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I LOVE Battlewagons 1850pts maybe turni!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Lead-Footed Trukkboy Driver




Dis filfy git wantz ta know?

Ok so 1850pts of lovely av14! feel free to gimme some advice as this is a test. i have not used many battlewagons before.

HQ:
Big mek:KFF
Big mek:KFF
170pt

Elites:
Nobzx3 2 shoota/skorcha
battlewagon RPJ,Deffrolla,1xBig shoota

Nobzx3 2 shoota/skorcha
battlewagon RPJ,Deffrolla,1xBig shoota

Nobzx3 2 shoota/skorcha
battlewagon RPJ,Deffrolla,1xBig shoota
570pt

Troops:
19boyz,2big shootas
nob,pk,bp

19boyz,2big shootas
nob,pk,bp

19boyz,2big shootas
nob,pk,bp
510pt

Heavy Support:
battlewagon RPJ,deffrolla, 1xBig shoota

battlewagon RPJ,deffrolla, 1xBig shoota

battlewagon RPJ,deffrolla, 1xBig shoota
360pt

Fast Attack:
Dakkajet,Extra Supy Shoosty

Dakkajet,Extra Supy Shoosty
240pt


So we go rollin up with nothin for them to hit but are av14. Once we get there we unlock and start smaching em up! keep the nobz in the wagy as long as they can hold up. And keeping them all within the KFFs for dem saves that we boyz never get.and if we see some av we go and smash it to death with are deffrollas!
Im feeling that flyers may hurt me. thats my only worry.
Gimme some feedback pros/cons?
also ignore my grammar or spelling!

10k


We Green And Not Very Clean!

"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
 
   
Made in nz
Disguised Speculo





I'd drop a Nob Battlewagon, and use the points to make the other two Nob Battlewagons worth taking. Deff rollas are rubbish once you get all their tanks IMO, best to have some klaws and such inside them to make it worth your while.

So;

- Battlewagon @ 3 Nobs [190]
+ PK and bosspole on Big Meks [60]
+ Upgrade both Nob Squads to MegaNobs [120]
+ Give remaining MegaNobz Kombi Skorchas [10]

Much, much better IMO, as long as I got the numbers right
   
Made in us
Regular Dakkanaut





Boise, ID. US

Well your flier defense is the dakka jets, so I'd upg. Them to fighter ace for the 4 bs against flyers, also useful for Eldar wave serpents.

your real weakness is drop pods, generally equipped with melts and flamer marines.
   
Made in us
Lead-Footed Trukkboy Driver




Dis filfy git wantz ta know?

 firmlog wrote:
Well your flier defense is the dakka jets, so I'd upg. Them to fighter ace for the 4 bs against flyers, also useful for Eldar wave serpents.

your real weakness is drop pods, generally equipped with melts and flamer marines.


fighta ace makes it so you are bs3 vs skimmers does not increase your bs sadly.
and the droppods with flamers/meltas have always been orks real weakness lol
adding fighta ace is almost a waste for its point cost. you have so many shots twinlinked makes it good enough :>


Automatically Appended Next Post:
 Dakkamite wrote:
I'd drop a Nob Battlewagon, and use the points to make the other two Nob Battlewagons worth taking. Deff rollas are rubbish once you get all their tanks IMO, best to have some klaws and such inside them to make it worth your while.

So;

- Battlewagon @ 3 Nobs [190]
+ PK and bosspole on Big Meks [60]
+ Upgrade both Nob Squads to MegaNobs [120]
+ Give remaining MegaNobz Kombi Skorchas [10]

Much, much better IMO, as long as I got the numbers right


yeah i like that idea. im gonna stay away from giving the meks a pk cus it is alot of points to sink into a character who will get pointed at and laughed at.
i have a update for the list i will be posting taking your idea and changing it alittle.


Automatically Appended Next Post:
 Orkimedezz wrote:
Ok so 1850pts of lovely av14! feel free to gimme some advice as this is a test. i have not used many battlewagons before.

HQ:
Big mek:KFF
Big mek:KFF
170pt

Elites:
Nobzx3 2 shoota/skorcha
battlewagon RPJ,Deffrolla,1xBig shoota

Nobzx3 2 shoota/skorcha
battlewagon RPJ,Deffrolla,1xBig shoota

Nobzx3 2 shoota/skorcha
battlewagon RPJ,Deffrolla,1xBig shoota
570pt

Troops:
19boyz,2big shootas
nob,pk,bp

19boyz,2big shootas
nob,pk,bp

19boyz,2big shootas
nob,pk,bp
510pt

Heavy Support:
battlewagon RPJ,deffrolla, 1xBig shoota

battlewagon RPJ,deffrolla, 1xBig shoota

battlewagon RPJ,deffrolla, 1xBig shoota
360pt

Fast Attack:
Dakkajet,Extra Supy Shoosty

Dakkajet,Extra Supy Shoosty
240pt


So we go rollin up with nothin for them to hit but are av14. Once we get there we unlock and start smaching em up! keep the nobz in the wagy as long as they can hold up. And keeping them all within the KFFs for dem saves that we boyz never get.and if we see some av we go and smash it to death with are deffrollas!
Im feeling that flyers may hurt me. thats my only worry.
Gimme some feedback pros/cons?
also ignore my grammar or spelling!


