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Made in eu
Hallowed Canoness




Ireland

If "copy and paste" means we get the Frateris Militia back, that's already a huge bonus in terms of style.

But I've become cautious - I'm not even expecting that. Not after the 5E "Codex", anyways.

I thought this was a wishlist thread!
   
Made in us
Dakka Veteran





What would I like to see in a SoB Codex? For starters, pages in between a front and back cover.

Seriously - I'd love new/updated models and what not but deep down, I just want a true codex for the Sisters of Battle again and not a WD one. Something that truly leads me to believe that they'll be around. Heck, Black Templar and Imperial Fist got special rules in the new Apoc book but not SoB.
   
Made in gb
Preacher of the Emperor






Unholyllama wrote:
Heck, Black Templar and Imperial Fist got special rules in the new Apoc book but not SoB.

Likely due to their outdated models. They're still mentioned in the description for Divine Intervention, and nothing is ruling out an Apoc supplement for them once their models get updated.

This message was edited 1 time. Last update was at 2013/07/26 20:49:43


Order of the Righteous Armour - 542 points so far. 
   
Made in ca
Sister Vastly Superior





Without inventing units from scratch, what I was actually hoping we'd see in the white dwarf codex:

HQ -

Canoness - Bring back her 2+ armor and jump pack options (other options would be icing on the cake) , but limit it so a jump canoness could not have a 2+ armor. If you go with a foot Canoness you unlock Celestians as troops and her command squad also counts as a scoring unit. If you go with the jump pack version, you unlock Seraphims as a troop choice.

This would make the Canoness a much more competitive choice as a main HQ.

Confessors - Unlock Repentias as troop. Allow Penitent Engines to be taken in both the Fast and Heavy Slots. Give price reduction to priests taken and attached to Repentia squads. Allow some repentia squads to scout forward or outflank.

Would still not allow a turn one assault, but would give the assault army of the sisters a better chance of getting there and it fits the theme of repentias throwing themselves relentlessly and quickly into the fray.


Elites:

Celestians - Bring them back to Ini 4, Allow them all to take a sword/pistol combo. All power weapons if you want to pay the price for it. Allow them to take combat shields for an improved invulnerable save.

Sisters are an elite fighting force of the imperium. They are not space marine caliber, but being human still, they are far above the common guardsman. Celestians are considered elites within the sisters and are close combat fighters at their heart. While I want to see them keep their human strenght and constitution, initiative is where I believe they should be above the normal guardsman and sisters.

Fast:

Seraphims - Raise ini to 4 for the same reason that Celestians have it. Seraphims are one step further on that elite path the way I see it.

Troops:

Zealots - Bring them back. Make them impossible to take unless you have a priest. Make them essentially be one mob of zealots taken per priests in your army. Make them not take a force organization spot yet remain scoring. It would make the high cost of a priest very worth it.

Could run them as meatshields for sister armies, but they would really shine in Repentia heavy armies providing them with moving cover, cheap scoring units and some form of shooting.

Heavy:

Exorcists - Changing weapon to have two shooting modes: 2d3 str8 ap1 hits or alternate firing mode (missile barrage?) for heavy 1 large blast str 8 ap 1 with the ordnance rule.

Second shooting mode may seem powerful at first, but anything forcing you to snap fire would prevent it from shooting it. It would give the sisters some long range horde control and ordnance would be decent when shooting at anything with AV13 or higher.

Immolators - Give it back it's firing point and give it back the fast rule when sporting the heavy flamer. Turning it into a more expensive razorback made no sense whatsoever and lost some of the flavor this tank gave the army.

18 / 3 / 6 since 6th ed. 
   
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Major




Fortress of Solitude

A horribly nerfed celestine.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Cosmic Joe





 ImotekhTheStormlord wrote:
A horribly nerfed celestine.

You want a nerfed Celestine? Screw that. The whole army's been nerfed. Let us keep one thing.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Preacher of the Emperor






 MWHistorian wrote:
 ImotekhTheStormlord wrote:
A horribly nerfed celestine.

You want a nerfed Celestine? Screw that. The whole army's been nerfed. Let us keep one thing.

lolthis. We need a cheese unit more than anybody.

Deal with it, heretics.

This message was edited 1 time. Last update was at 2013/07/27 11:31:35


Order of the Righteous Armour - 542 points so far. 
   
