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![[Post New]](/s/i/i.gif) 2013/07/21 13:34:39
Subject: Iron Arm and Vector Strikes
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Dark Angels Librarian with Book of Secrets
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I tried to Vector Strike my S9 Hive Tyrant over a pack of marines and my opponent claimed "unmodified" meant using the S6 profile. I tried saying it meant without the use of wargear.
Any answers?
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![[Post New]](/s/i/i.gif) 2013/07/21 13:37:49
Subject: Iron Arm and Vector Strikes
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Powerful Phoenix Lord
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Unmodified means just that - base strength.
My HT wishes it could iron arm vs.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/07/21 13:42:35
Subject: Iron Arm and Vector Strikes
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Dark Angels Librarian with Book of Secrets
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Grrrr... wasn't sure because the FAQ read to me as a tad vague. ok.
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![[Post New]](/s/i/i.gif) 2013/07/21 13:49:41
Subject: Iron Arm and Vector Strikes
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Agile Revenant Titan
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If it was just a squad of normal marines wouldn't you still be wounding on 2s anyway?
Iranna.
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![[Post New]](/s/i/i.gif) 2013/07/21 13:52:23
Subject: Iron Arm and Vector Strikes
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Dark Angels Librarian with Book of Secrets
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Oops, forgot to say they had Feel No Pain.
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![[Post New]](/s/i/i.gif) 2013/07/21 20:18:48
Subject: Iron Arm and Vector Strikes
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Decrepit Dakkanaut
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Page 2 states what modifiers are, from memory. +3 is a modifier.
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![[Post New]](/s/i/i.gif) 2013/07/22 08:28:40
Subject: Re:Iron Arm and Vector Strikes
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Ultramarine Scout with Sniper Rifle
Cleveland, OH
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Not so sure about this one myself. I for one would argue that if I enfeeble your Hive Tyrant, that it would use that -1 strength, so why not use the iron arm? The rulebook definition of "modifier" doesn't seem to include psychic powers. And the faq left that alone also. My group allows this. But then again it isn't 100% clearly written out either way IMO.
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![[Post New]](/s/i/i.gif) 2013/07/22 08:53:51
Subject: Re:Iron Arm and Vector Strikes
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Tea-Kettle of Blood
Adelaide, South Australia
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DW wrote:Not so sure about this one myself. I for one would argue that if I enfeeble your Hive Tyrant, that it would use that -1 strength, so why not use the iron arm? The rulebook definition of "modifier" doesn't seem to include psychic powers. And the faq left that alone also. My group allows this. But then again it isn't 100% clearly written out either way IMO.
How can you modify a characteristic without it being a modifier?
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2013/07/22 09:01:43
Subject: Re:Iron Arm and Vector Strikes
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Ultramarine Scout with Sniper Rifle
Cleveland, OH
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PrinceRaven wrote: DW wrote:Not so sure about this one myself. I for one would argue that if I enfeeble your Hive Tyrant, that it would use that -1 strength, so why not use the iron arm? The rulebook definition of "modifier" doesn't seem to include psychic powers. And the faq left that alone also. My group allows this. But then again it isn't 100% clearly written out either way IMO.
How can you modify a characteristic without it being a modifier?
Just in terms of what the rulebook defines as a modifier on page 2 or whatever it is. Lists wargear and few other things, but doesn't list psychic powers. Not the most convincing argument, but it is definitely there. My biggest issue is the Enfeeble point I made. Why would you get your +1 strength back on the vector strike if I have enfeebled you? doesn't seem right, so you make it go the other way as well = iron arm on vector strike can work.
