now, as early access is being tossed at me when I did not expect it.

Let's see what features will actually be available. At least we'll be able to get a feel for the gunplay, I reckon - and it sounds like it will be multiplayer from day 1, too!
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Anything I should know about this series? It interests me but sadly I haven't even played the base game much less expansions.

If somebody game me a quick run-down of the game I'd be happy. It seems to be one of the more popular games I'm hearing about other than the 'wargame' series (European escalation, air land battle and now red dragon).

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
 
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