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![[Post New]](/s/i/i.gif) 2013/08/04 02:09:11
Subject: Recommend me a non-GW tabletop game
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Grovelin' Grot
Vancouver, BC
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I finally got rid of the last of my GW stuff and I'm looking for a new game that I can start playing.
Here's what I'm interested in:
-Must be a decently-priced game to collect 2 armies in (I'd say could spend around $500 in the next few months to get 2 armies going)
-I don't care of the models come pre-painted or not, but I'm leaning towards pre-painted due to how little free time I have
-Genre I don't really care, but I have no interest in a wild west/cowyboy game (does a wild west tabletop wargame even exist?) I am leaning more towards sci-fi, modern or recent (i.e WW2), or superhero'ish. I'm not against fantasy, but I'm generally more interested in modern/sci fi right now.
-Decent detail in models
-I don't have a preference on how many models you have to field in order to play, but I'm learning towards "smaller is better" in terms of how many models you need to carry around.
-A game that is FUN. I don't want a game that has a million different custom rules for every army and it gets confusing.
I'm looking over X-Wing right now, but I don't like the fact that the number of models is fairly limited right now. Is this going to change? Does anybody know if they are going to add bigger stuff like Star Destroyers and such to the game?
I've also thought about something like a heroclix game even. I never played it before, but I read the rules of Heroclix when it first came out and I liked how the bases worked to track injuries and such.
I've read the Flames of War book and it sounds pretty neat but I haven't played a game yet.
I've also read the basic rules of Mech Warrior and it looks ok, but I'm not a fan of the models.
Overall I'm fairly open to any suggestions, but my experience outside of the GW universe is extremely limited.
I need some suggestions and would appreciate any input
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This message was edited 2 times. Last update was at 2013/08/04 02:14:16
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![[Post New]](/s/i/i.gif) 2013/08/04 02:24:20
Subject: Recommend me a non-GW tabletop game
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Longtime Dakkanaut
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Well I was going to suggest battletech (the name for the board game version, mechwarrior is the computer game version of the same universe). But since you don't like the models I guess that's out. Although come to think of it they did release a heroclix version of battletech called Dark Age or some such, although I think that setting was very close to universally hated by fans so you might not find that many games. Also I'm betting that game is out of print now (possibly related to my last point) so sourcing models would be an issue. X-Wing seems to be the new hotness right now but I have no idea how long that is going to last. That or heroclix would probably be your best bet for meeting the criteria you described, although I haven't played them so I wouldn't know for sure. There is actually a wild west (well, weird west anyway) tabletop wargame. It's called HellDorado I think. Deadlands is the same kind of thing except in RPG version (yay random info). Also there's always Infinity if you're into that kind of thing (I'm not personally because I firmly believe that every game has a limit on how many "super cute anime girls" can be on the table at any given time. Malifaux pushes that line and Infinity is so far across that it spins the gauge around and crosses it again).
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This message was edited 1 time. Last update was at 2013/08/04 02:25:34
Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/08/04 02:34:19
Subject: Recommend me a non-GW tabletop game
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Speed Drybrushing
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I doubt there will be Start Destroyers in X-wing. Did the math last night, and an in-scale ISD would be something like sixteen feet long.
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Rokugnar Eldar (6500) - Wolves of Excess (2000) - Marines Diagnostica (2200)
tumblr - I paint on Twitch! - Also a Level 2 Magic Judge |
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![[Post New]](/s/i/i.gif) 2013/08/04 02:46:49
Subject: Recommend me a non-GW tabletop game
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Grovelin' Grot
Vancouver, BC
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Thanks for the info, I'll look over Infinity, never heard of it before.
Another aspect I'm not against is collectable card games, but I'm not looking for a game that expires every 2 years (yeah I'm looking at you Wizards...)
A long time ago a Star Trek card game came out and it was actually pretty fun, but it went OOP.
There was also a SimCity game that I got which looked fun but I never played. Can't figure out where the cards went now lol.
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![[Post New]](/s/i/i.gif) 2013/08/04 02:51:48
Subject: Recommend me a non-GW tabletop game
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Old Sourpuss
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Lunar Eclipse wrote:I finally got rid of the last of my GW stuff and I'm looking for a new game that I can start playing.
