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![[Post New]](/s/i/i.gif) 2013/08/13 22:51:18
Subject: Why is the 40k background so creepy at times?
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Rough Rider with Boomstick
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So I was browsing around on Dakka and found this cool thread:
http://www.dakkadakka.com/dakkaforum/posts/list/0/545278.page
It got me thinking, "Why do they make the fluff so disturbing at times?" Please don't get me wrong, 40k's fluff is amazing and it's not like I have a weak stomach. I was wondering what is gained when it is made like it is. I'm saying this is a bad thing just a thought.
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My blog! 1,500 Points II 1,500 Points II 125
Have a nice day. |
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![[Post New]](/s/i/i.gif) 2013/08/13 22:53:12
Subject: Why is the 40k background so creepy at times?
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Wight Lord with the Sword of Kings
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It sets the tone for the universe, the setting of humanity not being just besieged from all sides, but besieged by creatures of nightmare.
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![[Post New]](/s/i/i.gif) 2013/08/13 23:07:43
Subject: Why is the 40k background so creepy at times?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Grim and Dark. Grimdark.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/08/13 23:38:02
Subject: Re:Why is the 40k background so creepy at times?
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Twisted Trueborn with Blaster
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Because GrimDark.
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I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/
Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang |
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![[Post New]](/s/i/i.gif) 2013/08/14 01:27:31
Subject: Why is the 40k background so creepy at times?
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Rough Rider with Boomstick
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Wow that pretty true, didn't think about that.
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My blog! 1,500 Points II 1,500 Points II 125
Have a nice day. |
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![[Post New]](/s/i/i.gif) 2013/08/14 01:37:21
Subject: Why is the 40k background so creepy at times?
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Beautiful and Deadly Keeper of Secrets
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I play Slaanesh and I heavily enjoy the lore, so yeah. Grimdark.
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![[Post New]](/s/i/i.gif) 2013/08/14 11:33:45
Subject: Why is the 40k background so creepy at times?
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Xenohunter Acolyte with Alacrity
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I agree being "grimdark" is 40k's thing from the start. This leads to an arms race of horror, because every faction needs to be terrifying/awesome in their own right. So when Codex X states something horrifying about their faction, the next Codex Y needs something at least equally horrifying, if not more. The truth is, the average 40k player is so used to demons mutating and merging dudes with there armor into barely sentient rage-monsters that you have to get "creative"
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"The Crozius is the Imperium in a nutshell: pitiless authority, unquestioning zeal, and half understood technology encased within the form of a beatin' stick."
thx to Firepower, Bolter&Chainsword Forum |
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![[Post New]](/s/i/i.gif) 2013/08/14 14:39:14
Subject: Re:Why is the 40k background so creepy at times?
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Chalice-Wielding Sanguinary High Priest
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It makes it a bit unique. In lots of sci-fi and fantasy settings there are clear "good guys" and "bad guys", and a lot more people want to play the former than the latter. I find that having a lot of selfish, ambiguous factions not only makes the setting more interesting and less cliche, it's truer to life as a result. (<--- cynic - can you tell...?)
And yet, everybody still flocks to the Marines (also guilty) which would be the default good guy choice if Mankind were still the good guys...
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/08/14 15:19:02
Subject: Why is the 40k background so creepy at times?
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Flashy Flashgitz
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Want disturbing Lore?? Read The first Heretic... Realy got me thinking i dont want to live anymore if 40 might become true
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![[Post New]](/s/i/i.gif) 2013/08/14 17:28:28
Subject: Why is the 40k background so creepy at times?
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Gore-Soaked Lunatic Witchhunter
Seattle
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You don't have to worry about that.... we're still at least 15,000 years away from that.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/08/14 18:38:29
Subject: Why is the 40k background so creepy at times?
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Mutated Chosen Chaos Marine
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Over the top grimdark is what makes 40k unique. Take that away and you have...
1) A shitton of technology and lore stolen from Dune.
2) Power armor and Tyranids stolen from Starship Troopers.
3) Chaos stolen from Michael Moorcock
And so on.
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![[Post New]](/s/i/i.gif) 2013/08/15 01:36:55
Subject: Re:Why is the 40k background so creepy at times?
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Pulsating Possessed Space Marine of Slaanesh
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Mindless, hopeless, vicious, bloody and endless war needs no explanation...
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CSM/Daemon Party
The Spiky Grot Legion
The Heavily-Ignored Pedro and Friends
In the grim darkness of the 41st Millenium, there are no indicators. |
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![[Post New]](/s/i/i.gif) 2013/08/15 06:17:20
Subject: Why is the 40k background so creepy at times?
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Willing Inquisitorial Excruciator
Croatia
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LoneLictor wrote:Over the top grimdark is what makes 40k unique. Take that away and you have...
1) A shitton of technology and lore stolen from Dune.
2) Power armor and Tyranids stolen from Starship Troopers.
3) Chaos stolen from Michael Moorcock
And so on.