NEW IDEA UPDATED LIST 1TIME:




HQ:
Big mek:kff,cybork

Big mek:kff,cybork
190pts

ELITES:
Meganobz 3x shoota/skorcha x3
Battlewagon Deffrolla,RPJ,x1 Big shoosta

Meganobz 3x shoota/skorcha x3
Battlewagon Deffrolla,RPJ,x1 Big shoosta
510pt

Troops:
19boyz,2big shootas
nob,pk,bp

19boyz,2big shootas
nob,pk,bp

19boyz,2big shootas
nob,pk,bp

Gretchin 10xw/Runt
550pt

Heavy Support:
battlewagon RPJ,deffrolla, 1xBig shoota

battlewagon RPJ,deffrolla, 1xBig shoota

battlewagon RPJ,deffrolla, 1xBig shoota
360pt

Fast Attack:
Dakkajet,Extra Supy Shoosty

Dakkajet,Extra Supy Shoosty
240pt



Gave the meks the cyborks cus ik they will run up and get assulted and as my squishy HQs i feel they need some protection from everything that will ignore SV6+
Used dakkamites idea of meganobz instead of normal nobz
and threw in some gretz cus i may need some backfeild camping put em in runes with a objective and grab my 2+ GTG save.
sadly am down to 5 battlewagons :<

This message was edited 2 times. Last update was at 2013/08/21 19:02:08


10k


We Green And Not Very Clean!

"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
 
   
Made in nz
Disguised Speculo





A Big Mek has a Nob statline, theres nothing wrong with giving him a klaw. You'll want each MAN unit to be lead by a Big Mek with a bosspole, and then you can use that Mek to challenge out PK characters that would decimate your squad. With a Klaw he may even win those challenges
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

 Dakkamite wrote:
A Big Mek has a Nob statline, theres nothing wrong with giving him a klaw. You'll want each MAN unit to be lead by a Big Mek with a bosspole, and then you can use that Mek to challenge out PK characters that would decimate your squad. With a Klaw he may even win those challenges


The only real problem is that he is strength 3 so a klaw is more overpriced for what it does compared to a nob which is a justified point cost

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

10k
2k
500 
   
Made in us
Lead-Footed Trukkboy Driver




Dis filfy git wantz ta know?

 A GumyBear wrote:
 Dakkamite wrote:
A Big Mek has a Nob statline, theres nothing wrong with giving him a klaw. You'll want each MAN unit to be lead by a Big Mek with a bosspole, and then you can use that Mek to challenge out PK characters that would decimate your squad. With a Klaw he may even win those challenges


The only real problem is that he is strength 3 so a klaw is more overpriced for what it does compared to a nob which is a justified point cost


ze big mek is str4 base.


Automatically Appended Next Post:
 Orkimedezz wrote:
 A GumyBear wrote:
 Dakkamite wrote:
A Big Mek has a Nob statline, theres nothing wrong with giving him a klaw. You'll want each MAN unit to be lead by a Big Mek with a bosspole, and then you can use that Mek to challenge out PK characters that would decimate your squad. With a Klaw he may even win those challenges


The only real problem is that he is strength 3 so a klaw is more overpriced for what it does compared to a nob which is a justified point cost


ze big mek is str4 base.


hes a nob with a better leadership


Automatically Appended Next Post:
 Dakkamite wrote:
A Big Mek has a Nob statline, theres nothing wrong with giving him a klaw. You'll want each MAN unit to be lead by a Big Mek with a bosspole, and then you can use that Mek to challenge out PK characters that would decimate your squad. With a Klaw he may even win those challenges


i understand the bosspole and i will change to a bosspole. but the pk is just useless on him. he needs a cybork to be able to use his pk. so hes better off dieing with a choppa in hand rather than a spendy pk

This message was edited 2 times. Last update was at 2013/08/21 20:19:47


10k


We Green And Not Very Clean!

"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
 
   
Made in nz
Disguised Speculo





He doesn't need Cybork to take a PK any more than a Nob does. Once he gets to CC the KFF has done its job - so just treat him like a Nob at that point. And Nobs are worthless without a PK
   
Made in us
Lead-Footed Trukkboy Driver




Dis filfy git wantz ta know?

 Dakkamite wrote:
He doesn't need Cybork to take a PK any more than a Nob does. Once he gets to CC the KFF has done its job - so just treat him like a Nob at that point. And Nobs are worthless without a PK


yeah but i still find a pk on characters rather worthless. its more of a kan opener to say the least. with the I1 from the pk they just roll over and die or if they live somehow they never make there points up.
but most people dont challange you out unless they know they have a better ap wep than ur arm. or they throw i worthless marine sarg at you to fight.

This message was edited 1 time. Last update was at 2013/08/22 02:00:22


10k


We Green And Not Very Clean!

"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
 
   
 
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