Here's what I'm interested in:
-Must be a decently-priced game to collect 2 armies in (I'd say could spend around $500 in the next few months to get 2 armies going)
-I don't care of the models come pre-painted or not, but I'm leaning towards pre-painted due to how little free time I have
That first one is easy, with most games needing about a 150 to get a solid army.
-Genre I don't really care, but I have no interest in a wild west/cowyboy game (does a wild west tabletop wargame even exist?) I am leaning more towards sci-fi, modern or recent (i.e WW2), or superhero'ish. I'm not against fantasy, but I'm generally more interested in modern/sci fi right now.
There are 3 that I know of right now. Wild West Exodus is a Sci-fi western game made by Outlaw Miniatures and Romeo Filip, Malifaux which is Western, steampunk, gothic horror, and magical made by Wyrd Miniatures, and Blackwater Gulch which is made by Dakka's own Necros and it's a "pure" western, though he's currently making a board game that introduces lycanthropes (i.e. "Skinwalkers").
I'm looking over X-Wing right now, but I don't like the fact that the number of models is fairly limited right now. Is this going to change? Does anybody know if they are going to add bigger stuff like Star Destroyers and such to the game?
This most likely will never happen due to the scale issues. One of the maps released by FFG is the surface of the Deathstar, a Star Destroyer would be at least 20 feet long (or thereabouts).
I've read the Flames of War book and it sounds pretty neat but I haven't played a game yet.
Flames of War is good, and Open Fire is probably the best bang for your buck when it comes to a starter army. 70 bucks for about 1000 points of British and Germans and cardboard terrain, dice, etc...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/08/04 02:51:49
Subject: Recommend me a non-GW tabletop game
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Longtime Dakkanaut
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Android Netrunner might be for you. It's a remake of a 90s game by the same guy who made Magic (he's said several times that he feels Netruner was a better game, just not as suitable for a collectable format).
They do a kind of "half collectable" format where every couple months they release a new block of cards, but the entire block is available in one pack and the set isn't randomized so you know what you're getting and you only need one.
There's some deckbuilding/customization and the basic starter set includes about 4 complete decks for each player (2 player game and the 2 players use different rules/decks). It's actually an incredibly fun system all things considered.
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Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/08/04 02:53:24
Subject: Recommend me a non-GW tabletop game
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Huge Hierodule
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Just going to go from my experience, so heres my thoughts for you:
Warmachine: My "Main" game right now.
Pros: $500 will gab you a couple decent sized forces, especially if you grab the two-player box. Models are pretty good, not GW good, but definitely good. Rules are balanced and engaging, with plenty of fun options (Power attacks- Slams Throws, Headlocks, etc.). Also is one of the more common games to find opponents after GW (but Check your Meta!). Medium Sized (50 models is a HUGE army for one game, 20-30 would be more common).
Cons: Fantasy (You sounded disinterested in), unpainted (You said you have limited time), rules are complex; you really want to know what everything does, especially your opponents models.
Infinity; I've only tested the waters really, but I've enjoyead what I've seen, even if the rules are kind of hard to keep track of at first.
Pros: $500 will get you a lot. The game is such that you may want to consider just blowing $100 on the starter sets (rules are FREE online), and the other $400 on terrain. Models are GORGEOUS, and you will rarely run more than a dozen at once (Basically, you get one order to give per model in a squad, but no more than 10 models to a squad, orders can only be given to models in a squad, and squads can be made up of an assortment of models ho act independently). Is an Anime-esque Sci-Fi (don't take that a bad way, trust me).
Cons: Unpainted (but there aren't all that many models to paint). Rules can be complex, but tend to be easy enough to understand once you get to know them , and if you learn them on a nee-to-know basis.
X-Wing: Definitely worth a look.
Pros: Well, you yourself said it was interesting looking. Easy Rules, but the double-blind activation adds a lot of depth to the game. Models come pre-painted, which saves you time, and, of course, it is Star Wars. Models cost about $20 aeice, large ones cost slightlty more, Starter slightly less, so you could get a well-developed fleet for both sides, if you can find the models.