Dude, after more than 20 years, for the last 3 months I was re-reading F. Herbert and started with books from his son and K.Anderson (which aren't bad IMHO)....
I was freaking shocked how much of that was ripped - a TONE (God emperor, space travel, machine rebelion,sob, psykers...I could really go on)...
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ADB: I showed the Wolves revealing the key weakness at the heart of the World Eaters; showing Angron that his Legion was broken and worthless compared to the others; that he was the one primarch who couldn't trust his own warriors, and that they didn't care if he lived or died; showing that loyalty to brothers and sons is the heart of success for the Legiones Astartes, to the point even Lorgar makes a big deal out of saying the World Eaters and their primarch were massively outclassed by Russ, and Angron was too stupid to see the lesson Russ had sacrificed time, sweat, and blood, to teach. We're talking about a battle the Wolves won, by isolating the enemy general through pack tactics, and threatening to kill him, without a hope of defending himself. It was a balance, 50/50 - Angron overpowered Russ, and the Wolves were losing ground to the World Eaters; but Russ and his warriors had Angron by the balls, and barely broke a sweat. They won, no question. Lorgar even says: "The Wolves won, meathead."
Dorn won’t help you either. He’s too busy being the Emperor’s groundskeeper, hiding behind the palace walls. The Wolf is too busy cutting off heads as our father’s executioner, while the Lion holds on to his secrets, and has no special fondness for you. Who else will come? Not Ferrus, certainly. Nor Corax either. Even as we speak, I suspect he flees for Deliverance. Sanguinius?’ Curze laughed cruelly. ‘The angel is more cursed than I. The Khan? He does not wish to be found. So who is left? No one, Vulkan. None of them will come. You are simply not that important. You are alone.’ Konrad Curze to Vulkan
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![[Post New]](/s/i/i.gif) 2013/08/15 08:54:51
Subject: Re:Why is the 40k background so creepy at times?
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Defending Guardian Defender
Valencia, Spain
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Hi, guys! First post in Dakka ever!
I'm currently kind of planning to return to 40k after 15 years lapse, so, I'm in dire need of hooking up with the community out there. That's you  !
My guess is that the dark background has it's core at the conflict between order and chaos (not Chaos, just plain chaos, uncontrolled change), with the conflict between good and bad completely subjected to this. Basically, the Imperium tries to be order, to control the galaxy to prevent it's annihilation in any form. Of course, it tries to do so in a very conservative way, which prevents them from strategically allying with other "order" factions such as Tau or Eldar or from exploring new ways of action. It makes sense: immovilism has worked -more or less- for almost 10000 years of total war, so, why take the risk and change? Specially, in a galaxy that heavily punishes change: the Horus Heresy or the Fall of the Eldar were the final steps of very dynamic processes. "Let's not temp luck", High Lords of Terra probably think. "Keep doing what we do best and crush any possible menace with massive force, even if it hurts us. We can take it".
This conservative ideology is what generates all the apparently psychotic -and idiotic- performances from the Imperium: Exterminatus, updated warfare doctrine, feudal political organization, lack of I+D, etc. Esentially, if a change is suspected to have a minimum chance of not working, it is not explored.
However, the Galaxy is changing around the Imperium. Therefore, the assumed risk for lack of risk trade is taking it's heavy toll on it. Updated politics work no more. Crush any potential traitor, his family and his dog when half of the imperial population probably hates the Imperium? Stop the Tyranids with conventional warfare that, basically, feeds the Hive Fleets? Keep the expensive Space Marines as trusty problem-solvers when they keep turning to Chaos at an alarming high rate? Feed Thraka more battles that increase his power among Orkdom?
I don't know now what my point was... Oh, yes, the idea is this: the Imperium (and Eldar, to an extent, according to their last Codex) are sacrificing Good in a struggle for Order, which they are even so losing. That's why the background is so appealling. Specially in a dark time such as our 21st century beginnings (I'm a Spaniard, I know what I mean  ), even darker stories are demanded, because they deformingly mirror our dirty world. And we should not forget that all this setting was made up in the 80's, the most postmodern, punk, gritty, sarcastic decade ever.
As Darth Marko and LoneLictor point, GW is not inventing anything new, however. Judge Dredd, for example, followed exactly the same ideology years before WH40k was created: Order keeps society from banishing. Good can wait. It can even be sacrificed if it is in the quest for Order. Dredd is Law, not Justice. So are the Adeptus Terra.
All in all, both Warhammers have been all about cliche-bashing from the beginning. That's fine for me. I like the method. Just assemble good ideas from many sources: other fictions, reallity, history, private jokes, whatever. Mix them and season with a good dose of hype (always go bigger!) and desperate grimdark. Sometimes, the result is memorable, like Tolkien's Third Age languid Elves turned into a bunch of self restraining psycho punks who were about to destroy the Galaxy by partying too hard. Sometimes, it's as bland as Catachans: "See Rambo and Apocalypse Now? Coll, ain't it? Imagine it with lasguns!"
