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![[Post New]](/s/i/i.gif) 2013/08/06 03:16:42
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Calculating Commissar
pontiac, michigan; usa
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So i could be wrong and this is kind of a bit of a rumor going around but i noticed the achievements went up from 55 to about 85 and others have noticed it as well. They are unnamed but we're guessing a new DLC pack is incoming. Some are suggesting it's basically the 'enemy within' pack like the 'terror of the deep' xcom game.
I suggest you all check your steam achievements for the 30 new unnamed achievements.
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I was going to add to the previous thread but it was over 3 months and i got a message indicating it'd be a thread necro so i made a new thread instead.
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This message was edited 1 time. Last update was at 2013/08/06 03:17:30
Join skavenblight today!
http://the-under-empire.proboards.com/ (my skaven forum) |
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![[Post New]](/s/i/i.gif) 2013/08/06 09:06:21
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Longtime Dakkanaut
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Well, I'll be damned, it's true and they all have that weird "test name": "ACHIEVEMENT_XX" where XX is up until 84. Gak, I haven't even finished the main campaign yet, this smells like a badass expansion. No XCOM, bad XCOM, making me spend more money on you
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This message was edited 2 times. Last update was at 2013/08/06 12:25:51
"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill |
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![[Post New]](/s/i/i.gif) 2013/08/06 11:31:23
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Trazyn's Museum Curator
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You know, I think this may be a DLC that I'm exited over.
Not sure if that's a good thing...
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/08/06 13:35:16
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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[MOD]
Solahma
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It would be awesome if they did Terror from the Deep.
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![[Post New]](/s/i/i.gif) 2013/08/06 15:05:13
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Huge Bone Giant
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Maybe you all will survive longer this time around.
I lost something like 40 Dakkanaughts last time.
^^
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2013/08/06 15:17:09
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Badass "Sister Sin"
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Omg, that would be great! I was so happy when it was a free download from PSN, but then never played it. I would probably play the hell out of a DLC.
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![[Post New]](/s/i/i.gif) 2013/08/07 03:46:40
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Calculating Commissar
pontiac, michigan; usa
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Join skavenblight today!
http://the-under-empire.proboards.com/ (my skaven forum) |
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![[Post New]](/s/i/i.gif) 2013/08/07 03:48:44
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Last Remaining Whole C'Tan
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I'm hoping something a little more meaty than that last fairly anemic DLC.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2013/08/07 10:23:58
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Speedy Swiftclaw Biker
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Well I hope it's a full out expansion, an entirely new campaign or something that follows up on the current story. I just dont feel like playing through it again on ironman and the highest difficulty just to see a few new missions
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![[Post New]](/s/i/i.gif) 2013/08/07 13:02:03
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Huge Bone Giant
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People play otherwise?
/boggle
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"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2013/08/07 13:15:26
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Old Sourpuss
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I'm playing on normal and having a bugger of a time
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/08/12 19:58:31
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Stone Bonkers Fabricator General
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Wow, I'd lost hope on new DLC. I've been looking for an excuse to start up a new game.
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![[Post New]](/s/i/i.gif) 2013/11/15 13:19:19
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Fresh-Faced New User
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Love this game
They really took the initial game and made it better... all devs should do that :(
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![[Post New]](/s/i/i.gif) 2013/11/15 20:10:53
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Terror from the Deep? Wow.. remember that game being as hard as nails! Although it was awesome getting that yellow heavy armour suit towards the end, and seem to remember it was the first x-com with a melee weapon (in the form of a drill-thing).
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![[Post New]](/s/i/i.gif) 2013/11/16 09:31:54
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Trazyn's Museum Curator
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Playing it now. Sweet azathoth they upped the difficulty. Thin Men are now really, really scary.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/11/16 13:12:52
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Consigned to the Grim Darkness
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Spoilered this because might as well, not everyone's gotten this far in the DLC.