Cons: Poor supply- it can be hard to find anything other than the Starter Set. Limited Selection is also a problem, but they will be putting out new ships soon (increasing the available number by 50%), and veteran pilots can play a lot differently than a generic Pilot in the same ship.
Near as I can tell, they are never going to add star destroyers, simply due to scale issues (I think it works out to "Find an empty parking lot, draw a chalk triangle, and dont bother with maneuvers).
And of course, this advice would be remiss without the suggestion "Check your meta, see what they play. Go with what you like the look of best, bearing in mind that you need an opponent."
Edit:
Wow, 2 for 2 for getting Ninja'd tonight... gotta post shorter responses...
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This message was edited 2 times. Last update was at 2013/08/04 02:55:56
Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
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![[Post New]](/s/i/i.gif) 2013/08/04 08:11:42
Subject: Recommend me a non-GW tabletop game
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Unstoppable Bloodthirster of Khorne
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I'd recommend checking out Bolt Action for small-scale 28mm WW2. Warlord Games has a lot of options for figures, and of course you can also use those from other companies like Wargames Factory to add variety.
X-Wing is pretty good. Certainly worth trying out with the starter box.
You might also want to check out the Star Wars pre-painted D20 minis game, as stuff for it is pretty cheap these days, being discontinued.
Warmachine and Hordes are very popular, but I haven't player either yet, so while I can't speak with experience, they're worth checking out.
Infinity is a pretty complex, detailed ruleset. Almost like an RPG. Great models, smallish forces, but you'd probably want someone you know to walk you through the rules the first 20-30 times you play...
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![[Post New]](/s/i/i.gif) 2013/08/04 11:38:04
Subject: Recommend me a non-GW tabletop game
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Longtime Dakkanaut
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You may be interested in the thread on 'other' games pinned in the discussion section. Here is the link:
http://www.dakkadakka.com/dakkaforum/posts/list/369662.page
-I don't care of the models come pre-painted or not, but I'm leaning towards pre-painted due to how little free time I have
There are not that many pre-painted games. The main ones are Clix/Mage Knight, Hero scape, and Monsterpocalypse. The latter was a great game by all accounts. If you like the old Rampage video game, then you may want to consider it. Unfortunately it is no longer supported, but lots of stores still have it lying around. There is also AT 43, and Dust. The regular Dust stuff is just primed, not fully painted. You can get painted versions but they are stupidly expensive. I would not advise you to choose the game based on whether or not the minis are painted. One reason for this is that most games do not use that many minis. In a pinch you could pay someone to paint them.
-Genre I don't really care, but I have no interest in a wild west/cowyboy game (does a wild west tabletop wargame even exist?) I am leaning more towards sci-fi, modern or recent (i.e WW2), or superhero'ish. I'm not against fantasy, but I'm generally more interested in modern/sci fi right now.
There are not many superhero mini games. One of the more recent ones is Batman by Knight models. The rules are free. The minis are somewhat hard to find and fairly expensive. However, you do not need many miniatures to play. If you are into Batman, then this is probably worth looking into.
I can say from first hand experience that the Dust warfare rules are fun to play. So if you want WWII stuff with Zombies then look into Dust.
For Sci Fi I would recommend Infinity. If you do not mind spending the entire 500, and want something a bit different, then you may consider Dropzone Commander. It is 10mm scale, so the main units are big ships. The models look really cool.
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![[Post New]](/s/i/i.gif) 2013/08/04 12:43:57
Subject: Recommend me a non-GW tabletop game
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Crazed Troll Slayer
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If you like Star Trek, WizKids is coming out with a pre-painted miniatures game called "Star Trek Attack Wing".
It uses the same movement system as X-Wing and probably plays similar to it. Except since you're actually dealing with bigger ships, they'll be less maneuverable and a lot more durable. You'll also have less ships on the field but you get to assign captains and crew members to the various ships.
However the game isn't out yet (should be coming out this month I believe) and it will take time before they eventually release all of the ships you may want.
