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![[Post New]](/s/i/i.gif) 2013/08/02 05:20:44
Subject: Grot Cannons behind an ADL?
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Lone Wolf Sentinel Pilot
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I played a game recently against an ork player that did this, basically he had 3 grot cannons (strength 8 ap 3) behind an Aegis line. And since the Artillery rule uses a toughness value of 7 for the unit in the BRB instead of the armor values listed in the codex, he essentially has a bunch of toughness 7 grots that he uses as meatshields to put around the cannons.
Now normally I could have easily dealt with this, except we were playing Dawn of War deployment and he placed all of them within range of the only objective, The Relic.
So, not only was I having to shoot through a 4+ cover save, but also tons of toughness 7 grots that apparently couldn't be hurt by a lasgun because their standing next to an artillery cannon.
Needless to say, it did exactly what it needed to do, wrecked a chimera after 2 turns of shooting, killed some of the units inside, and helped the rest of his army keep me away from the relic.
If this is such an effective tactic, why don't more ork players do this? Or is this part of the meta that I just haven't seen yet?
On a more general note, aside from the order "fire on my target" (which has very limited usefulness as the commander has to have LOS and be within order range) how does Guard deal with the like of enemies sitting behind an ADL?
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![[Post New]](/s/i/i.gif) 2013/08/02 05:37:39
Subject: Grot Cannons behind an ADL?
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Lead-Footed Trukkboy Driver
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People do this. Ork kannons are super cheap and the new rules help a lot. Kannons behind an aegis are usually run in some form of a green tide shooty list with a gun line of lootas and big guns behind an aegis, its actually not bad. I think its pretty well known and used.
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I always press dat, if you know what I mean. |
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![[Post New]](/s/i/i.gif) 2013/08/02 05:43:27
Subject: Grot Cannons behind an ADL?
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Insect-Infested Nurgle Chaos Lord
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You're playing Guard.
Have you considered MAB?.
Massive Artillery Bombardment.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2013/08/02 06:37:06
Subject: Grot Cannons behind an ADL?
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Big Mek in Kustom Dragster with Soopa-Gun
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Im assuming you were just rolling bad with the lascannons? the artillery has nothing to do with what weapons actually work it just buffs up the toughness. Lascannons should still wound on a 2+, though they dont ignore cover without one hell of an elevation advantage. Aside from that its a very valid tactic. I bring at least 1 group of them unless im running wagons because my opponents always seem to think they have to deal with them. And unless its something crazy like a high strength barrage or a baleflamer, they take awhile to get rid of....for 60pts thats way worth it lol and those 3 S8 AP3 shots help a ton. Technically by the way grots are placed you cant even hurt them, but most players ignore that because 1) its kinda silly since the grot is smaller than the ADL to begin with and 2) leaves the kannons wide open, since you cannot allocate wounds out of sight...and we dont want that lol. Im an ork player that fields kannons quite often (least now days now that ive learned their potential lol) and i never mention this during a game because it hurts my kannons more than helps lol. On the flipside i also dont mention it for normal grot groups, as thats a bit of an unfair advantage having a scoring unit shoot a quad gun and cant be shot back.
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This message was edited 1 time. Last update was at 2013/08/02 06:37:52
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/08/02 06:47:51
Subject: Grot Cannons behind an ADL?
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Nasty Nob
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Did you notice how grots cant see over the wall? Cant see csant shoot.
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/08/02 06:53:22
Subject: Grot Cannons behind an ADL?
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Ragin' Ork Dreadnought
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davou wrote:Did you notice how grots cant see over the wall? Cant see csant shoot.
Just model one grot standing on anothers shoulders and put him in the back of the squad. Or let the Runtherd shoot. Or use Lobbas. Or use Orkbbarricade models. Or add tiny little holes on the Aegis line for the grots to see through.
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![[Post New]](/s/i/i.gif) 2013/08/02 06:59:22
Subject: Grot Cannons behind an ADL?
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Executing Exarch
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Bring a manticore or two and watch as the barrage rules and Str 10 show their worth.
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![[Post New]](/s/i/i.gif) 2013/08/02 07:30:09
Subject: Grot Cannons behind an ADL?