Made in gb
Hallowed Canoness





Between

Imotekh's just grouchy because he can't have his morning coffee any more.

I'm not sold on the Novices idea. Seems like we're just putting Scouts into the Sisters codex, always has to me - besides, according to some sources, Sisters wear power armour as soon as they're inducted into the Order, and until that point they stay at the Schola. A mixed Schola unit might be a fun idea, though - containing Stormtrooper and Commissar cadets as well as Sororitas novices.

There is a precedent for Forge World making the leap to Codex in the form of the Valkyrie and the Hydra, however GW has stated that they aren't going to do it again because they want people to buy the Forge World books.

I hate the idea of making Seraphim or Celestians troops, though. Celestians are veteran battle sisters, so that might be OK, but Seraphim are rarer than Inquisitors. I can't remember the source (I think it might have been Daemonifuge), but there are only something like a hundred Seraphim in the entire Order of our Martyred Lady, which is the largest Order of the Adepta Sororitas.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Regular Dakkanaut





VA, USA

If the chaos codex is to be an example, they'll just copy and paste the WD codex...but have less fluff.

While they are singing "what a friend we have in the greater good", we are bringing the pain! 
   
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Rough Rider with Boomstick



Wiltshire

On the whole Vortex Missile thing... doesn't the missile have a bit where it says "or any other way you can avoid death" or something to that effect?

Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. 
   
Made in gb
Preacher of the Emperor






 Furyou Miko wrote:
I'm not sold on the Novices idea. Seems like we're just putting Scouts into the Sisters codex

I think that people just quite want a second troop unit, with Novices and some sort of zealot mob being the perfect fits for this.

I'm sure it wouldn't be too difficult to make them distinctive from SM Scouts. Though not having seen SM Scout rules, I'm not personally sure how to go about this.

This message was edited 1 time. Last update was at 2013/07/27 15:22:01


Order of the Righteous Armour - 542 points so far. 
   
Made in ie
Hallowed Canoness




Ireland

Troike wrote:
MWHistorian wrote:
ImotekhTheStormlord wrote:A horribly nerfed celestine.
You want a nerfed Celestine? Screw that. The whole army's been nerfed. Let us keep one thing.
lolthis. We need a cheese unit more than anybody.
Deal with it, heretics.
Bah. In a way, I'm actually with Imotekh. It really blows when "the whole army's been nerfed" but you have a single SC that is "cheese". This is why just about every competitive SoB list features Celestine as a mandatory unit, and I really don't think this is how it should be.

If there's to be any cheese, it should come with the basic units (you know, actual Battle Sisters rather than some uberspecial Saint), or at least the custom Canoness. SC suck and are the bane of personalisation.


Furyou Miko wrote:I'm not sold on the Novices idea. Seems like we're just putting Scouts into the Sisters codex, always has to me
Hmm, a good point, though with this selection of gear I'd rather compare them to a sort of "Sisterhood Storm Troopers" rather than SM Scouts.
Could there be a way to make them more different? Some sort of special rule, perhaps a power armoured "Mistress of Novices" to accompany them?

Furyou Miko wrote:besides, according to some sources, Sisters wear power armour as soon as they're inducted into the Order, and until that point they stay at the Schola. A mixed Schola unit might be a fun idea, though - containing Stormtrooper and Commissar cadets as well as Sororitas novices.
GW fluff does not have Storm Troopers, Commissars and/or Sisters train at the Schola - all of this is done within their respective organisation, and what you are referring to is just the contradiction Sandy Mitchell came up with in his novels. The Schola, which features only Drill Abbots as teachers, trains only Progena in a sort of "basic education/indoctrination", and upon becoming old enough (age 12 for the example of Sister Anastasia) they are transferred to an Imperial Adeptus most befitting their skillset/capabilities.

Still, I like the basic idea behind your suggestion - why not have a general Progena Squad, picked from the most able students of a Schola who get mobilised to reinforce Ministorum troops? A bit like Hitler Youth squads, if you'll excuse the comparison.
On the other hand, how would you picture this unit without reviving the Marine Scout issue you mentioned, or letting them usurp the role of the Frateris Militia (provided you'd like to see those have a comeback)?