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This message was edited 1 time. Last update was at 2013/08/04 12:44:30
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![[Post New]](/s/i/i.gif) 2013/08/04 16:27:51
Subject: Recommend me a non-GW tabletop game
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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Lunar Eclipse wrote:
-Must be a decently-priced game to collect 2 armies in (I'd say could spend around $500 in the next few months to get 2 armies going)
-I don't care of the models come pre-painted or not, but I'm leaning towards pre-painted due to how little free time I have
-Genre I don't really care, but I have no interest in a wild west/cowyboy game (does a wild west tabletop wargame even exist?) I am leaning more towards sci-fi, modern or recent (i.e WW2), or superhero'ish. I'm not against fantasy, but I'm generally more interested in modern/sci fi right now.
-Decent detail in models
-I don't have a preference on how many models you have to field in order to play, but I'm learning towards "smaller is better" in terms of how many models you need to carry around.
-A game that is FUN. I don't want a game that has a million different custom rules for every army and it gets confusing.
I know of only one game that ticks ALL the above boxes.
Confrontation Age of Ragnarok.
It however comes with several caveats.
1. While supposedly supporting fifteen armies only four are complete or near enough complete to be playable.
2. The producer, Rackham, is a dead company.
This means that Confrontation is on final reduction wherever it is to be found, or has progessed to collectors prices. This means that you will either pay very little or a whole lot to buy your armies.
I suggest you host the system, that is you buy 3 or 4 armies and expect no one else to buy in, just you. In games you provide everything, armies, terrain, rules, army books, everything. If you do this you can host a game system for yourself and your play group and later encourage someone else to host another game in turn under identical principles. Hosting works.
If you look about you can still get Scorpion, Griffon and Wolf armies for Confrontation in PPP and the quality is middling to very good. The price will either be dirt cheap or horribly expensive.
I suggest you start by looking at the French wargames shop Ludik Bazar, do some reasearch and see if there is enough left to buy in. Between Ludik Bazar and a few cautious eBay purchases you can have a whole system and a lot of miniatures or next to no cost.
While on this note Confrontation had a sci-fi sister game called AT-43, that game is completely dead for new buyers now. Don't even bother looking.
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This message was edited 1 time. Last update was at 2013/08/04 16:28:13
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2013/08/04 17:29:21
Subject: Recommend me a non-GW tabletop game
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Regular Dakkanaut
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Lunar Eclipse wrote:
-Must be a decently-priced game to collect 2 armies in (I'd say could spend around $500 in the next few months to get 2 armies going)
-I don't care of the models come pre-painted or not, but I'm leaning towards pre-painted due to how little free time I have
-Genre I don't really care, but I have no interest in a wild west/cowyboy game (does a wild west tabletop wargame even exist?) I am leaning more towards sci-fi, modern or recent (i.e WW2), or superhero'ish. I'm not against fantasy, but I'm generally more interested in modern/sci fi right now.
-Decent detail in models
-I don't have a preference on how many models you have to field in order to play, but I'm learning towards "smaller is better" in terms of how many models you need to carry around.
-A game that is FUN. I don't want a game that has a million different custom rules for every army and it gets confusing.
I've also thought about something like a heroclix game even. I never played it before, but I read the rules of Heroclix when it first came out and I liked how the bases worked to track injuries and such.
I've read the Flames of War book and it sounds pretty neat but I haven't played a game yet.
I've also read the basic rules of Mech Warrior and it looks ok, but I'm not a fan of the models.
Overall I'm fairly open to any suggestions, but my experience outside of the GW universe is extremely limited.
You are not the only one that has limited or no experience outside GW. Once you realize what other games can offer, you will only regret why you didn't leave earlier.
I do not recommend any clix. It is a complete waste of money.
Unfortunately, there aren't much choices for pre-painted. If money is not too much of an issue, I'll suggest Dust Tactics. However, $500 may only get you one faction at most.
You mean Battletech instead of Mechwarrior, right? The figures look ugly. No question about it. Also, you have a wide range of era from pre-3015 to 31??. If you are interested in big robots, try Heavy Gear Blitz. $500 will definitely get you 2 fractions but you do have to assemble or paint them. Some prefer to wait for Mecha Front to come out and then decide. Warmachine is a mixture of fantasy/Sci-fi. It is very popular these days but the price is getting higher. I am not certain that it will get you 2 fractions at $500.
If you want small squads skirmishing battles, consider Infinity or Malifaux.
Flames of War is popular but not cheap if you pay full price. Besides, there are a lot of models to paint.