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Disguised Speculo
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Because of GW's asinine LoS rules, and the players who follow them to absurd conclusions. IE
Did you notice how grots cant see over the wall? Cant see csant shoot.
Personally, I'm two for two with tournament organizers saying "feth that, they can see past", but this is the NZ meta and we're very relaxed - whereas from what I've seen the player attitudes in other countries (ie America) can get really... 'intense' about stuff like this
Waaaghpower wrote:
Just model one grot standing on anothers shoulders and put him in the back of the squad. Or let the Runtherd shoot. Or use Lobbas. Or use Orkbbarricade models. Or add tiny little holes on the Aegis line for the grots to see through.
That, my friend, is called "modelling for advantage". I expect Peregrine to be along shortly to remark on how it's the vilest form of cheating.
What you can do legally is base your Grots however the feth you like. Suck it MFA gits. Or of course, play against people who don't consider it as such.
Edit: Also, if your opponent was saying "the Grots can see over the ADL to shoot but you cannot see them behind it" then that is cheating. You can't have your cake and eat it too
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This message was edited 3 times. Last update was at 2013/08/02 07:33:58
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![[Post New]](/s/i/i.gif) 2013/08/02 07:33:32
Subject: Grot Cannons behind an ADL?
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Ragin' Ork Dreadnought
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Is it MFA to build the aegis line all orky? In the BRB it always refers to fire and access points on buildings as 'per model' which insinuates that you can assemble them however you want.
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![[Post New]](/s/i/i.gif) 2013/08/02 07:41:00
Subject: Grot Cannons behind an ADL?
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Nasty Nob
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Its debatable, ideally any conversions are true to shape/effect... But standing one model on top of another Has gotta be against some rule!
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/08/02 12:10:54
Subject: Grot Cannons behind an ADL?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Basically any piece of based terrain elevates a grot high enough to see over the ADL, assuming the grot is standing on the base and the ADL is not. Or when playing at GW, you often have the overpriced citadel playing field with ramps and hills to do the trick. No MFA required.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2013/08/02 14:04:00
Subject: Grot Cannons behind an ADL?
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Slashing Veteran Sword Bretheren
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I would do this if the ork artillery werent $30 a piece.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2013/08/02 15:20:44
Subject: Grot Cannons behind an ADL?
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Killer Klaivex
Oceanside, CA
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Have you every tried ratlings?
10 sniper shots works wonders against artillery.
His toughness doesn't come into play, and you force a pinning check.
If only 2 models can see, he's got to pull those first. If you're playing where all the models can see, those sniper hits can snipe the runt herder.
36" range and infiltrate should give you a decent line of sight during deployment.
-Matt
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![[Post New]](/s/i/i.gif) 2013/08/02 15:26:28
Subject: Grot Cannons behind an ADL?
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Ragin' Ork Dreadnought
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HawaiiMatt wrote:Have you every tried ratlings?
10 sniper shots works wonders against artillery.
His toughness doesn't come into play, and you force a pinning check.
If only 2 models can see, he's got to pull those first. If you're playing where all the models can see, those sniper hits can snipe the runt herder.
36" range and infiltrate should give you a decent line of sight during deployment.
-Matt
Let's see... Ten ratlings will kill an average of 2 models behind an aegis line, barely. (About 1.6). Without the line, it's 3 models. For a 100 point squad, built to kill an 88 point squad, you're not impressing me.
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![[Post New]](/s/i/i.gif) 2013/08/02 16:14:47
Subject: Grot Cannons behind an ADL?
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Nasty Nob
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Waaaghpower wrote:HawaiiMatt wrote:Have you every tried ratlings?
10 sniper shots works wonders against artillery.
His toughness doesn't come into play, and you force a pinning check.
If only 2 models can see, he's got to pull those first. If you're playing where all the models can see, those sniper hits can snipe the runt herder.
36" range and infiltrate should give you a decent line of sight during deployment.
-Matt
Let's see... Ten ratlings will kill an average of 2 models behind an aegis line, barely. (About 1.6). Without the line, it's 3 models. For a 100 point squad, built to kill an 88 point squad, you're not impressing me.