Furyou Miko wrote:There is a precedent for Forge World making the leap to Codex in the form of the Valkyrie and the Hydra, however GW has stated that they aren't going to do it again because they want people to buy the Forge World books.
Well, that sucks, considering GW simultaneously bans FW books from its own events. :(

Furyou Miko wrote:I hate the idea of making Seraphim or Celestians troops, though. Celestians are veteran battle sisters, so that might be OK, but Seraphim are rarer than Inquisitors. I can't remember the source (I think it might have been Daemonifuge), but there are only something like a hundred Seraphim in the entire Order of our Martyred Lady, which is the largest Order of the Adepta Sororitas.
"Each Order now numbers between 3.000 and 4.000 Battle Sisters, of which perhaps 500-750 will be trained as Seraphim."
-2E C:SoB

Daemonifuge didn't touch that subject (but Blood of Martyrs maybe?) - though even if it did, it'd just be another example for licensed material conflicting with studio fluff. That never stopped GW from sticking to their own idea and simply ignoring what other authors come up with.
Bottom line, it could be argued that Seraphim should actually be more common, not less.
   
Made in de
Defending Guardian Defender




Talking only new units:

HQ

Generic Living Saint (about as common as Avatar or Greater Demons)

Canoness SC

Hospitaler SC

A HQ for Deathcult and a Crusader each. Generic or SC would be fine

Troops

Frateris. Cheap mob with horrible stats, improve faith when they die. Come with 1-3 priests. no further options.

Elite

Battle Conclave models may be moved back here. If not, a deathcult elite that actually assassinates would be nice.

Maybe a unit of non-sister witchhunters. Maybe weaker, less developed blanks.

Fast Attack

The compulsive flier. Propably a bomber oder an air fighter, though I'd prefer a gunboat wirth transport capacity

Some form of fast scout unit. Could be bikes, cavalry (my personal favorite) or a fast vehicle squadron.

Heavy

Mobile Shrine. A Land Raider sized vehicle, though not as tough and based on a different STC. Decent firepower, but the important bit is a reliques it carries, that give a considerable boost to faith and buffs nearby units. Model is a dual kit with:

Uber Transport. 15-20 Models capacity. Good firepower and anti air capacity. A jack of all trades AV 13 tank. Simmilar to Land Raider, yet completely different.

Heavy version of the penitent engine. More shooty, less fighty. Model the closed cockpit after iron maiden.



Army rules

Zealot all around sounds doable

Prefered Enemy: Psyker for sisters?

Get rid of the crappy invulnerable save. Instead give improved deny the witch.

Completely new faith system, maybe something similar to DE pain token, but given for casualties taken instead of those caused?


What I want to see in general:
Anything that shows this isn't just a bunch of women in power armor or the ordo militant of the Hereticus Inquisition, but also the official army of the eklesiarchy. So I want to see a greater fokus on the fact that theEklesiarchy has it's fingers in everything the sisters do and more non-sister units that show just how inventive the eklesiarchy is in getting around the restrictions put upon it.

What I don't want to see:

Novices. This isn codex astartes-girl edition. This is a force of its own and needs unique elements, not copies of Space Marine units.

More units that are sisters of battle with slightly different equipment. We already have to many of those in the game.
   
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Hooded Inquisitorial Interrogator





An "Approved for Warhammer 40K" Stamp.... and the Book Of Saint Lucius

This message was edited 2 times. Last update was at 2013/07/27 16:12:55


If I was vain I would list stuff to make me sound good here. I decline. It's just a game after all.

House Rule -A common use of the term is to signify a deviation of game play from the official rules.

Do you allow Forgeworld 40k approved models and armies? 
   
Made in us
Cosmic Joe





Idle Hands wrote:
Talking only new units:

HQ

Generic Living Saint (about as common as Avatar or Greater Demons)

Canoness SC

Hospitaler SC

A HQ for Deathcult and a Crusader each. Generic or SC would be fine

Troops

Frateris. Cheap mob with horrible stats, improve faith when they die. Come with 1-3 priests. no further options.

Elite

Battle Conclave models may be moved back here. If not, a deathcult elite that actually assassinates would be nice.

Maybe a unit of non-sister witchhunters. Maybe weaker, less developed blanks.

Fast Attack

The compulsive flier. Propably a bomber oder an air fighter, though I'd prefer a gunboat wirth transport capacity

Some form of fast scout unit. Could be bikes, cavalry (my personal favorite) or a fast vehicle squadron.