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![[Post New]](/s/i/i.gif) 2013/07/22 09:07:52
Subject: Iron Arm and Vector Strikes
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Decrepit Dakkanaut
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Unmodified means unmodified. They handily define what a modifier is, and do not exclude psychic powers from that Definition
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![[Post New]](/s/i/i.gif) 2013/07/22 09:55:56
Subject: Re:Iron Arm and Vector Strikes
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Nasty Nob on Warbike with Klaw
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DW wrote:Not so sure about this one myself. I for one would argue that if I enfeeble your Hive Tyrant, that it would use that -1 strength, so why not use the iron arm? The rulebook definition of "modifier" doesn't seem to include psychic powers. And the faq left that alone also. My group allows this. But then again it isn't 100% clearly written out either way IMO.
Its 100% clear. Unmodified. That means that it is your STR without any modifiers, check out the rulebook to see what modifiers are.
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![[Post New]](/s/i/i.gif) 2013/07/22 10:09:53
Subject: Re:Iron Arm and Vector Strikes
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Sure Space Wolves Land Raider Pilot
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I don't think enfeeble or iron arm would matter much when a 2 ton flyrant crashes into your marines then flies off. Its not landing and making an attack, that would be assaulting them. Its just belly flopping on them, or slashing with claws, then continuing on its way.
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~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
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![[Post New]](/s/i/i.gif) 2013/07/22 10:20:44
Subject: Iron Arm and Vector Strikes
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Tunneling Trygon
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Now, if you get a Daemonic Gift that gives +1 strength at the start of the game and lasts all game, does that count for Vector Strike?
Or is that still modified?
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Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
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![[Post New]](/s/i/i.gif) 2013/07/22 10:24:38
Subject: Iron Arm and Vector Strikes
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The Hive Mind
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Does it fit the definition on page 2?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/07/22 10:44:08
Subject: Iron Arm and Vector Strikes
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Longtime Dakkanaut
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Bloodhorror wrote:Now, if you get a Daemonic Gift that gives +1 strength at the start of the game and lasts all game, does that count for Vector Strike?
Or is that still modified?
Has it been changed in anyway, shape or form from the base stat line the unit has in its codex?
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![[Post New]](/s/i/i.gif) 2013/07/22 13:37:48
Subject: Iron Arm and Vector Strikes
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Tunneling Trygon
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Seems daft to me....
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Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
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![[Post New]](/s/i/i.gif) 2013/07/22 15:53:10
Subject: Iron Arm and Vector Strikes
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Leader of the Sept
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Vector Strike is in a bit of a funny place anyway. Its not a shooting attack or a close combat attack but a special rule with its own definitions of how to determine damage and assign wounds. If you think about it in this way then its less of a stretch to see how special rules and modifiers designed to enhance (or degrade) close combat or shooting attacks do not affect it.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2013/07/22 17:18:14
Subject: Iron Arm and Vector Strikes
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Monster-Slaying Daemonhunter
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Bloodhorror wrote:Now, if you get a Daemonic Gift that gives +1 strength at the start of the game and lasts all game, does that count for Vector Strike?
...there isn't one?
In the old book, a DP could buy "Unholy Might": "The model has +1 Strength on its profile." This DID affect the Vector Strike, since it explicitly modified the stat line. However, this wording is absent from Iron Arm, or any other bonus in the Daemon book that I'm aware of. So for DPs Vector Strike is always at Str 6.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2013/07/23 01:50:57
Subject: Iron Arm and Vector Strikes
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Longtime Dakkanaut
Aizuwakamatsu, Fukushima, Japan
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Elric Greywolf wrote:Bloodhorror wrote:Now, if you get a Daemonic Gift that gives +1 strength at the start of the game and lasts all game, does that count for Vector Strike?
...there isn't one?
In the old book, a DP could buy "Unholy Might": "The model has +1 Strength on its profile." This DID affect the Vector Strike, since it explicitly modified the stat line. However, this wording is absent from Iron Arm, or any other bonus in the Daemon book that I'm aware of. So for DPs Vector Strike is always at Str 6.
It's not a Daemonic Gift, but a Chaos Space Marines Daemon Prince could get lucky with a Gift of Mutation and get +1 Strength before the game starts. But it's still a modifier, and so won't count towards Vector Strike.
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