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Made in au
Norn Queen






 Absolutionis wrote:
 Ferrum_Sanguinis wrote:
MajorWesJanson wrote:
 Ferrum_Sanguinis wrote:
What do you guys think about Flyrants allowing Gargoyles to be troops? Yay or Nay?


Gargoyles, no. Shrikes, sure.


What? Gargoyles are cheap and expendable enough that they used them to clog massive gun barrels. Shrikes are Synapse creatures. How does that makes sense?
Shrikes are not Synapse creatures. They're mindless Warrior-lookalikes that gave up their armor and synapse for wings.

Either way, we're wishlisting here.


You're thinking of Raveners. Shrikes are simply Warriors with wings and less armour, and still have battlefield command roles (and in previous editions were simpy Warriors who took the Wing upgrade). Raveners are the mindless shock assault mid sized creature.

This message was edited 1 time. Last update was at 2013/08/14 04:43:03


 
   
Made in us
Myrmidon Officer





NC

Yes, I was blending my memory of Raveners and Shrikes. Terribly sorry.
   
Made in us
Blood Angel Terminator with Lightning Claws






Just in from Bell of Lost Souls!

Two new Tyranid psychic powers lists. One list is destructive powers, one is augmentive powers.

Tervigon – Upgrade options for Termagant spawns to give them full options, but they are quite pricy.

Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit.

Lictors – small point increase, gain new “Surprise!” rule (all shots against Lictors the turn after they appear are snap shots). DeathLeaper now an upgrade character.


CALLED IT! I KNEW Death Leaper would be an upgrade!

Lictors MIGHT actually be worth taking...

This message was edited 1 time. Last update was at 2013/08/14 05:16:32


GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in au
Norn Queen






Might have to buy a third Hive Guard, so I have 3 with Impaler Cannons, and can just build 3 with whatever the Skyfire option will be.

I don't see the point of paying to spawn upgraded Termagants. The units are so small all they're good for is eating wounds, blocking charges and maybe babysitting a backfield objective.

Destructive and Augmentative separate lists would be awesome.
   
Made in us
The Hive Mind





10 "free" devilgants would be fun..

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Blood Angel Terminator with Lightning Claws






I'm thinking for the augmentative powers, the Primaris one may simply be increasing the synapse range for the caster. Another may also be granting rage and/or hatred, or maybe preferred enemy...

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in au
Norn Queen






They won't be free once you start paying to spawn them - those Devilgaunts are colsting you whatever the upgrade cost you. You could spawn over 30 in a game or 3 in a game. Depending on the cost of the upgrades, it might just not be worth it. There's enough gambling on dice in this game without throwing more points at the gamble.

Not that I don't appreciate the option being there. Im sure people will use it.

This message was edited 2 times. Last update was at 2013/08/14 05:36:40


 
   
Made in us
Myrmidon Officer





NC

We don't know the cost change of Tervigons nor their Termagant upgrade costs. "Pricey" is a bit of a let-down for reasons stated; you may as well buy Termagants yourself instead for the points; on that note, you may as well buy something else.

That being said, it may be worthwhile if there no longer was the Tervigon menopause rule.
   
Made in us
Blood Angel Terminator with Lightning Claws






 Absolutionis wrote:
We don't know the cost change of Tervigons nor their Termagant upgrade costs. "Pricey" is a bit of a let-down for reasons stated; you may as well buy Termagants yourself instead for the points; on that note, you may as well buy something else.

That being said, it may be worthwhile if there no longer was the Tervigon menopause rule.


I would be bracing for the worst and expect a huge nerf for the Tervigon, given how popular it has been...

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in au
Norn Queen






I wouldn't mind a lower cap on how many the Tervigon could spawn if they removed the chance to constipate itself. But that would definitely need a price hike.
   
Made in au
Devious Space Marine dedicated to Tzeentch




Australia

 Ferrum_Sanguinis wrote:
Just in from Bell of Lost Souls!

Two new Tyranid psychic powers lists. One list is destructive powers, one is augmentive powers.

Tervigon – Upgrade options for Termagant spawns to give them full options, but they are quite pricy.

Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit.

Lictors – small point increase, gain new “Surprise!” rule (all shots against Lictors the turn after they appear are snap shots). DeathLeaper now an upgrade character.


CALLED IT! I KNEW Death Leaper would be an upgrade!

Lictors MIGHT actually be worth taking...


If there are two tables of powers, it's likely there'd be a bit of an overhaul of the 'nid psykers themselves.

While at the moment they can pick a lot of powers, with the exception of the swarmlord they're all mastery 1. A fully kitted tervigon gets to roll 3 powers, but can only cast 1. Zoeys/Broodies/Tyrants roll 2 and can cast 1. Rolling multiple powers and only being able to cast one isn't usual anymore.

If they make people pay for the mastery, or just make everything mastery 1, then a tervigon wouldn't need much of a nerf. Without good odds on iron arm or endurance, or even catalyst, it's going down a lot faster.

Maybe a new monstrous creature could be some kind of malanthrope derivative. Mastery level 3 HQ.

2000 pts

Compel wrote:
Because in a universe where the basic weapon is a rocket propelled grenade machine gun, with gigantic battletanks, 5 kilometer long spaceships, huge robots and power armoured supersoldiers, the most powerful guy you want to field on a battlefield is a bloke in a pointy hat carrying a stick. 
   
Made in au
Norn Queen






 DexKivuli wrote:
Maybe a new monstrous creature could be some kind of malanthrope derivative. Mastery level 3 HQ.


The rumoured mastery level 4 oval base HQ monster wasn't enough psychic badassness?
   
Made in us
Blood Angel Terminator with Lightning Claws






I really think if any Nid should be ML4, its the Swarmlord, since he's, you know, basically the Hive Mind incarnate who made Calgar his *****

This message was edited 1 time. Last update was at 2013/08/14 07:32:05


GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in si
Foxy Wildborne







 jifel wrote:
 lord_blackfang wrote:
There will be no compensation for Allies in the Tyranid codex, because a Codex is meant to outlast the edition and there will be no Allies in 7th.


There will definitely be Allies in 7th... where'd you hear that? Or is is just you hoping?


It's written in between the lines in every 6th ed. Codex.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Towering Hierophant Bio-Titan






 Ferrum_Sanguinis wrote:
Just in from Bell of Lost Souls!

Two new Tyranid psychic powers lists. One list is destructive powers, one is augmentive powers.

Tervigon – Upgrade options for Termagant spawns to give them full options, but they are quite pricy.

Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit.

Lictors – small point increase, gain new “Surprise!” rule (all shots against Lictors the turn after they appear are snap shots). DeathLeaper now an upgrade character.



What's this? Very specific rumours on a codex that is at least a few months out?

Excuse me while I message BoLS about the new Tyranid Xentarch...
   
Made in gb
Dakka Veteran





This could go either way complete bs / someones a damn good fortune teller or there's a leak in the chain between studio and printers. (codexies are printed about 2-3 months before release to give time for stock/distribution etc)( if I remember it right).
   
Made in au
Norn Queen






 Ferrum_Sanguinis wrote:
I really think if any Nid should be ML4, its the Swarmlord, since he's, you know, basically the Hive Mind incarnate who made Calgar his *****


He's a supreme local area commander with good psychic abilities and over developed combat abilities. Tyranids have better psykers though.
   
Made in id
Irked Necron Immortal





This is all good news. I have not played a game since 6th ed came out and I can see a new codex for my beloved nids bringing me back.

Just hoping Raveners and Lictors worth taking and we see the return of biomorphs.
   
Made in gb
Squishy Squig





Devon, UK

Ork player here.

With Codex SM on the horizon that updates Black Templars from 4th to 6th. Everyone else has a 5th edition codex (at least) except for 1 race which still lingers in 4th.

Oh well, another year of waiting most probs. That'll make the codex 6.5 years old when it (possibly) gets an update
   
Made in gb
Lord of the Fleet






London

Termagaunts down to 10 in a box and no Rippers included? Expect a small price increase to compensate for this tragedy...
   