Heavy

Mobile Shrine. A Land Raider sized vehicle, though not as tough and based on a different STC. Decent firepower, but the important bit is a reliques it carries, that give a considerable boost to faith and buffs nearby units. Model is a dual kit with:

Uber Transport. 15-20 Models capacity. Good firepower and anti air capacity. A jack of all trades AV 13 tank. Simmilar to Land Raider, yet completely different.

Heavy version of the penitent engine. More shooty, less fighty. Model the closed cockpit after iron maiden.



Army rules

Zealot all around sounds doable

Prefered Enemy: Psyker for sisters?

Get rid of the crappy invulnerable save. Instead give improved deny the witch.

Completely new faith system, maybe something similar to DE pain token, but given for casualties taken instead of those caused?


What I want to see in general:
Anything that shows this isn't just a bunch of women in power armor or the ordo militant of the Hereticus Inquisition, but also the official army of the eklesiarchy. So I want to see a greater fokus on the fact that theEklesiarchy has it's fingers in everything the sisters do and more non-sister units that show just how inventive the eklesiarchy is in getting around the restrictions put upon it.

What I don't want to see:

Novices. This isn codex astartes-girl edition. This is a force of its own and needs unique elements, not copies of Space Marine units.

More units that are sisters of battle with slightly different equipment. We already have to many of those in the game.

I like a lot of your ideas. The generic living saint, the heavy PE, and maybe no novices. But I'd actually want to lean more towards a more sister centric codex, not less. I don't want all my HQ's to be weird old guys. I like to think of it in terms of medieval convents. Some had strict overwatch by the local priest or bishop, some were very independent, but for the most part, they were left to their own devices. For example, the Poor Sisters of St. Clair (St. Francis's BFF's) and the order that St. Teresa of Avila established were "Sure, the Priest can show up once a day to give communion, but he better be separated from us by a screen and once he's done, he's outta here!" The Cannoness would be the only one that had personal contact with a male of any kind. Even the somewhat lax convents of Venice established the whole total separation thing. Yes, I know WH40k isn't history, but that's how I like to view it.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in ie
Hallowed Canoness




Ireland

NeedleOfInquiry wrote:An "Approved for Warhammer 40K" Stamp....
Hum?
The current 5E Codex already has the "Chapter Approved" stamp denoting official Codex-level rules, complete with the remark that the WD article serves as the official replacement for the 3E WH 'dex.

MWHistorian wrote:I like to think of it in terms of medieval convents. Some had strict overwatch by the local priest or bishop, some were very independent, but for the most part, they were left to their own devices. For example, the Poor Sisters of St. Clair (St. Francis's BFF's) and the order that St. Teresa of Avila established were "Sure, the Priest can show up once a day to give communion, but he better be separated from us by a screen and once he's done, he's outta here!" The Cannoness would be the only one that had personal contact with a male of any kind. Even the somewhat lax convents of Venice established the whole total separation thing. Yes, I know WH40k isn't history, but that's how I like to view it.
This sort of isolation is in fact mentioned in GW fluff, so your interpretation seems to fit in nicely with the studio material:

"Each Order is run by a Canoness and her Sisters Superior. They look after the training of recruits, the performing of regular prayer sessions (usually several a day) and the maintenance of their own affairs. Part of the puritan lifestyle of the Sisterhood is its isolation, and it is generally only the Canoness and her most experienced Sisters Superior who will have dealings with outsiders - even Sisters of another Order. The Sisters are utterly dedicated to one task or discipline and brook no distraction from their studies."
- WD #211

As for the Generic Living Saint ... mhm, a bit on the fence about this - they are said to be very rare, only one being declared every couple centuries. On the other hand, there's nothing saying that all games have to take place in 999.M41, of course - not to mention that even Codex fluff isn't "binding" but rather just one of many interpretations.
   
Made in gb
Preacher of the Emperor






Seraphim as troops would be so hilariously broken against horde horde lists. Especially with their AoF.

 Lynata wrote:
If there's to be any cheese, it should come with the basic units (you know, actual Battle Sisters rather than some uberspecial Saint), or at least the custom Canoness. SC suck and are the bane of personalisation.