They wont be walking off the table when that job is done. And snipers of all colors are getting mre and more useful with things like riptides, nurgle and bikers running around
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/08/02 16:36:18
Subject: Grot Cannons behind an ADL?
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Lone Wolf Sentinel Pilot
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Thanks for the replies guys, I did try to use my 1 manticore on the guns, but I roll a 1 for my D3 2 turns in a row, and the second time it scattered off the guns.
I have tried using a vendetta, and all that did was fry T7 grots.
I wouldn't try and tell the guy that his gak can't see over the line, I could shoot at his stuff and he could shoot mine, he was pretty nice about it.
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![[Post New]](/s/i/i.gif) 2013/08/02 21:54:16
Subject: Grot Cannons behind an ADL?
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Executing Exarch
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Don't forget the pinning test for barrage and that the wounds are allocated to the closest model with cover figured from the hole.
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![[Post New]](/s/i/i.gif) 2013/08/03 11:13:26
Subject: Grot Cannons behind an ADL?
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Shrieking Traitor Sentinel Pilot
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Three LRBT with the "ignores cover" gun. That front armour 14 will laugh the kannons off.
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![[Post New]](/s/i/i.gif) 2013/08/03 12:29:04
Subject: Grot Cannons behind an ADL?
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[MOD]
Making Stuff
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Dakkamite wrote:Because of GW's asinine LoS rules, and the players who follow them to absurd conclusions. IE...
What exactly is absurd, in a system that uses true LOS, in assuming that models can't see over something that is too tall for them to see over...?
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![[Post New]](/s/i/i.gif) 2013/08/04 02:04:22
Subject: Grot Cannons behind an ADL?
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Lone Wolf Sentinel Pilot
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maceria wrote:Three LRBT with the "ignores cover" gun. That front armour 14 will laugh the kannons off.
The strength of the eradicator main gun is 6, so against a toughness 7 grot it will wound on a 5. That is a waste of point IMO. The kannons will glace the russes to death before I'm able to kill both the grots and the kannons themselves.
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This message was edited 1 time. Last update was at 2013/08/04 02:04:48
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![[Post New]](/s/i/i.gif) 2013/08/04 02:10:18
Subject: Grot Cannons behind an ADL?
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Mekboy on Kustom Deth Kopta
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Just use some of those cool bases that add an extra 1/2" in height.
But if people want to play the peek a boo game, switch to loobas, put your ADL on a elevated part of the board, and you're invincible
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![[Post New]](/s/i/i.gif) 2013/08/04 03:53:27
Subject: Grot Cannons behind an ADL?
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Ragin' Ork Dreadnought
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davou wrote:Waaaghpower wrote:HawaiiMatt wrote:Have you every tried ratlings?
10 sniper shots works wonders against artillery.
His toughness doesn't come into play, and you force a pinning check.
If only 2 models can see, he's got to pull those first. If you're playing where all the models can see, those sniper hits can snipe the runt herder.
36" range and infiltrate should give you a decent line of sight during deployment.
-Matt
Let's see... Ten ratlings will kill an average of 2 models behind an aegis line, barely. (About 1.6). Without the line, it's 3 models. For a 100 point squad, built to kill an 88 point squad, you're not impressing me.
They wont be walking off the table when that job is done. And snipers of all colors are getting mre and more useful with things like riptides, nurgle and bikers running around
My point is, you won't be able to get the job done. In 5 turns of shooting, assuming you take 0 casualties, you won't have wiped out the squad or even stopped it from firing its guns. You'd need three ratling squads to take out a grot artillery squad before turn 3, and that's with a little luck. (Not to mention spending 300 points to kill an 80 point unit.)
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![[Post New]](/s/i/i.gif) 2013/08/04 03:56:40
Subject: Grot Cannons behind an ADL?
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Heroic Senior Officer
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In the eternal words of the basilisk crewman from DoW 1
Shatter their sky
Not only will you ignore the Aegis completely, but you will also force a pinning test, and still wound on a 2+
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This message was edited 1 time. Last update was at 2013/08/04 03:57:32
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