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![[Post New]](/s/i/i.gif) 2013/09/13 21:34:49
Subject: Re:Tyranid Rumours (1st post updated)
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Fresh-Faced New User
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That is old concept art for the Brood Lord from 4th edition, from 2005 when that model/unit was introduced. By the gods, if only the model actually looked like that, face full of tentacles and a dynamic pose. Maybe a plastic clampack Brood Lord is in the works?
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![[Post New]](/s/i/i.gif) 2013/09/13 21:56:04
Subject: Re:Tyranid Rumours (1st post updated)
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Ultramarine Master with Gauntlets of Macragge
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Every release has had at least one plastic clampack character, he's probably the smallest one I can think of for Tyranids. I'd really hope one comes along, anywho.
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![[Post New]](/s/i/i.gif) 2013/09/13 22:22:56
Subject: Re:Tyranid Rumours (1st post updated)
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Dakka Veteran
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Brother SRM wrote:
Every release has had at least one plastic clampack character, he's probably the smallest one I can think of for Tyranids. I'd really hope one comes along, anywho.
That would make sense, actually. The Tyranid Prime may be a bit bigger and require a small box, like the Tau XV8 Battlesuit Commander.
If, of course, it's not included in a re-cut Warriors box...
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![[Post New]](/s/i/i.gif) 2013/09/13 23:57:27
Subject: Tyranid Rumours (1st post updated)
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Blood Angel Terminator with Lightning Claws
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I really want a recut warriors box that includes wings and boneswords/lashwhips. Yes it'll probably be $60, but I'd still buy it!
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/09/14 01:45:45
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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Ferrum_Sanguinis wrote:I really want a recut warriors box that includes wings and boneswords/lashwhips. Yes it'll probably be $60, but I'd still buy it!
I wouldn't be surprised with something like that, in the vein of the Plague Drones, Dragon Ogres, etc. Slightly larger than standard models, lots of bits, and a couple of different FO options. Warriors, Shrikes, cc and missile options, maybe even a Prime. Though the latter could end up a dual kit with the Parasite or whatever.
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My favorite new podcast: https://firstturngaming.podbean.com/
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![[Post New]](/s/i/i.gif) 2013/09/14 01:54:00
Subject: Re:Tyranid Rumours (1st post updated)
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Norn Queen
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Hissy hoping Hive get nice updatesss for 6th edition. Hissy work hard on Hive.
Hissy want Tyranidsss to eat until fullsss.
http://www.dakkadakka.com/dakkaforum/posts/list/538944.page
Stop that Hissy! Sorry Mods.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2013/09/14 03:04:24
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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Remember how long it took the sore-throat Hive Mind to say, "Hormagaunt squad...spawned!" in Dawn of War 2? I almost wouldn't spawn them just to avoid hearing that.
EDIT: I hope Hormagaunts are viable...
EDIT 2: (I only actually edited once.) I almost hope they change Adrenal Glands and Toxin Sacs to be something unique to Tyranids instead of just alternative words to a USR in the main rulebook.
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This message was edited 1 time. Last update was at 2013/09/14 03:05:55
My favorite new podcast: https://firstturngaming.podbean.com/
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![[Post New]](/s/i/i.gif) 2013/09/14 07:24:02
Subject: Re:Tyranid Rumours (1st post updated)
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Longtime Dakkanaut
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Arch-Fiend wrote:That is old concept art for the Brood Lord from 4th edition, from 2005 when that model/unit was introduced. By the gods, if only the model actually looked like that, face full of tentacles and a dynamic pose. Maybe a plastic clampack Brood Lord is in the works?
I loved that look so much I dremeled my Broodlord's noggin into oblivion and stuck a Lictor's head in there instead. Looks pretty cool, but I'd be the first person in line to buy a clampack BL faithful to that concept art.
I'm pretty much a sucker for anything with feeder tendrils. I really hope we get an MC-sized head with them on one of the new creatures.
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![[Post New]](/s/i/i.gif) 2013/09/14 09:36:31
Subject: Re:Tyranid Rumours (1st post updated)
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Cosmic Joe
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Then we'd be able to make a Cthulhu army
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2013/09/14 09:52:58
Subject: Tyranid Rumours (1st post updated)
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Tunneling Trygon
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and that would be... awesome...
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Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
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![[Post New]](/s/i/i.gif) 2013/09/14 19:58:47
Subject: Tyranid Rumours (1st post updated)
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Boom! Leman Russ Commander
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One thing I'd like to see is a transport beast.
Instead of making Tervigon a spawning beast, let it transport Termagants and support them with Synapse and other goodies.
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Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right. |
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![[Post New]](/s/i/i.gif) 2013/09/14 20:12:43
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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or let them transport CC warriors, hormagants or ravenors and give it an assault grenade/dirge caster effect the turn they disembark.