In fairness, I'm saying that in the context of the rest of the army being somewhat lacking/restrictive. Were a new codex to make the rest of the army as whole more effective and less restrictive, then I wouldn't mind a nerf to Celestine.

Not too hard a nerf, though. I do like our immortal angel woman. She's iconic.

 Lynata wrote:
MWHistorian wrote:I like to think of it in terms of medieval convents. Some had strict overwatch by the local priest or bishop, some were very independent, but for the most part, they were left to their own devices. For example, the Poor Sisters of St. Clair (St. Francis's BFF's) and the order that St. Teresa of Avila established were "Sure, the Priest can show up once a day to give communion, but he better be separated from us by a screen and once he's done, he's outta here!" The Cannoness would be the only one that had personal contact with a male of any kind. Even the somewhat lax convents of Venice established the whole total separation thing. Yes, I know WH40k isn't history, but that's how I like to view it.
This sort of isolation is in fact mentioned in GW fluff, so your interpretation seems to fit in nicely with the studio material:

"Each Order is run by a Canoness and her Sisters Superior. They look after the training of recruits, the performing of regular prayer sessions (usually several a day) and the maintenance of their own affairs. Part of the puritan lifestyle of the Sisterhood is its isolation, and it is generally only the Canoness and her most experienced Sisters Superior who will have dealings with outsiders - even Sisters of another Order. The Sisters are utterly dedicated to one task or discipline and brook no distraction from their studies."
- WD #211

Since it's come up, I've been wondering exactly how Orders get recruits? Would they just draw from the nearest Schola or would recruits be directed to specific Orders to some degree?

Order of the Righteous Armour - 542 points so far. 
   
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Sweden

Tactical_Genius wrote:
On the whole Vortex Missile thing... doesn't the missile have a bit where it says "or any other way you can avoid death" or something to that effect?


She doesn't avoid death though. She's dead as a dodo, she just has a special rule that returns her to the field later.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
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Hallowed Canoness




Ireland

Troike wrote:Not too hard a nerf, though. I do like our immortal angel woman. She's iconic.
Too iconic imo...

Troike wrote:Since it's come up, I've been wondering exactly how Orders get recruits? Would they just draw from the nearest Schola or would recruits be directed to specific Orders to some degree?
In GW material it seems to be the latter... I've already posted a link to the article about Sister Anastasia, which provides us with a rare level of detail as to how one becomes a Sororitas. Its contents are backed up by the GW article on Ephrael Stern, which appeared on its website as part of its Villainy & Infamy series a couple years back:

"Raised at the Schola Progenium facility at Antigone's Harbour, Rosetta Anastasia was singled out by the Order Famulous as a potential recruit for the Adepta Sororitas at the age of twelve years. The agents of the Sisterhood were impressed by her pious spirit, which, matched with her latent fighting skills, made her ideal material for the battle sisters of the Orders Militant.

During her period as a Novice, Anastasia was indoctrinated into the ancient beliefs and traditions of the Sisterhood. She learned that the Sororitas had been founded during a distant and tumultuous period in the Imperium's long history, which was brought to an end by the actions of Saint Dominica. She learned of the Greater Orders and their Founding Saints, each of whom was a loyal follower of Dominica, who had then gone on to found the greatest of the Orders Militant, the Order of the Ebon Chalice. She learned of the Lesser Orders Militant, each of which was a daughter-house of one of the Greater Orders. She learned that central to the Sisterhood's doctrine is the knowledge that Mankind stands at a critical juncture in history, and that only through the salvation offered by the Emperor can Humanity prevail against the horrors of the galaxy, and Man's own self-destructive nature. Only through total commitment to the Emperor, can the Adepta Sororitas hold the forces of disorder at bay, and this can only be achieved by submitting oneself wholly; mind, body and soul to the tenets of the Imperial Creed.

At the age of seventeen, Anastasia stood with five hundred of her fellow Novices and took the Oaths of Adherence in the Ecclesiarchal Palace on Terra. The Ecclesiarch himself blessed the assembled Novices in a ceremony that lasted throughout the night, and culminated at dawn with a superior from each of the Orders Militant stepping forward to lead each of the girls off to don the armour of their new Order for the very first time. It was a superior of the Order of the Ermine Mantle that stood before her, and Sister Anastasia left at her side, taking leave of Terra for Subiaco Diablo, the Hive world near the Cadian Gate called home by her new order."