Finally, there is Dystropian Wars if you want large scale battle.
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This message was edited 1 time. Last update was at 2013/08/04 17:30:47
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![[Post New]](/s/i/i.gif) 2013/08/04 19:18:17
Subject: Recommend me a non-GW tabletop game
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Civil War Re-enactor
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There's MERCS. Modern combat/Sci-Fi skirmish. You buy two faction boxes and the rulebook and you're done. No more spending, unless you want new factions. It's fun and tactical, but in the long run you might find it boring, because the model range is tiny, and it'll get a bit repetitive.
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Shotgun wrote:I don't think I will ever understand the mentality of people that feel the need to record and post their butthurt on the interwebs. |
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![[Post New]](/s/i/i.gif) 2013/08/05 03:42:55
Subject: Recommend me a non-GW tabletop game
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Androgynous Daemon Prince of Slaanesh
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I'd throw in another +1 for X-Wing, but I'd also suggest Dust (Warfare, not Tactics) as you can get a decent sized army for a fairly decent price. I spent a little over $200, got 2 large tanks, 1 medium walker, a couple command squads, 4 infantry squads, a large infantry squad and multiple special characters. I also paid close to retail on all of mine. If you use MiniatureMarket, the models are cheap as hell: 9.75 for a full unit!
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2013/08/05 03:58:27
Subject: Recommend me a non-GW tabletop game
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Shas'la with Pulse Carbine
New Bedford, MA
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If your used to GW games, then the map-based heroclix isn't for you. I played it for a long time, then started playing 40k. After awhile of playing 40k, I played in a tournament and felt the game was mind-numbing and boring after the 1st game. Not to mention the favoritism shown towards the marvel/DC sets as compared to the independent releases.......i.e. your halo heroclix figs that you paid for won't compete the newer marvel set at all. MechWarrior and mage knight clix will give you more of the tabletop feel and can be bought cheap.
But other than that (which I know from experience), I would go with what some others have said x-wing and infinity.
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![[Post New]](/s/i/i.gif) 2013/08/05 07:05:44
Subject: Re:Recommend me a non-GW tabletop game
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Would definitely recommend Infinity as well, but with the caveat that it's not to be taken lightly; you will need to make some effort to get into it, both the depth of the rules, the tactics involved in the game and the detail level of the minis when you paint. That being said it is tremendously rewarding - a friend of mine likened it to a gourmet meal compared to the fast food of some other games. You take time to smell it, inspect each part and savour it you can have a really fulfilling experience. But, sometimes you're tired or maybe just not one for savouring the niceties in life and you just want to ram cals with mustard sauce down your throat!
Otherwise X-Wing is tremendous fun, comes pre-painted and you don't need hordes of stuff. You don't really need terrain, and can just paint a piece of MDF black, flick some dots of white paint over it and you have a board.
Finally I've heard Dust tactics is a lot of fun although haven't played it yet (on the basis that it would seem to tick a few of the boxes on your list).
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![[Post New]](/s/i/i.gif) 2013/08/06 17:35:33
Subject: Recommend me a non-GW tabletop game
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Dakka Veteran
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You could try 5150: Star Army from Two Hour Wargames if you want that 28mm fix. It's miniature independent so you have lots of choices.
For a change of pace you could look at Firestorm Armada, a spaceship game on a similar scale to Battlefleet Gothic. The starter sets are about $65 per army (depending on where you live) and are more than enough to play many, many games with.
They also have the rulebook available for free without art or many images, but it's enough to give you an idea of how the game plays.
There aren't nearly as many fiddly rules as 40k. If you like rolling D6s you'll be right at home. Ships move with inches and 45 degree turns, you play on a 6x4 table like 40k, and weapons have different numbers of dice based on a set range band.
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![[Post New]](/s/i/i.gif) 2013/08/06 18:32:38
Subject: Recommend me a non-GW tabletop game
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Buttons Should Be Brass, Not Gold!
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Force on Force from Ambush Alley Games...
Thats your modern setting rules sorted, then head over to Empress Miniatures for your 28mm Modern figures or Elhiem Miniatures if you want a smaller (but just as detailed), cheaper option with loads of vehicles to choose from...
There is simply hundreds of historical games to choose from, and none have a 'set' miniature range.