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This message was edited 3 times. Last update was at 2013/11/16 13:14:07
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/11/16 17:15:49
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Trazyn's Museum Curator
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/11/18 14:02:00
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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[MOD]
Madrak Ironhide
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Isn't that a bad idea since damaged soldiers lose Will? (or so I thought)
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![[Post New]](/s/i/i.gif) 2013/11/18 14:04:13
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Incorporating Wet-Blending
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malfred wrote:Isn't that a bad idea since damaged soldiers lose Will? (or so I thought)
Only critically wounded soldiers (soldiers reduced to 0 HP) lose will.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2013/11/18 14:45:37
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Consigned to the Grim Darkness
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And there's now ways around that.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/11/18 16:37:41
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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[MOD]
Madrak Ironhide
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Oh yeah?
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![[Post New]](/s/i/i.gif) 2013/11/18 16:45:34
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Incorporating Wet-Blending
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There's a gene therapy that means your soldier grows a second heart. It means they will always be mortally wounded instead of being killed outright, and they will make a full recovery once stabilised, instead of having a Will penalty.
On the other hand, MEC troopers lose the benefits of all gene therapies they previously had, even the ones that make no sense. Sure, you're not going to be leaping tall buildings in a single bound once someone cuts your legs off, but there's no logical reason why eye, brain and chest mods shouldn't carry over.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2013/11/18 18:06:14
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Consigned to the Grim Darkness
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They probably replace a lot of other parts of the body as well. Regardless, yes, you should be more careful with your MECs as the game progresses and enemies become able to deal tons of damage to things that aren't in cover.
Oddly enough, Muton Elites are the only things that ever threatened my MECs.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/11/18 18:52:22
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Incorporating Wet-Blending
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Melissia wrote:They probably replace a lot of other parts of the body as well.
Word of God says no. The arms and legs are replaced with hot-swappable prosthetics, but they've still got all the important bits.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2013/11/18 21:01:10
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Old Sourpuss
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Does anyone know if that 4gig download the other day actually fixed any issues with the game or was it just giving me the files for the game and not letting me access them till I buy the DLC?
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/11/19 23:18:03
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Pyromaniac Hellhound Pilot
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I had to download a 7-gig update when I got the DLC...so I'd say the basic game got patched!
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![[Post New]](/s/i/i.gif) 2013/11/19 23:45:24
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Stone Bonkers Fabricator General
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What are you guys talking about> Isn't Enemy Unknown done with?
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![[Post New]](/s/i/i.gif) 2013/11/19 23:49:15
Subject: XCOM: Enemy Unknown (new thread with possible new DLC)
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Consigned to the Grim Darkness
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I beat it, it was fun. But not everyone has had the chance yet.
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This message was edited 1 time. Last update was at 2013/11/19 23:49:23
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/11/20 02:58:23
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Old Sourpuss
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Spinner wrote:I had to download a 7-gig update when I got the DLC...so I'd say the basic game got patched!
I played earlier tonight, and all I have to say is, "Nope not even close to being patched." I'm still noticing the same issues as I was before the patch, like major ones like massive crap loads of lag whenever a Berserker moves out of turn.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/11/20 06:35:21
Subject: Re:XCOM: Enemy Unknown (new thread with possible new DLC)
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Calculating Commissar
pontiac, michigan; usa
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Alfndrate wrote: Spinner wrote:I had to download a 7-gig update when I got the DLC...so I'd say the basic game got patched!
I played earlier tonight, and all I have to say is, "Nope not even close to being patched." I'm still noticing the same issues as I was before the patch, like major ones like massive crap loads of lag whenever a Berserker moves out of turn.
Omg they still haven't fixed those bugs. I wonder if they're even trying to fix bugs anymore. For me one of the worst ones is when an encounter with a patrol leads to every alien on the map arriving one after the other in your little section as if they were all waiting for you.
You know what'd be good though? Some enemies trying to alert other patrols. It'd annoy the h*ll out of me but it'd be an interesting feature.
Saying I love 'Enemy unknown' would be an understatement as I've invested over 650 hours into the game which even after the expansion is more total hours than all my Steam friends combined.
I have not had the fortune to play 'enemy within' yet but I look forward to 'impossible' difficulty in it and even perhaps classic. I would like to see all the new goodies they have given to us. In the game i still plan on giving a white woman a top hat and giving her the name 'Michael jackson' and possibly with the nickname 'smooth criminal' or something.
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Join skavenblight today!
http://the-under-empire.proboards.com/ (my skaven forum) |
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