- background of Sister Rosetta Anastasia

"Regardless of her unknown roots, it is evident that Stern was singled out from an early age as a candidate for the Adepta Sororitas. The Arch Drill-abbot of the Schola Progenium submitted her for consideration, and one Sister Patricia of the Order of the Holy Seal accepted her, shipping her out on the next available vessel bound for Terra. The records of Stern's period as a Novice indicate that she excelled during all the stringent trials and ordeals required of her, and she took the Oaths of Adherence along with five hundred other Novices at the Eclessiarchal Palace on Terra. At the completion of the night-long ceremony she was chosen to join the Order of our Martyred Lady, and dispatched to Ophelia VII."
- background of Sister Ephrael Stern

So in short:
1. girl grows up in the Schola Progenium
2. Schola submits potential recruits to various Imperial Adepta, talent scouts show up to evaluate the candidates
3. selected to join the Adepta Sororitas, shipped out to a training facility for novitiate
4. officially assigned and inducted into an Order following their ascension to the full rank of a Sister
5. PURGE THE HERETICS

These training facilities appear to be run by the Orders Famulous; in Ephrael's case located in the Convent Prioris, home base of the Order Famulous of the Holy Seal.

Before FFG took over Dark Heresy, this was even mirrored in the Inquisitor's Handbook, which mentioned an Order Famulous training facility called the Abbey of the Dawn. I suppose someone at Black Industries has been reading a bit of the lesser known sources on SoB fluff.

This message was edited 2 times. Last update was at 2013/07/27 19:19:55


 
   
Made in us
Cosmic Joe





There goes the "novice" idea.
Guess we're down to planetary militia as a second troop choice. Maybe give them pitchforks.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
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Hallowed Canoness




Ireland

MWHistorian wrote:There goes the "novice" idea.
Not necessarily. At least with the Convent Prioris and Convent Sanctorum, the training facilities are located right next door to the HQs of the six Major Orders Militant, and then the 2E Codex mentions this:
"For most of the time, members of the Sisterhood will not be occupying their Convent but are dispatched across the Imperium in accordance with their various duties. However, the Convent still bustles with new recruits and organisational staff, even when most of its inhabitants are fighting a War of Faith or are employed in some other major effort."

And then there's the possibility of assigning novices to individual convents to "help out". There's nothing in GW material to suggest this, but at the same time there's also nothing that clearly rules it out, if you find a clever way to make it fit in with the existing fluff.
Some licensed products clearly made use of the idea ("Detached Novices" in Dark Heresy, as well as Miriya's aide on the first pages of "Faith & Fire" .. remember the girl that sagged down under the weight of Miriya's boltgun? )
   
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Preacher of the Emperor






Our fluff conversations have just made me think, lots of in-depth fluff is also a must for a new codex. We don't really know a whole lot about the Sisters compared to some other armies (or such information is simply more obscure), and as somebody who's jumped on with the current "lite" codex, I don't think I've gotten as much fluff as the more veteran players have. A fairly in-depth summary of the history, organisation and culture of the Sororitas would be really nice, along with summaries of each main Militant Order. Really flesh out the army.

This message was edited 1 time. Last update was at 2013/07/27 19:50:47


Order of the Righteous Armour - 542 points so far. 
   
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Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

I wouldn't mind seeing a unit of PA Angels with swords and shields or they can be exchanged for Flaming crossbows with a similar role to the Vanguard veteran..

I wouldn't mind the seeing the rules on acts of faith working like the focus mechanic as seen in WM/H, that could be really refreshing for 40k, but that's just my opinion..

This message was edited 1 time. Last update was at 2013/07/27 20:15:00


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
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Sure Space Wolves Land Raider Pilot




Fenris, Drinking

the ability to take missile launchers in some form

A.A guns

Repentia troops

Initiative 5 seraphim

dedicated flame tank

Squads that improve the role on faith tests

battle sisters 10 points each (T3 S3 I3 WS3) 5 pts from a GH doesn't sound to bad

Zealot special rules on some things

Prefered enemy Xenos

good deny the with rolls

more inquisitors

better priests/preachers

better generic HQ's

a good elite

2 troops choices

flyer

harder to kill transport.


That's me maybe E.W ST Celestine or T4 her or something.