Cheers,
Roberkhan
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![[Post New]](/s/i/i.gif) 2013/08/15 22:09:18
Subject: Why is the 40k background so creepy at times?
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Terrifying Rhinox Rider
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LoneLictor wrote:
3) Chaos stolen from Michael Moorcock
The relation between these things is completely superficial. I prefer to imagine that comparisons are made due to poor assumptions, and not impoverished critical faculties.
If critical comparisons fail to convince, then authorial intent and forensic histories may prevail, furnished by Bryan Ansell:
'Certainly, Michael Moorcock was an influence and inspiration. Michael Moorcock and Tolkien cast massive shadows over the whole fantasy industry: in my case Jack Vance and Clark Ashton Smith were equally important.
I don't think our vision of Chaos Warriors overlaps much with that of Michael Moorcock (although we did occasionally borrow his arrow symbol).
For me, all the roots of the Chaos Warriors that Citadel made over the years lie with Frank Frazetta's "Death Dealer" paintings and sketches, the first few "Chaos Warriors" that Tony Ackland made at Asgard (also the one that Stan Pochron made) and John Blanche's sketches from the early 80s.
'I think that the first fantasy stories I read were the "Faraway Tree" tales by Enid Blyton.
'When I discovered fantasy, science and historical fiction in the 1960s Moorcock wasn't visible enough yet to make it into my local (Arnold) library. I was enthusiastic about Jack Vance, Clark Ashton Smith , Harry Harrison, Fritz Leiber, Keith Laumer, James Blish , Robert Sheckley, Brian Aldis , Edgar Rice Burroughs , Kurt Vonnegut, Robert Heinlein , TH White, Cyril Judd, Fritz Leiber, Philip K Dick and others . Also Russell Thorndike, Rafael Sabatini, Hubert Cole, Alfred Duggan, Mary Renault, Henry Treece, Geoffrey Trease and Leslie Charteris.
'I have books by all those people in the room I am sitting in now.
'I didn't discover Moorcock until the Hawkmoon books in the early 70s. Tandem was publishing James Branch Cabell and getting him to me via WH Smith at round about the same time that Moorcock appeared: so I still associate them with each other. I don't think that Cabell has had any influence on my fantasy gaming, but I am quietly obsessed with him. I recommend "Figures of Earth", "The Silver Stallion" and "Jurgen" to anyone who might enjoy his poetic Edwardian prose and sly wit.
'I suspect that only a small, eccentric minority of gamers are going to be interested in who my favourite artists might be. But: Frank C Pape is my favourite artist. Followed by (in no particular order) Winsor Mckay, John Duncan, NC Wyeth, Druillet, Mobius, Klimt, Albert Robida, Beardsley, Dore, Bruegel, Durer, Richard Dadd.'
As for any themes about order or law, they are either absent or specifically denigrated. The connections are fatuous.
Additionally, the syncretic or pastiche aspects of the settings are ennobling and enabling. They are appropriations of established language to advance more complicated ideas.
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GW is not inventing anything new
This is the only thing with any verity. GW is not the creative entity. The staff of Citadel created the settings, and finished doing it a while ago. They do not continue to "invent" anything, since those staff do not work on the setting anymore, and that company does not exist. You can credit some individuals like Chambers or Abnett with more efforts, but they are individuals, and Games Workshop is several times removed from actually inventing anything.
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![[Post New]](/s/i/i.gif) 2013/08/15 22:56:55
Subject: Why is the 40k background so creepy at times?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Well, the whole corrupting/mutating effects of Chaos, as well as all of the artwork found in GW publications depicting the same, are very much, definitely in-line with Moorcock.
As is WHFRP's Gods of Chaos vs Gods of Law, like Solkan (who seems rather a lot like Donblas the Justice-Maker from the Elric saga).
Basically, Ansell is talking out of his butt. Maybe for him Frazetta started the "Warriors of Chaos" imagery, but that certainly does not hold true for the meat-and-potatoes description of Chaos, the Warp, and its effects on mortal creatures depicted in WHFB, WHFRP and the Realms of Chaos sourcebooks.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/08/16 01:32:54
Subject: Why is the 40k background so creepy at times?
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Death-Dealing Devastator
Los Angeles, CA
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Because grimdark... that is all.
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![[Post New]](/s/i/i.gif) 2013/08/16 08:11:20
Subject: Why is the 40k background so creepy at times?
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Banelord Titan Princeps of Khorne
Noctis Labyrinthus
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Because Graham McNeill.
Oh Graham McNeill, you sly dog.
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![[Post New]](/s/i/i.gif) 2013/08/16 08:31:11
Subject: Why is the 40k background so creepy at times?
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Alluring Sorcerer of Slaanesh
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If it was all smiles, cuddles and love there wouldn't be as much war and GW would go bust.
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No pity, no remorse, no shoes |
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