$500 will get you two armies and terrain for a 15mm games system like Maurice or sime such.
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![[Post New]](/s/i/i.gif) 2013/08/06 21:59:06
Subject: Recommend me a non-GW tabletop game
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Lone Wolf Sentinel Pilot
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I'm surprised no one has mentioned DUST :Warfare.
It's an alternate history WWII game that can be played fairly small or as large as you like. Pre primed models make playing straight out of the box very easy and the rules are some of the best I've ever seen.
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![[Post New]](/s/i/i.gif) 2013/08/06 22:47:10
Subject: Recommend me a non-GW tabletop game
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Incorporating Wet-Blending
Wales: Where the Men are Men and the sheep are Scared.
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Todosi wrote:I'm surprised no one has mentioned DUST :Warfare.
It's an alternate history WWII game that can be played fairly small or as large as you like. Pre primed models make playing straight out of the box very easy and the rules are some of the best I've ever seen.
Pretty sure Dust has been mentioned at least twice maybe even three times in this thread.
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This message was edited 1 time. Last update was at 2013/08/06 22:48:41
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![[Post New]](/s/i/i.gif) 2013/08/06 23:36:38
Subject: Recommend me a non-GW tabletop game
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Warp-Screaming Noise Marine
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Batman Arkham City miniatures game its a small skirmish based game so not to heavy on the wallet the models are beautifully sculpted
and its Batman
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![[Post New]](/s/i/i.gif) 2013/08/07 11:32:25
Subject: Re:Recommend me a non-GW tabletop game
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Nimble Dark Rider
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Force on Force And Tomorrows War would be my first go to. Tomorrows War is a sci fi anything goes rules system, that would allow you to field your existing minatures until you want to bring something new. The issues here are both of these systems don't have good points systems. Experienced players can eyeball a list and tell if it is balanced against another, but you will never have a stock tourney style list you bring to every fight.
Battletech: There are some great looking mechs strewn randomly amongst the trash. Also there are good models available from third parties. insane_kangaroo is a sculptor they fired, and he makes his own stuff now, his Mad Cat is my favourite battletech miniature to date. If that doesn't tickle your fancy, many people who make their own mechs sell them in N Scale, over on lords of the battlefield. These are excellent models, some of them based on MWO and MW4 designs. A lance of 4 mechs, all you really need, will set you back around 100 bucks.
Mecha Front: Better than battletech, this is a big stompy bot game with fantastic looking miniatures, and the same quality and similar cost as the N Scale battletech above. Check out the thread in News and Rumours.
If you like fantasy or historical minis, check out Kings of War. Minis are cheap. Historical Minis are cheaper. Perry Mercenaries and Warlord Games ECW give you huge, quality armies for very small price.
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![[Post New]](/s/i/i.gif) 2013/08/08 21:30:40
Subject: Recommend me a non-GW tabletop game
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Waaagh! Warbiker
wales
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I would go for dropzone comander 10mm scale and the detail on the models is amazing the rule set is nice and balenced.
If you like the look of flames of war then i would also recomend battlefront from plastic soldier company.
Or even all quite on the martian front is coming out soon ww1 style armies vs war of the worlds tripod martians looks ace.
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currently playing dropzone commander, battlegroup and gorkamorka |
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![[Post New]](/s/i/i.gif) 2013/08/10 01:06:37
Subject: Re:Recommend me a non-GW tabletop game
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Shrieking Traitor Sentinel Pilot
New Bedford, MA
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Heroclix gets no love round here, so I suppose I'll have to be the one to put in a good word for it. Some stuff clix has going for it...
Variety. Here's a short list of universes you can play in clix; Marvel, DC, Halo, Street Fighter, Pacific Rim, Star Trek, Lord of the Rings, Hellboy, Kick-Ass, Bio-Shock, Nightmare Before Christmas, Iron Maiden, Gears of War, and Kevin Bacon
Simple but Nuanced. It takes about a week of play/several hours to learn the rules, but with special powers and a myriad of figures crafting your own balanced teams and strategies is where the game's true challenge is. There is cheese and meta, but also balance. You'll never see a 'Ward' army; everything has a counter.