"They can't say no when they are stunned "- Taric

SINCE I STARTED KEEPING TRACK
5000(7 drop-pods)pts (15/10/4)
200pts(lol)
1500pts (10/0/0)
Other:(7/0/0) 
   
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I'm totally with you except the "more inquisitors" part. They're not a part of the inquisition any more than IG or SM are.
Everything else, spot on!

Yes, more fluff is needed. That'll go into our "Must Need" catagory.

Must need.
2nd troop choice.
more fluff
Better and more HQ choices

I think we can agree on those three things. As for the details....



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
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Actual love put into the book for one.

 Midnightdeathblade wrote:
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Troike wrote:Our fluff conversations have just made me think, lots of in-depth fluff is also a must for a new codex. We don't really know a whole lot about the Sisters compared to some other armies (or such information is simply more obscure), and as somebody who's jumped on with the current "lite" codex, I don't think I've gotten as much fluff as the more veteran players have. A fairly in-depth summary of the history, organisation and culture of the Sororitas would be really nice, along with summaries of each main Militant Order. Really flesh out the army.
Yeah. Admittedly, there's quite a lot of background already - but the main problem is that it's all over the place, scattered across old issues of White Dwarf or archived GW websites whose original has long been taken down again.
So ... yes, a lot of fluff in the next proper book we get would certainly be nice. That GW still has the means to do so was proven with the 6E rulebook, whose fluff sections were rather awesome.

You do have the 2nd Edition Codex at least, though, don't you? That one 's pretty much a must have for anyone interested in the SoB/Ministorum. "Basic knowledge", almost.

happygolucky wrote:I wouldn't mind the seeing the rules on acts of faith working like the focus mechanic as seen in WM/H, that could be really refreshing for 40k, but that's just my opinion..
What is this focus mechanic? >_>
   
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 happygolucky wrote:
I wouldn't mind seeing a unit of PA Angels with swords and shields or they can be exchanged for Flaming crossbows with a similar role to the Vanguard veteran..

Would work nicely with the Celestians. Current codex already gives them a melee related AoF, so letting them take swords and shields would just be giving them the tools they neeeded all along. Would make for a quite competetive melee unit, actually, which we could really use.

 Lynata wrote:
You do have the 2nd Edition Codex at least, though, don't you? That one 's pretty much a must have for anyone interested in the SoB/Ministorum. "Basic knowledge", almost.

No, since pretty much the only way to get ahold of one of those is ebay, and they're kinda expensive. Still, I may pick one up at some point.

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Order of the Righteous Armour - 542 points so far. 
   
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I want to see the return of the old Sacred Rites alongside Acts of Faith.

I want to see PRIESTS USEFUL FOR ONCE. I love the idea of a badass preacher, armed with Faith, Hatred, and single minded devotion armed with either nothing more then his office badge and weapons, or a huge Chained Eviscerator (With the Dawn of War priest as an example)

Maybe they could grant sacred rites to a squad they join.
   
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happygolucky wrote:I wouldn't mind the seeing the rules on acts of faith working like the focus mechanic as seen in WM/H, that could be really refreshing for 40k, but that's just my opinion..
What is this focus mechanic? >_>


The focus mechanic is basically you get a certain amount of tokens (such as warp charges as an example) and you have a certain amount of "spells" which you can spend these tokens on, and these "spells" can range from offensive to boosting your own troops stat lines and rules as well as creating an area which has an effect on your own troops or the enemy's when they enter it. if we change the word "spell" to "acts of faith" it could be a refreshing and new playstyle for 40k adding new strategy's involved, as well as it would show the differentiations between how much faith a Battle sister has and a living saint, but thats just my opinion.

Troike wrote:
 happygolucky wrote:
I wouldn't mind seeing a unit of PA Angels with swords and shields or they can be exchanged for Flaming crossbows with a similar role to the Vanguard veteran..

Would work nicely with the Celestians. Current codex already gives them a melee related AoF, so letting them take swords and shields would just be giving them the tools they neeeded all along. Would make for a quite competetive melee unit, actually, which we could really use.


I was thinking more like mini-living saints like some Celestians who have made and honourable and selfless act but its not quite as much to scale as a living saint, I just though it could be a cool death star unit and it wouldn't transform the look of the Celestians, but that's just my opinion..

This message was edited 2 times. Last update was at 2013/07/28 13:57:53


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