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![[Post New]](/s/i/i.gif) 2013/09/14 22:21:40
Subject: Tyranid Rumours (1st post updated)
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Longtime Dakkanaut
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One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
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![[Post New]](/s/i/i.gif) 2013/09/14 22:25:18
Subject: Tyranid Rumours (1st post updated)
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Agile Revenant Titan
In the Casualty section of a Blood Bowl dugout
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Don't suppose we could get a date put on the thread title regarding the last update?
I keep seeing "1st post updated" and coming here all excited, only to see rumours I've already seen...
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![[Post New]](/s/i/i.gif) 2013/09/14 22:45:20
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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the FW superheavies already have an upgrade letting them act as open topped transports for a brood. they're open topped so you can assault right out of them.
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![[Post New]](/s/i/i.gif) 2013/09/15 00:59:17
Subject: Tyranid Rumours (1st post updated)
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Trustworthy Shas'vre
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The Shadow wrote:Don't suppose we could get a date put on the thread title regarding the last update?
I keep seeing "1st post updated" and coming here all excited, only to see rumours I've already seen...
Actually, yeah...considering there have not been any new rumor contents for quite some time....
I do have to say, the heriophant biomorphs in the FW apoc book to give some hope - maybe we will get a lot of upgrade options similar to this list on big bugs in the new codex.
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DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2013/09/15 03:08:31
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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Clang wrote:One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
I could see them adjusting the Mycetic Spore to work in a way similar to an assault or open-topped transport. Otherwise, I agree in that I DON'T want Tyranids more like the other armies.
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My favorite new podcast: https://firstturngaming.podbean.com/
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![[Post New]](/s/i/i.gif) 2013/09/15 03:37:21
Subject: Re:Tyranid Rumours (1st post updated)
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Shas'o Commanding the Hunter Kadre
Missouri
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I don't know about you guys, but I can't wait for the $30,000 hive fleet bundle!
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2013/09/15 04:03:53
Subject: Re:Tyranid Rumours (1st post updated)
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Dakka Veteran
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Sidstyler wrote:I don't know about you guys, but I can't wait for the $30,000 hive fleet bundle!
I'll get 3.
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My favorite new podcast: https://firstturngaming.podbean.com/
Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor
CHECK OUT THE GALLERY AND SERVICE OPTIONS!!! |
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![[Post New]](/s/i/i.gif) 2013/09/15 06:06:07
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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yeah, but it'll be all lictors and mawlocks...
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![[Post New]](/s/i/i.gif) 2013/09/15 06:53:46
Subject: Tyranid Rumours (1st post updated)
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Norn Queen
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brassangel wrote: Ferrum_Sanguinis wrote:I really want a recut warriors box that includes wings and boneswords/lashwhips. Yes it'll probably be $60, but I'd still buy it!
I wouldn't be surprised with something like that, in the vein of the Plague Drones, Dragon Ogres, etc. Slightly larger than standard models, lots of bits, and a couple of different FO options. Warriors, Shrikes, cc and missile options, maybe even a Prime. Though the latter could end up a dual kit with the Parasite or whatever.
If they went with 3 sprues, they could probably get Lictors in there too. Different back carapace without the shoulder plates, bigger scything talons, rending claws on each sprue, tentacled head, flesh hooks. Not much extra to add to do it.
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![[Post New]](/s/i/i.gif) 2013/09/15 06:57:00
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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-Loki- wrote: brassangel wrote: Ferrum_Sanguinis wrote:I really want a recut warriors box that includes wings and boneswords/lashwhips. Yes it'll probably be $60, but I'd still buy it!
I wouldn't be surprised with something like that, in the vein of the Plague Drones, Dragon Ogres, etc. Slightly larger than standard models, lots of bits, and a couple of different FO options. Warriors, Shrikes, cc and missile options, maybe even a Prime. Though the latter could end up a dual kit with the Parasite or whatever.
If they went with 3 sprues, they could probably get Lictors in there too. Different back carapace without the shoulder plates, bigger scything talons, rending claws on each sprue, tentacled head, flesh hooks. Not much extra to add to do it.
That would be a nice way to kill a few birds.
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My favorite new podcast: https://firstturngaming.podbean.com/
Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor
CHECK OUT THE GALLERY AND SERVICE OPTIONS!!! |
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![[Post New]](/s/i/i.gif) 2013/09/15 14:13:32
Subject: Tyranid Rumours (1st post updated)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Clang wrote:One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
Something like Gate of Infinity would be cool. Why not? Tyranids are supposedly all about psychic power!
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![[Post New]](/s/i/i.gif) 2013/09/15 16:56:22
Subject: Tyranid Rumours (1st post updated)
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Tough Tyrant Guard
UK
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Frozen Ocean wrote: Clang wrote:One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
Something like Gate of Infinity would be cool. Why not? Tyranids are supposedly all about psychic power!
I don't think they need anything new for this, they just need what they have had previously fixed.