Cheap. To start the game with 2 full teams, rules map, ect, cost about $20 for a starter. From there anything you buy is optional. You can shell out $100 for a chase, but it usually won't mean the difference between winning and losing. Since it's random/collectable boosters can be damn fun to open. (Imagine buying a 3-pack IG troop blister and having a ForgeWorld Baneblade fall out.)
Pre Painted. I won't lie, many pre-painted minis look like crap when compared to TT. However, if as OP said time is a factor, pre painted figs can be great. If you don't like the sub-par paint jobs, re-paint them when you get a minute. I used to do it all the time. (Besides, why is a grey plastic mini preferable to a factory painted one. The both need a good paint job to look nice.)
I'm not sure why clix gets treated like gack on dakka; it's seriously my favorite game system. You can play it on a tight budget, keep your social life, and not feel like you're developing a cognitive disorder trying to read the rule book.
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I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. |
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![[Post New]](/s/i/i.gif) 2013/08/11 04:25:41
Subject: Re:Recommend me a non-GW tabletop game
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Shas'la with Pulse Carbine
New Bedford, MA
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Boggy Man wrote:Heroclix gets no love round here, so I suppose I'll have to be the one to put in a good word for it. Some stuff clix has going for it...
Variety. Here's a short list of universes you can play in clix; Marvel, DC, Halo, Street Fighter, Pacific Rim, Star Trek, Lord of the Rings, Hellboy, Kick-Ass, Bio-Shock, Nightmare Before Christmas, Iron Maiden, Gears of War, and Kevin Bacon
Simple but Nuanced. It takes about a week of play/several hours to learn the rules, but with special powers and a myriad of figures crafting your own balanced teams and strategies is where the game's true challenge is. There is cheese and meta, but also balance. You'll never see a 'Ward' army; everything has a counter.
Cheap. To start the game with 2 full teams, rules map, ect, cost about $20 for a starter. From there anything you buy is optional. You can shell out $100 for a chase, but it usually won't mean the difference between winning and losing. Since it's random/collectable boosters can be damn fun to open. (Imagine buying a 3-pack IG troop blister and having a ForgeWorld Baneblade fall out.)
Pre Painted. I won't lie, many pre-painted minis look like crap when compared to TT. However, if as OP said time is a factor, pre painted figs can be great. If you don't like the sub-par paint jobs, re-paint them when you get a minute. I used to do it all the time. (Besides, why is a grey plastic mini preferable to a factory painted one. The both need a good paint job to look nice.)
I'm not sure why clix gets treated like gack on dakka; it's seriously my favorite game system. You can play it on a tight budget, keep your social life, and not feel like you're developing a cognitive disorder trying to read the rule book.
Variety and Balance: Incorrect. There is clear favoritism towards marvel and DC over the "other" universes. Each new flagship set is usually trying to one-up the one before it. And I can distinctly remember a world championship where the top 16 were using a total of 4 or 5 different figures.
Cheap and Budget: $26 for 2 figures, a map, and 2 dice.  I stopped playing because you couldn't play it on a tight budget. To stay competitive, you had to be able to get from each set as they came out (every 2 months) and a new copy of the rulebook twice a year (even if you didn't want the figures causing printing the book on your own ain't cheap either). Not to mention dropping about $30 a month just to play other people every week.
Simplicity: It is definitely designed to be a simple game. Unfortunately, every year a page of special rules is added and the rulebook is thickened. The game is overcomplicating itself as it ages, and it is killing it. When I play this game I want a simple game that I can hang with friends and have a good time. Now I have to time travel to get it.
The game has it's good merits for sure, but don't hide the fact that it has many flaws also. Oh, and I have read both the 40k and fantasy rulebooks just fine and haven't had any of these "disorders" you speak of. Maybe clix gets treated like gak by people on dakka because maybe they don't like the game/concept.
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![[Post New]](/s/i/i.gif) 2013/08/11 16:47:09
Subject: Re:Recommend me a non-GW tabletop game
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Shrieking Traitor Sentinel Pilot
New Bedford, MA
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Ironwill13791 wrote:...
The game has it's good merits for sure, but don't hide the fact that it has many flaws also. Oh, and I have read both the 40k and fantasy rulebooks just fine and haven't had any of these "disorders" you speak of. Maybe clix gets treated like gak by people on dakka because maybe they don't like the game/concept.