Made in us
Huge Hierodule





Louisiana

 Valkyrie wrote:
Termagaunts down to 10 in a box and no Rippers included? Expect a small price increase to compensate for this tragedy...


The lower model count corresponds with other troop boxes we've seen (multiple of 5) and yes, it will probably go from 29.00 to 33.00. However the sprues will probably have more plastic than before, with more options - this is the trend we've seen with all new updated plastic kits.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in de
Stalwart Space Marine






I hope they stop constantly increasing minimum squad sizes. I use a small squad of old metal gargoyles and it's a chore to go ebay-hunting with every new edition...
   
Made in au
Infiltrating Broodlord





Brisbane

 LeVeux wrote:
Ork player here.

With Codex SM on the horizon that updates Black Templars from 4th to 6th. Everyone else has a 5th edition codex (at least) except for 1 race which still lingers in 4th.

Oh well, another year of waiting most probs. That'll make the codex 6.5 years old when it (possibly) gets an update


Why are you saying this like it's somehow our fault?

 
   
Made in us
Fixture of Dakka






 Ferrum_Sanguinis wrote:
Just in from Bell of Lost Souls!

Two new Tyranid psychic powers lists. One list is destructive powers, one is augmentive powers.

Tervigon – Upgrade options for Termagant spawns to give them full options, but they are quite pricy.

Tyrant Guard and Hive Guard -Dual-build plastic kit. 3 models. All options for either unit.

Lictors – small point increase, gain new “Surprise!” rule (all shots against Lictors the turn after they appear are snap shots). DeathLeaper now an upgrade character.


CALLED IT! I KNEW Death Leaper would be an upgrade!

Lictors MIGHT actually be worth taking...


I'm hoping Doom and Old One Eye become upgrade characters as well. Maybe Red Terror can come back to upgrade Ravenors?

Tyrant Guard/Hive guard is just too logical, especially if Hive Guard pick up Skyfire.

Still don't see the wisdom of redoing the Termigant kit when Warriors need much more in the way of options. nd if Tervigons get nerfed somewhat in favor of new Big girl bug, that will mean less demand for termigants as well.
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I could see a dual pyrovore (or whatever it's called) and biovore as their transition kit to plastic. It eliminates 2 fine cast models. Or a dual kit for either the pyrovore or biovore with a new unit.

I'd love to see Nids get an update as the current playstyle eventually got to me no matter how much I love my gribblies and odds are high as Nids are still the only Xenos to get a book in every edition, normally pretty early in the edition.

Either way I'm excited, but I'm more excited about SM since they are confirmed next

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Badass "Sister Sin"






Camas, WA

Ugh, Larry is not the most reliable. I guess we'll see.


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Well now. 2013 shall be remembered as the year that codexes and army books violated my poor bank account to the point where it wept tears of blood.

It's like everything I have is being updated constantly....

(CSM, Dark Angels, Daemons, Eldar, SM, Tyranids...Lizardmen, Dark Elves...)


Now only a CSM player. 
   
Made in gb
Squishy Squig





Devon, UK

 Zande4 wrote:
 LeVeux wrote:
Ork player here.

With Codex SM on the horizon that updates Black Templars from 4th to 6th. Everyone else has a 5th edition codex (at least) except for 1 race which still lingers in 4th.

Oh well, another year of waiting most probs. That'll make the codex 6.5 years old when it (possibly) gets an update


Why are you saying this like it's somehow our fault?


Nope. I'm saying GW's choice of updating the Tyranid Codex before Orks is frustrating to say the least (if the rumor is true that 'nids are after SM's)

'Nids already have a 5th edition codex from 2010, 2 years after Orks.

Eldar and Tau got their much needed update, where the frig are the Orks?
   
Made in us
Longtime Dakkanaut




I like the rumors about expanded FOC for bugs. That's a clever way to get a more diverse listen the field.

The lector change would be great for them. If they keep the no scatter deployment and add this then Lictors could be fearsome again. And they keep their desire of having almost no units assault out of reserves.
   
Made in de
Decrepit Dakkanaut





That additional slots thingy better be a rumor that turns out to be wrong -.-

   
 
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