- Mycetic Spores
- Trygon tunnels (and other burrowers)
- Stealthy infiltrators bursting from hiding
- Outflanking (representing the vast Tyranid swarms being diverted to assist)
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![[Post New]](/s/i/i.gif) 2013/09/15 18:04:23
Subject: Tyranid Rumours (1st post updated)
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Dakka Veteran
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Xyptc wrote: Frozen Ocean wrote: Clang wrote:One Tyranid point of difference is that their army has never had transports in 40K (outside of Forgeworld perhaps?). Personally I'd like to see it stay that way, rather than make nids more like other armies. Sure, nids need the ability to get across the table fast, but there are many other fluffy and interesting ways to achieve that.
Something like Gate of Infinity would be cool. Why not? Tyranids are supposedly all about psychic power!
I don't think they need anything new for this, they just need what they have had previously fixed.
- Mycetic Spores
- Trygon tunnels (and other burrowers)
- Stealthy infiltrators bursting from hiding
- Outflanking (representing the vast Tyranid swarms being diverted to assist)
Very good points. They have some of their ability represented, it's just represented poorly.
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My favorite new podcast: https://firstturngaming.podbean.com/
Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor
CHECK OUT THE GALLERY AND SERVICE OPTIONS!!! |
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![[Post New]](/s/i/i.gif) 2013/09/15 20:41:34
Subject: Re:Tyranid Rumours (1st post updated)
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Decrepit Dakkanaut
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It would be fine if they finally released models for the remaining essential units of the previous Codex. Am I expecting too much?
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![[Post New]](/s/i/i.gif) 2013/09/15 23:57:59
Subject: Re:Tyranid Rumours (1st post updated)
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Trustworthy Shas'vre
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Kroothawk wrote:It would be fine if they finally released models for the remaining essential units of the previous Codex. Am I expecting too much?
Honestly, I don't think so. It would fit the trend of the most recent books - getting models covered.
Of course, the biggest difference may be if things like old one eye are distinct units, or unit upgrades.
I have a feeling we will get all distinct units made into models, but we might not get all unit upgrades.
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DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2013/09/16 17:01:17
Subject: Re:Tyranid Rumours (1st post updated)
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Dakka Veteran
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Kroothawk wrote:It would be fine if they finally released models for the remaining essential units of the previous Codex. Am I expecting too much?
Every model will have representation, plus there will be new things. GW's will NOT only release models for entries previously unfilled. That's just not their style.
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My favorite new podcast: https://firstturngaming.podbean.com/
Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor
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![[Post New]](/s/i/i.gif) 2013/09/16 21:15:30
Subject: Re:Tyranid Rumours (1st post updated)
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Decrepit Dakkanaut
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brassangel wrote:Every model will have representation, plus there will be new things. GW's will NOT only release models for entries previously unfilled. That's just not their style.
GW's style is to not release the most essential new unit (Tervigon) and the only reliable heavy anti-tank (Tyrannofex) for two years, to not release the most overpowered new unit (Doom), to not release the most important flyer (Harpy), to not release the drop pod, to not release the only cheap HQ (Tyranid Prime), but instead release a metal model for a unit with abysmal and absolutely unusable rules (Pyrovore).
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This message was edited 1 time. Last update was at 2013/09/16 21:16:57
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![[Post New]](/s/i/i.gif) 2013/09/16 22:32:13
Subject: Re:Tyranid Rumours (1st post updated)
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Dakka Veteran
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Kroothawk wrote: brassangel wrote:Every model will have representation, plus there will be new things. GW's will NOT only release models for entries previously unfilled. That's just not their style.
GW's style is to not release the most essential new unit (Tervigon) and the only reliable heavy anti-tank (Tyrannofex) for two years, to not release the most overpowered new unit (Doom), to not release the most important flyer (Harpy), to not release the drop pod, to not release the only cheap HQ (Tyranid Prime), but instead release a metal model for a unit with abysmal and absolutely unusable rules (Pyrovore).
Oh those stuck in the past who just don't get it. What you described was their style two+ years ago. You know, they also used to make us wait 7 months between armies too.
What's been their style since ChapterHouse? They've released every model for every army, and/or kept old models if it meant every unit is represented. That's their style now. Meaning, every unit entry in the next Tyranids codex will have a model for it that people can buy from GW.
They did that for Necrons, Dark Angels, CSM, Daemons, Tau, Eldar, and Space Marines. They are batting 1.000 so far, and they aren't going to drop that just because it's Tyranids.
What they did in the distant past has NO bearing on what they've done lately, and what you stated is entirely unfounded. They have completely changed a lot of their policies, and their release pattern for each army is one of them.
Have you not followed their releases at all since 5th edition or something? All the evidence supports what I'm saying. I tell you this to be encouraging, not demeaning.
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This message was edited 3 times. Last update was at 2013/09/16 22:40:26
My favorite new podcast: https://firstturngaming.podbean.com/
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