This is really just about our Lady Gaga conversation isn't it?
The disorders and opinions are my own. To me, having a simple system that's expanded upon in different ways is always going to be more fun than an overwritten system that tries to account for everything in one big vaguely written lump.
Warhammer may be perfect for many, but the OP doesn't like it; from his comments I think clix would suit him better.
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I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. |
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![[Post New]](/s/i/i.gif) 2013/08/11 17:42:09
Subject: Re:Recommend me a non-GW tabletop game
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Shas'la with Pulse Carbine
New Bedford, MA
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Boggy Man wrote: Ironwill13791 wrote:...
The game has it's good merits for sure, but don't hide the fact that it has many flaws also. Oh, and I have read both the 40k and fantasy rulebooks just fine and haven't had any of these "disorders" you speak of. Maybe clix gets treated like gak by people on dakka because maybe they don't like the game/concept.
This is really just about our Lady Gaga conversation isn't it?
The disorders and opinions are my own. To me, having a simple system that's expanded upon in different ways is always going to be more fun than an overwritten system that tries to account for everything in one big vaguely written lump.
Warhammer may be perfect for many, but the OP doesn't like it; from his comments I think clix would suit him better.
No, Gaga doesn't have anything to do with it. That conversation was gold.  I was just pointing out that clix isn't sunshine and roses, and that it has major limitations. I still stand behind X-Wing and Infinity as my suggestions. CMG's can run pretty pricy if you try to keep up with each set that comes out, but if he goes that route then that is cool too. You can have fun with the clix games especially if you are playing with friends and balance the game out.
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![[Post New]](/s/i/i.gif) 2013/08/12 12:30:24
Subject: Recommend me a non-GW tabletop game
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Battlefield Tourist
MN (Currently in WY)
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Since this thread is really about random thoughts on different games I would say:
1. Force-on-Force/Tomorrow's War- Generic Modern and Si-fi for any scale. Great action/reation system and focus on troops. However, more skirmish based. Cheap to get two armies in 15mm.
2. Stargrunt II/Dirtside II- Nice generic sci-fi systems. I can't recall which is 28mm and which is 15mm. A bit clunky and "old school".
3. Heavy Gear:Blitz- Skirmish , big robots. Great models, great world, and relatively small model count combined arms "mech" game. However, it can get a bit expensive if you are not careful. Maybe Heavy Gear: Arena is a better fit?
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![[Post New]](/s/i/i.gif) 2013/08/12 19:33:47
Subject: Recommend me a non-GW tabletop game
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[MOD]
Solahma
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Lunar Eclipse wrote:I'm looking over X-Wing right now, but I don't like the fact that the number of models is fairly limited right now. Is this going to change? Does anybody know if they are going to add bigger stuff like Star Destroyers and such to the game?
X-Wing is a game about fighter plane dog fights in space. There will never be Star Destroyers as the game is (more or less, we won't get into it) in-scale and Star Destroyers would be huge. There are currently four Alliance ships and four Imperial ships available with two more of each due out before the end of the year. So that seems like very few but keep in mind that while you don't have a ton of variety in what ships you use there is a good amount of variety in terms of pilots and upgrades.
X-Wing is tremendously fun to play and very cheap by the standards of someone exiting 40k or WHFB. The models are of very good quality both in terms of detail and even the prepainted schemes. Finally, the ease of teaching/learning the rules plus the nearly universal appeal of the franchise means it's easy to find games.
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![[Post New]](/s/i/i.gif) 2013/08/13 05:42:07
Subject: Re:Recommend me a non-GW tabletop game
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Regular Dakkanaut
Panama
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No clix please. Wizkids release a new expansion every 3 months so you have to keep updating for the new minis. Read in the Hcrealms forums what other players says about using the old minis vs the new ones. The buying cycle is just like Magic and Yugioh!, it never ends.
What you can do buy some clix minis, rebase them and use them with another rule system you can download or buy in the web. Heck you can use them in RPG. For example some people use the old Mechwarriors in Tomorrows War, Mech Attack!, Reaper“s CAV and FUBAR.
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Keep up the fight! |
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